cover
Contact Name
Prasetyo Adhitama
Contact Email
prasetyoa@yahoo.com
Phone
+6222-86010080
Journal Mail Official
jvad@lppm.itb.ac.id
Editorial Address
LPPM ITB, Gedung CRCS, Institut Teknologi Bandung, Lt. 6 & 7, Jl. Ganesha No. 1, Bandung, 40132
Location
Kota bandung,
Jawa barat
INDONESIA
Journal of Visual Art and Design
ISSN : 23375795     EISSN : 23385480     DOI : https://doi.org/10.5614/jvad
Core Subject : Humanities, Art,
Journal of Visual Art and Design focuses on theoretical and empirical research articles in the Visual Art and Design disciplines in the region of Asia and Pacific. The scope includes the following subject areas: Design and Art History, Visual Culture, Art and Design Methodology, Art and Design Discourse, Design and Culture, Art and Design Sociology, Design and Art Management, Art Criticism, Anthropology of Art and Design, Industrial Design, Visual Communication Design, Photography, Interior Design, Craft, Architectural Design, Film, Multimedia, Design Policy, Psychology of Art and Design as well as Art and Design Education. Journal of Visual Art and Design welcomes original research, Art and Design work, and critical discourse on traditional and contemporary issues in the field of Art and Design. Researchers, Artists, and Designers are welcomed to contribute in the form of conceptual or theoretical approaches, designer/artists writings, case studies or critical essays in the fields of Art and Design.
Articles 267 Documents
A Historical Approach to Understanding Differentiation of RYB vs RGB Patron, Ernesto Carlos Pujazon; Zegarra, Maria Alexandra Guerrero; Elias, Jose Domingo
Journal of Visual Art and Design Vol. 16 No. 1 (2024): Journal of Visual Art and Design
Publisher : ITB Journal Publisher, DRPM ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/j.vad.2024.16.1.5

Abstract

This article defines the roles of colors and presents their historical development as a fundamental means of expression within artwork. It also introduces color theorists and practices, including the mixing of pigments, a necessary technique for artists-designers in creating tangible results. Modern artists-designers have used these theorists to express themselves in producing an aesthetic experience in the viewer through their artwork, starting with Sir Isaac Newton’s light-spectrum experiments using a glass prism and a beam of white light, and continuing through Johannes Itten’s color-wheel and creative color-matching exercises. This article objective defines the significance of color, its historical development on the basis of earlier perceptual theorists’ findings that color acquires dimension and meaning in response to cultural-historical context or psychological realities. As a result, this paper also explores how color affects our emotions, our psychic and spiritual manifestations. This psychic-spiritual manifestation is revealed through a process of visual perception and experimenting with color and its symbolic meaning. Artists such as Seurat, Munch, Kandinsky, Paul Klee, Josef Albers, Picasso, Joan Miro, or Mark Rothko demonstrated the expressive power of color-pigment. The authors hope that this paper will bring significant discussion, awareness, will assist general readers and academic researchers and truly advance knowledge.
KAJIAN SENI DAN BUDAYA PADA HINGGI DAN LAU DALAM UPACARA ADAT MASYARAKAT SUMBA TIMUR Putu Diah Ari Kusumadewi; Sri Wening
Journal of Visual Art and Design Vol. 15 No. 2 (2023): Journal of Visual Art and Design
Publisher : ITB Journal Publisher, DRPM ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/j.vad.2023.15.2.1

Abstract

Hinggi and lau, as East Sumba woven fabrics, are inseparable from the cultural identity contained in the motifs. In order to understand this culture, the symbolic meanings of the various motifs of hinggi and lau need to be understood. This study examined the hinggi and lau motifs in terms of visual analysis (contour), meaning (content), and background (context). The research method used was systematic literature review by analyzing selected articles using the PRISMA method and going through the identification, screening, eligibility, and inclusion stages with exclusion and inclusion criteria. The results showed that the physical form (contour) of hinggi and lau motifs varied, such as horse, chicken, human, and even skull motifs. These motifs represent meanings (content) related to life, death, and nature. All the meanings and motifs come from the Marapu belief system of East Sumba (context). Hinggi and lau, as cultural heritage, can adapt to change. Through this research, the authors recommend to relevant parties that the motives and functions of hinggi and lau themselves cannot be separated from the philosophical values contained therein, because they reflect the cultural identity of the people of East Sumba.
Interaction of Digital Art, Space and Memory: The Case of Alkazar Movie Theater Erbay, Muteber
Journal of Visual Art and Design Vol. 16 No. 1 (2024): Journal of Visual Art and Design
Publisher : ITB Journal Publisher, DRPM ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/j.vad.2024.16.1.3

Abstract

The pursuit of new art formed by the integration of digital technologies with art is used in many areas of architecture, such as facades, surfaces, showcases, and interiors. The use of art together with the technological infrastructure, especially on interior surfaces, has enabled artists to develop their limits of creativity. In this sense, one dimension of creativity is the designs made through the memory of space. This study focused on how digital artworks produced through the memory of space are applied in the Alkazar Movie Theater in Beyoğlu, Istanbul and their effect on the user. At the point of transferring social memory, Refik Anadol’s work titled Alkazar Dream, renowned for its visualization of memory through digital art, has been effective. The study examined how this interaction was achieved, using a descriptive-analytical and qualitative data analysis method. As a result of the study, the effect of experiencing space and social memory through digital art on the user was revealed. It was found that the interaction of the user with digital art as a viewer and participant is an effective method for the preservation and transfer of social memory into the future.
A Survey of Material Actuation Enhancement Approaches for Adaptive Architecture Huang, Sheng-Yang
Journal of Visual Art and Design Vol. 16 No. 1 (2024): Journal of Visual Art and Design
Publisher : ITB Journal Publisher, DRPM ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/j.vad.2024.16.1.2

Abstract

This study examined design approaches for enhancing material actuation in adaptive architecture, aiming to make it perceptible for human cognitive engagement. Over recent decades, material actuation has gained attention as a sustainable alternative to mechanical actuation in architectural adaptation, utilizing materials’ intrinsic properties. This shift mitigates environmental concerns and enhances material engagement in spatial cognition. Enhancing material actuation’s effectiveness involves addressing inherent material limitations to ensure perceptibility in architectural work. This study explored new-structuralist adaptive design cases, categorizing enhancement approaches into ‘thinning’, ‘folding’, ‘aggregation’, ‘layering’, and ‘composite’. These strategies are pivotal in both pre-actuation and in-actuation phases of design and fabrication, facilitating interaction between humans and materials. The research methodology involved sourcing post-2010 publications from Google Scholar using keywords related to new materiality and architectural design. Selected articles featuring ‘material actuation’ were analyzed for their methodologies. Through clustering, five primary enhancement strategies were identified. This paper evaluates each approach’s benefits and limitations, highlighting potential utility concerns in material-based architectural adaptations. The analysis offers insight into material actuation’s role in adaptive architecture, emphasizing its environmental and cognitive implications.
Automotive Design Sketching in Teams: A Systematic Review Abdul Rahim, Mohamad Fairuz; Nik Ahmad Ariff, Nik Shahman; Mohammad Yusof, Nur Athirah Diyana; Badke-Schaub, Petra
Journal of Visual Art and Design Vol. 16 No. 1 (2024): Journal of Visual Art and Design
Publisher : ITB Journal Publisher, DRPM ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/j.vad.2024.16.1.1

Abstract

Automotive design sketching is crucial in the creative process, especially during conceptual design, as it facilitates shared understanding among design teams. Despite its significance, there need to be more comprehensive review papers addressing automotive design sketching in team settings. This systematic review aims to bridge this gap by identifying trends and evidence related to automotive design sketching within team settings. Employing the ROSES review flow diagram, five electronic databases – Scopus, Web of Science, Science Direct, SAGE, and Google Scholar – were utilized to search for relevant literature. Among the 902 non-duplicated articles initially screened, 17 studies from the past decade (2013-2023) underwent a thorough review and were integrated into the analysis. The findings emphasize the importance of team sketching, highlighting collaboration, communication, and creativity as essential values for enhancing shared understanding and design outcomes within teams. Significantly, the review uncovered a shortage of articles in recent years that encompass all three elements within a single study. This paper highlights the critical role of sketching in team-based automotive design and advocates for further research to investigate collaboration, communication, and creativity comprehensively. This knowledge is valuable for automotive designers, teams, and the industry, emphasizing the need for holistic approaches to optimize design processes and foster innovation.
Representation of Multicultural Identity Through Old Houses and Displays: Case Study of Lasem, Indonesia Virliany Rizqia Putri
Journal of Visual Art and Design Vol. 15 No. 2 (2023): Journal of Visual Art and Design
Publisher : ITB Journal Publisher, DRPM ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/j.vad.2023.15.2.4

Abstract

Lasem, located in Central Java, Indonesia, is an area where diverse cultural and religious groups, such as Javanese, Chinese, and Muslim communities coexist. In recent years, old houses that are considered heritage in Lasem have been revitalized and opened as commercial spaces such as guest houses, restaurants, and/or museums, displaying their collections to the public. This paper discusses cultural representation through the display of heritage buildings or artifacts. Employing qualitative methods with purposive sampling, three specific old houses located in Lasem were chosen as case studies: Rumah Oei, Rumah Merah, and Nyah Lasem. Similarities can be drawn between the three houses, in that they displayed old and new objects, combined to construct and represent the values, ideas, and meanings that are wanted to be exhibited by the exhibitors. Further research is needed to analyze the actual selections and curatorial system for the displays in each house.
Japanese and Western Influences on the Local Animation Character Design Identity in Malaysia Faryna Mohd Khalis; Syazliyati Ibrahim; Shafilla Subri; Nurul Atikah Adnan; Abdullah Kula Ismail
Journal of Visual Art and Design Vol. 15 No. 2 (2023): Journal of Visual Art and Design
Publisher : ITB Journal Publisher, DRPM ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/j.vad.2023.15.2.5

Abstract

Identity is regulated by culture and can be delivered meaningfully in numerous expressions, among which animated designs. In tandem with technological evolution, animation today shows fusions of various cultures. Two main influences in the Malaysian animation industry are Japan and Western countries due to their status as pioneers in animation. Therefore, this study aimed to examine the influence of Malaysian, Japanese and Western animated character designs on the local university students’ production of their character designs. This study was conducted based on semiotic theory, followed by a research method that employed a content analysis approach using the SPSS software. Through the analysis of cross-distribution and Chi-Square, it was found that the criteria of physique, national characteristics, and colors in the students’ work showed similar characteristics to both local and foreign animations. Consequently, further studies should be conducted to comprehend why the students are inspired by Japanese and Western styles. These influences also raise the question of whether these cross-cultural forms lead to a new identity of Malaysian animation or only a trend.
Remappings of a Region: Popular Map Images Around and Beyond ‘Southeast Asia’ Hera Hera
Journal of Visual Art and Design Vol. 15 No. 2 (2023): Journal of Visual Art and Design
Publisher : ITB Journal Publisher, DRPM ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/j.vad.2023.15.2.2

Abstract

Our spatial understandings and perceptions are augmented by media representations of spaces. Whilst maps are often studied within the academic fields of geography and art history, their discussion within the context of design and design history remains insufficient. This paper delves into the study of popular maps as cross-cultural design artefacts. This is done through case studies from the perspective of graphic communication, analyzing maps along their symbolic, narrative, and discursive interpretations as well as how they interplay with lived experiences. The period from 1930s to the 1960s saw several events that led to frequent remappings of geo-entities around the loose assemblage of nations that we now know as Southeast Asia, which included the birth of new nations and the forging of alliances. This process of repeated remappings enables an interesting study on the nature of maps, their instrumentalization, and their consumption.
Preserving Cultural Identity of Angklung Paglak through Visual Identity-based Approach Zzyafra Iomaski Zihana; Inne Chaysalina
Journal of Visual Art and Design Vol. 15 No. 2 (2023): Journal of Visual Art and Design
Publisher : ITB Journal Publisher, DRPM ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/j.vad.2023.15.2.3

Abstract

Angklung Paglak, a traditional musical instrument rooted in the rich cultural heritage of Kemiren Village, Banyuwangi, East Java, Indonesia, has played a pivotal role in entertaining farmers and expressing gratitude during the Great Harvest ceremonies. However, with the gradual decline of traditional harvest practices and the advent of modernization, the once vibrant Angklung Paglak tradition faces the risk of extinction. This study used the endogenous development theory to investigate the historical existence of Angklung Paglak and its evolution under the influence of tourism, emphasizing the structure of awareness, social relations, and practical techniques. In summary, by employing an ethnographic approach, the research involved real-world observations and interactions with local participants for one year to gain first-hand insight into the complex interplay between Angklung Paglak as a cultural asset and tourist attraction. The envisioned visual identity plays a significant role in fostering cultural continuity and unity, thus revitalizing and preserving Angklung Paglak’s significance within the community’s collective memory.
Sebuah Penelitian Tentang Pan-Sensualisme Sebagai Bentuk Silang Budaya: Karya Seni Oleh Jim Supangkat; Ken Dedes (1975) Aprilia Ariesty Wibowo; Kiki Rizky Soetisna Putri; Irma Damajanti
Journal of Visual Art and Design Vol. 15 No. 2 (2023): Journal of Visual Art and Design
Publisher : ITB Journal Publisher, DRPM ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/j.vad.2023.15.2.7

Abstract

This study examined the use of the term ‘Pan-Sensualism’ in the discourse on contemporary Indonesian new art and how this manifested itself in artworks created at the beginning of the Indonesian New Order era (1966-1998). Jim Supangkat was one of the artists and initiators in forming the artist group Gerakan Seni Rupa Baru Indonesia (Indonesian New Art Movement), which then organized the first Seni Rupa Baru 75 exhibition in 1975. Jim Supangkat presented six installation works with different narratives, but Ken Dedes was the only one that presented the dialectic of traditional and modern culture. The Prajnaparamita, or Ken Dedes statue is presented with a drawing of the body of a woman wearing jeans with the buttons open. In looking at the formal, social-historical, cultural, feministic, and other elements in the work of Ken Dedes (1975-1996), we used the iconographic research method. This method helps to see several aspects of Supangkat’s visual works related to the aesthetic paradigm of Pan-Sensualism and the intersection of two cultural elements, i.e., high and low art, which may be distinguished based on social class appreciation.

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