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INDONESIA
Jurnal Riset Sistem Informasi
ISSN : 30479029     EISSN : 30479010     DOI : 10.69714
Core Subject : Science, Education,
Jurnal Riset Sistem Informasi (JISSI) dengan 3047-9010, p-ISSN : 3047-9029 diterbitkan oleh Denasya Smart Publisher. Jurnal Riset Sistem Informasi(JISSI) memuat naskah hasil-hasil penelitian di bidang Sistem Informasi. Jurnal Riset Sistem Informasi (JISSI) berkomitmen untuk memuat artikel berbahasa Indonesia yang berkualitas dan dapat menjadi rujukan utama para peneliti dalam bidang ilmu Rekayasa Sistem, Teknologi Informasi, Sistem Informasi, Ilmu Komputer, Manajemen,Manajemen Informatika dan Bisnis. Jurnal ini terbit 1 tahun 4 kali (Januari, April, juli dan oktober).
Articles 137 Documents
PERANCANGAN ARSITEKTUR ENTERPRISE PADA LEMBAGA MI PUTRI PONDOK PESANTREN SALAFIYAH SYAFI’IYAH MENGGUNAKAN METODE TOGAF ADM Fatimah Isa Auliya; Septi Camelia Ulfa; Akhlis Munazilin
Jurnal Riset Sistem Informasi Vol. 3 No. 1 (2026): Januari : Jurnal Riset Sistem Informasi
Publisher : CV. Denasya Smart Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69714/pwd95v58

Abstract

The rapid development of information technology necessitates that educational institutions have integrated and efficient data management systems. At MI Putri Pondok Pesantren Salafiyah Syafi’iyah, many administrative and academic activities are still conducted manually or through separate applications, resulting in data duplication and a slow information flow. This study designs an enterprise architecture using the TOGAF ADM framework as a blueprint for developing an integrated information system. Data were collected through observation, interviews, and document analysis to understand current conditions and needs. The design includes business, data, application, and technology architectures, supported by SWOT analysis and an implementation roadmap. The results indicate that MI Putri requires a centralized system to integrate key processes, including admissions, attendance, assessments, and administration. The proposed architecture provides clear guidance for building an efficient, adaptive, and sustainable information system that improves service quality and strengthens information management.
Evaluasi Usability Aplikasi Spotify Berbasis Mobile Menggunakan System Usability Scale (SUS) Muhammad Hafidz; Aditya Triguna Wicaksana; Setyo Bagus Adi Nugroho; Zuhrul Anam; Dendy Kurniawan
Jurnal Riset Sistem Informasi Vol. 3 No. 2 (2026): April : Jurnal Riset Sistem Informasi
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69714/9kj2q384

Abstract

Spotify is a mobile-based music streaming application that is widely used by the public to access digital entertainment in a practical manner. The high level of usage of this application requires ease of use (usability) so that users can operate the application comfortably and efficiently. Therefore, usability evaluation is needed to determine the extent to which the Spotify application is able to meet user needs. This study aims to evaluate the usability level of the mobile-based Spotify application using the System Usability Scale (SUS) method. The research was conducted using a descriptive quantitative approach by distributing a SUS questionnaire consisting of ten questions to 58 respondents who are Spotify application users. The data obtained was analyzed by calculating the SUS score of each respondent and the average usability score. The results showed that the mobile-based Spotify application obtained an average SUS score of 62.59, which is in the marginal category with a grade of C and an OK rating. These results indicate that the Spotify application is generally quite easy to use, but there are still several usability aspects that need to be improved. The System Usability Scale (SUS) method was used because it is able to provide quick, reliable usability measurements and is widely used in the evaluation of mobile-based applications. Thus, it can be concluded that the usability of the mobile-based Spotify application is quite good, but there are still aspects that need to be improved.
EVALUASI PENGGUNAAN PLATFORM CANVA PADA PENGGUNA PEMULA BERDASARKAN ISO/IEC 25010: STUDI DESKRIPTIF KUANTITATIF Achmad Rezy Aprian Nafi; Bagas Dwi Anggoro Setyo Wibowo; Aldi Firmansyah; Khanif Nur Hidayat; Dendy Kurniawan
Jurnal Riset Sistem Informasi Vol. 3 No. 2 (2026): April : Jurnal Riset Sistem Informasi
Publisher : CV. Denasya Smart Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69714/ja359f21

Abstract

Canva has become one of the most popular cloud-based graphic design tools in Indonesia with millions of active users from various backgrounds. Despite the continuous growth of Canva usage, there has been no comprehensive research measuring the quality of this platform using structured international standards. This study aims to evaluate the usability of Canva platform based on ISO/IEC 25010 standards, focusing on four quality characteristics: Usability, Functional Suitability, Performance Efficiency, and Reliability. The research method employed is a descriptive quantitative approach using survey technique involving 56 active Canva users in Indonesia. The research instrument consists of a structured questionnaire with 17 closed statements using a 5-point Likert scale and 2 open-ended questions to capture qualitative insights. Data were analyzed using descriptive statistics and thematic analysis for qualitative data. The research results indicate that Canva platform has good quality with an overall average score of 3.90 out of 5.00. Usability characteristic obtained the highest score of 4.04, categorized as very good, followed by Functional Suitability with a score of 3.98. Meanwhile, Performance Efficiency and Reliability obtained scores of 3.77 and 3.80, categorized as good. Qualitative analysis identified that the main user complaints were performance and speed issues (25 percent) and limited free features (13,6 percent). This study concludes that Canva's main strengths lie in usability and functional suitability, but significant improvements are needed in performance and system reliability aspects to enhance overall user satisfaction.
ANALISIS PENGALAMAN PENGGUNA APLIKASI ROBLOX DITINJAU DARI PERSPEKTIF MODEL KUALITAS MCCALL Vania Wafiq Azizah; Amelia Balqis; Aisyah Lutfi Sarahma; Ulfi Nur Islamiyati; Dendy Kurniawan
Jurnal Riset Sistem Informasi Vol. 3 No. 2 (2026): April : Jurnal Riset Sistem Informasi
Publisher : CV. Denasya Smart Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69714/0p8yfx52

Abstract

Roblox is a multi-purpose online gaming platform used by more than 70 million users daily. Despite its popularity, there are still user complaints related to application performance, such as lag, frame rate drops, system instability, and difficulties in using the application across various devices. This study aims to analyze the user experience of the Roblox application from the perspective of the McCall Quality Model, which includes five main factors: correctness, reliability, efficiency, usability, and integrity. This research employs a descriptive quantitative approach by collecting data through an online questionnaire distributed to 67 active Roblox users. The questionnaire instrument was developed based on indicators of the McCall Model and utilized a Likert scale to measure user perceptions. The data were analyzed descriptively by calculating the mean and percentage for each quality factor. The results indicate that the overall quality of the Roblox application falls into the “Good” category, with an average score of 72.6%. The usability factor achieved the highest score at 77.8% (Very Good), indicating that the application is easy to use. Meanwhile, the reliability factor obtained the lowest score at 69.0% (Good), suggesting that issues related to system stability still exist. These findings indicate that although the Roblox application demonstrates good quality from the user’s perspective, improvements are still needed in terms of performance and efficiency, particularly for mobile devices with lower specifications.
PERANCANGAN SISTEM INFORMASI MANAJEMEN GUDANG DI PLN ULP AMPERA Muhammad Iqbal; Muhamad Kadafi
Jurnal Riset Sistem Informasi Vol. 3 No. 2 (2026): April : Jurnal Riset Sistem Informasi
Publisher : CV. Denasya Smart Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69714/zf25ey12

Abstract

Warehouse management is an important aspect in supporting operational activities at PLN ULP Ampera, particularly in maintaining the availability of electrical materials and equipment. However, the warehouse management process, which is still carried out manually, causes several problems such as errors in recording incoming and outgoing goods, difficulties in monitoring stock in real time, and delays in generating reports. This study aims to design a web-based Warehouse Management Information System that can improve the efficiency, accuracy, and effectiveness of inventory management at PLN ULP Ampera. The research method used is Object-Oriented Analysis and Design (OOAD) with a Unified Modeling Language (UML) approach to model system requirements and design. The research stages include requirement analysis, system design, design validation, and preparation of the system blueprint. The results of this study are in the form of a web-based warehouse management information system design equipped with features for managing item data, recording incoming and outgoing goods transactions, monitoring stock in real time, managing users, and generating automatic reports in the form of tables and graphs. The system is also designed using a three-tier architecture consisting of front-end, back-end, and centralized database layers. Based on the results of the study, the designed system can improve data recording accuracy, accelerate administrative processes, and support the digitalization of material management within PLN ULP Ampera.
ANALISIS DAN RANCANGAN SISTEM INFORMASI LAYANAN POSYANDU BERBASIS WEB PADA POSYANDU ALPOKAT Bhakti Sihanjono; Seneng Rahayu; Navita Apriani; Ilham Albana
Jurnal Riset Sistem Informasi Vol. 3 No. 3 (2026): Juli : Jurnal Riset Sistem Informasi
Publisher : CV. Denasya Smart Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69714/g2mx0129

Abstract

Posyandu is a community-based health service that plays an important role in monitoring maternal and child health. However, the data management process at Posyandu Alpokat is still carried out manually using record books, causing several problems such as difficulties in data retrieval, risk of data loss, and slow report generation. This study aims to design a Web-Based Posyandu Information System that is designed to assist in managing toddler data, pregnant women data, health examination records, child growth monitoring, and digital report generation. The methods used in this study include requirements analysis, system design using Data Flow Diagrams (DFD), Entity Relationship Diagrams (ERD), and database design. The results of this study indicate that the designed system can improve the effectiveness and efficiency of Posyandu data management, facilitate information retrieval, increase data recording accuracy, and support more organized and modern public health services.
EVALUASI USABILITY FITUR SCREEN TIME BREAKS DAN SLEEP REMINDERS PADA TIKTOK UNTUK ETIKA KESEJAHTERAAN DIGITAL Ziezou Claudi Putri Dewi; Evy Nurmiati
Jurnal Riset Sistem Informasi Vol. 3 No. 3 (2026): Juli : Jurnal Riset Sistem Informasi
Publisher : CV. Denasya Smart Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69714/p799e310

Abstract

The rapid growth of social media, particularly TikTok, has raised significant concerns regarding addictive behavior and the digital wellbeing of its users. In response, TikTok has introduced "Screen Time Breaks" and "Sleep Reminders" features to assist users in managing their usage time. However, the effectiveness of these features heavily depends on their usability and ethical design transparency. This study aims to evaluate the usability of these two features using User Testing and the System Usability Scale (SUS) method, while analyzing them through the lens of digital wellbeing ethics. The testing was conducted on Information Systems students by measuring the Success Rate and Time on Task in locating and activating these features. The results of this study demonstrate the level of user ease in accessing time-management tools and whether TikTok's interface design supports or hinders the principles of Privacy by Design and Digital Wellbeing. These findings are expected to contribute to the development of application interfaces that are more humane and ethical in safeguarding user mental health. These findings emphasize the critical need for digital platforms to conduct periodic evaluations of their wellbeing features, ensuring that digital addiction intervention instruments are accessible, transparent, and accountably designed.
ANALISIS PERAN TEKNOLOGI AI PADA PERSONALISASI FOR YOU TERHADAP APLIKASI THREADS Angelina Paramitha; Evan Gunawan; Nelson Nelson; Dicky Pratama
Jurnal Riset Sistem Informasi Vol. 3 No. 3 (2026): Juli : Jurnal Riset Sistem Informasi
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69714/rwpxpf85

Abstract

This study analyzes the role of Artificial Intelligence (AI) technology in personalizing the For You on the Threads app, a text-based social media platform developed by Meta. This study aims to bridge the gap in quantitative and qualitative understanding of how AI algorithms influence users’ content consumption patterns, particularly through adaptive filtering based on search keywords, interactions (likes, reposts), followed accounts, and trends. A quantitative approach was employed by distributing an online Likert-scale questionnaire to 51 active Threads users. Satisfaction levels were analyzed using the End-User Computing Satisfaction (EUCS) method through three main indicators: For You Accuracy (Q1), Interest Relevance (Q2), and Keyword Search Influence (Q3). Reliability test results indicate that the research instrument is reliable with a Cronbach’s Alpha value of 0.836. Demographic analysis revealed that respondents were predominantly young adults aged 18–24. Key findings based on descriptive statistics showed that the keyword search feature in the For You received the highest average score of 3.78, followed by content relevance to personal interests at 3.59, and recommendation accuracy at 3.49. Overall, the Grand Mean score of 3.62 places user satisfaction in the “Satisfied” category, with 62.7% of respondents stating they were satisfied or very satisfied. Correlation analysis reveals a fairly strong positive relationship among indicators, with the highest correlation between For You Accuracy and Interest Alignment ($r = 0.679$). However, user awareness of AI mechanisms remains limited, such as a lack of knowledge regarding the "Dear Algo" feature, which could potentially restrict information diversity. The study concludes that AI-based For You significantly increases engagement and satisfaction, but highlights the need for transparency and better user control through specific topic filter features. These insights are expected to provide strategic guidance for the Threads development team and contribute to broader discussions regarding AI implementation on digital platforms.
SISTEM INFORMASI PERIZINAN BERBASIS WEBSITE DI ASRAMA MA’HAD ALY PUTRI Ummul Khoirun Fitriyah; Nur Aida; Muftiyah Zakiyah; Nur Laili Mukarromah; Abdus Somad
Jurnal Riset Sistem Informasi Vol. 3 No. 3 (2026): Juli : Jurnal Riset Sistem Informasi
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69714/04av0266

Abstract

The rapid development of information technology has encouraged Islamic boarding schools to modernize their administrative processes, including the management of student leave permits. At Asrama Ma'had Aly, the leave permit process is still conducted manually, causing various problems such as data loss, delays in approval, and difficulties in preparing reports. This study aims to design and develop a web-based leave permit information system to improve the effectiveness and efficiency of permit administration. The research employed a qualitative approach using field research and library research methods. Data were collected through interviews, observations, and documentation. The system development method used was the Waterfall model, consisting of requirement analysis, system design, implementation, testing, and maintenance. The system was developed using PHP as the programming language and MySQL as the database management system. The resulting application enables students to submit permits online, allows administrators to verify and manage permit requests, and provides structured reporting features. The implementation of this system is expected to minimize data errors, reduce misuse of permits, and improve the overall efficiency of administrative services at Asrama Ma'had Aly
PERANCANGAN BASIS DATA RELASIONAL PADA SISTEM REKAM MEDIS ELEKTRONIK PUSKESMAS XYZ Naila Izzatul Kamilah; Tracy Gabriella Donda Sitorus; Aisyah Putriarta Lenggu; Zatin Niqotaini
Jurnal Riset Sistem Informasi Vol. 3 No. 3 (2026): Juli : Jurnal Riset Sistem Informasi
Publisher : CV. Denasya Smart Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69714/8p70zk05

Abstract

Article 45 of the Regulation of the Minister of Health Number 24 of 2022 mandates all healthcare facilities in Indonesia to implement Electronic Medical Records (EMR). To comply with this regulation, XYZ Community Health Center (Puskesmas XYZ), whose data recording activities currently still rely on conventional or manual medical records, requires a digital transformation through the design of a structured and integrated database. This study aims to design the EMR database architecture at XYZ Community Health Center using the Entity Relationship Diagram (ERD) approach, which is then transformed into the Conceptual Data Model (CDM) and Physical Data Model (PDM) schemas. The methodology in this study was carried out systematically through a series of procedures, starting from problem identification, needs analysis, system design, design implementation, to drawing conclusions. This study successfully developed a database blueprint containing seven integrated main tables. The application of this data architecture is projected to contribute to accelerating the migration from manual systems to EMR, minimizing the risk of data redundancy, increasing service operational efficiency, ensuring the healthcare facility's compliance with government regulations.