Claim Missing Document
Check
Articles

Found 3 Documents
Search

Memberdayakan Internet of Educational Things (IoET) untuk Mengembangkan Kapabilitas Digital bagi Guru-Guru SMP Wahid Hasyim Thaariq, Zahid Zufar At; Nurdiyanto, Reno; Karima, Ummul; Utomo, Doni Anggoro Dwi Wahyu; Kuswandi, Dedi; Kesuma, Dany Wijaya; Putri, Chatur Erisa
Riau Journal of Empowerment Vol 7 No 2 (2024)
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/raje.7.2.94-109

Abstract

The COVID-19 pandemic has led to a digital-based learning shift, creating a significant learning gap in the Merdeka Curriculum era as face-to-face education resumes. SMP Wahid Hasyim Malang, like many others, faces challenges such as limited teacher-student interaction, reliance on traditional lectures, outdated resources, and underutilized internet facilities. To address this, we propose an Internet of Educational Things (IoET) empowerment program. Its goal is to establish a digital-based learning environment post-pandemic using hypercontent-based modules and Learning Management Systems (LMS) with IoET applications. Instructors will provide foundational training, and facilitators will offer ongoing mentoring. This program equips teachers with theoretical knowledge and practical skills, enhancing their ability to implement IoET-based learning models and media, improving their overall performance. Additionally, it will serve as a valuable reference for future educational services and research, becoming an alternative point of reference for various future educational endeavors and research initiatives.
Analisis Jalur Motivasi Belajar terhadap Self Efficacy dengan Self Regulated Learning sebagai Intervening Nurdiyanto, Reno; Darwisy, Ivanka Harits; Utomo, Prasetio
Jounal Nyanadassana Vol 3 No 2 (2024)
Publisher : STAB Kertarajasa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59291/jnd.v3i2.73

Abstract

Self efficacy peserta didik telah terbukti ditunjukkan oleh motivasi belajar dan self regulated learning dari peserta didik. Korelasi ini diketahui terdapat hubungan pada peserta didik jenjang SMA. Studi ini menguji secara longitudinal efek dari self segulated learning dan motivasi belajar terhadap self efficacy. Penelitian ini melibatkan sampel sebanyak 53 siswa yang mempelajari topik Fisika di SMA. Penemuan ini menggaris bawahi bahwa peran diri membantu dalam perkembangan peserta didik terhaap keyakinan mampu menguasai ilmu fisika. Temuan pada penelitian berupa adanya korelasi antara self regulated learning terhadap self efficacy dengan motivasi belajar sebagai mediasinya sebesar 0,794 dengan kategori tinggi. Guru perlu melakukan pendisiplinan pebelajar dan memberikan lingkungan yang memotivasi siswa untuk belajar sehingga memiliki keyakinan berhasil setelah mengikuti kegiatan pembelajaran.
Building Virtual Reality Hajj Journey Learning Media as a Simulation Tool for Teaching Hajj and Umrah Topics Ramadhan, Mochammad Rizal; Mutiara Hasanah, Samudra; Khoirunnisa, Tsania; Medhi Sampurno, Tri Anggara; Faizin, Nur; Sultoni, Achmad; Nurdiyanto, Reno; bin Rekan, Abd. Aziz
Nadwa: Jurnal Pendidikan Islam Vol. 19 No. 1 (2025): Nadwa: Jurnal Pendidikan Islam
Publisher : Faculty of Education and Teacher Training, Universitas Islam Negeri Walisongo Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21580/nw.2025.19.1.26704

Abstract

The need for more engaging Hajj and Umrah education highlights the limitations of conventional methods, such as lectures and printed manuals, which often lack experiential and spiritual depth. While Virtual Reality (VR) has become increasingly common in education, its use in religious ritual training, particularly for Hajj and Umrah, remains largely underexplored. This study aims to develop immersive learning media that allow users to practice Hajj and Umrah rituals interactively. The development of the VR-Hajj application followed the Research and Development (R&D) model by Lee and Owens, which includes five stages: analysis, design, development, implementation, and evaluation. The validation process involved experts who assessed the media’s content, usability, and instructional design. Data were analyzed using inter-rater agreement to determine consistency among expert evaluations, with results showing a high level of agreement. The Content Validity Index (CVI) was also used to assess overall validity, yielding a strong score of 0.83. Experts gave the VR-Hajj media an average rating of 91.54%, confirming its effectiveness and instructional relevance. These findings support VR-Hajj as a promising tool for improving Hajj and Umrah preparation through immersive Islamic learning. The study also proposes a future framework integrating VR and metaverse technologies to enhance accessibility and engagement. To expand its impact, further research should explore strategic partnerships with Islamic boarding schools (pesantren) to help deliver VR-based religious education more widely and inclusively