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Journal : Journal of Development Research

Developing ESP Supplementary Book Based on Project Based Learning Model For Mechanical Engineering Students Yuliana Firmanda; Widiarini Widiarini; Siti Rofi’ah; Istina Atul Makrifah
Journal of Development Research Vol. 5 No. 2 (2021): Volume 5, Number 2, November 2021
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/jdr.v5i2.156

Abstract

This paper aims to develop ESP Supplementary book for mechanical engineering students in high level education. This is a Borg & Gall Research and Development (R&D) by using questionnaire and unstructured interview instrument. The research subject is 20 fourth semester students of mechanical engineering major in UNU Blitar. The limitation of this study is developing ESP supplementary book based PBL with engineering materials as the topic of the book. The process development of Engineering Materials Supplementary Book Based on ESP and PBL consists of some steps those are (1) Need analysis; (2) Product arrangement; (3) Product testing; and (4) Product revision if it is necessary. This research finds that the supplementary book is valid in three aspects of media (77.5%), content (83.3%) and language (83.3%) and feasible to use as supplement material for the mechanical engineering students. Based on the satisfaction questionnaire this product is appropriate for the mechanical engineering students to learn about English for Specific Purposes in form of Project Based Learning model implementation in percentage about 80% agree and 15% very agree.
Developing of Android Based Educational Games as a Supplementary Media For Vocabulary of Junior High School Students Pantrisia Surtika Sari; Widiarini Widiarini; Siti Rofi'ah; Istina Atul Makrifah
Journal of Development Research Vol. 6 No. 1 (2022): Volume 6, Number 1, May 2022
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/jdr.v6i1.161

Abstract

The problem in learning English is almost all students have difficulty in learning vocabulary and the students lack of mastery of English vocabulary, another problem is that students' interest in learning vocabulary is very low because they think it is very difficult to memorize it. In addition, teachers do not use media to help the vocabulary learning process. So, the students need media to help learn vocabulary. The aim of this study is to develop the android based educational games and to know the result of develop the android based educational games. This type of study is Research and Development (R&D) used the Borg and Gall procedure which uses 6 stages out of 10 stages of development. There are need analysis, product design, product validation, product revision, product testing, and revise the product. The subject of the research is seventh grade students in SMPI Hasanuddin Kesamben. The feasibility of the media based on the results of the percentage of expert validation, namely: 92% media experts with Valid/Very Decent categories, material experts 81.25% with Valid/Very Decent categories. Furthermore, the results of student satisfaction were 89% with the product category "Valid / Very Decent". Based on these results, it can be concluded that the Android-based educational game media for vocabulary is very interesting to use as a supplementary media.
Developing Question Items Through Quizizz in Grade X MAN 1 Blitar Endang Lestari Rahayu; Istina Atul Makrifah; Widiarini Widiarini; Tyas Alhim Mubarok
Journal of Development Research Vol. 6 No. 1 (2022): Volume 6, Number 1, May 2022
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/jdr.v6i1.164

Abstract

This study aims to develop question items through quizizz application for students of class X Religious 1. Based on the results of interviews with 21 students. Learning english in the classroom during the pandemic many students have difficulty in reading skills because students cannot practice it directly with their teacher and friends. In addition to being a student, which makes students bored with monotonous lesson. This research and development refers to the Borg and Gall design. The data collection instrument used was a questionnaire. The data collection techniques were interviews and observations.The Process of developing question items through quizizz application is research and development steps are: (1) Potential and problem, (2) Data collection, (3) Product design, (4) Design validation, (5) Design revision, (6) Product testing, (7) Trial use, and (8) Product revision. The results of developing question items through quizizz application is the researcher analyzed the data from a questionnaires by presenting it and then comparing it with the validity criteria, the data obtained was 70.3% from media expert and 63% from material expert, which means valid or feasible to use. From the teacher have 79% is valid and feasible to be more active in learning. After being tested for effective and practical development products, this is evidenced by the analysis of students satisfaction questionnaires which is used as the main reference for product feasibility. The data results show 76.6% which means students are very helped and motivated by the help of learning media application from the product.
Development Local Culture Story Book to Teach Reading Comprehension for Junior High School Enggar Wahyu Muji Saputri; Widiarini Widiarini; Istina Atul Makrifah; Tyas Alhim Mubarok
Journal of Development Research Vol. 7 No. 2 (2023): Volume 7, Number 2, November 2023
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/jdr.v7i2.171

Abstract

This research was used to develop a local culture story book to teach reading comprehension for grade 8 at SMPI Hasanuddin Kesamben Blitar. The subjects used in this study were 20 8th grade students. Based on the results of the needs analysis, it was found that 100% of students' answers did not have any special books that support their learning apart from materials from the government. Furthermore, based on these findings, the research developed a local culture storybook to teach reading comprehension for eighth graders at SMPI Hasanudin Kesamben. The method used in this study was adopted from Borg and Gall by taking some steps that includes: (1) observation and data collection, (2) Planning , (3) Product Development, (4) Validation the Product, (5) Revision stage I, (6) Trials Product, (7) Revision Stage II, (8) Product Improvement. In this study, there are two kinds of validation used to assess the product. The first validation is a material expert who got the result of 80%, its mean that the product is valid category. The second, the validation of media experts got the results of 83,75%, meaning that the product is valid. After the product was validated, then the product was tested on students and obtained student satisfaction responses with the total of 90% which was categorized that the product was Good/Valid.