cover
Contact Name
Yusuf Ramadhan Nasution
Contact Email
jirsi.jurnal@gmail.com
Phone
+6285297473212
Journal Mail Official
jirsi.jurnal@gmail.com
Editorial Address
Jl. Kapten M. Jamil Lubis No.45, Bandar Selamat, Kec. Medan Tembung, Kota Medan, Sumatera Utara 20223
Location
Kota medan,
Sumatera utara
INDONESIA
Jurnal Ilmu Komputer dan Sistem Informasi
Published by Unity Academy
ISSN : 28306031     EISSN : 28303954     DOI : -
Core Subject : Science,
Jurnal Ilmu Komputer dan Sistem Informasi (JIRSI) dikelola secara profesional oleh LKP UNITY Academy dalam membantu para akademisi, peneliti dan praktisi untuk menyebarkan hasil penelitiannya dalam panduan Kemendikbud Ristek Dikti. Jurnal Ilmu Komputer dan Sistem Informasi (JIRSI) Adalah sebuah Jurnal blind peer-review yang didedikasikan untuk publikasi hasil karya ilmiah yang berkualitas di bidang Ilmu Komputer dan Teknologi Informasi (bidang rekayasa perangkat lunak, ilmu komputer, sistem informasi, teknologi informasi dan komunikasi, meachine learning, mikrokontroller, artificial intelligence, computer vision, jaringan komputer). Jurnal Ilmu Komputer dan Sistem Informasi (JIRSI) Terbit 3 kali setahun (Januari, Mei, September).
Articles 105 Documents
RANCANGAN APLIKASI MEDIA PEMBELAJARAN PENGENALAN NEGARA G20 BERBASIS 3D MENGGUNAKAN METODE AUGMENTED REALITY Berry Ikhsan; Ari Usman; Sarudin Sarudin
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 5 No. 1 (2026): Januari 2026
Publisher : LKP Unity Academy

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70340/jirsi.v5i1.296

Abstract

Global education today increasingly emphasizes the importance of introducing students to cultural, economic, and political diversity around the world. In this context, the introduction of G20 member countries becomes relevant due to their roles in the global economy and international policies, which are also rarely addressed in school lessons about the G20 countries. To facilitate an engaging and interactive learning process, we designed a 3D-based educational media application using Augmented Reality (AR) methods and the FAST (Features from Accelerated Segment Test) Corner detection algorithm to define how well images can be detected and tracked using the Vuforia SDK. This application design aims to provide a profound and captivating learning experience for users. With AR technology, users can directly interact with 3D models of G20 member countries, such as learning about iconic buildings, cultural objects, as well as relevant economic and political information. The application also includes interactive features, including knowledge quizzes and educational games to enhance user engagement. The application development method involves designing an intuitive user interface, developing accurate 3D models, and integrating responsive AR technology. Additionally, the learning content is comprehensively structured, considering various important aspects of each G20 member country. Thus, this application can be an effective tool to enhance users' understanding of global diversity and motivate them to learn more about the roles and contributions of G20 member countries in the modern world context.
SISTEM PENDUKUNG KEPUTUSAN KARYAWAN TERBAIK MENGGUNAKAN METODE PROFILE MATCHING DI PT PRESTASI RETAIL INNOVATION Heykal Fauzan; Akbar Muchbarak; Ari Irawan
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 5 No. 1 (2026): Januari 2026
Publisher : LKP Unity Academy

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70340/jirsi.v5i1.304

Abstract

The assessment of the best employees at PT Prestasi Retail Innovation has traditionally been conducted manually, which is considered inefficient and tends to be subjective. This study aims to design and develop a Decision Support System (DSS) based on Java using the Profile Matching method as a solution to enhance objectivity, efficiency, and transparency in the employee selection process. The system applies evaluation criteria and sub-criteria determined by the company, such as discipline, creativity, work ethic, attendance, and performance. The research methods include observation, documentation, and interviews to identify system requirements and assessment parameters. The system is developed using an object-oriented approach with the support of Unified Modeling Language (UML), implemented with the Java programming language, and integrated with a MySQL database. The Profile Matching method is applied through GAP analysis between employees’ actual profiles and the ideal profile, which is then processed into employee rankings. The results show that the system successfully automates the evaluation process, generates more objective recommendations, and supports decision-making related to promotions, rewards, and performance evaluation. The application of a DSS based on the Profile Matching method has proven to provide real benefits for management in human resource management.
Sistem Pendukung Keputusan Penentuan Golongan Ukt Bagi Calon Mahasiswa Baru Menggunakan Algoritma K-Nearest Neighbor Said Fadlan Anshari; Syahriani Putri Ayu; Fadlisyah Fadlisyah; Rizki Suwanda; Tri Ramdhany
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 5 No. 1 (2026): Januari 2026
Publisher : LKP Unity Academy

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70340/jirsi.v5i1.271

Abstract

In continuing lectures, financial readiness is needed to finance education. Single Tuition Fee (Uang Kuliah Tunggal or UKT) is a tuition fee in one semester where there is only one type of fee collection based on the economic and social conditions of the student's parents/guardians so that each student's payment is not the same. The existence of these group differences plus the increase in the UKT group can trigger demonstrations at Malikussaleh University for new students of the class of 2023. Therefore, a decision support system is needed in grouping UKT groups. This study uses the K-Nearest Neighbor  algorithm with  a dataset of 1381 UKT data for new students class of 2023. Furthermore, a split dataset was carried out  by dividing 90% of training data and 10% of testing data. Then the attributes used consist of 13 attributes including father's income, mother's income, father's education, mother's education, father's job, mother's job, home status, house area, number of cars, number of motorcycles, number of brothers, number of working brothers, and number of younger siblings. The outputs produced in this study are classified into 7 classes, namely UKT 1, 2, 3, 4, 5, 6, and 7. The accuracy results obtained at K = 15 were 70.5% with an error value of  29.5% with the results of the number of data in UKT 1 as many as 16 people, UKT 2 as many as 38 people, UKT 3 as many as 27 people, UKT 4 as many as 32 people, UKT 5 as many as 26 people, and UKT 6, and UKT 7 as many as 0 people.
Analisis Kebutuhan Pengguna dan Sistem dalam Pengembangan Website Company Profile Biro Perjalanan Wisata Berbasis Web Muhammad Encep; Syarif Hidayatulloh; Susi Maulidiah
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 5 No. 1 (2026): Januari 2026
Publisher : LKP Unity Academy

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70340/jirsi.v5i1.316

Abstract

The development of information technology has driven digital transformation in various sectors, including tourism, which requires fast, accurate, and easily accessible information services. A company profile website serves as a strategic solution for delivering information and enhancing corporate image. However, system development without proper requirement analysis may result in systems that do not meet user needs. This study aims to analyze user and system requirements in developing a web-based company profile website for a travel agency. The method used is requirement engineering, consisting of requirement elicitation, requirement analysis, requirement specification, and requirement validation. Data were collected through observation, interviews, and questionnaires using a Likert scale. The results indicate that user requirements include access to tourism service information, booking features, and communication media with administrators. Meanwhile, system requirements consist of functional and non-functional aspects, emphasizing usability, performance, and interface design. The validation results show a high level of requirement suitability, indicating that the identified requirements can serve as a foundation for further system development.
Evaluasi Kinerja Pelayanan Gerbang Tol Marelan Berdasarkan Model Antrian First In First Out (FIFO) Liza Evianti Tanjung; Salsa Al-Kahfi; Muhammad Husin Gultom
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 5 No. 1 (2026): Januari 2026
Publisher : LKP Unity Academy

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70340/jirsi.v5i1.319

Abstract

The rapid growth of vehicle numbers in urban areas has increased the need for efficient transportation systems. Toll roads are one solution to enhance mobility and reduce congestion on major road networks. However, congestion frequently occurs at toll gate areas due to an imbalance between vehicle arrival rates and toll booth service rates. This study aims to analyze the capacity and service performance of the Marelan Toll Gate in Medan City using a queuing theory approach. The research data were obtained through field surveys to determine vehicle arrival rates and service times during peak hours. The analysis was conducted using a queuing model with a FIFO (First In First Out) service discipline. The results indicate that the service capacity of each toll booth is approximately 214 vehicles per hour. During peak conditions, the vehicle arrival rate approaches the service capacity, resulting in the formation of vehicle queues. Therefore, improving service system efficiency is necessary through optimizing the number of toll booths and implementing electronic toll transaction systems to enhance the overall performance of the toll gate.

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