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PENGEMBANGAN E-MODUL INTERAKTIF FISIKA BERBASIS ANDROID MATERI PEMANASAN GLOBAL DI KELAS XI UNTUK MEMBANGUN MINAT BELAJAR SISWA Feby Yolan; Thoha Firdaus; Widayanti; Arini Rosa Sinensis
Prosiding Seminar Nasional Orientasi Pendidik dan Peneliti Sains Indonesia Vol. 2 (2023): Prosiding Seminar Nasional Orientasi Pendidik dan Peneliti Sains Indonesia (OPPSI) 20
Publisher : Orientasi Pendidik dan Peneliti Sains Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Penelitian ini bertujuan untuk: 1) Mengembangkan E-Modul Interaktif Fisika Pada Pokok Pembahasan Materi Pemanasan Global; 2) Mengetahui Minat Belajar Siswa di MAN 1 OKU Timur Terhadap Materi Pemanasan Global Setelah Menggunakan E-Modul Interaktif Fisika Berbasis Android Pada Pokok Pembahasan Materi Pemanasan Global. Penelitian ini merupakan jenis penelitian pengembangan (Research and Development) yang mengadaptasi model 4D (Define, Design, Develop, Disseminate). Validasi dilakukan oleh ahli materi dan ahli media serta diimplementasikan kepada 33 siswa kelas XI MAN OKU Timur. Teknik pengumpulan data yang digunakan yaitu angket. Data yang diperoleh dianalisis secara kualitatif dan kuantitatif. Hasil penelitian menunjukkan bahwa tingkat kelayakan media pembelajaran E-Modul Berbasis Android berdasarkan penilaian: (1) ahli materi diperoleh rata-rata 86,67% termasuk kategori “Sangat Valid” (2) ahli media diperoleh rata-rata 82,77%. termasuk kategori “Sangat Valid”. Hasil analisis e-modul interaktif fisika materi pemanasan global berbasis android dalam membangun minat belajar siswa dengan memberikan angket kepada siswa kelas XI MAN 1 OKU Timur dan telah memenuhi rata-rata nlai yaitu 81,98% termasuk kategori “Sangat Tinggi”.
Laboratorium Virtual (PhET Simulation): Peningkatan Kemampuan Analisis Siswa Pada Materi Gelombang Mekanik Adi Resesi Anto; Thoha Firdaus; Widayanti Widayanti; Arini Rosa Sinensis
U-Teach: Journal Education of Young Physics Teacher Vol. 2 No. 2 (2021): Desember Edition
Publisher : Pendidikan Fisika Universitas Nurul Huda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30599/uteach.v2i2.44

Abstract

Physic Education and Technology (PhET) is a virtual laboratory-based learning media that was created to facilitate practical activities. This study aims to improve students' analytical skills on the concept of mechanical waves. This type of research is quantitative research. This research was conducted at SMP NU Bumirahayu involving 23 students taken by random sampling. This research was conducted using a Quasy Experiment method in the form of Pre-experimental Design using one class. Data was collected by giving pretest and post-test. The type of question used is a description test. The data analysis technique used the N-gain test. The results of the study on the calculation of N-gain showed that the average pretest score was 36.61 while the average post-test score was 90.17. Based on the results of the N-gain calculation, it can be seen that learning using virtual laboratory media (PhET Simulation) can improve students' analytical skills. For researchers who will apply learning using virtual laboratory media, they should be able to display simulations with the latest innovations so that the goals are achieved and the final learning outcomes are even better.
PBL Berbantuan Permainan Catur Termodifikasi: Pengaruh Terhadap Motivasi Belajar Siswa Widayanti Widayanti; Susadi Susadi; Arini Rosa Sinensis
U-Teach: Journal Education of Young Physics Teacher Vol. 3 No. 1 (2022): June Edition
Publisher : Pendidikan Fisika Universitas Nurul Huda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30599/uteach.v3i1.57

Abstract

This study aimed to determine the effect of the application of the PBL model assisted by a modified chess game on students' learning motivation. The research design used is Quasi Experiment Design with Nonequivalent Control Group Design. The research subjects were 8th grade students of SMPN 3 Mesuji Makmur which consisted of 50 students who were divided into experimental class and control class. The results showed that the level of student motivation in the control class was 62.64% in the medium category, while the experimental class scored 82.37% in the high category. Based on hypothesis testing using SPSS 22.0 software through paired samples t-test with a significance level of 5%, the result is 0.00 so that it can be concluded that there is a significant effect on the application of the Problem Based Learning (PBL) model with the help of a modified chess game on the learning motivation of 8th grade students in SMP N 3 Mesuji Makmur
Majalah Fisika Berbasis Discovery: Pengembangan pada Materi Gaya dan Gravitasi Kelas X SMA/MA Exia Anisa Sundari; Siti Aniatur Rofiqah; Widayanti Widayanti
U-Teach: Journal Education of Young Physics Teacher Vol. 4 No. 1 (2023): June Edition
Publisher : Pendidikan Fisika Universitas Nurul Huda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30599/uteach.v4i1.162

Abstract

This research is a Research and Development development research that aims to develop physics magazine learning media and to determine the level of validity of physics magazine learning media and to determine the level of attractiveness of Discovery-based physics magazines in grade X students at the Senior High School (SMA) / Madrasah Aliyah (MA) level. This learning media development procedure uses a 4D model (Four-D Models) which consists of 4 stages of development and is focused on 3 development stage processes, namely define, design, develop. The location of the dissemination of the interesting questionnaire was carried out at MA Darussalamah Mudasentosa using a sample of 16 grade X students. The results showed that the Discovery-based physics magazine learning media on force and gravity material met the validation criteria by material experts with an average value of each assessment component of 0.70 and by media expert validators with an average value of each assessment component of 0.77,   And student responses stated very interesting with an average score from each assessment component of 0.95
Pengembangan Media Pembelajaran Video Animasi Berbasis Discovery Learning SMP untuk Membangun Minat Belajar Siswa Fitri Herlinawati; Widayanti Widayanti; Effendi Effendi
U-Teach: Journal Education of Young Physics Teacher Vol. 3 No. 2 (2022): Desember Edition
Publisher : Pendidikan Fisika Universitas Nurul Huda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30599/uteach.v3i2.170

Abstract

This study aims to (1) develop animated video learning media in Sciences (IPA) subject matter on global warming, (2) find out the validator's response to discovery learning based video animation learning media on global warming material in Junior High Schools (SMP) class VII , (3) knowing the feasibility of discovery learning based animation video learning media. This research is an R&D research with the design of the DDD-E development model which includes Decide, Design, Develop, Evaluate which is carried out until the fourth stage. The data collection instrument used in this study was a validation sheet given to 3 material expert validators and 3 media expert validators. The type of data generated is quantitative data which is analyzed with the guidelines of the assessment category criteria to determine product quality. The results of the analysis obtained in this study were: (1) video animation learning media, (2) discovery learning based animation video learning media the final product that was produced met the validity criteria with an average score from the assessment of material experts, 0.91% and media experts 0.88% in the high validity category, (3) Product feasibility in discovery learning-based video animation learning media with a field trial percentage of 88.09% in the very high category where these results show that animated videos can foster student learning interest
Pengembangan Question Card Berbasis PBL untuk Meningkatkan Kemampuan Berpikir Kritis Peserta Didik pada Materi Gerak Lurus Sutri Widayatun; Thoha Firdaus; Widayanti Widayanti
U-Teach: Journal Education of Young Physics Teacher Vol. 5 No. 2 (2024): December Edition
Publisher : Pendidikan Fisika Universitas Nurul Huda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30599/uteach.v5i2.175

Abstract

In 21st-century learning, students must have problem-solving skills, critical thinking, collaboration, and communication intelligence. This research aims to 1) develop PBL-based question cards on straight-motion materials. 2) analyze the improvement of critical thinking skills after applying PBL-based question cards on straight-motion materials. 3) to find out the students' responses to using PBL-based Question Cards on straight-motion materials. This research uses the ADDIE development method. The results of this study obtained the validation value of material experts, which reached an average percentage of 82% with very feasible criteria, in learning using question card learning media, there was an increase in students' critical thinking skills in straight motion materials that were tested using pretest and posttest. The increase that occurred was tested using the N-Gain formula to obtain an average of 0.6 with moderate criteria. The results of the students' responses to the media question card can be said to be very good obtaining an average score of 90%. Based on the results of the data, it can be concluded that PBL-based question card media is feasible and effective to use in straight-motion materials