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Contact Name
Gingga Prananda
Contact Email
ginggaprananda94@gmail.com
Phone
+6282386890911
Journal Mail Official
ginggaprananda94@gmail.com
Editorial Address
Lembaga Penerbitan dan Publikasi Ilmiah Yayasan Baitil Ashwatul Quran, Jalan Timor. Ulak Karang Utara, kec. Padang Utara, kota Padang, provinsi Sumatera Barat, Indonesia
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Kota padang,
Sumatera barat
INDONESIA
TOFEDU: The Future of Education Journal
ISSN : 29638135     EISSN : 29617553     DOI : -
Core Subject : Education,
TOFEDU Journal is a scientific journal related to research results, conceptual studies, critical/comprehensive studies in the field of education. The results of the work of the researchers are expected to make a positive contribution in the field of education in order to achieve equitable, inclusive and affordable dissemination of information for all people. The main focus of this journal is: Early Childhood Education Elementary School Teacher Education English Education Physical Education, Health and Recreation Mathematics Indonesian Language Education Science Education Social Studies Education Cultural Arts Education Citizenship Education (PKn) Religious Education General Education Character Education Education with Special Needs Curriculum and Educational Technology Educational Management and Leadership Guidance and Counseling Multicultural Education Educational Psychology Evaluation in Education
Articles 926 Documents
The Development of Football Shooting Exercise Using The Back Feet of PS UNDHARI Players Wawan Saputra, Hendra; Prasetyo, Dian Estu; Sukron, Muhammad
The Future of Education Journal Vol 1 No 2 (2022): November
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Yayasan Pendidikan Tumpuan Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (741.953 KB) | DOI: 10.61445/tofedu.v1i2.37

Abstract

Someone to be able to have the skills to play well with the right technique or to be able to excel in the sport of soccer, many factors influence it. These factors are the quality of coaches, facilities and infrastructure, training programs, mastery of basic techniques, the ability of physical, mental conditions, parental support and so on, as well as for UNHARI soccer athletes in having achievements in the soccer sport branch. This research is a research and development Research and Development R&D that aims to produce new products from the results of development using the ADDIE model which consists of 5 stages, namely, analysis (analyze), design (design), development (development), implementation (implementation), evaluation ( evaluation). The five stages are carried out through analysis of player needs and analysis of player characteristics. Then the validation test was carried out by 4 validators (expert teams), practicality tests by football coaches and 14 players, after the model was categorized as valid and practical, then the effectiveness test was carried out. The validity of the soccer shooting practice model was assessed by four validators, indicating that the shooting practice model obtained an average percentage of 86% with a very valid category, so it can be concluded that this shooting development model is feasible to use. Practicality assessed from the trainer's response questionnaire with a percentage of 90% in the very practical category and the player response questionnaire with a percentage of 87% in the practical category, it can be concluded that the soccer shooting practice model is easy to use for UNDHARI PS players. The effectiveness assessed from shooting practice obtained a percentage of 71.4% with an effective category so that the use of the soccer shooting practice model was able to achieve the desired training objectives
The Effectiveness of Problem Based Learning (PBL) and Audiovisual Media Towards Enhancement of Mathematics Learning Outcomes at Grade IV SDN 07 Tiumang Miyato, Miyato
The Future of Education Journal Vol 1 No 2 (2022): November
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Yayasan Pendidikan Tumpuan Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (371.292 KB) | DOI: 10.61445/tofedu.v1i2.38

Abstract

The problem behind this research is related to learning methods in mathematics lessons that are carried out in the form of lectures and homework assignments so that it has an impact on students' lack of interest in learning which is marked by students' lack of enthusiasm in mathematics and less active in class which causes low student learning outcomes. . The purpose of this research is to improve students' mathematics learning outcomes through collaborative problem based learning (pbl) methods and audiovisual media that are adapted to process standards. This research was conducted with class action steps consisting of 2 cycles with each meeting 3 times. The subjects of this study were the fourth grade students of SDN 07 Tiumang with a total of 41 students. The assessment instrument uses a written test and criteria in the form of limited description questions and observation sheets. The results showed an increase in student learning outcomes in mathematics as seen from the class average score. The value before intervention was 68.7. The value in the first cycle increased to 78.5 and increased again in the second cycle to 87.8. The student's completeness score before the intervention was 42.9%. Completeness in the first cycle was 76.9% and increased again in the second cycle to 90.47%. The conclusion of this study is that there is an effect of collaborative problem based learning (pbl) methods and audiovisual media adapted to process standards on student learning outcomes in mathematics. Suggestions for this research are that teachers are expected to be able to apply this method to increase student activity and learning outcomes in mathematics, and can add work in the school library, can complement the weaknesses of previous learning and find new things, namely collaboration problem based learning (pbl) methods and audiovisual media
The Development of Traditional Games Patok Lele towards Sport Science, Health and Education Learning at SDN 15 Sitiung Dharmasraya Edo Putra Yoga; Maldin Ahmad Burhan; Dian Estu Prasetyo
The Future of Education Journal Vol 1 No 2 (2022): November
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Yayasan Pendidikan Tumpuan Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (929.016 KB) | DOI: 10.61445/tofedu.v1i2.39

Abstract

Study background back by lack of interest student in play game traditional So needed  game game traditional in PJOK learning for increase interest students Based on problem the so researcher develop game traditional peg catfish.Development using the research and development (R&D) Borg & gall model, model development borg & Gall has ten step. On step. On step study this is shared Becomes two stages, that is Step preliminary and Step development. Two stages that explained as following: 1) Potential and problem; 2) Data Collection; 3) Design product; 4) Validation product; 5) Revision usage; 6) Test try early; 7) Revision product. Whereas stage 8) Test try usage; 9 ) Revision product; 10) Production bulk no conducted in study because concerned with financing publishing products in the field mass.Results evaluation sheet validation game traditionally done by four validators generate the average value of 77% is categorized very valid. Test practicality by PJOK teacher with 100% percentage is categorized very practical and student with percentage 90% categorized very practical, while test 76% effectiveness categorized effective, based on results obtained so game traditional peg catfish in PJOK learning is categorized as valid, practical, and effective
Efforts to Improve Students' Creativity and Learning Outcomes through the Demonstration Method in Creative Dance Using Property at Grade IX G SMP Negeri 2 Pulau Punjung Darvita, Eni
The Future of Education Journal Vol 1 No 2 (2022): November
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Yayasan Pendidikan Tumpuan Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1040.574 KB) | DOI: 10.61445/tofedu.v1i2.40

Abstract

This research is attracted by the essence of learning Cultural Arts, namely to provide knowledge to students how they interact with their environment. These interactions creativity arises as a form of personality formation, skills, and intellectual development of students. Learning Arts and Culture also plays an important role in the education of insight, skills, and attitudes from an early age for students. However, in the process of teaching and learning Arts and Culture, what is expected is not in accordance with reality. The author uses the classroom action research conducted by the teacher in their own class by designing, implementing, and reflecting on actions in a participatory manner with the aim of improving the learning process in the classroom so that student activities and learning outcomes can increase. The research was conducted in class IX G of SMP Negeri 2 Pulau Punjung on the subject of Cultural Arts with the material "Arranging Creative Dance using property" in the odd semester of the 2018/2019 academic year. The number of students in class IX G is 24 people, consisting of 8 boys and 16 girls. The data collection tool used is observation: to collect data about the creativity of students in the teaching and learning process through an observation format. Test: used to obtain data about student learning outcomes through exam questions or tests. The data collected in each observation activity from the implementation of the CAR cycle was analyzed descriptively by using the percentage technique to see trends that occur in learning. The results of this study indicate that the use of the demonstration method can increase the creativity of class IX G students.
The Developmment of Learning Model of Basic Technique in the College Students of PJKR Kurnia, Ari; Dian Estu Prasetyo; Zuhar Ricky
The Future of Education Journal Vol 1 No 2 (2022): November
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Yayasan Pendidikan Tumpuan Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (625.026 KB) | DOI: 10.61445/tofedu.v1i2.41

Abstract

The model development uses the ADDIE model which consists of 5 stages, namely, analysis (analyze), design (design), development (development), implementation (implementation), evaluation (evaluation). The five stages were carried out through analysis of student needs, and analysis of student characteristics. Then the validation test was carried out by 4 validators (expert team), practicality test by PJOK lecturers and 10 students, after the model was categorized as valid and practical, then the effectiveness test was carried out. The results of the research on developing learning models of basic badminton techniques for physical education students, the validity test obtained percentage data with an average of 92.85% categorized as very valid, the practicality test by PJOK lecturers with a percentage of 75% was categorized as valid, and the student practicality test with a percentage of 92.5% was categorized as very practical, while the effectiveness test with a percentage of 80% was categorized as very effective. Based on the results obtained, the basic badminton technique learning model in PJOK learning is categorized as valid, practical, and effective.
Relationships Coordination of Eyeyes Hands and Feets with Football Ability in Sepaktakraw Penjaskesrek Students University of Dharmas Indonesia Irawan, M Dedi; Dian Estu Prasetyo; Muhamar kodafi putra
The Future of Education Journal Vol 1 No 2 (2022): November
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Yayasan Pendidikan Tumpuan Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (863.367 KB) | DOI: 10.61445/tofedu.v1i2.42

Abstract

The problem that occurs in the soccer takraw players at Dharmas Indonesia University is the low ability of the futsal players at Dharmas Indonesia University. So that it has a negative impact when players perform silage, as seen in the results of the silage test, only 9 players out of 10 players reach the maximum score, where the average is only 30.5. These results can be stated as still very low where the average has not been able to reach the maximum value. In addition, these results indicate that there is a problem in the test process regarding sepak takraw on eye, hand and foot coordination so that it has an impact on the results of the silage ability that is not maximized at the time of the test. then when the sepaktakraw players do the soccer test they carry out well and calmly in following the instructions given on the field. Then the lack of student communication when playing sepak takraw and there was a loss of balance in holding the ball. so in doing soccer in the game of sepaktakraw we must understand the techniques and the basics which we can understand from the basics of doing soccer sila
Improving Students’ Cognitive Ability through Flannel Board Media of Group B1 at TK Aisyiyah Padang Bintungan Dharmasraya Sesmita, Desi
The Future of Education Journal Vol 1 No 2 (2022): November
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Yayasan Pendidikan Tumpuan Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1226.51 KB) | DOI: 10.61445/tofedu.v1i2.43

Abstract

Cognitive ability at Aisyiyah Kindergarten, Padang Bintungan is still low, this can be seen in counting pictures according to the symbols of numbers 1-20, showing number symbols based on pictures 1-20, Pairing symbols according to the number of pictures 1-20. The purpose of this study was to improve children's cognitive abilities through flannel board media. The type of this research is classroom action research. This research was conducted at TK Aisyiyah Padang Bintungan, Group B1 with 17 children. The data were obtained from observations, interviews, and documentation in the form of photos processed by the percentage technique. Classroom action research was conducted in two cycles. The results of the research in each cycle have shown an increase in children's cognitive abilities from cycle I which are generally still low. In Cycle I the increase in children's cognitive abilities was seen to be still low in accordance with the percentage of success rates and continued in cycle II the increase in children's cognitive abilities became more improved and showed positive results, it was seen that the achievement of the percentage of children's success increased. So that the average success rate of children exceeds the minimum completeness criteria (KKM) that have been set. Based on the results of the study, the average cognitive ability of children through flannel board media in the initial conditions was low which was 14.626%, and in the first cycle it increased to 74.5%, and in the second cycle it increased to 78.9%. This means that flannel board media is proven to increase the moral value of children in Aisyiyah Kindergarten, Padang Bintungan.
Improving Students’ Learning Outcome Through Team Quiz Model With Number Bag Media at First Grade SDN Koto Baru Vera, Yanti
The Future of Education Journal Vol 1 No 2 (2022): November
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Yayasan Pendidikan Tumpuan Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (701.287 KB) | DOI: 10.61445/tofedu.v1i2.44

Abstract

This study aims to improve student learning outcomes in mathematics by using the Team Quiz Learning Model with the Help of Numbers Pocket Media in Grade I.a students of SD Negeri 01 Koto Baru, Koto Baru District, Dharmasraya Regency. This type of research is Classroom Action Research (CAR), using the Kemmis and McTaggart model which includes planning, action and observation, as well as reflection in each cycle. The subjects in this study were students of class I.a SD Negeri 01 Koto Baru, totaling 31 students. Data collection techniques using observation, tests, and documentation. Data were analyzed quantitatively and qualitatively. The success indicator is 75% of the number of students who have reached the specified KKM, which is 70. The results show that the application of the Team Quiz Learning Model With the Help of Numbers Pocket Media in Class I.a Students of SD Negeri 01 Koto Baru, Koto Baru District, Dharmasraya Regency. When no action has been given, the mathematics learning score of grade 1 students at SD Negeri 01 Koto Baru is 58.06% of students who reach the KKM. In the first cycle of action activities there was an increase, as many as 77.21%, students who reached the KKM. And in the second cycle as much as 90.32% managed to achieve the value of completeness
The Effectiveness of Process Approach Toward Students’ Writing Ability in Argumentative Text at MAS AL Barokah Husni, Rauldatul; Saputra, Riyadi; Aningsih, Rahayu
The Future of Education Journal Vol 1 No 2 (2022): November
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Yayasan Pendidikan Tumpuan Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (772.18 KB) | DOI: 10.61445/tofedu.v1i2.45

Abstract

The purpose of this study was to obtain empirical evidence about the effectiveness of the use of the Process Approach on the ability to write argumentative texts of students in the eleventh grade of MAS Al Barokah. The population of this study was the eleventh grade students of MAS Al Barokah with a total sample of 25 students. The method used in this study is a quantitative method using a pre-experimental design, one grub pretest-posttest. The research instrument used in this research is a set of written tests which are given at the beginning of the meeting and at the end of the meeting after the Process Approach is applied. The data from this study were analyzed using t-test. The results obtained from the research show that there are differences in student scores in writing argumentative texts using the Process Approach before and after being given treatment. The results shown from the post-test p-value is 0.000 with a significance level of 5% (0.05). In other words, it can be concluded if the p-value (0.000) < sig a=0.05 (5%). This proves that using the Process Approach is quite effective on the ability to write argumentative texts for eleventh graders at MAS Al Barokah for the 2021/2022 academic year
Increasing Learners' Motivation and Mathematic Learning Outcomes With Contextual Teaching and Learning Approaches for Students at Grade V SD Negeri 07 Tiumang, Dharmasraya Regency Miyato, Miyato
The Future of Education Journal Vol 1 No 2 (2022): November
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Yayasan Pendidikan Tumpuan Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (590.069 KB) | DOI: 10.61445/tofedu.v1i2.46

Abstract

The problem behind this research is the many benefits of studying mathematics in solving math problems itself, problems in other subjects, and problems in everyday life so that this study aims to make teachers able to innovate optimally to grow and increase motivation to learn mathematics in elementary school students. 07 Tiumang using Contextual Teaching and Learning Approach.This type of research is Classroom Action Research (CAR) Collaborative Pattern using the Kemmis and Mc cycle model. Taggart which consists of 2 cycles, each cycle consists of 2 meetings. The research subjects were the fourth grade students of SD Negeri 07 Tiumang as many as 22 students. The research instrument has been tested for validity using Expert Judgment & Product Moment Correlation and then tested for reliability using Alpha Cronbach. The data analysis technique used is descriptive qualitative and quantitative.The results showed that in the first cycle students' learning motivation in the sufficient category was 58.1% and an increase in the second cycle in the good category was 74.4%. The average value of students in the first cycle is 59 with a learning mastery value of 63.15% then an increase in the second cycle with an average student score of 68.95 with a learning mastery value is 89.47%. The conclusion of this study is that the contextual teaching and learning approach to flat-shaped material for students at SD Negeri 07 Tiumang can increase student motivation and learning outcomes.

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