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Penerapan Model Pembelajaran POE (Predict, Observe, Explain) untuk Meningkatkan Keterampilan Pemecahan Masalah pada Mata Pelajaran IPA di Sekolah Dasar Novaria Lailatul Jannah
MODELING: Jurnal Program Studi PGMI Vol 4 No 1 (2017): Maret
Publisher : Program Studi PGMI Sekolah Tinggi Ilmu Tarbiyah Nahdlatul Ulama Al Hikmah Mojokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (882.505 KB)

Abstract

Tujuan penelitian ini adalah untuk meningkatkan keterampilan pemecahan masalah siswa dengan menerapkan model pembelajaran POE (Predict, Observe, Explain) pada pembelajaran IPA. Penelitian ini menggunakan rancangan Penelitian Tindakan Kelas yang terdiri dari empat tahap yaitu tahap perencanaan, pelaksanaan, pengamatan dan refleksi. Dengan teknik pengumpulan data yaitu observasi dan tes, dan dianalisis dengan menggunakan teknik analisis deskriptif kuantitatif. Hasil penelitian ini menunjukan bahwa dengan menerapkan model pembelajaran POE(Predict, Observe, Explain), kemampuan keterampilan pemecahan masalah siswa kelasV pada mata pelajaran IPA mengalami peningkatan setiap siklusnya. Ketuntasan klasikal tes kemampuan keterampilan pemecahan masalah siswa pada Siklus I mencapai 59% dan mengalami peningkatan pada Siklus II menjadi 89% yang telah mencapai indikator keberhasilan sebesar 80%. Sedangkan hasil belajar siswa pada Siklus I mencapai 62,1% dan mengalami peningkatan menjadi 86% yang telah mencapai indikator keberhasilan sebesar 80%. Data hasil observasi aktivitas guru menunjukkan peningkatan pada tiap siklusnya. Pada Siklus I aktivitas guru mencapai 73,7%, pada Siklus II meningkat menjadi 87,5%. Sedangkan aktivitas siswa selama pembelajaran mengalami peningkatan dari Siklus I menunjukan persentase sebesar 59,5% dan pada Siklus II naik menjadi 85%. Aktivitas guru dan siswa telah mampu mencapai indikator keberhasilan sebesar 80%. Berdasarkan hasil penelitian ini, dapat disimpulkan bahwa penerapan model pembelajaran POE (Predict, Observe, Explain) dapat meningkatkan keterampilan pemecahan maslah siswa pada mata pelajaran IPA kelas V SDN Cemengkalang SidoarjoKec.Sidoarjo Kab.Sidoarjo.
Pengaruh Literasi dengan Model Inquiry Terbimbing dalam Melatihkan Keterampilan Proses Sains Siswa di MI Roudlotul Falah Novaria Lailatul Jannah
MODELING: Jurnal Program Studi PGMI Vol 8 No 2 (2021): September
Publisher : Program Studi PGMI Sekolah Tinggi Ilmu Tarbiyah Nahdlatul Ulama Al Hikmah Mojokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36835/modeling.v8i2.953

Abstract

Literacy is the ability to access, understand, and use something intelligently through various activities or activities, including reading, seeing, listening, writing and speaking. Science Process Skills (KPS) is a learning approach oriented to science learning. This study aims to study the Effect of Literacy and inquiry proces on Science Process Skills of Students at MI Roudlotul Falah Kalisat District of Rembang, Pasuruan Regency. This type of research is a quantitative approach. The type of research approach is descriptive quantitative, namely research to give a description of the symptoms, phenomena, or facts examined by describing the value of independent variables, without intending to connect or compare. Data collection methods used in this study were observation, interviews, documentation and questionnaires. From the results of the study, the Influence of Literacy and inquiry proces on the development of Science Process Skill Students have a value of 78.190%, thus the variable shows sufficient category. This means demonstrating that Literacy Against the Development of Science Process Skill is quite influential for Students at MI Roudlotul Falah.
Representation Analysis of Science Process Skills With a Neuropsycological View at Elementary School Novaria Lailatul Jannah; Mochamad Nursalim; Sujarwanto Sujarwanto
EDUTEC : Journal of Education And Technology Vol 6 No 1 (2022): September 2022
Publisher : STAI Miftahul Ula Nganjuk

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29062/edu.v6i1.422

Abstract

This study aims to analyze how the representation of science process skills in science learning tools from a neuropsychological perspective uses tools that are valid, practical, and also effective in training science process skills which will later produce an image or representation of science process skills. This study uses three stages of the 4-D model, with the stages of definition, design, and development. This research is only limited to development. The representation of the learning device was tested in the fifth grade of elementary school with a one group pretest-posttest design. The results showed that the representation of science process skills was interesting and easy to understand. By showing learning practicality data, device validity data, and also device effectiveness data in representing science process skills. Assisted by a very positive student response, it shows that the neuropsychology of students looks good. Overall, the representation of science process skills using this learning tool can help students process thinking more logically, and balance behavior better.
PENGARUH LITERASI DENGAN MODEL INQUIRI TERBIMBING DALAM MELATIHKAN KETERAMPILAN PROSES SAINS SISWA MI NURUL HUDA MOJOKERTO Novaria Lailatul Jannah
Jurnal Muassis Pendidikan Dasar Vol. 1 No. 3 (2022): Volume 1 Nomor 3 September 2022
Publisher : Primary School Teacher Education, Universitas Nahdlatul Ulama Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (628.121 KB) | DOI: 10.55732/jmpd.v1i3.14

Abstract

This study aims to study the effect of literacy with a guided inquiry model on the Science Process Skills of MI Nurul Huda Students, Mojokerto Regency. This research uses quantitative research. The type of approach is descriptive quantitative research, namely research to provide an overview of the symptoms, phenomena, or facts studied by describing the values of independent variables, without intending to connect or compare. From the results of the study, the influence of literacy and guided inquiry on the development of students' science process skills has a value of 78.1%, thus the variable indicates a sufficient category. This means that literacy on the development of science process skills is quite influential for students at MI Nurul Huda
Pengembangan Media Pembelajaran Ludo Berbantuan Model NHT (Numbered Head Together) pada Muatan PKn Materi Hak dan Kewajiban untuk Peserta Didik Kelas III Sekolah Dasar Sholikhah, Nikmatus; Jannah, Novaria Lailatul
MODELING: Jurnal Program Studi PGMI Vol 10 No 3 (2023): September
Publisher : Program Studi PGMI Sekolah Tinggi Ilmu Tarbiyah Nahdlatul Ulama Al Hikmah Mojokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69896/modeling.v10i3.2180

Abstract

Penelitian ini dilatar belakangi oleh rendahnya kemampuan peserta didik kelas III Sekolah Dasar dalam memahami materi Hak dan Kewajiban. Peserta didik belum bisa membedakan konsep antara Hak dan Kewajiban. Permasalahan ini ditemukan selama observasi dan wawancara di Sekolah Dasar Ketegan Tanggulangin Sidoarjo. Penelitian ini bertujuan untuk mendeskripsikan proses pengembangan media, kelayakan dan respon peserta didik tentang pengembangan media Ludo berbantuan model Numbered Head Together (NHT) pada muatan PKn materi hak dan kewajiban untuk peserta didik kelas III sekolah dasar. Penggunaan media dalam proses pembelajaran menggunakan metode belajar sambil bermain. Pembuatan media permainan didasarkan anak seusia sekolah dasar kelas III memiliki karakteristik senang bermain, belajar sambil bermain dan senang bergerak dan menyanyi. Jenis penelitian yang dipakai dalam media ini adalah pengembangan atau Research and Development (R&D). Model yang digunakan dalam penelitian ini adalah model ADDIE yang terdiri dari lima tahap yaitu: analyze (analisis), design (desain), development (pengembangan), implementation (implementasi) dan evaluation (evaluasi). Teknik pengumpulan data yang akan dilakukan yaitu pengumpulan data berupa angket dan lembar validasi. Angket akan diberikan kepada peserta didik dan guru kelas untuk memperoleh informasi mengenai media pembelajaran Ludo sedangkan lembar validasi akan diberikan kepada validator ahli materi dan ahli media untuk mendapatkan kevalidan suatu produk yang akan ditujukan. Hasil penelitian menunjukkan bahwa validasi ahli materi mendapat jumlah skor 50 dengan persentase 83,3% yang termasuk kategori “valid”. Sedangkan hasil validasi ahli media mendapat skor 38 dengan persentase 84,4% yang termasuk kategori “valid”. Hasil respon guru dan respon peserta didik mendapat tingkat validitas “sangat baik” dengan persentase respon guru 87,5% dan respon peserta didik 95,3%. Dengan demikian media pembelajaran Ludo dinyatakan layak digunakan delam pembelajaran PKn.
PENGARUH MODEL PEMBELAJARAN MAKE A MATCH UNTUK PEMAHAMAN KONSEP KEKAYAAN ALAM PESERTA DIDIK KELAS IV SDN TANGGUL SIDOARJO Zelda, Susmita Amelia Putri; Jannah, Novaria Lailatul
Jurnal Muassis Pendidikan Dasar Vol. 3 No. 1 (2024): Volume 3 Nomor 1 Januari 2024
Publisher : Primary School Teacher Education, Universitas Nahdlatul Ulama Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55732/jmpd.v3i1.152

Abstract

This study aims to determine the effect of the make a match learning model for understanding the concept of natural resources material for fourth grade students of SDN Tanggul Wonoayu. This research is included in quantitative research. This quantitative research uses a pre-experimental design that uses the One Group pretest-posttest design method. The results of data analysis using the help of SPSS software 26 for windows. The results of pretest and posttest data processing calculated using SPSS show a 2-tailed sig value of 0.260 and 0.053. The significance results show more than 0.05. This means that the data is normally distributed. Therefore, the hypothesis test used is the paired sample t-test. The results of the paired sample t-test test obtained a significance value of 0.000 (0.000<0.005) then Ho is rejected and Ha is accepted. This means that the hypothesis states that there is an effect on understanding the concept of natural resources material between before and after being given the make a match learning model. The N-Gain test obtained a value of 56.9085 with a fairly effective category. It can be concluded that the influence of the make a match learning model for understanding concepts can improve the understanding of class IV students at SDN Tanggul
Efektivitas Media Pembelajaran Big Book dalam Mengembangkan Keterampilan Membaca pada Peserta Didik Kelas IV Deviyanti, Esa; Jannah, Novaria Lailatul
Nusantara Educational Review Vol 2 No 1 (2024): Nusantara Educational Review
Publisher : LPPM UNUSIDA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55732/ner.v2i1.1197

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh media big book terhadap keterampilan membaca peserta didik pada mata pelajaran Bahasa Indonesia siswa kelas IV SD Plus Cahaya Budaya. Penelitian ini menggunakan penelitian kuantitatif, penelitian ini menggunakan satu kelas eksperimen (Kelas IV) bisa disebut metode penelitian pre-experimental design. Teknik pengumpulan data menggunakan tes berupa pretest dan posttest, dan analisis data menggunakan uji t teknik independent sample t-test dengan taraf signifikansi 5%mengggunakan program SPSS 16 for windows. Hasil penelitian ini menunjukkan bahwa adanya perbedaan terhadap hasil belajar siswa sebelum diberikannya treatment dan setelah diterapkannya tretment media big book dengan peningkatan rata-rata 91,894. Hal tersebut di ketahui melalui output test statistic uji paired T-TEST (2 tailed) yang menunjukkan signifikansi (2. tailed) 0.000 < 0.05 dan dapat disimpulkan bahwa media big book berpengaruh dalam keterampilan membaca peserta didik kelas IV SD Plus Cahaya Budaya. This research aims to determine the effect of big book media on students' reading skills in the Indonesian language subject for fourth-grade students at SD Plus Cahaya Budaya. This research uses quantitative research, using one experimental class (Class IV), which can be called a pre-experimental design research method. The data collection technique uses tests in the form of a pretest and posttest, and data analysis uses the independent sample t-test technique with a significance level of 5% using the SPSS 16 for Windows program. This research showed a difference in student learning outcomes before and after the big book media treatment was implemented, with an average increase of 91.894. This is known through the output of the paired T-TEST statistical test (2-tailed), which shows a significance (2. tailed) of 0.000 <0.05, and it can be concluded that big book media affects the reading skills of fourth-grade students of SD Plus Cahaya Budaya.
Pengaruh Model Pembelajaran Berbasis Masalah pada Kemampuan Literasi Ilmiah Siswa dalam Materi Transfer Panas Kelas V di Sekolah Dasar Khilda Audina; Arie Widya Murni; Novaria Lailatul Jannah; Hikmah Luqiyah Kartikasari
DIDAKTIKA Vol 30 No 1 (2024): Volume 30 Nomor 1 Februari 2024
Publisher : Universitas Muhammadiyah Gresik

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30587/didaktika.v30i1.6896

Abstract

Thesis This aim For know influence of learning models based problem to ability literacy participant educate on the material displacement heat fifth grade school base . As for the background study This based on results interviews and observations carried out , where ability literacy science participant still studying in class V spelled out low as well as lack of understanding teacher towards various various learning models . Study This carried out at SDN Banjarkemantren 2 in the even semester year 2022/2023 teachings . Method research used _ is Pre Experimental Design with One Group Pretest-Posttest Design type . Sample in study is participant educate VA class totaling 31 participants educate . Instruments used _ form instrument test form question choice double as well as sheet observation teacher and participant activities students , data obtained from test choice double and observation related with ability literacy science . Data analysis used the normality test and t-test. Analysis results show that the data is normally distributed because sig value . > 0.05 and in the t- test with using paired sample t-test results sig value <0.05 at level significance 5% then can it is concluded that h0 is rejected and ha is accepted . This matter show that application of learning models based problem give influence to ability literacy science participant educate on the material displacement heat in class V school base
Pengembangan Media Pembelajaran Panasia (Peta Flora Fauna di Indonesia) pada Materi IPS Kelas V SD Saifudin, Mochamad Zainal; Kurniawati, Rikke; Murni, Arie Widya; Wardono, Mohammad Setyo; Yasin, Fajar Nur; Jannah, Novaria Lailatul
Ed-Humanistics : Jurnal Ilmu Pendidikan Vol 9 No 1 (2024): Ed-Humanistics
Publisher : Fakultas Ilmu Pendidikan (FIP) Universitas Hasyim Asy'ari (Unhasy) Tebuireng Jombang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33752/ed-humanistics.v9i01.6091

Abstract

This research aims to improve student learning achievement as an effort to achieve competency through the development of learning media in social science material at MINU KH. Mukmin Sidoarjo in grade V and aims to design and develop Panasia (Map of Flora and Fauna in Indonesia) learning media in social science material for grade V at MINU KH. Mukmin Sidoarjo. The type of this research is development research in the form of a 4-D model which is carried out through 4 stages, namely defining, designing, developing and disseminating, but the researcher did not reach the fourth stage because there is no distribution, but it is implemented in a school. The object of this research is grade V students in social science material with the aim of optimizing learning for teachers and students at MINU KH. Mukmin Sidoarjo. The results of this research show that Panasia learning media has a very big influence on the student learning process as seen from the validation results of media experts and material experts. Media expert validation was 84% ​​and material expert validation was 91%, as well as the product trials carried out by researcher at schools from the teacher response questionnaire results was 84% ​​and students response questionnaire results were 86.6%. The results of this research show that Panasia learning media is very suitable for use in supporting the learning system in schools in order to make it will be better.
Peran Kelompok Bermain dalam Meningkatkan Keterampilan Motorik Halus Anak pada Usia Dini Rahmahdiyyyah, Tsabitah; Jannah, Novaria Lailatul; Fadilah, Nur; Farida, Ucyk Nurul; Andriana, Reni; Zamzami, Muhammad Abid
Nusantara Community Empowerment Review Vol. 3 No. 2 (2025): Nusantara Community Empowerment Review
Publisher : LPPM UNUSIDA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55732/xmhxbt42

Abstract

Perkembangan ketangkasan tangan dan jari sebagian besar terjadi selama masa kanak-kanak. Anak-anak mengalami periode perkembangan pesat di mana kapasitas fisik, motorik, kognitif, sosial, emosional, dan bahasa mereka berkembang. Tujuan dari kerja sukarela ini adalah untuk menyelidiki cara-cara di mana kelompok bermain membantu anak-anak mengembangkan kemampuan motorik halus dan keterampilan hidup penting lainnya. Metode pengumpulan data meliputi bukti dokumenter, wawancara mendalam, dan observasi cermat. Penelitian ini menggunakan metodologi kualitatif untuk analisisnya. Berdasarkan temuan penelitian ini, kelompok bermain sangat penting untuk membantu anak-anak mengasah kemampuan motorik halus mereka. Anak-anak dapat meningkatkan koordinasi tangan-mata, ketepatan, ketangkasan, dan imajinasi mereka melalui berbagai kegiatan, termasuk menggambar dan menebalkan garis, menempel, merangkai manik-manik, melipat origami, dan belajar melalui permainan tradisional. The development of dexterity with one's hands and fingers takes place mostly throughout childhood.  Young children undergo remarkable development in all areas of their being, including their bodies, minds, emotions, and linguistic skills. As part of my community service, I'll be researching the benefits of playgroups for kids' development and how they help them hone their fine motor skills. Methods for gathering data included documentary evidence, in-depth interviews, and careful observation.  This study employed qualitative methodologies for its analysis.  According to the findings of this study, playgroups are crucial for helping kids hone their fine motor abilities. Children can enhance their hand-eye coordination, precision, dexterity, and imagination through a variety of activities, including drawing and thickening lines, sticking, stringing beads, folding origami, and learning through traditional games.