Marheny Lukitasari
Department Of Biology Education, Faculty Of Teacher Training And Education, Universitas PGRI Madiun, Jl. Setia Budi No. 85, Madiun, East Java 63118

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Improving student problem-solving skill and cognitive learning outcome through the implementation of problem-based learning Rusdi Hasan; Marheny Lukitasari; Vemy Juniarti; Irwandi Irwandi
JURNAL BIOEDUKATIKA Vol 7, No 1 (2019)
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26555/bioedukatika.v7i1.12323

Abstract

Problem-solving is one of the competencies in the learning innovation that students must possess to prepare life challenges in the 21st century. This study aimed to improve student problem-solving ability and cognitive learning outcome through the implementation of problem-based learning (PBL) model in learning biology at the senior high school. This research is a quasi-experimental research with pretest and posttest design. Two classes were chosen randomly from five classes of 10th-grade students for conducting research by implementing PBL and direct instruction learning models as an experiment and control (conventional) class, respectively. The problem-solving ability was measured by the essay test as well as the cognitive learning outcome at the end of the research and was analyzed by t-test. The result showed that students in the PBL class have a higher improvement in problem-solving ability. The student ability to problem-solving in the PBL class was also significantly higher than the conventional class. In addition, students in the PBL class have a higher cognitive learning outcome than the conventional class. This finding indicates that the PBL model can be implemented in the learning practices, especially in biology, to develop the problem-solving skill of students.Problem-solving is one of the competencies in the learning innovation that students must possess to prepare life challenges in the 21st century. This study aimed to improve student problem-solving ability and cognitive learning outcome through the implementation of problem-based learning (PBL) model in learning biology at the senior high school. Thisresearch is aquasi-experimental research with pretest and posttest design. Two classes were chosen randomly from five classes of 10th-grade students for conducting research by implementing PBL and direct instruction learning models as an experiment and control (conventional) class, respectively. The problem-solving ability was measured by the essay test as well as the cognitive learning outcome at the end of the research and was analyzed by t-test. The result showed that students in the PBL class have a higher improvement in problem-solving ability. The student ability to problem-solving in the PBL class was also significantly higher than the conventional class. In addition, students in the PBL class have a higher cognitive learning outcome than the conventional class. This finding indicates that the PBL model can be implemented in the learning practices, especially in biology, to develop the problem-solving skill of students.
The effect of demographic factors on environmental knowledge among university students Akhmad Sukri; Muhammad Arief Rizka; Hadi Gunawan Sakti; Marheny Lukitasari; Elly Purwanti
International Journal of Evaluation and Research in Education (IJERE) Vol 11, No 4: December 2022
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijere.v11i4.22514

Abstract

This study explored and revealed the demographic factors that influence students' environmental knowledge (EK) in Indonesia. This survey research involved 1,345 students from 15 universities across Indonesia. The research employed a validated questionnaire on EK and was modified to match the circumstances in Indonesia. The instrument consisted of six statements with five scales namely 1=strongly disagree, 2=disagree, 3=indifferent, 4=agree, and 5=strongly agree. Five demographic variables were tested together to determine their effect on students' EK. Descriptive analysis, analysis of variance (ANOVA), and multiple linear regression were used to test the independent variables. The result of the study revealed that gender, study program, grade point average (GPA), and parents’ occupation variable have an effect simultaneously on students' EK (p<.05) with a contribution of 6.2% (R square=.062), while the students’ grade variable has no effect on EK (p>.05). Female students have better EK than male students (p<.05). The trend showed that the higher the GPA, the higher the EK of the student (p<.05). Hence, the trend showed that students whose parents have lower income tend to have better EK than those whose parents have higher income. Students in science education and computer course have better EK than science, non-science education, and social humanities study programs. This study implicated the importance of introducing environmental insights through education to increase students' EK in higher education.
Generation Sustainability Strategy Through Gamification Learning: A Study of the Influence of Habits of Mind and Mathematics Interest on Decision-Making Ability Wasilatul Murtafiah; Ruina Nur Fitria; Restu Lusiana; Marheny Lukitasari; Nurcholif Diah Sri Lestari; Joel I. Alvares
Proceeding International Conference on Digital Education and Social Science Vol. 2 No. 1 (2024): Proceeding International Conference on Digital Education and Social Science 202
Publisher : Asosiasi Pengelola Publikasi Ilmiah (APPI) PT PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55506/icdess.v2i1.95

Abstract

This research was motivated by students' lack of interest and response to learning mathematics. Based on findings in the field, it was found that students still considered mathematics a scourge and the most boring subject. This study aims to determine the influence of habits of mind and mathematics interest on students' decision making through gamification learning. This is a correlational research ex post facto quantitative approach using double linear regression. The data were obtained through questionnaires and tests. The research was conducted at SMKN 1 Geger, Madiun, East Java, with research subjects consisting of students of class XI Islamic Banking 1 and class XI Automation of Office Management 1. The results showed that habits of mind and mathematics interest significantly positively affected students' decision making in mathematics through gamification learning.