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Program Senam Hipertensi, Pemeriksaan Dan Penyuluhan Kesehatan Posyandu Lansia RW 12 Sorosutan KKN Unisa Andri Nur Sholihah; Abdul Ghoni; Cindy Diah Anjarwati; Stevanie Zawa Aprillian; Alvi Noor Aini; Hafiez Raffi Abdillah; Herlina Rahmadaningtyas; Sri Kinanti; Risky Ayu Fitriani
Jurnal Pengabdian Masyarakat Mandira Cendikia Vol. 3 No. 8 (2024)
Publisher : YAYASAN PENDIDIKAN MANDIRA CENDIKIA

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Kegiatan ini mendokumentasikan pengalaman dan dampak dari program Kuliah Kerja Nyata (KKN) mahasiswa Universitas ‘Aisyiyah Yogyakarta Kelompok 3 Tahun 2023 yang bertujuan untuk mengatasi masalah hipertensi pada lansia di Posyandu RW 12 Kelurahan Sorosutan. Jurnal ini menginvestigasi dampak positif dari program pemeriksaan kesehatan gratis, senam hipertensi, dan penyuluhan hipertensi yang diimplementasikan di Posyandu Lansia. Tujuan dari Kegiatan ini adalah untuk mengevaluasi efektivitas program tersebut dalam meningkatkan kesadaran tentang hipertensi, meningkatkan pengetahuan tentang pengelolaan hipertensi, dan meningkatkan kesejahteraan lansia. Kegiatan ini menggunakan metode survei dan observasi terhadap partisipan program. Hasil penelitian menunjukkan bahwa program pemeriksaan kesehatan gratis memberikan akses pelayanan kesehatan yang lebih baik kepada lansia dan meningkatkan deteksi dini hipertensi. Senam hipertensi membantu meningkatkan kondisi fisik dan kesejahteraan psikologis lansia. Selain itu, penyuluhan hipertensi meningkatkan pengetahuan mereka tentang pola makan sehat, aktivitas fisik, dan pengelolaan stres. Dalam keseluruhan, program ini membuktikan efektif dalam meningkatkan kesehatan dan kesejahteraan lansia di Posyandu Lansia RW 12 Kelurahan Sorosutan, Program ini memberikan kontribusi positif dalam peningkatan kesadaran kesehatan dan kualitas hidup masyarakat, serta menggambarkan pentingnya peran mahasiswa dalam pengabdian Masyarakat
The Influence of Islamic Jurisprudence on Modern Commercial Law Abdul Ghoni; Mira Nila Kusuma Dewi; Sandra Dewi; Awaluddin; Yusep Ginanjar
Pena Justisia: Media Komunikasi dan Kajian Hukum Vol. 24 No. 1 (2025): Pena Justisia
Publisher : Faculty of Law, Universitas Pekalongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31941/pj.v24i1.6110

Abstract

This research aims to analyze the influence of Islamic jurisprudence (fiqh) on the development of modern commercial law, focusing on the principles of Islamic law that contribute to the contemporary legal system, both in Muslim-majority countries and within the framework of international law. Through a qualitative approach with literature studies and normative-comparative analysis, this study explores how the basic concepts in fiqh muamalah, such as the prohibition of usury, the principle of contractual justice, transparency, and the prohibition of gharar, have influenced the formation of legal norms in Islamic banking, Islamic insurance (takaful)), and other financial instruments. The findings show that despite the methodological differences between Islamic law and the Western positive legal system, there are significant common ground that allows the integration of Islamic jurisprudence values into modern commercial legal frameworks. The implications of this study show the importance of understanding across legal systems to create more inclusive, ethical, and sustainable economic regulation globally.
IMPLEMENTATION OF VOCATIONAL LIFE SKILL EDUCATION AT SD/MI MAARIF GRABAG 2 MAGELANG Pranti Lestari; Muna Erawati; Abdul Ghoni
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 12 No. 2 (2023): April
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v12i2.9005

Abstract

Life skill education is a student’s endeavor to study the effect of life skill training on their self-esteem. This paper discusses the description of life skill education learning at MI Ma'arif Grabag 2 Magelang, describes the enabling factors in implementing life skill education at MI Ma'arif Grabag 2 Magelang, and discusses what the obstacles faced in implementing life skill education at MI Ma'arif Grabag 2 Magelang are. Type of the research is field research with a qualitative approach. Data collection techniques were interviews and documentation. The research results indicate that 1) the steps for implementing vocational life skill education at MI Ma'arif Grabag 2 Magelang, Grabag District, Magelang Regency include several aspects, such as planning, implementation, and evaluation, 2) the factors that support the success of habituation of life skills at MI Ma'arif Grabag 2 Magelang establish a cooperative relationship with stakeholders, accept new supportive opinions, facilitate adequate infrastructure like Madrasah have empty gardens that can be used to support learning vocational life skills, and 3) obstacles in implementing life skill education from internal Madrasah that need to increase teacher competencies and teacher and students’ creativity in the vocational field.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS WEBSITE PADAMATERI TATA SURYA Ismi Dwi Hastuti; Abdul Ghoni
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 11 No. 1 (2022): February
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v11i1.8640

Abstract

This study aimed to create a website-based learning media. The product development adopted the ADDIE model, which guided in designing the training program tools and infrastructure that were effective, dynamic, and supported the training performance itself. The researchers used this model to develop web-based learning media on solar system material.Written interviews (questionnaires) were used to reveal the level of needs at MI. The result of the needs analysis stage obtained that the learning was teacher-centered, the use of media was less attractive, and the internet facilities were not maximal in learning. The criteria of media required for a learning process were developed into web-based science learning media for solar system materials. This product was validated by a material expert, a lecturer at IAIN Salatiga, and was declared feasible after the revision. The sample test was randomly carried out at grade VI students, and the results with an average value of 80.7% were categorized as very feasible. The product effectiveness test was carried out on 30 grade VI students using the paired sample t-test on the questionnaire items. The results obtained that t-count was 8.605with p = 0.00 <0.05. It can be concluded that the pre-test and post-test results had significant changes
PENGEMBANGAN MEDIA PEMBELAJARAN IPA MELALUI GAME INTERAKTIF BERBASIS PALIBER (PAPAN LINGKAR BERPUTAR) PADA MATERI EKOSISTEM Tri Novita Sari; Abdul Ghoni
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 10 No. 6 (2021): December
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v10i6.8566

Abstract

The development of learning media for spinning circles or paliber aimed to assist teachers in improving the delivery of Science subjects in Ecosystem material and attracted students’ interest in learning as well as made it easier for students to understand the material. Paliber media contained the materials of the ecosystem accompanied by videos and interactive game quizzes so that students were interested in it. Through interactive paliber-based games, it was hoped that the teachers would be able to use it as a learning medium that facilitated the learning process. It was interesting to understand the material provided easily. The type of research was research and development (R&D). This study indicated that the development of learning media paliber based game interactive game was feasible to use and operate only at schools. The effectiveness test using SPSS showed the value of sig (2 tailed) p= 0.000< 0.05 meaning that interactive paliber based game media effectively improved science learning outcomes on the topic of the ecosystem.
WEBSITE DEVELOPMENT IN LEARNING SOCIAL SCIENCE WITH CMS WORDPRESS APPLICATIONS Teguh Aryanto; Rasimin; Abdul Ghoni
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 9 No. 4 (2020): August
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/10.33578/jpfkip.v9i1.7886

Abstract

The development of science, technology and art brings global changes, including in the world of education. This development demands quality human resources to create increasingly attractive media and educational materials. This development research aims to look at the effectiveness of website products with wordpress applications to improve learning outcomes of fourth grade MI students. Based on the feasibility level of the media with a score of 82.89 and the material with a score of 96.25 showed that the media was valid enough to be tested in the experimental group. The trial results showed a significant improvement in student learning outcomes in the Social Sciences sub-topic Uniqueness ofthe Place Where I Live. This type of research was Reseach Development and Development (R&D) with ADDIE model procedures performed. The feasibility level of the media and material was 55 with student learning value was measured by the Minimum completeness Criteria (KKM) 70, the student learning outcomes achieved indicated an increasing in class average from 55.00 to 85.50 of twenty- students. The data was obtained in the experimental phase of the experimental class with the pretest instrument and post test. The conclusion of the research was that the website learning media with wordpress application effectively improves the learning outcomes of fourth grade students of MI Sunan Pandanaran (MISPA), Sardonoharjo Ngaglik Sleman Temple on Social Studies sub theme theme of Regional Uniqueness in my place.
DEVELOPING A VIDEO PROSHOW-BASED LEARNING MEDIA FOR CIVIC EDUCATION ON THE SUBTHEME OF “INDAHNYA KERAGAMAN BUDAYA NEGERIKU” Laely Dwi Astuti; Rasimin; Abdul Ghoni
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 9 No. 6 (2020): December
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v9i6.8026

Abstract

A learning media is very essential in the learning process since it aims to improve the students’ achievement and ability to understand the subject. One of the learning media is a video processed from Proshow application. This study aimed to develop a video proshow-based learning media for civic education because it was very necessary to improve the students’ achievement. This study used a research and development approach with the ADDIE (Analysis, Design, Development, Implementation, Evaluation) model. The data were collected through observation, questionnaires, and interviews. The results showed that the product of video proshow-based learning media: (1) was necessary to facilitate the learning of Civic Education in order to improve students’ learning achievement, (2) the development of the learning media was considered feasible by a team of media experts and material experts, (3) the video proshow-based learning media effectively improved the students’ achievement, which was showed by the results of small group trials for 88.09% and large group trials for 92.86%.
DEVELOPING VIRTUAL SMART FRACTION MEDIA BASED ON ADOBE FLASH FOR LEARNING FRACTION IN MATHEMATICS Giyanto; Abdul Ghoni
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 9 No. 6 (2020): December
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v9i6.8003

Abstract

This study was initiated by the fact that Elementary School (SD/MI) teachers had not optimally utilized learning media, especially interactive media, in teaching fractions. Meanwhile, the rapid development of technology requires teachers to adapt and make use of technological advancements to support learning both inside and outside the classroom. The purpose of this study was to develop an effective, practical, interactive, and innovative learning media for mathematics learning, particularly on the topic of fractions. This study employed a research and development design. The results showed that Virtual Smart Fraction was highly feasible and effective as a learning medium. Its feasibility was supported by validation results from media experts with a score of 93.33% and from material experts with a score of 96.25%. Furthermore, its effectiveness was demonstrated through a small group test yielding 96.36% and a large group test yielding 95.14%. In addition, Virtual Smart Fraction improved the students’ average score from 62.58 to 89.82. Therefore, Virtual Smart Fraction was categorized as valid, highly feasible, and highly effective as a learning medium for mathematics learning.Keywords: ,