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Nila Kurniasih
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Bantengmati RT 04 RW 05, Karanganyar, Kecamatan Purwodadi, Kabupaten Grobogan, Kab. Grobogan, Provinsi Jawa Tengah
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INDONESIA
Insan Cendekia : Jurnal Pendidikan dan Kebudayaan
ISSN : -     EISSN : 30325617     DOI : DOI: https://doi.org/10.56480/insancendekia
Core Subject : Education, Social,
Insan Cendekia : Jurnal Pendidikan dan Kebudayaan Insan Cendekia : Jurnal Pendidikan dan Kebudayaan terbit empat kali setahun bulan Januari- Maret, April - June, Juli - September, dan Oktober- Desember Lingkup Insan Cendekia: Jurnal Pendidikan dan Kebudayaan mencakup beberapa aspek, antara lain: Pendidikan: Inovasi dalam pendidikan. Pembelajaran dan pengajaran. Kurikulum dan pengembangan kurikulum. Evaluasi pendidikan. Pendidikan inklusif. Kebijakan pendidikan. Kebudayaan: Hubungan antara pendidikan dan kebudayaan. Pelestarian warisan budaya. Pengaruh budaya terhadap pendidikan. Multikulturalisme dan pendidikan. Kesenian dan pendidikan seni budaya. Interdisipliner: Kajian yang melibatkan aspek-aspek interdisipliner antara pendidikan dan kebudayaan. Pendekatan multidimensional terhadap pemahaman pendidikan dan kebudayaan. Metodologi Penelitian: Metode penelitian yang digunakan dalam kajian pendidikan dan kebudayaan. Pendekatan kualitatif dan kuantitatif. Studi kasus, survei, eksperimen, analisis teks, dll. Pengembangan Profesional: Pengembangan guru dan tenaga pendidik. Pelatihan dalam konteks pendidikan dan kebudayaan. Teknologi dalam Pendidikan: Penggunaan teknologi dalam proses pembelajaran. E-learning, blended learning, dan teknologi pendukung pendidikan lainnya. Kajian yang ilakukan di dalam jurnal ini: Analisis dampak kebijakan pendidikan terhadap masyarakat dan budaya. Evaluasi efektivitas metode pengajaran tertentu. Penelitian tentang integrasi nilai-nilai budaya dalam kurikulum. Studi tentang tantangan dan peluang dalam pendidikan inklusif. Pemahaman interaksi antara teknologi dan pendidikan dalam konteks budaya.
Articles 61 Documents
Pengembangan Berbasis Multimedia Interaktif Menggunakan Articulate Storyline 3 pada Pembelajaran M. Luqmanul Hakim Habibie
Insan Cendekia : Jurnal Pendidikan dan Kebudayaan Vol. 1 No. 1 (2024): Maret
Publisher : Yayasan Citra Dharma Cindekia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56480/

Abstract

This study aims to: 1) develop interactive multimedia-based teaching materials using Articulate Storyline 3 for fifth-grade science learning in Islamic elementary schools (MI/SD), 2) assess the feasibility of these materials, 3) evaluate their appeal to students and educators, and 4) examine their effectiveness in science instruction. This research follows the ADDIE development model (Analysis, Design, Development, Implementation, and Evaluation) and was conducted at MIN 1 Bandar Lampung and MIN 7 Bandar Lampung. Data were collected through questionnaires. The results indicate that the interactive multimedia-based teaching materials were developed systematically, adhering to the ADDIE framework, which includes analysis, design, production, and product revision. The materials were deemed highly feasible based on validation by media, content, and language experts. Additionally, both educators and students responded positively, confirming the materials' high appeal. Furthermore, the developed interactive multimedia-based teaching materials proved effective in enhancing science learning. In conclusion, this study successfully produced interactive multimedia-based teaching materials that are feasible, engaging, and effective for fifth-grade science instruction. The developed product is suitable for implementation in the learning process.
Strategi Penanaman Literasi Budaya dan Kreativitas Bagi Anak Usia Dini Melalui Pembelajaran Tari Sri Wahyuni
Insan Cendekia : Jurnal Pendidikan dan Kebudayaan Vol. 1 No. 1 (2024): Maret
Publisher : Yayasan Citra Dharma Cindekia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56480/

Abstract

Cultivating cultural literacy and creativity through dance learning to love their own culture more for early childhood. For this reason, the purpose of this article is to explain the process of inculcating dance literacy and creativity through dance learning in early childhood. This research method is qualitative, data collection is done by observation, interviews, and documentation. The analysis was carried out during the data collection process by making conclusions from the research focus. The results found that the process of cultivating dance literacy through dance learning, children became more aware of various movements and folk songs, appreciated in the form of performing movements and singing other folk songs, conduct analysis, especially related to technique, unconsciously for children have applied knowledge about culture in their lives. The results of the study are related to creativity, for early childhood to become skilled and fluent in dancing, flexible, expressive, and skills in detailing the sequence of movements, as well as the ability to imagine.
Nilai Estetika Tari Tepak Sirih di Kabupaten Rokan Hulu Provinsi Riau Muawwiyahtul Yusro
Insan Cendekia : Jurnal Pendidikan dan Kebudayaan Vol. 3 No. 1 (2026): Maret
Publisher : Yayasan Citra Dharma Cindekia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56480/

Abstract

Tepak sirih, a welcoming dance for honored guests that not only functions as entertainment, but also as a symbol of respect and cultural identity of the Rokan Hulu community. This study aims to examine the aesthetic value of the Tepak sirih Dance in Rokan Hulu Regency, both in terms of movement, music, symbolism, and its function as a cultural identity. Thus, it is expected to contribute to the preservation and development of traditional cultural arts that are ancestral heritage as well as enrich the treasury of dance arts in Riau Province. The research method used is a qualitative method with a Choreographic Aesthetic approach, namely beauty seen through aspects of its choreography. Data collection techniques carried out by researchers consist of observation, interviews, documentation. Data validity techniques used by researchers using source triangulation techniques. Data analysis techniques using Adshead's concept, the results of the research conducted can be concluded that the aesthetic value of the Tepak Sirih Dance in Rokan Hulu Regency is a traditional art work that is rich in aesthetic and Mainland Malay cultural values
Strategi Pengelolaan Kelas yang Efektif untuk Meningkatkan Kedisiplinan Siswa SD Lintang Rahma Putri
Insan Cendekia : Jurnal Pendidikan dan Kebudayaan Vol. 1 No. 1 (2024): Maret
Publisher : Yayasan Citra Dharma Cindekia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56480/

Abstract

This article discusses effective classroom management strategies designed to enhance discipline among elementary school students. It emphasizes practical methods teachers can use to create a positive and structured learning environment , which in turn supports better student behavior and increased focus. The research utilized a mixed method approach, combining a systematic literature review (library research) with a qualitative case study at an elementary school. The case study involved observation, semi structured interviews with the principal, three high grade teachers, and 12 students, as well as documentation. Key findings indicate that effective strategies include flexible seating arrangements, mutually agreed upon class rules, positive reinforcement, and educative sanctions8. The study also highlights the significance of the teacher's consistency as a role model, positive communication, and student involvement in rule making9. Crucially, the research found that integrating a socio emotional and participatory approach, along with the active involvement of parents, provides a more substantial contribution to sustainable student discipline compared to rigid rule enforcement alone. The application of these strategies resulted in an average overall increase in student discipline of 21.25%. This approach not only reduces rule violations but also cultivates self discipline and responsibility, making the classroom atmosphere more conducive and productive
Literature Review: Perkembangan Teknologi dalam Pembelajaran IPA Fitria Ningrum
Insan Cendekia : Jurnal Pendidikan dan Kebudayaan Vol. 1 No. 1 (2024): Maret
Publisher : Yayasan Citra Dharma Cindekia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56480/

Abstract

Technological development has significantly influenced the science learning process. This study aims to examine the development of technology used in science education and its impact on students' learning processes and outcomes. The research employed a literature review method by analyzing 30 scientific articles published between 2023 and 2026, obtained through Google Scholar. The analysis was conducted through data collection, article selection, data reduction, and comparative analysis. The findings indicate that various technologies, including animated videos, interactive multimedia, learning websites, digital E-LKPD, and Augmented Reality (AR), have been widely implemented in science learning. These technologies contribute to improving students' learning motivation, conceptual understanding, learning outcomes, creativity, and scientific literacy. Furthermore, technology supports the implementation of innovative student-centered learning models. However, the integration of technology still faces challenges, such as limited facilities, internet access, and teachers' technological competencies. Therefore, adequate infrastructure support and continuous teacher professional development are necessary to optimize the use of technology in science education
Pengaruh Kebiasaan Belajar Terhadap Prestasi Belajar Siswa Kelas VIII B Di MTS 1 Pamekasan Nurul Maulidina
Insan Cendekia : Jurnal Pendidikan dan Kebudayaan Vol. 1 No. 2 (2024): Juni
Publisher : Yayasan Citra Dharma Cindekia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56480/

Abstract

Students have different learning abilities, resulting in varying levels of academic achievement. One factor that influences academic achievement is students' study habits. This study aimed to identify the study habits of high-achieving students in Class VIII-B of MTsN 1 Pamekasan and to examine the influence of these habits on academic achievement. This research employed a qualitative case study approach. The participants were students who ranked in the top five of their class. Data were collected through observation and questionnaires. The findings revealed that study habits play an important role in supporting students' academic achievement. High-achieving students consistently demonstrated positive study habits, including creating regular study schedules, reviewing learning materials, taking notes during classroom instruction, asking questions when they encountered difficulties, completing practice exercises, finishing assignments on time, and reading additional learning resources. These findings indicate that consistent and effective study habits contribute positively to students' academic achievement. Therefore, fostering positive study habits is essential for improving students' learning outcomes.
Praktik Jual Beli Chip pada Game Online Higgs Domino Island sebagai Bentuk Patologi Sosial di Kalangan Mahasiswa Lutfiah Lutfiah
Insan Cendekia : Jurnal Pendidikan dan Kebudayaan Vol. 1 No. 2 (2024): Juni
Publisher : Yayasan Citra Dharma Cindekia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56480/

Abstract

Abstrak The rapid development of digital technology in the Industrial Revolution 4.0 era has contributed to the increasing popularity of online games, including Higgs Domino Island. Although designed as an entertainment platform, the game's chip trading feature has encouraged gambling-related activities among university students. This study aims to analyze the practice of buying and selling chips in Higgs Domino Island as a form of social pathology and to examine its impact on students. This research employed a qualitative descriptive approach. Data were collected through observations and interviews with 20 university students selected using purposive sampling at a university in North Tapanuli. The findings revealed that students played the game for various reasons, including peer influence, entertainment, and the expectation of earning additional income through chip trading. While some participants perceived positive impacts, such as expanding social networks and generating extra income, the negative impacts were more dominant. These included gaming addiction, health and psychological problems, declining academic performance, reduced social interaction, and criminal behavior. The study concludes that the practice of buying and selling chips in Higgs Domino Island has developed into a form of social pathology that requires greater public awareness and stricter government supervision.
Peran Orangtua Membimbing anak dalam belajar selama pandemi Covid-19 di Indonesia Max Faisal Bahreizy
Insan Cendekia : Jurnal Pendidikan dan Kebudayaan Vol. 1 No. 2 (2024): Juni
Publisher : Yayasan Citra Dharma Cindekia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56480/

Abstract

The purpose of this research is to find out how the parents of Dinoyo Elementary School students are prepared to respond to online learning in the past 2020-2021. This research is a case study qualitative research that occurs during the online learning process. The collection technique used was interviews with several parents of students by remembering their role in their children's online learning process in 2020-2021 yesterday. The conclusion from this study is that there are three categories of parents in playing the role of guidance for their children. First, there are parents who do not fully understand technology which causes difficulties accompanying children in the online learning process. second, parents are technologically literate who can easily respond to online learning by guiding and supervising their children in online learning. third, parents play a role as motivation for their children in the learning process at home.
Analisis Dampak Permainan Daring Mobile Legends terhadap Prestasi Belajar Siswa Sekolah Dasar Rafi Arya Putra P
Insan Cendekia : Jurnal Pendidikan dan Kebudayaan Vol. 1 No. 2 (2024): Juni
Publisher : Yayasan Citra Dharma Cindekia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56480/

Abstract

he rapid advancement of information technology has significantly influenced various aspects of human life, including education. One of the technological developments that has attracted considerable attention is the increasing popularity of online games among school-aged children. Mobile Legends is one of the most widely played online games in Indonesia and has both positive and negative impacts on students. This study aims to analyze the effects of playing Mobile Legends on elementary school students' learning achievement. The research employed a qualitative approach using a literature review method. Data were collected from scientific journal articles, books, and relevant previous studies discussing online gaming and students' academic achievement. The findings indicate that playing Mobile Legends may provide several positive effects, such as improving concentration, strategic thinking, teamwork, English language skills, and expanding social interactions. However, excessive gaming has more dominant negative impacts, including addiction, reduced learning motivation, decreased concentration during classroom activities, eye health problems, limited social interaction, and declining academic achievement. Therefore, parental supervision and effective time management are essential to ensure that online gaming activities do not interfere with students' learning responsibilities. Schools also play an important role in educating students about responsible digital entertainment.
Analisis Partisipasi Siswa dalam Mengikuti Kegiatan Ekstrakurikuler di SMP Darul Hidayah Bangkalan Suwaibatul Aslamiyah
Insan Cendekia : Jurnal Pendidikan dan Kebudayaan Vol. 1 No. 2 (2024): Juni
Publisher : Yayasan Citra Dharma Cindekia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56480/

Abstract

Extracurricular activities play an important role in supporting students' personal development by fostering their interests, talents, creativity, and social skills beyond classroom learning. However, students' participation in extracurricular activities has gradually declined, creating challenges for schools in maintaining the continuity of these programs. This study aims to analyze the forms of student participation in extracurricular activities at SMP Darul Hidayah Bangkalan and to identify the factors influencing students' involvement. The research employed a qualitative approach using a case study method. Data were collected through observations and interviews involving teachers and students at SMP Darul Hidayah. The findings indicate that student participation in extracurricular activities has decreased over the past several years. The decline is influenced by limited student interest, the shortage of competent extracurricular coaches, and the lack of students' motivation to develop their talents. Nevertheless, teachers and the school continue to encourage student involvement by providing guidance and maintaining extracurricular programs despite various constraints. Therefore, collaboration between schools, teachers, parents, and students is essential to improve students' participation and optimize the implementation of extracurricular activities as a medium for character development and talent enhancement.