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Journal : Hydrogen: Jurnal Kependidikan Kimia

Design of Augmented Reality Integrated Learning Applications on Acid and Base Subject Material for F Phase Students Sri Rahmadani; Guspatni Guspatni
Hydrogen: Jurnal Kependidikan Kimia Vol 11, No 6 (2023): December 2023
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/hjkk.v11i6.9551

Abstract

The aim of this research is to create integrated augmented reality learning media in the form of an application that focuses on the acid base material in the F phase or senior high school phase. Along with the development of the world of education, various kinds of new learning media have emerged. One of the interesting technologies that can currently be developed on Android is Augmented Reality (AR). Augmented Reality is considered one of the most advanced technologies in virtual reality research and is effective as a learning medium, especially chemistry. Augemented Reality is a technology that combines the real world with a computer-generated virtual world so that the boundaries between the two worlds are very minimal. Because of its advantages, AR can be used to create learning applications that can support the teaching and learning process. One lesson that can utilize this technology is chemistry learning about acids and bases. This application was created with Blender 3D software to create 3D acid base objects, Easy AR and Unity 3D to build applications. This media design was adopted by the Plomp development media. Where the design of this media is in accordance with the needs of schools which expect learning media to contain animation and be guided by questions that can guide students in discovering concepts. It is hoped that this learning application can be used at school and outside school as a support in learning chemistry, especially acids and bases.
Development of Augmented Reality Technology Integrated Learning Media on the Topic of Chemistry and Matter Liza, Wira Rahma; Guspatni, Guspatni
Hydrogen: Jurnal Kependidikan Kimia Vol 12, No 4 (2024): August 2024
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/hjkk.v12i4.12230

Abstract

Augmented Reality (AR) technology allows interaction between the real world and objects in the virtual world in a three-dimensional form. With these advantages, AR will be a learning media that can increase students' enthusiasm for learning chemistry, especially on abstract chemistry concepts, and require the right learning media to visualize them. This type of research is Educational Design Research with the Plomp development model. The subjects of this study are UNP chemistry lecturers, chemistry teachers, and students at three senior high schools in Sumatera Barat. The object of this study is an augmented reality integrated learning media. The research instruments used were a needs analysis questionnaire, a validity test questionnaire, and a practicality test questionnaire. The data analysis technique uses the Aiken'V formula. The study results show that the developed learning media is included in the valid and practical categories with the validity values of content, construction, and quality respectively being 0.87; 0,85; and 0.85. Meanwhile, teachers' and students' average practicality score index results were 0.97 and 0.92. Thus, the learning media integrated with augmented reality technology in the chemistry concept for the E phase of SMA/MA chemistry has been successfully developed, validated, and practically used in learning.
Design of Augmented Reality Integrated Learning Applications on Acid and Base Subject Material for F Phase Students Rahmadani, Sri; Guspatni, Guspatni
Hydrogen: Jurnal Kependidikan Kimia Vol. 11 No. 6 (2023): December 2023
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/hjkk.v11i6.9551

Abstract

The aim of this research is to create integrated augmented reality learning media in the form of an application that focuses on the acid base material in the F phase or senior high school phase. Along with the development of the world of education, various kinds of new learning media have emerged. One of the interesting technologies that can currently be developed on Android is Augmented Reality (AR). Augmented Reality is considered one of the most advanced technologies in virtual reality research and is effective as a learning medium, especially chemistry. Augemented Reality is a technology that combines the real world with a computer-generated virtual world so that the boundaries between the two worlds are very minimal. Because of its advantages, AR can be used to create learning applications that can support the teaching and learning process. One lesson that can utilize this technology is chemistry learning about acids and bases. This application was created with Blender 3D software to create 3D acid base objects, Easy AR and Unity 3D to build applications. This media design was adopted by the Plomp development media. Where the design of this media is in accordance with the needs of schools which expect learning media to contain animation and be guided by questions that can guide students in discovering concepts. It is hoped that this learning application can be used at school and outside school as a support in learning chemistry, especially acids and bases.
Development of Augmented Reality Technology Integrated Learning Media on the Topic of Chemistry and Matter Liza, Wira Rahma; Guspatni, Guspatni
Hydrogen: Jurnal Kependidikan Kimia Vol. 12 No. 4 (2024): August 2024
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/hjkk.v12i4.12230

Abstract

Augmented Reality (AR) technology allows interaction between the real world and objects in the virtual world in a three-dimensional form. With these advantages, AR will be a learning media that can increase students' enthusiasm for learning chemistry, especially on abstract chemistry concepts, and require the right learning media to visualize them. This type of research is Educational Design Research with the Plomp development model. The subjects of this study are UNP chemistry lecturers, chemistry teachers, and students at three senior high schools in Sumatera Barat. The object of this study is an augmented reality integrated learning media. The research instruments used were a needs analysis questionnaire, a validity test questionnaire, and a practicality test questionnaire. The data analysis technique uses the Aiken'V formula. The study results show that the developed learning media is included in the valid and practical categories with the validity values of content, construction, and quality respectively being 0.87; 0,85; and 0.85. Meanwhile, teachers' and students' average practicality score index results were 0.97 and 0.92. Thus, the learning media integrated with augmented reality technology in the chemistry concept for the E phase of SMA/MA chemistry has been successfully developed, validated, and practically used in learning.