cover
Contact Name
Erwin Eka Saputra
Contact Email
jurnalsultraelementaryschool@gmail.com
Phone
+6285399089409
Journal Mail Official
jurnalsultraelementaryschool@gmail.com
Editorial Address
Jl. Kapt. Piere Tendean No.109, Baruga, Kota Kendari, Sulawesi Tenggara 93563
Location
Kota kendari,
Sulawesi tenggara
INDONESIA
JSES
ISSN : -     EISSN : 2716036X     DOI : 10.54297
JSES: Jurnal Sultra Elementary School with e-ISSN: 2716-036X is an open access journal published by the Elementary School Teacher Education Study Program dedicated to publishing educational research results based on scientific research and literature studies in the field of educational science that focuses on curriculum, teaching methodology, learning activities, teaching media, learning approaches, learning outcomes, character education, and evaluation in elementary education. This is part of the spirit of disseminating knowledge produced from research and thinking for the wider community. In addition, it is also a source of reference for professionals, academics, researchers, and scholars in the field of education in general and Elementary Education in particular. Jurnal Sultra Elementary School (JSES) accepts scientific articles with a research scope on: 1. Curriculum Development 2. Teaching Methods 3. Learning Activities 4. Teaching Media 5. Learning Approaches 6. Learning Achievements 7. Character Education 8. Evaluation of Elementary Education
Articles 5 Documents
Search results for , issue "Volume 6 Nomor 1 2025 : Februari" : 5 Documents clear
Gamifikasi Dalam Pembelajaran Bahasa Indonesia: Studi Efektivitas Game Interaktif Dalam Peningkatan Literasi Digital Siswa Dewi, Anita Candra
Jurnal Sultra Elementary School Volume 6 Nomor 1 2025 : Februari
Publisher : Universitas Sulawesi Tenggara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54297/jses.v6i1.175

Abstract

This study aims to explore the effectiveness of interactive games in improving digital literacy of students at the senior high school (SMA) level, especially in Makassar City. The method used in this study is quantitative with a quasi-experimental design, which is designed to compare two groups of students. The experimental group received gamification-based learning, while the control group followed conventional learning methods. A total of 120 students from SMA Negeri 17 Makassar and SMA Negeri 5 Makassar were involved in this study, which were then divided into two groups. For data collection, this study involved a digital literacy test consisting of a pre-test and post-test, along with observations and questionnaires that explored students' perceptions regarding their experiences. The results of the analysis showed a significant increase in digital literacy scores for the experimental group compared to the control group. The average score on the post-test of the experimental group was recorded at 82.5, while the control group only had an average score of 72.3. Through the t-test, a significant difference was found (p 0.05), indicating that the learning method with interactive games was proven to be more effective in improving students' digital literacy. In addition, the results of the questionnaire showed that 87% of students found it easier to understand the lesson material through interactive games, and 82% of students felt more motivated to learn.
Pengembangan Media Flashcard Untuk Pembelajaran Membaca Permulaan Siswa Kelas I Titingganur, Helda; Pasassung, Nikolaus; Saputra, Erwin Eka; Parisu, Chairan Zibar L.
Jurnal Sultra Elementary School Volume 6 Nomor 1 2025 : Februari
Publisher : Universitas Sulawesi Tenggara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54297/jses.v6i1.176

Abstract

Media is an important thing in facilitating the implementation of the learning process in the form of flashcard for beginning reading of grade 1 students at SDN 4 Maligano, totaling 25 people. This research and development ( Research and Development RD ) which uses the ADDIE stages. The results of this research are products in the form of flashcard media. The product specifications produced are in the form of A4 sized print cards using ivory art paper with a thickness of 250 gsm. This flashcard was created using the canva application. The contents of the material flashcard media include the title of the material, the main discussion point of the material, and supporting images. The flashcard media in this research explains that the flashcard studied are suitable for use.
Analisis Mata Pelajaran Ipas Dalam Kurikulum Merdeka Di Sekolah Dasar: Tantangan Dan Peluang Parisu, Chairan Zibar L.; Sisi, La
Jurnal Sultra Elementary School Volume 6 Nomor 1 2025 : Februari
Publisher : Universitas Sulawesi Tenggara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54297/jses.v6i1.174

Abstract

The subject of Natural and Social Sciences (IPAS) is an integration of two disciplines that aims to develop students' understanding of the natural and social environment holistically. This study aims to analyze the implementation of IPAS in the elementary school curriculum in Indonesia, identify the challenges faced in its learning, and explore opportunities to improve the effectiveness of IPAS learning. This literature study uses a qualitative approach by reviewing various references related to curriculum policies, learning methods, and previous research results. The results of the study indicate that IPAS has great potential in improving students' science and social literacy, but there are still obstacles in terms of the availability of learning resources, teacher competence, and material integration. Therefore, innovative strategies are needed in IPAS learning so that it can be more optimal in achieving educational goals
EFEKTIVITAS MODEL PEMBELAJARAN KOOPERATIF TIPE STUDENT TEAM ACHIEVEMENT DIVISION (STAD) UNTUK MENINGKATKAN HASIL BELAJAR FISIKA DI SMA Purnama, Candra; Suarti, Suarti; Ishak, Suryadi
Jurnal Sultra Elementary School Volume 6 Nomor 1 2025 : Februari
Publisher : Universitas Sulawesi Tenggara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54297/jses.v6i1.184

Abstract

The Student Team Achievement Division (STAD) cooperative learning model has been widely applied in various disciplines, including physics learning at the high school level. This study aims to analyze the effectiveness of the STAD model in improving physics learning outcomes through literature studies from various relevant studies. The results of the analysis show that the STAD model is able to increase student involvement in learning, strengthen conceptual understanding, and improve learning outcomes significantly compared to conventional methods. The advantage of STAD lies in the structure of group cooperation that encourages active interaction between students, thus creating a more dynamic and enjoyable learning environment. In addition, this model also contributes to improving students' social skills. However, the implementation of STAD requires careful planning and support from teachers so that learning can run effectively. Thus, the STAD model is recommended as one of the effective approaches in physics learning in high school. Informasi Artikel Abstra
PEMBELAJARAN AI PADA SEKOLAH DASAR DI KOLAKA SULAWESI TENGGARA: POTENSI DAN TANTANGAN BERDASARKAN STUDI LITERATUR Sallu, Sulfikar; Saputra, Erwin Eka; Parisu, Chairan Zibar L.; Hasbi, Hasbi
Jurnal Sultra Elementary School Volume 6 Nomor 1 2025 : Februari
Publisher : Universitas Sulawesi Tenggara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54297/jses.v6i1.183

Abstract

Artificial Intelligence (AI) is increasingly being applied in elementary education to improve the quality of learning. This study analyzes the potential and challenges of implementing AI in elementary schools in Kolaka, Southeast Sulawesi, based on a literature study. Using the IMRAD (Introduction, Methods, Results, and Discussion) approach, this study examines various scientific sources related to the benefits and obstacles to implementing AI in elementary education. The results of the study indicate that AI can increase student engagement, enable personalized learning, and assist teachers in providing more effective feedback. However, there are challenges such as teacher readiness, limited infrastructure, and lack of supporting policies. This study emphasizes the need for teacher training, infrastructure development, and policy support so that AI can be optimally implemented in elementary schools. This study provides insights for academics, education practitioners, and policy makers in developing effective AI implementation strategies. Further studies are needed to explore the long-term impacts and the best models for integrating AI in elementary education in Indonesia.

Page 1 of 1 | Total Record : 5