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PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE TEAM GAMES TOURNAMENT TERHADAP HASIL BELAJAR SISWA Muhammad Wahyu; Sukaya Sukaya; Thamrin Thamrin
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 6, No 2 (2018): Supplement (Juli - Desember 2018)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v6i2.102068

Abstract

ANOBAVE (ANEKA OLAHAN BUAH MANGROVE) SEBAGAI UPAYA PELESTARIAN HUTAN MANGROVE KELURAHAN BONTORANNU Destiquama; Muhammad Wahyu; Wardiman; Amal; Nurwahidah; Nurul Maulidya Al-Izani
Panrita Abdi - Jurnal Pengabdian pada Masyarakat Vol. 5 No. 2 (2021): Jurnal Panrita Abdi - April 2021
Publisher : LP2M Universitas Hasanuddin

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20956/pa.v5i2.7041

Abstract

Abstract. Bontorannu district is one of the area that has a forest mangrove which increasingly eroded due to land conversion and the use of mangrove tree as a firewood. It might happen because the lack of the society knowledge to carry out and use them with sustainable development-based. This program aims to promote about how to preserve mangrove forest, and training and mentoring to make anobave product as an effort to maintain mangrove forest. The utilization of mangrove fruits won’t damage the existance of mangrove forest. However, the society knows the practical function and it is also economic. Thus,the society will be aware to keep mangrove forest. The method that is used in this program is learning system by doing so that the program runs effectively. Some of media used in this program such as booklet, brocures, video clip about the importance of preservation of mangrove forest, and tutorial vidoe of making mangrove preparations. The result of this program is the existence of PKK team which know how to preserve the mangrove forest and know the potential of mangrove, and more productive in making some ekonomical product from mangrove.     Abstrak. Kelurahan Bontorannu merupakan salah satu wilayah yang mempunyai hutan mangrove yang keberadaanya semakin tergerus oleh banyaknya alih fungsi lahan dan pemanfaatan kayu mangrove sebagai kayu bakar. Hal tersebut terjadi karena kurangnya pengetahuan masyarakat mengenai pengelolaan dan pemanfaatan hutan mangrove berbasis sustainable development. Tujuan dari kegiatan ini adalah untuk memberikan penyuluhan mengenai tata kelola pelestarian hutan mangrove, serta pelatihan dan pendampingan pembuatan produk aneka olahan buah mangrove sebagai upaya pelestarian hutan mangrove. Pemanfaatan buah mangrove tidak akan merusak keberadaan hutan mangrove, tetapi masyarakat mengetahui fungsi praktis yang bernilai ekonomis sehingga masyarakat akan terobsesi untuk melestarikan hutan mangrove. Sasaran dalam kegiatan ini adalah kelompok PKK Kelurahan Bontorannu. Metode yang digunakan dalam pelaksanaan program ini menggunakan systemlearning by doing sehingga pelaksanaan program berjalan dengan efektif. Beberapa media yang digunakan diantaranya modul booklet, selebaran/brosur, video pentingnya pelestarian hutan mangrove, serta video tutorial aneka olahan buah mangrove. Hasil yang dicapai dari kegiatan ini yaitu terciptanya kelompok PKK yang paham tentang cara pelestarian hutan mangrove dan faham dalam mengembangkan potensi buah mangrove yang tersedia, serta terciptanya kelompok PKK yang produktif dalam mengolah buah mangrove menjadi produk yang bernilai ekonomis.
Implementasi Prinsip Syariah Pada Akad Pembiayaan Musyarakah Mutanaqishah Dalam Produk Kredit Pemilikan Rumah Muhammad Wahyu
Aktualita : Jurnal Hukum Volume 1 No. 2 (Desember) 2018
Publisher : Universitas Islam Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (347.347 KB) | DOI: 10.29313/aktualita.v1i2.4039

Abstract

Akad pembiayaan Musyarakah Mutanaqishah merupakan bentuk kerjasama antara dua pihak atau lebih untuk kepemilikan suatu barang atau asset. Dimana kerjasama ini akan mengurangi hak kepemilikan salah satu pihak sementara pihak yang lain bertambah hak kepemilikannya. Perpindahan kepemilikan ini melalui mekanisme pembayaran atas hak kepemilikan yang lain. Bentuk kerjasama ini berakhir dengan pengalihan hak salah satu pihak kepada pihak lain.  Hasil penelitian ini menunjukkan bahwa Secara keseluruhan pelaksanan akad pembiayaan musyarakah mutanaqishah di bank bni syariah cabang jambi belum sesuai dengan ketentuan Fatwa DSN-MUI No.73/DSN-MUI/XI/2008 tentang Musyarakah Mutanaqishah, hal tersebut dikarena belum terpenuhinya syarat musyarakah yaitu tidak adanya kontribusi modal atau tidak ada pencampuran modal diantara Bank dan Nasabah. Dengan demikian akad pembiayaan musyarakah mutanaqishah di Bank Syariah termasuk fasid, walaupun akadnya masih tetap sah.
Pengaruh Penggunaan Model Pembelajaran Discovery Learning Dalam Meningkatkan Motivasi Belajar Siswa Pada Mata Pelajaran Informatika Kelas X SMA Negeri 14 Maros Nur Isma; Aisyah Aisyah; Sadriana Ayu; Nasir Nasir; Muhammad Wahyu
Perspektif : Jurnal Pendidikan dan Ilmu Bahasa Vol. 2 No. 1 (2024): Maret : Perspektif: Jurnal Pendidikan dan Ilmu Bahasa
Publisher : STAI YPIQ BAUBAU, SULAWESI TENGGARA

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The discovery learning model is a learning model that can directly involve students into learning activities through an argument, students can argue, discuss, and can read for themselves and try themselves, so that students can do learning independently. This study aims to determine the effectiveness of the DL (Discovery Learning) type cooperative learning model by applying it to informatics learning in class X.2 and X.4 SMA Negeri 14 Maros is expected to achieve the objectives to be achieved. This research method is Classroom Action Research (PTK) which is carried out in two cycles. Each cycle consists of four meetings, the first part as cycle 1 and 4 meetings the second part as cycle 2 and 4 meetings. The research subjects consisted of class X.2 students totaling 36 people and class X.4 students totaling 35 people. The collection techniques were documentation, observation, and tests. The results of this study can be concluded that in its application in the learning process of the Discovery Learning learning model, students are very good at responding to the material presented, it's just that some students when in the learning process there are students who sleep and do not focus on receiving material and also telling stories with their friends. And also student learning outcomes on informatics learning improved better from the aspects of attitude competence, knowledge competence and skill competence. Therefore, it can be concluded that by applying the Discovery Learning learning model, students are very creative in the learning process.
Gamfication dalam Evaluasi Pembelajaran untuk Meningkatkan Hasill Belajar dengan Aplikasi Kahoot Mata Pelajaran Informatika SMA Negeri 14 Maros Sunarti Rasdin; Ananda Amalia Rahma; Nasir Nasir; Sadriana Ayu; Muhammad Wahyu
Jurnal Budi Pekerti Agama Islam Vol. 2 No. 1 (2024): February : Jurnal Budi Pekerti Agama Islam
Publisher : Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/jbpai.v2i1.57

Abstract

This research is clossroom action research (Classroom Action research) which aims to deretmine tha improvement in student learning outcomes in the informatics subject class X.1 SMA Negeri 14 Maros. The research subjects were students in class X.1 of SMA Negeri 14 Maros for the 2023/2024 academic year with a tital of 36 students. This research was conducted in two cycles and each cycle consisted of 4 meetings. The results of this research show that the application of kahoot game-based media can increase student activity and learning outcomes in informatics subjects. Quatitative analysis shows that learning outcomes in the initial test were 33.33%, in cycle i there was an increase of 55.55% and then in cycle II it became 88.88%. This means that there is a significant increase in student learning outcomes.
Integration of Environmental Education in Islamic Religious Education Curriculum: A Sustainable Education Perspective Muhammad Wahyu; Juliani; Khairul Hidayat; Abdi Fadillah; Dio Septiawan; Kliven Brem Ginting
Journal of Contemporary Gender and Child Studies Vol 3 No 2 (2024): Agustus
Publisher : Yayasan Zia Salsabila

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61253/jcgcs.v3i2.283

Abstract

Environmental education plays an important role in creating awareness of sustainable life amidst global challenges related to ecosystem damage. One strategic effort to instill this awareness is through the integration of environmental education into the Islamic Religious Education (PAI) curriculum. This article aims to examine how the concept of environmental education can be integrated into PAI as part of sustainable education. This study highlights the potential of religious values, such as amanah, responsibility, and harmony with nature, in forming a generation that cares about the environment. Through a holistic approach, this integration not only teaches religious knowledge but also builds students' ecological awareness based on the principles of Islamic spirituality and morality. The results of the study show that this integration requires comprehensive curriculum planning, policy support, and training for educators to be able to implement relevant and applicable learning approaches. With proper implementation, environmental education in PAI can be an integral part in forming a generation that plays an active role in preserving nature for the sake of human survival.
Gamfication dalam Evaluasi Pembelajaran untuk Meningkatkan Hasill Belajar dengan Aplikasi Kahoot Mata Pelajaran Informatika SMA Negeri 14 Maros Sunarti Rasdin; Ananda Amalia Rahma; Nasir Nasir; Sadriana Ayu; Muhammad Wahyu
Dharma Acariya Nusantara: Jurnal Pendidikan, Bahasa dan Budaya Vol. 2 No. 1 (2024): Maret: Jurnal Pendidikan, Bahasa dan Budaya
Publisher : Sekolah Tinggi Agama Buddha Nalanda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47861/jdan.v2i1.815

Abstract

This research is clossroom action research (Classroom Action research) which aims to deretmine tha improvement in student learning outcomes in the informatics subject class X.1 SMA Negeri 14 Maros. The research subjects were students in class X.1 of SMA Negeri 14 Maros for the 2023/2024 academic year with a tital of 36 students. This research was conducted in two cycles and each cycle consisted of 4 meetings. The results of this research show that the application of kahoot game-based media can increase student activity and learning outcomes in informatics subjects. Quatitative analysis shows that learning outcomes in the initial test were 33.33%, in cycle i there was an increase of 55.55% and then in cycle II it became 88.88%. This means that there is a significant increase in student learning outcomes.
The Effect of Service Attributes, Attractiveness, and Excellence on Consumer Satisfaction at CV Eko Auto Service Workshop in Harjosari II Village, Sub-District Medan Amplas Muhammad Wahyu; Muhammad Rahmat; Toni Hidayat; Rukmini Rukmini; Rido Mukti
Management Dynamics: International Journal of Management and Digital Sciences Vol. 2 No. 3 (2025): International Journal of Management and Digital Sciences
Publisher : International Forum of Researchers and Lecturers

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70062/managementdynamics.v2i3.289

Abstract

This study aims to determine the Influence of Service Attributes, Power, Attraction and Excellence on Consumer Satisfaction at CV Eko Auto Service Workshop in Harjosari II Village, Medan Amplas District. In this study, the data collection technique used the random sampling method, the sample used was 65 respondents. All analyses in this study were assisted by the SPSS 25.0 program. The data analysis technique was carried out through classical assumption tests, multiple linear regression analysis, and hypothesis testing. Based on the t-test that has been carried out, the results obtained were that the Sig. value of the Service Attribute variable was obtained at 0.001 <0.05 and the t count value (2.716)> t table (1.670). So it can be concluded that the Service Attribute variable has a positive and significant effect on the Consumer Satisfaction variable. Furthermore, the Sig. value of the Attractiveness variable obtained was 0.004 <0.05 and the t count value (3.154)> t table (1.670). So it can be concluded that the Attractiveness variable has a significant effect on the Consumer Satisfaction variable. Furthermore, the Sig. value of the Excellence variable obtained is 0.000 <0.05 which has a significant effect on the Consumer Satisfaction variable. From these data, the calculated t value is (10.882)> t table (1.670). So it can be stated that the Excellence variable has a positive and significant effect on the Consumer Satisfaction variable.