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PENGARUH MEDIA BAHAN ALAM TERHADAP KEMAMPUAN BERHITUNG ANAK USIA 5-6 TAHUN DI TAMAN KANAK-KANAK TELKOM PADANG Dela Suryani; Rakimahwati; Yaswinda; Saridewi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 No. 2, Juni 2026 Publish
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.17231

Abstract

This study aims to determine the effect of natural material media on the counting ability of children aged 5-6 years at Kindergarten Telkom Padang. This research used a quantitative approach with a quasi-experimental design. The sample consisted of 30 children divided into an experimental group (class B2, 15 children) taught using natural material media and a control group (class B4, 15 children) taught using conventional number-card media. Data were collected through observation using a performance test instrument covering five indicators of early counting ability and analyzed using an independent sample t-test after normality and homogeneity assumptions were met. It can be concluded that natural material media has a significant effect on the counting ability of children aged 5-6 years, providing them with a concrete, engaging, and meaningful learning experience that teachers can adopt as an alternative to conventional media.
PENGARUH PERMAINAN HALANG RINTANG BERBASIS MISI TERHADAP PERKEMBANGAN MOTORIK KASAR ANAK USIA 5-6 TAHUN DI TAMAN KANAK-KANAK DARUL FALAH PADANG Rima Fitria; Tisna Syafnita; Rakimahwati; Saridewi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 3 (2026): Volume 12 No. 3, September 2026 Release
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i3.17365

Abstract

This study aims to analyze the influence of mission-based obstacle course games on the development of gross motor skills in children aged 5–6 years at Darul Falah Kindergarten, Padang. The study was motivated by the finding that children's gross motor skills, particularly jumping, balancing, bending, and eye-hand coordination, had not yet developed optimally. This research employed a quantitative approach using a quasi-experimental method with a nonequivalent control group design. The population consisted of 38 children from three groups, while the sample comprised 26 children selected through purposive sampling and divided into an experimental group (13 children) and a control group (13 children). Data were collected using a gross motor skills test covering eight indicators and analyzed using Gain Score, the Liliefors normality test, the Levene homogeneity test, the Independent Sample t-test, and Cohen’s d effect size with SPSS 25.0. The results showed a significant difference between the experimental and control groups (p = 0.004), with a large effect size (d = 1.26). Therefore, the MissionBased Obstacle Course Game significantly improved the gross motor development of children aged 5–6 years
PENGARUH MEDIA TRIP BOX DALAM MENGENALKAN KOSAKATA TRANSPORTASI BAHASA INGGRIS PADA ANAK USIA 4-5 TAHUN DI TAMAN KANAK-KANAK PEMBANGUNAN LABORATORIUM UNIVERSITAS NEGERI PADANG Negsa Martoni; Elise Muryanti; Asdi Wirman; Saridewi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.17784

Abstract

Introducing English during early childhood is an important effort to develop children's language skills during the golden age period. However, English learning in kindergarten still faces several challenges, particularly the limited use of attractive learning media, resulting in children's vocabulary development not being optimal. This study aimed to determine the effect of Trip Box media on introducing English transportation vocabulary to children aged 4-5 years at Taman Kanak-kanak Pembangunan Laboratorium Universitas Negeri Padang. This research employed a quantitative approach using a quasi-experimental method. The population consisted of all children aged 4-5 years, while the sample included Class B4 as the experimental group and Class B3 as the control group, each consisting of 15 children selected through purposive sampling. Data were collected through observation and performance tests and analyzed using normality, homogeneity, and independent sample t-tests with SPSS version 25. The findings revealed that the post-test mean score of the experimental class (21.2) was higher than that of the control class (19.8). The hypothesis test showed a significance value (2-tailed) of 0.008 (<0.05), indicating that Trip Box media significantly influenced children's English transportation vocabulary acquisition. Therefore, Trip Box can be recommended as an effective, interactive, and enjoyable learning medium for introducing English vocabulary to early childhood learners.