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MANDALIKA: Journal of Social Sciences
ISSN : 29858968     EISSN : 29858976     DOI : https://doi.org/10.56566/mandalika
MANDALIKA: Journal of Social Sciences is the journal with rapid peer-review, which publishes works from a wide range of fields, including anthropology, criminology, economics, education, geography, history, law, linguistics, political science, psychology, social policy, social work, sociology and so on. All review processes are carried out using a single-blind review method and are managed by the editorial board. This method keeps the identity of the reviewer confidential from the author. Any reviewer who is asked to review an article by the editor of the MANDALIKA: Journal of Social Sciences must comply with the Ethics for Reviewers. MANDALIKA: Journal of Social Sciences provides open access that can be read and downloaded for free to the public and will support the exchange of knowledge in science and humanity service. The copyright of the published article is held by the author and under license Creative Commons Attribution 4.0 International License.
Articles 5 Documents
Search results for , issue "Vol. 3 No. 1 (2025): February" : 5 Documents clear
Application of the Traditional Snakes and Ladders Game as an Indonesian Language Learning Media to Train Students' Language Skills in Elementary Schools Fahrunnisah, Fadiah
MANDALIKA : Journal of Social Science Vol. 3 No. 1 (2025): February
Publisher : Balai Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56566/mandalika.v3i1.177

Abstract

In learning Indonesian, there are four good language skills that every student must have. Good language skills are one of the most important things in everyday life, so students should not only be taught about the theory conveyed through teacher explanations, it can make the learning atmosphere boring and the learning atmosphere less active, but they should also Teachers can make learning and learning models more effective so that they master, understand and can help train their language skills. Researchers here use literature study methods which require a deep thought process and insight. Namely by collecting data specifically through gathering information from books, trusted written sources related to the topic being researched, journals, and scientific publications. The data source used was obtained indirectly. One example of innovation that can help Indonesian education is using simple learning media based on Snakes and Ladders. The Snakes and Ladders learning media is a learning media that is neatly arranged and in its use it uses the Snakes and Ladders game pattern in general, making it easy for students to adapt to this learning media. Making Snakes and Ladders learning media can be an alternative in the learning process so that it can create a teaching and learning atmosphere that is more varied, more enthusiastic, and more active. One of the learning media is Snakes and Ladders, which can be used in the teaching and learning process to train students' abilities in their language skills in Indonesian language lessons. This game can be a forum or place that students can use to play and learn.
Literature Study: Happiness Learning in Class Using Media of Game-Based Learning Auwlya, Fhadila
MANDALIKA : Journal of Social Science Vol. 3 No. 1 (2025): February
Publisher : Balai Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56566/mandalika.v3i1.178

Abstract

Traditional games are owned by a group of people, in which the game adheres to the norms and customs of the community which are passed down from their ancestors to the next generation. This study aims to describe the role of traditional games as interactive learning media to instill character education in elementary school students. Character education in traditional games contains values ​​of honesty, enthusiasm, courtesy, responsibility, cooperation, discipline, hard work, helping, never giving up, and so on. The methods used in this research are literature study, searching, analyzing, and drawing conclusions. The results obtained in this study indicate that traditional games can instill character education such as religion, honesty, enthusiasm, courtesy, responsibility, cooperation, discipline, sportsmanship, hard work, help, never giving up, and many more. Therefore, it is important to re-instill traditional games for children as learning media that can build good character in children. The Indonesian Child Protection Commission noted that 34% of children experienced legal cases and one of the cases was caused by bullying due to a lack of tolerance between individuals or social sensitivity from the very beginning. Therefore, teachers prepare themselves through learning that provides a safe and comfortable environment for students, especially students according to their growth and development. Learning that can increase student comfort is fun learning with a learning process using games or game media. Through a safe and comfortable learning process combined with games, students can gain optimal knowledge in both cognitive aspects such as reading, writing, and communicating
Optimizing Traditional Games as Learning Media Harpina, Deya
MANDALIKA : Journal of Social Science Vol. 3 No. 1 (2025): February
Publisher : Balai Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56566/mandalika.v3i1.180

Abstract

Using basic, environment-appropriate equipment and the results of cultural research that have been passed down from generation to generation in an area, traditional games may amuse kids. In this instance, integrating traditional games into education may be a unique set of values in the preservation, comprehension, and upkeep of cultural values while educating youngsters and having an effect on their characteristics. To successfully and meaningfully include conventional games into a child's educational environment. This entails modifying and improving conventional games so that kids may utilize them as useful teaching aids. Therefore, the goal of this essay is to further study the theory around the optimization of classic games as learning tools. This research's data was gathered by employing the literature study research method from a variety of literature sources that are pertinent to the subject or research issue under consideration. A thorough review and synthesis of pertinent studies has also been done in this study's literature study. The findings demonstrate that we may make learning interesting, participatory, and relevant for kids by utilizing the possibilities of traditional games. Challenges that could appear include a centralized curriculum, a modern viewpoint that disregards traditional games, logistical and facility issues, as well as community acceptance and involvement. These obstacles may be addressed, though, through understanding, and cooperation between parents, educators, and the community, as well as initiatives to imaginatively incorporate traditional games into children's learning.
The Effect of Ice Breaking in Increasing Student Learning Motivation in Elementary Schools Andesti, Idzil Ghasyiyah; Nisa, Sahrun; Suriani, Ari
MANDALIKA : Journal of Social Science Vol. 3 No. 1 (2025): February
Publisher : Balai Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56566/mandalika.v3i1.206

Abstract

This study aims to analyze the effect of using ice breaking in increasing students' learning motivation in elementary schools. The research method used is a literature study with a qualitative approach. The analysis results show that the application of ice breaking in learning in elementary schools has a positive and significant impact on students' learning motivation. Ice breaking can make students more active, enthusiastic, and focused on learning, thus improving their learning outcomes. Learning motivation is an important factor in learning, as it can affect various abilities and student learning outcomes. Therefore, teachers need to understand and foster motivation for learning in students using ice breaking in the learning process so that students can achieve success in learning.
Effectiveness of the Merdeka Belajar Policy: Challenges and Opportunities in Improving the Quality of Primary and Secondary Education in Indonesia Prayitno, Mulyo; Mahmudi, Moh Rosyid
MANDALIKA : Journal of Social Science Vol. 3 No. 1 (2025): February
Publisher : Balai Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56566/mandalika.v3i1.290

Abstract

This research explores the effectiveness of the Merdeka Belajar policy in improving the quality of primary and secondary education in Indonesia as well as the challenges and opportunities faced in its implementation. Through a qualitative approach using the case study method, data was collected from in-depth interviews with teachers, school principals, and Education Service officials in several regions, as well as through analysis of policy documents and related literature. The research results show that this policy provides opportunities to improve the quality of education, especially in developing 21st-century skills such as critical thinking, collaboration, and creativity. However, there are significant obstacles in its implementation, especially related to the infrastructure gap between schools in urban and rural areas and the readiness of teachers to adopt innovative learning methods. The digital divide and limited access to training are the main obstacles that have the potential to weaken educational inequality in Indonesia. Therefore, government support in the form of funding, equitable infrastructure development, and ongoing training is very necessary to ensure that the Merdeka Belajar policy can be implemented effectively and evenly. Thus, this policy has the potential to create a more inclusive and relevant education system if these challenges can be overcome

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