cover
Contact Name
Heryenzus
Contact Email
heryenzus@indobarunasional.ac.id
Phone
+6281363711800
Journal Mail Official
info@indobarunasional.ac.id
Editorial Address
Institut Teknologi & Bisnis INDOBARU NASIONAL (IIBN) Komplek Mitra Mas Blok C no. 11-18 Jl. Dang Merdu, Tlk. Tering, Kec. Batam Kota, Kota Batam, Kepulauan Riau 29461
Location
Kota batam,
Kepulauan riau
INDONESIA
JURSIMA
ISSN : 23381523     EISSN : 2541576X     DOI : https://doi.org/10.47024/js.v9i3
Jurnal JURSIMA merupakan sarana untuk mempublikasikan hasil penelitian orisinil yang berhubungan dengan sistem informasi dan komunikasi, sistem komputer, manajemen informatika serta bidang-bidang terkait lainnya.
Articles 221 Documents
PERANCANGAN ALAT PENGUKURAN SUHU DAN KADAR OKSIGEN DALAM TUBUH BERBASIS MIKROKONTROLER Fifto Nugroho; Alexius Ulan Bani; Emmanuel Esperito Epifanius Velazques
JURSIMA (Jurnal Sistem Informasi dan Manajemen) Vol 10 No 2 (2022): Jursima Vol. 10 No. 2, Agustus Tahun 2022
Publisher : INSTITUT TEKNOLOGI DAN BISNIS INDOBARU NASIONAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47024/js.v10i2.429

Abstract

The development of modern technology makes it possible to make a more advanced tool. The health sector as one of the important components of life also does not escape the support of technology. One of the implementations is the design and manufacture of a system for measuring temperature and oxygen levels in the body. Measurements are made using the fingers to detect oxygen levels and the hands to detect the temperature without injuring the body. This measuring instrument uses the MAX30100 sensor, MLX90614, Arduino Uno, 16x2 LCD with I2C and Buzzer. This tool is able to measure temperature and oxygen levels with a buzzer as a sound indicator if conditions are not appropriate / abnormal
RANCANG BANGUN APLIKASI PENDAFTARAN CALON PESERTA DIDIK BARU PADA SANGGAR TARI BUNGARAN Iwan setiawan; Fajriyah Fajriyah
JURSIMA (Jurnal Sistem Informasi dan Manajemen) Vol 10 No 2 (2022): Jursima Vol. 10 No. 2, Agustus Tahun 2022
Publisher : INSTITUT TEKNOLOGI DAN BISNIS INDOBARU NASIONAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47024/js.v10i2.430

Abstract

Bungaran Dance Studio is a place for teaching and learning activities about regional arts, especially Prabumulih regional arts. Sanggar Bungaran still registers manually in which prospective students must come to the activity site to register. Based on the results of this study, the researchers tried to design an android-based registration system to make it easier for prospective participants and the Bungaran Dance Studio to register. Application Design for New Student Candidates Registration At the Bungaran Dance Studio there are four database tables as well as seven form displays and nine interface displays that describe the system design in android form. The design of this application uses a spiral development method that is in accordance with the intended research object, and uses a design tool in the form of UML, and uses a database storage area in the form of MySQL. With this registration system, it is hoped that it can help prospective new students to register anywhere and anytime without having to come to the place where the activity takes place.
Perancangan dan pembuatan Aplikasi Pembayaran Pengiriman Barang Berbasis Web pada PT. Armada Jaya Niskiki Nur Ubbay Rusman; Alexius Ulan Bani; Syahriyanto Syahriyanto
JURSIMA (Jurnal Sistem Informasi dan Manajemen) Vol 10 No 1 (2022): Jursima Vol. 10 No. 1, April Tahun 2022
Publisher : INSTITUT TEKNOLOGI DAN BISNIS INDOBARU NASIONAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47024/js.v10i1.431

Abstract

PT Armada Jaya merupakan perusahaan yang bergerak dibidang ekspedisi jasa pengiriman barang. Dalam proses bisnisnya PT Armada Jaya kurang memanfaatkan bantuan Teknologi. Untuk mengelola seluruh informasi Pambayaran pengiriman barang maka dibutuhkan suatu sistem informasi pembayaran pengiriman barang agar informasi mudah dipahami dan ditelusuri. Sistem yang dibangun diharapkan dapat membantu admin, keuangan dan direktur dalam mengelola informasi pembayaran pengiriman barang dimulai dari pengiriman, penerimaan dan pembuatan laporan.
GAME PUZZLE HEWAN UNTUK PENINGKATAN KEMAMPUAN BAHASA INGGRIS SISWA PAUD MENGGUNAKAN METODE ADDIE Bayu Ryanto; Nining Rahaningsih; Ade Irma Purnamasari
JURSIMA (Jurnal Sistem Informasi dan Manajemen) Vol 10 No 1 (2022): Jursima Vol. 10 No. 1, April Tahun 2022
Publisher : INSTITUT TEKNOLOGI DAN BISNIS INDOBARU NASIONAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47024/js.v10i1.432

Abstract

The learning ability of PAUD students at SITI FATIMAH PAUD CITY CIREBON in recognizing the names of animals in English is still low. The data shows that of the 17 PAUD students studied, 5 people or 20.8% were able to know the names of animals in English while the remaining 12 PAUD students or 70.2% were not able to know the names of animals in English. To overcome this problem, an animal image puzzle game application was made using Unity 3D. The purpose of making an animal picture puzzle game application using Unity 3D is to improve the learning abilities of PAUD students in recognizing the names of animals in English. This puzzle game application was made using the ADDIE method with the following stages: 1) Analysis, 2) Design, 3) Development, 4) Implement, and 5) Evaluate. Based on the results of previous tests using PAUD students' book media, it was still less effective and after the media game with puzzle games for PAUD students was more effective and testing the level of respondent's achievement, the overall average score was 851 with an 85.1% level of respondent achievement in the very good category. It can be concluded that the animal picture puzzle game in English can improve the English language skills of students at PAUD SITI FATIMAH Cirebon City. Keywords: Puzzle Games, ADDIE method, English, PAUD
Sistem Informasi Monitoring Proyek Dalam Bidang Konstruksi Gedung Berbasis Web Pada PT. Masgo Muriyo Jaya Fany Mulya
JURSIMA (Jurnal Sistem Informasi dan Manajemen) Vol 10 No 3: Jursima Vol.10 No.3
Publisher : INSTITUT TEKNOLOGI DAN BISNIS INDOBARU NASIONAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47024/js.v10i3.438

Abstract

PENGEMBANGAN SISTEM TRACER STUDY MENGGUNAKAN AGILE DEVELOPMENT METHODS PADA IBK NITRO Muhammad Ikhwan Burhan; Fadliyani Nawir; Karta Negara Salam
JURSIMA (Jurnal Sistem Informasi dan Manajemen) Vol 10 No 3: Jursima Vol.10 No.3
Publisher : INSTITUT TEKNOLOGI DAN BISNIS INDOBARU NASIONAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47024/js.v10i3.439

Abstract

The Nitro Institute of Business and Finance has made various efforts to produce quality graduates who can compete in the world of work, including carrying out tracer studies to map the needs of the world of work with the competencies taught. However, in its implementation, the tracer study is not effective and has many obstacles because it is still carried out manually and is very simple. One of the efforts made to optimize and overcome these obstacles is to develop a website-based system that is able to support the process of distributing and filling out questionnaires, storing data, and facilitating reporting. Agile Development Methods with the Extreme Programming framework are used in the development of the tracer study system at the Nitro Business and Finance Institute because it is adaptive and responsive to changes, and the development process only takes a relatively short time without compromising the quality of the system. Based on the stages of system development using Agile Development Methods with the Extreme Programming framework, there have been three iterations of the development phase. The first iteration produces an initial prototype according to user requirements; the second iteration produces an advanced prototype with the addition of several user requirements; and the third iteration produces a system that is ready for release and has met all user requirements. Keywords: Tracer Study, Agile Deveplopment Methods, Extreme Programming.
PERENCANAAN STRATEGIS SISTEM INFORMASI PADA SEKOLAH MENENGAH ATAS DENGAN METODE WARD AND PEPPARD Evy Nurmiati; Cut Aja Anis Layyinna; Musthafa Kamil
JURSIMA (Jurnal Sistem Informasi dan Manajemen) Vol 10 No 3: Jursima Vol.10 No.3
Publisher : INSTITUT TEKNOLOGI DAN BISNIS INDOBARU NASIONAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47024/js.v10i3.440

Abstract

With the rapid development of technology and information systems, every organization should register information systems on their mandatory agenda, including schools. SMAN 2 Sekayu is one of the favorite high schools in Musi Banyuasin Regency, South Sumatra, but this school does not yet have an information system to manage their business processes. This study aims to carry out strategic planning of information systems that can be used as a reference in developing information systems that manage school business processes. By using the Ward & Peppard approach, the data collection methods used include literature study, observation, and interviews. Meanwhile, the data analysis methods used include PEST, Value Chain, and SWOT analysis. The results of this study are recommendations for information system applications that are mapped using the McFarland Strategic Grid which can be used as a reference for SMAN 2 Sekayu in developing their information system.
Sistem Informasi Pengolahan Data Keuangan Berbasis Web pada CV Hanling Batam Sahara Sahara; Leni Lestari
JURSIMA (Jurnal Sistem Informasi dan Manajemen) Vol 10 No 1 (2022): Jursima Vol. 10 No. 1, April Tahun 2022
Publisher : INSTITUT TEKNOLOGI DAN BISNIS INDOBARU NASIONAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47024/js.v10i1.442

Abstract

CV Hanling is a company engaged in the wood furniture industry and furniture retail trade. In the processing of financial data CV Hanling still uses Microsoft Office Excel so often there are errors in data processing resulting in easily lost and deleted files. In the process of making the report still takes a long time because it is not supported by the information system. With these problems, it takes an information system that is able to overcome the problems that exist in CV Hanling. The purpose of this study is to create a web-based financial data processing information system, by processing financial data in a systems will produce a report recording financial data systems. The results of this study are financial data processing information systems that are made to provide convenience in the process of processing financial data ranging from recording transactions to the presentation of financial statements on CV Hanling. For data storage media already stored in the database, thus speeding up the search for data.
METODE SYSTEMATIC LITERATURE REVIEW UNTUK IDENTIFIKASI METODE PENGEMBANGAN SISTEM INFORMASI DI INDONESIA Indah Widyah Ningsih; Deni Malik; Candra Hadi Utomo; Aswan Aswan; Fenty Fauziah
JURSIMA (Jurnal Sistem Informasi dan Manajemen) Vol 10 No 3: Jursima Vol.10 No.3
Publisher : INSTITUT TEKNOLOGI DAN BISNIS INDOBARU NASIONAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47024/js.v10i3.450

Abstract

Information system is a group of components that have a relationship in achieving a goal. Information system development has various methods. The methods commonly used in the development of information systems are structured methods and object-oriented methods. It is not yet known how many information systems have been developed by these methods. The purpose of this research is to identify information system development methods in Indonesia with data obtained from related articles throughout 2021 about information systems. This research uses the Systematic Literature Review (SLR) method. The SLR method is useful for identifying the development of information systems in Indonesia with certain relevant questions, using this method, a systematic review and identification of journal articles can be carried out with each process following predetermined stages. The results of this study, the structured method is the dominant method used in completing the development of information systems
DESKRIPSI PERANCANGAN PERANGKAT LUNAK APLIKASI KULIMAS DALAM PENGEMBANGAN KULINER BANYUMAS Diyan Febriana Nur Utami; Anisa Lidia Fitri; Feni Resti Anti; Citra Wiguna
JURSIMA (Jurnal Sistem Informasi dan Manajemen) Vol 10 No 3: Jursima Vol.10 No.3
Publisher : INSTITUT TEKNOLOGI DAN BISNIS INDOBARU NASIONAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47024/js.v10i3.456

Abstract

Culinary is an activity related to cooking or cooking activities. Culinary can also be interpreted as processed products in the form of side dishes, snacks and drinks. Culinary is inseparable from cooking activities which are closely related to daily food consumption. Culinary development in Banyumas is currently growing rapidly. Also The number of restaurants/restaurants in Banyumas is growing rapidly, this indicates that the culinary world in Banyumas has a large market opportunity in the culinary field. KULIMAS (Kuliner Banyumas) is a website-based application as a culinary information service in Banyumas. The features available in the KULIMAS application are: online place reservations without the need to come to a restaurant or cafe directly, can manage information data, update prices, display updates, can place orders, schedule reservations, select locations, select menus and pay . The design of the KULIMAS application is in the form of a Dokumen Deskripsi Perancangan Perangkat Lunak (DPPL) which is an analysis and design that is made in detail in the design document. Keywords: Culinary, Banyumas Culinary, Application Development