cover
Contact Name
Ade Jaya Saputra
Contact Email
ade.jaya@uib.ac.id
Phone
-
Journal Mail Official
combine@uib.ac.id
Editorial Address
Baloi-Sei Ladi, Jl. Gajah Mada, Tiban Indah, Kec. Sekupang, Kota Batam, Kepulauan Riau 29426
Location
Kota batam,
Kepulauan riau
INDONESIA
Conference on Management, Business, Innovation, Education and Social Sciences (CoMBInES)
ISSN : -     EISSN : 27765644     DOI : https://doi.org/10.37253/combines
Conference on Management, Business, Innovation, Education and Social Sciences (CoMBInES) Conducting a research is one of the implementations of Three Pillars of Higher Education that has a crucial role for the development of science, technology, and arts as well as for the improvement of the welfare of society since the research results are directly implemented to the society/community. To spread more significant effect; not only for the society/community but also for more external parties; therefore, Universitas Internasional Batam hold a Conference on Management, Business, Innovation, Education and Social Sciences (CoMBInES) that is attended by lecturers and students from both domestic and overseas partners to disseminate their research works. Through this conference, the researchers are able to share their knowledge and motivation in the application of sustainable research activities.
Arjuna Subject : Umum - Umum
Articles 402 Documents
Analisis Pengaruh Karakteristik Dewan Perusahaan terhadap Modal Intelektual pada Perusahaan yang Terdaftar di Bursa Efek Indonesia Robby Krisyadi; Laurence Laurence
CoMBInES - Conference on Management, Business, Innovation, Education and Social Sciences Vol 1 No 1 (2021): Conference on Management, Business, Innovation, Education and Social Sciences (Co
Publisher : Universitas Internasional Batam

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Modal intelektual merupakan sumber daya tidak berwujud yang dapat meningkatkan daya saing perusahaan melalui penciptaan nilai tambah. Penelitian ini bertujuan untuk mengkaji pengaruh ukuran dewan, dewan independen, dewan eksekutif, rapat dewan, dan penghasilan dewan terhadap modal intelektual perusahaan. Objek dalam penelitian ini adalah perusahaan yang tercatat di Bursa Efek Indonesia (BEI) pada periode 2015 – 2019. Penelitian ini menggunakan sumber data sekunder yaitu laporan tahunan dan laporan keuangan perusahaan. Hasil penelitian menemukan bahwa ukuran dewan dan dewan eksekutif memiliki pengaruh signifikan terhadap modal intelektual. Adapun dewan independen, rapat dewan, dan penghasilan dewan tidak berpengaruh signifikan terhadap modal intelektual.
THE INFLUENCE OF CORPORATE GOVERNANCE AND OWNERSHİP STRUCTURE ON FİRM PERFORMANCE: FAMİLY VS. NON-FAMİLY FİRMS REGİSTERED İN INDONESİA STOCK EXCHANGE Ivone Ivone; Meiga Putri Antoni Ang
CoMBInES - Conference on Management, Business, Innovation, Education and Social Sciences Vol 2 No 1 (2022): The 2nd Conference on Management, Business, Innovation, Education and Social Scie
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Corporate governance, especially the distinctive of the board of directors owned by family firms, is contrast from non-family firms. A family company is a company where in its activities there is family involvement in company management decisions and the involvement of family members in board positions. The differences placed on the distinctive of the board of directors are expected to deploy as companion roles and counselling differently, so that the level of differentiation of the board can be defined in a diversity of characteristics in the category of gender and independent directors that will ultimately affect the firm’s performance. Family firms have characteristics in their ownership that show a different concentration impact on the firm’s performance when it’s in comparison to non-family companies. Therefore, this purpose of study is to analyse the influence of corporate governance and ownership structure among family firms and non-family firms on Companies recorded on the Indonesia Stock Exchange (IDX) in the period 2016-2020. This research technique uses panel regression results and test results using F test results, t tests, and coefficients of determination. This research technique uses panel regression results and test results using F test results, t tests, and coefficients of determination. The results showed that women's involvement had no significant effect on firm performance across the company, but had a significant negative effect on the performance of family firms and had a positive effect on the performance of non-family companies, and in ROA measurements in corporate performance, family companies were superior. But in Tobin's Q measurements, non-family companies are superior.
Pengaruh Tata Kelola Perusahaan dan Tanggung Jawab Sosial Perusahaan pada Kinerja Keuangan dengan Manajemen Laba sebagai Variabel Mediasi Arina Juwita; Dwi Febriyanti
CoMBInES - Conference on Management, Business, Innovation, Education and Social Sciences Vol 1 No 1 (2021): Conference on Management, Business, Innovation, Education and Social Sciences (Co
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Penelitian ini bertujuan untuk mengetahui pengaruh langsung dari tata kelola perusahaan dan tanggung jawab sosial perusahaan terhadap kinerja keuangan dengan manajemen laba sebagai variabel mediasi. Data yang digunakan dalam penelitian ini sebanyak 381 perusahaan. Hasil penelitian ini menunjukkan bahwa variabel independen tata kelola perusahaan dengan proksi dewan komisaris independen dan kepemilikan institusional tidak berpengaruh terhadap manajemen laba, sedangkan kualitas audit dan CSR berpengaruh signifikan negatif terhadap manajemen laba. Dewan komisaris independen, kepemilikan institusional tidak berpengaruh signifikan terhadap ROA dan kualitas audit, CSR, dan manajemen laba berpengaruh signifikan positif terhadap ROA. Dewan komisaris independen, kepemilikan institusional, dan manajemen laba tidak berpengaruh signifikan terhadap EPS. Dan dewan komisaris independen, CSR, dan manajemen laba tidak berpengaruh signifikan terhadap tobin’s Q, sedangkan kepemilikan institusional dan kualitas audit berpengaruh signifikan positif terhadap tobin’s Q. Pengaruh tidak langsung variabel GCG dan CSR tidak berpengaruh terhadap kinerja keuangan melalui manajemen laba.
DESIGN AND DEVELOPMENT OF WEB-BASED CHATBOT WITH NATURAL LANGUAGE PROCESSING METHOD AND KNUTH-MORRIS-PRATT ALGORITHM (CASE STUDY: UNIVERSITAS INTERNASIONAL BATAM) Meiliverani Erline; Yefta Christian
CoMBInES - Conference on Management, Business, Innovation, Education and Social Sciences Vol 2 No 1 (2022): The 2nd Conference on Management, Business, Innovation, Education and Social Scie
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As an educational institution, there will be many people seeking information about Universitas Internasional Batam (UIB), whether the students, alumni, prospective students, colleagues, nor the wider community. Currently, information services at UIB are still carried out manually by humans or through the website which users need to take several steps by using the text-based search feature. Software Development Life Cycle with Waterfall methodology is used in developing the chatbot. This research uses Web Scraping technique to collect and extract the required data from the official website of UIB before being processed using Natural Language Processing approach and Knuth-Morris-Pratt algorithm. The chatbot was built using Python programming language with the expectation of having ability to answer questions correctly in real-time and ease users to obtain information without visiting college. The data set for chatbot training consists of 193 questions and statements which are grouped into 18 tags. Whilst Black Box Testing technique is implemented for chatbot testing using 100 questions. This web-based chatbot is successfully built with an 86% accuracy rate in answering user questions.
Studı Fenomena Mod Apps Dan Komunıtas Modder Terhadap Perkembangan Industrı Kreatıf Dalam Negerı Swandika Tio
CoMBInES - Conference on Management, Business, Innovation, Education and Social Sciences Vol 1 No 1 (2021): Conference on Management, Business, Innovation, Education and Social Sciences (Co
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Mod merupakan bentuk tuntutan pelanggan yang menarik. Pemain memainkan peran penting dalam industri game komputer kontemporer. Komunitas modder atau Pengembang Mod dalam industri seperti, video games atau aplikasi pun juga semakin berkembang dengan seiring berjalannya perkembangan internet dan teknologi di era modern. Dalam industri video games atau aplikasi, user perlu melakukan modifikasi pada sebuah aplikasi atau games sudah sangat mendunia di zaman modern ini. Tujuan penelitian ini dilakukan untuk mengembangkan kreatifitas industri mod apps dalam negeri. Penelitian ini merupakan penelitian kualitatif dan kesimpulan dari penelitian ini adalah diketahui bahwa dengan adanya mods apps dapat berpengaruh terhadap perkembangan kreatifitas dalam negeri.
MAKING A DOCUMENTARY VIDEO ON THE LOCATION OF JOGGING IN BATAM Mangapul Siahaan; Justin Justin
CoMBInES - Conference on Management, Business, Innovation, Education and Social Sciences Vol 2 No 1 (2022): The 2nd Conference on Management, Business, Innovation, Education and Social Scie
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Documentary videos are videos that document reality while also providing educational and factual information. Making a documentary video requires a wide collection of material and a clear understanding of the topics that will be explored. In Batam, there is still no video that discusses the location of jogging in Batam City. Based on the background issues, the authors found useful goals and discussion topics to make a documentary video about the location of jogging in Batam utilizing the R&D research method and developed with the MDLC method. MDLC method is divided into several stages, namely: concept, design, material collection, manufacture, experiment and distribution. The author formulates the concept for a multimedia project that will be designed and developed, then begins the design process, which involves creating a storyboard to get a sense of the scenes that need to be captured. Afterwards, in the material collection stage, the author will collect the necessary materials such as audio back sound, location determination, plot arrangement. In the manufacturing phase, the author will use the collected material to create a documentary video, which will then be edited using software such as Adobe Photoshop, Adobe Premiere Pro, Adobe After Effects, and Adobe Audition. In the experimental stage, the output produced will be checked to ensure that it is appropriate, and then it will proceed to the distribution stage where the video will be uploaded to the SI study program YouTube. The end result is a video documenting the location of jogging in Batam.
Multı-Method Analysıs On Vıdeo Game Addıctıon And Academıc Motıvatıon Among College Student In Batam: A Case Of Genshın Impact Ricky Hartanto; Mangapul Siahaan
CoMBInES - Conference on Management, Business, Innovation, Education and Social Sciences Vol 3 No 1 (2023): The 3rd Conference on Management, Business, Innovation, Education and Social Scie
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Online games are a new lifestyle for all ages. The presence of online games is now possible with the many internet cafes (warnet) in cities and rural areas. There is a fairly large community for the Genshin Impact game itself. Factors contributing to this explosion of the global video game community of games. Some claim that the main reason Genshin Impact is so famous is its open-world RPG style of play, which allows players to explore Teyvat (the world in Genshin Impact) freely without worrying about running out of locations to explore. This research was conducted with the aim of knowing the impact of Genshin Addiction on motivation, social anxiety, loneliness among students in the city of Batam. The method in this study uses quantitative and qualitative with techniques for distributing questionnaires from Google Forms to Batam city students and interviews also data analysis using IBM SPSS Statistics 25 and SmartPLS. The results of the quantitative research show that the variables of social anxiety and loneliness have a positive effect on genshin addiction. The qualitative results show that some respondents still feel anxious and lonely when playing genshin games. From this study, genshin addiction does not have a significant relationship with motivation. Meanwhile, genshin addiction has a significant relationship with social anxiety and loneliness. Therefore, from these findings it is suggested to reduce or limit playing Genshin Impact and try to do positive activities.
Faktor-Faktor Yang Mempengaruhı Keterlıbatan Karyawan Hotel Berbıntang Dı Kepulauan Rıau Robby Kurniawan; Shintia Sakinah
CoMBInES - Conference on Management, Business, Innovation, Education and Social Sciences Vol 1 No 1 (2021): Conference on Management, Business, Innovation, Education and Social Sciences (Co
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Penelitian ini bertujuan untuk mengetahui pengaruh dari variabel kepemimpinan, komunikasi internal, penghargaan dan pelatihan & pengembangan terhadap keterlibatan karyawan hotel berbintang di Kepulauan Riau. Penelitian ini dilakukan unuk mendapatkan informasi mengenai faktor apa saja yang berpengaruh terhadap peningkatan keterlibatan karyawan di industri perhotelan Kepulauan Riau. Penelitian ini dilakukan dengan menyebarkan kuesioner kepada 335 responden karyawan hotel berbintang di Kepulauan Riau. Setelah kuesioer dikumpulkan, maka dapat dilakukan pengujian data menggunakan program SPSS. Hasil dari pengolahan data diketahui bahwa terdapat hubungan pada hampir semua faktor yang diteliti, hal ini menunjukkan bahwa pentingnya memberi perhatian pada variabel yang diteliti bagi manajemen hotel.
Faktor – Faktor Yang Mempengaruhı Kınerja pada Karyawan Rumah Sakıt di Batam Yuswardi Yuswardi; Suyono Suyono
CoMBInES - Conference on Management, Business, Innovation, Education and Social Sciences Vol 1 No 1 (2021): Conference on Management, Business, Innovation, Education and Social Sciences (Co
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Saat ini organisasi lebih menekankan pada usaha yang dapat menghasilkan peningkatan pada kinerja karyawan. Dengan adanya kinerja yang tinggi artinya produktivitas karyawan juga menjadi lebih besar dan mampu menjalankan tugas dengan hasil yang lebih baik di tempat kerja. Penelitian ini meneliti pengaruh dari employee abilities, esprit de corps, trust dan recognition & reward terhadap employee performance. Penelitian ini menguji data dari sebanyak 285 responden yang merupakan karyawan dari rumah sakit tipe B di Batam, yaitu yaitu RS Awal Bross, RS Budi Kemuliaan, RS BP Batam dan RS Embung Fatimah. Penelitian ini menggunakan metode uji data kuantitatif yang diuji berdasarkan data dari membagikan kuesioner berisi pernyataan dari variabel yang diteliti, kemudian diuji datanya dengan menggunakan SPSS. Hasil penelitian menunjukkan adanya hubungan yang signifikan positif dari empat variabel independen yang diuji yaitu employee abilities, esprit de corps, trust dan recognition & reward terhadap employee performance. Dengan hasil ini diharapkan dapat menjadi masukan bagi manajemen rumah sakit di Batam untuk menjadi referensi dalam peningkatan kinerja karyawan.
DESIGN AND DEVELOPMENT OF VIDEO TUTORIAL FOR CREATING SOCIAL MEDIA MARKETING CONTENT IN THE FOOD AND BEVERAGE BUSINESS USING THE MDLC METHOD Yefta Christian; Arbiwijaya Kwek
CoMBInES - Conference on Management, Business, Innovation, Education and Social Sciences Vol 2 No 1 (2022): The 2nd Conference on Management, Business, Innovation, Education and Social Scie
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Internet and social media have already been part of our lives. Nowadays, social media is not only used for communication and sharing but can also be used for business. By creating content in social media, we can use social media as one of our digital marketing strategies. This study aimed at designing and developing a video tutorial for creating social media marketing content in the food and beverage business. This study uses the MDLC (Multimedia Development Life Cycle) as the method. The result of this study is a video tutorial that is uploaded to YouTube. By designing and developing a video, we hope it can help others for creating social media marketing content.

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