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Pengembangan Media Digital Storytelling berbasis Multimodal untuk Membangun Kepercayaan Diri Anak Usia Dini Syifa Azzah Hafidhoh; Nur Arifah Drajati; Fatma Sukmawati
Journal of Education Research Vol. 4 No. 4 (2023)
Publisher : Perkumpulan Pengelola Jurnal PAUD Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37985/jer.v4i4.574

Abstract

Anak usia dini sering kali tidak percaya diri dalam belajar. Penelitian ini bertujuan untuk mengembangkan media digital storytelling berbasis multimodal sebagai alat Pendidikan yang efektif untuk menumbuhkan kepercayaan diri anak usia dini. Digital storytelling merupakan salah satu alat yang dapat digunakan untuk membangun rasa percaya diri anak usia dini. Guru atau Pendidik menggunakan digital storytelling sebagai alat motivasi untuk menarik perhatian siswa dan meningkatkan minat anak usia dini dalam mencari ide-ide baru. Penelitian ini mengunakan Research and Development dengan model pengembangan empat D. Tahap ujicoba melibatkan 10 anak usia dini yang ingin mengetahui seberapa efektif media digital storytelling. Hasil penelitian pengembangan mencakup validasi ahli media, ahli materi, dan respons anak usia dini. Validasi ahli media  masing-masing memenuhi kriteria tinggi. Berdasarkan hasil analisis, dapat disimpulkan bahwa media digital storytelling berbasis multimodal sangat bermanfaat dan dapat menumbuhkan kepercayaan diri anak usia dini. Oleh karena itu, dapat digunakan sebagai inovasi pembelajaran baru di masa mendatang
Development of Animation Video on YouTube Channels as an Alternative Learning Media during the Covid-19 Pandemic Asrori; Nunuk Suryani; Nur Arifah Drajati
JTP - Jurnal Teknologi Pendidikan Vol. 23 No. 3 (2021): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jtp.v23i3.23679

Abstract

Distance learning is held as an effort to continue to present the teaching and learning process for students during the COVID-19 pandemic. Many students admitted that they were not happy with the implementation of distance learning. This study aims to describe the development of Animaker application-based learning videos on the YouTube channel as an alternative to distance learning media during the covid-19 pandemic. This study uses a Design-Based Research (DBR) model. This study shows an overview of the stages of developing a learning video which includes needs analysis, material preparation and product design according to the learning objectives to be achieved, product implementation, and evaluation. Questionnaire technique is used as a method of collecting data at the stages of needs analysis and evaluation. At the needs analysis stage, the researcher gave questionnaires to 114 students who took part in learning Islamic Religious Education by distance learning or online, while at the evaluation stage, validation was carried out by two experts and the video learning trial was conducted by six students. The material expert validation in the two learning videos developed received very good and proper predicates (92% and 87%) from material experts. Meanwhile, the validation of media experts received very good and proper predicates (94% and 94%). Then, the results of student assessments in small groups showed good scores with an average score of 90% with very good and decent predicates. This indicates that the learning video developed is suitable for use as an alternative learning media during the covid-19 pandemic.
Indonesian EFL Learners’ Willingness to Communicate Development: Stories from Informal Digital Learning of English Nur Arifah Drajati; Sri Haryati; Dewi Rochsantiningsih; Ellisa Indriyani Putri Handayani; Dewi Cahyaningrum; Surya Agung Wijaya; Tyarakanita
Langkawi: Journal of The Association for Arabic and English Vol. 11 No. 2 (2025)
Publisher : Institut Agama Islam Negeri (IAIN) Kendari

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31332/lkw.v11i2.12194

Abstract

EFL learners often hesitate to communicate in English, especially during in-class activities, because they fear making mistakes. In contrast, students active in IDLE activities are more willing to communicate in English. However, development processes beyond their willingness to communicate (WTC) in informal digital learning of English (IDLE) have not been sufficiently addressed. This study explored how Indonesian EFL learners develop their WTC in English from receptive- and productive-IDLE. This study employed a narrative study. To gain a deep understanding of the stories, we purposely recruited five university EFL learners who regularly practice IDLE. The data included learning diaries and in-depth interviews with stimulus recall. Our qualitative content analysis revealed that students who participated in fan practices initially engaged with WTC, influencing various factors, including the degree of acquaintance, formality of the situation, number of people present, topic of discussion, degree of evaluation, knowledge of the subject, language of discourse, and the language proficiencies of public figures. Our findings also conformed to the pyramid model of willingness to communicate based on students’ IDLE activities. As they gradually developed their confidence and English communication skills, it took a long time, during which some of them began in junior high school and continued their studies at university. Educators may consider explicit supports to tailor in-class and out-of-class IDLE activities, which provide more qualitative and quantitative exposure to the authentic use of English.