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Kristo Radion Purba
Program Studi Teknik Informatika

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Aplikasi Game Strategi Menggunakan Metode Algoritma Genetika untuk Pembuatan Pasukan Johan Pranata; Kristo Radion Purba; Liliana Liliana
Jurnal Infra Vol 4, No 1 (2016)
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One way that can be used to provide education in an interesting way is using game. A kind of game’s genre that can be used to provide entertainment and educational to the player is a turn-based strategy game. As a turn-based strategy game, Battle of Batavia requires AI as opponent which can take good decision for making and controlling units to make the game become more attractive.To create AI that can think well, an AI system that can think properly in game is created. The system uses genetic algorithm method to take decision in making and controlling units. In this thesis, there are 2 component created for this thesis, the first is the genetic algorithm system and the second is Battle of Batavia game.The results show that the genetic algorithm system can be developed so the AI can think much better by determining fitness criteria that affect on taking decision in making and controlling units. The results also show that the genetic algorithm system can make a better decision than random method on some in-game conditions.
Pembuatan Media Pembelajaran Gaya dan Tekanan Fisika untuk Siswa SMP Berbasis Flash Samuel Andi Ongkohardjo; Kristo Radion Purba; Leo Willyanto Santoso
Jurnal Infra Vol 4, No 2 (2016)
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Physics class is one of difficult lesson for some junior high school students. When study physics, we need high comprehension and concentration because its got so many formula and explanation. One of way to study it excellently is using Multimedia.This application will resemble energy and pressure physics lesson become more attractive and interesting. in which players actively involved in the learning process. Starting from newton law, energy, and pressure for solid, liquid, and gas substance. There is also many simulations to help students understand the material. This application is created using Adobe Flash Professional CS6.From the questionnaire result, prove that the simulation strongly supports the process of understanding the material. Therefore user’s interest in learning is increased, coupled with the easiness of  application usage and user friendly.
Aplikasi Modul Pengguna pada Perpustakaan Universitas Kristen Petra Kevin Yanwar; Lily Puspa Dewi; Kristo Radion Purba
Jurnal Infra Vol 4, No 1 (2016)
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Currently, Petra Christian University Library provides a form for its users to recommend collection. However, this process is still done manually which causes frequent human error and difficulties in processing. In addition, user has not been able to obtain information about the loans status, including the return date and fines, if any. Based on those problems, the authors made a library user module application.This website application is created using Yii Framework and PostgreSQL database. For book collection recommendation system is based on the collection titles of user’s history loans which is processed by Solr application and user’s interest classification. The live chat feature is built using PHP Socket and HTML5 WebSocket.The final result of this application development is users can create a new collection recommendation and view collection recommendation that have been proposed along with its status. Users can also view their status and history loans as well as the book collection recommendations. Moreover, there is a live chat feature as a form of communication media between the library with its users interactively.
Media Pembelajaran Interaktif Pengelolaan Sampah Organik, Anorganik dan Bahan Beracun Berbahaya Berbasis Flash Edwin Suseno; Kristo Radion Purba; Rolly Intan
Jurnal Infra Vol 4, No 1 (2016)
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The background of making trash management program is because people are still not able to understand the kinds of trash and how to process the trash properly, so it is not uncommon to people wrongly in processing trash. So in this thesis made a Flash-based interactive learning media. This instructional media created with the aim to help the learning system with visualization methods that aim can increase interest in learning because of the games, quizzes and animations that have been produced.This application uses the supporting software such as Adobe Flash Professional CS 6 to process animation, ActionScript 3.0 for manufacturing feature and Illustrator programs to assist in the design process. For information on trash management obtained from the media in the form of books or the Internet.The results of this thesis is provide information to public about trash management by type. There are also features games and quizzes that help remind about the trash management information so that the public can be tested of understanding will be learning this trash management.
Pembuatan Game Edukasi Bahasa Inggris Untuk Anak Kelas 1-2 SD Menggunakan Flash Hadi Wijaya Lukito; Kristo Radion Purba; Henry Novianus Palit
Jurnal Infra Vol 3, No 1 (2015)
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Elementary school children generally like to play games, as a survey reported that more than a quarter of children around the world have their handheld computers before they reach eight years of age. Children may reason that games can be used as a mean of refreshing when they get bored in study. However, in reality many children play games not useful to improve their knowledge and even become addicted and forget to study.In this manuscript, author make an English educational game targeted for elementary 1-2 school children. Children are expected to enjoy the game while learning English.This application has been reviewed by some elementary school English teachers. They responded that the game’s content matches well with the teaching material taught in their class.
Pembuatan Survival Action Game Dengan Non-Player Character Berbasis Neural Network Semuel Yootje Daniel Tawas; Gregorius Satia Budhi; Kristo Radion Purba
Jurnal Infra Vol 4, No 2 (2016)
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Abstract

Game is a multi media application that need some main parts such as, goal, challenge and game play or usually has been know as rules in a game.Survival action game will apply real time system in its game play. Real time game usually needs fast decision making method for artificial intelligence, so it can’t interrupt any system in the game.Backpropagation is one of the fastest method that can be used to process data for decision making. Backpropagation method can use data training transformation feature so outputs from backpropagate calculation can be different than before. In its application, backpropagation needs to applying winner-take-all architecture so backpropagation system, can run the training process nicely.Based on testing result, backpropagation system can be applied in real time game and data training addition feature can gives the transformation for making decision that can be different than before.
Perbandingan Performa Turn-Based Game Menggunakan Algoritma Genetika dan Logika Fuzzy Vincent Andrian Chandra; Rolly Intan; Kristo Radion Purba
Jurnal Infra Vol 6, No 2 (2018)
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There are a lot of games with said genre that have been published for public and most of the games have a vs. Artificial Intelligence mode or AI for short. But the variations of the AI for Turn-Based Strategy genre are abundant. That is why hopefully this research will be able to help game developers who would like to make a Turn-Based Strategy game but have no idea which type of AI suits this kind of genre the most.The program, which is a game, that is made containts two AIs which are Genetic Algorithm and Fuzzy Logic. There are also 3 type of game modes that user can choose from, which are player vs. GA AI, player vs. Fuzzy AI, and the last one is GA AI vs. Fuzzy AI. The two AIs will be used to determine what type of unit the AI should make, who to attack and retreat from.From the results of the testcase which are a fight between the two AIs, genetic algorithm is more than able to make different kinds of unit, but it’s also capable of producing units that are suitable for the situation. Fuzzy logic consumes more time than genetic algorithm because of the huge amount of rules and genetic algorithm having some kind of threshold to get out of its iteration before it’s supposed to end that results in not-so time consuming process for each process. But on the other hand, if the fuzzy rules and its membership functions to be optimized, it’s almost guaranteed to produce better results.
Perancangan dan Pembuatan Aplikasi Administrasi Toko Pertanian Mutiara Berbasis Website Hendra Kurniawan Gunawan; Henry Novianus Palit; Kristo Radion Purba
Jurnal Infra Vol 6, No 2 (2018)
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Mutiara Agriculture Shop still uses manual process in its operational activities, so much time consuming and prone to error. The owner takes a lot of time in checking the stock of each transaction. The owner can also forget to write a merchant's bill in a receivable book. Mutiara Agriculture Shop has also experienced theft by employees by writing fictitious stock. To overcome these problems, the necessary applications that can support business processes to be fast, precise, and efficient.The work of this thesis focuses on creating a store information system that can help run the business process while minimizing the gap for employees to do corruption. In addition, with up to date reports, help owners quickly and precisely take business decisions.Based on testing that can be done, the application can be used easily and has a fairly complete feature. Applications can be added in the form of graph reports and made more details for the development.[1]    Alatas, H. 2015.  Proyek Membangun Responsive Web Design Dengan Bootstrap 3 Dan 4. Indonesia:Lokomedia.[2]    Idcloudhost Laravel. Retrieved Febuary 1, 2017, fromhttps://idcloudhost.com/pengertian-dan-keunggulan-framework-laravel/[3]    Kumar, S.R., Aravazhi,.. R. 2013. Study on Ajax in Web Applications with Latest Trends. India: Ijritcc.[4]    Larsen, R. 2013. Beginning HTML and CSS. Indianapolis, IN: Wrox[5]    Medi, S. 2012.  Pembuatan Website Sekolah Menengah Pertama Negeri 3 Delanggu, Dengan Menggunakan Php Dan MySQL. Indonesia:ijns.org.[6]    Mitchell, J. 2013. Libjson. England: Author.[7]    Pouncey, I, & York, R. 2011.Beginning CSS: Cascading Style Sheets for Website Design, 3rd Edition. England:Wrox.
Aplikasi Booking Online Make Up Artist di Surabaya Berbasis Mobile Thomas Kevin Wijoyo; Kristo Radion Purba
Jurnal Infra Vol 6, No 1 (2018)
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Abstract

Make Up Artist is one of the services by doing make over the women to make it look more beautiful and different. MUA in Indonesia uses several social media applications in transacting like Instagram, Facebook, and Line. But there are some obstacles that are often experienced by users such as schedule settings because many clients are asking on the same day, difficulty in searching MUA around the location and searching manual which takes a long time because using hashtag in instagram so have to open one by one.To solve the problem, there is a solution by creating an online booking application, where users can more easily find MUA. Make UP 4U application has a search feature that makes it easier for users to search for MUA on both empty date search and nearby location.Based on the results of the questionnaire, in the user section (tenant) 80% of respondents rated. For review feature reviews &ratings, 80% of respondents are rated well. For the search feature assessment, 60% of respondents rated well. For assessment of booking notification feature in the form of email 60% of respondents rated well. For a valuation of ease using the application 100% of respondents rated well. For the assessment of conformity with the needs, 100% of respondents value well.
Pembuatan Strategy Farming Game Berbasis Flash Haryanto Haryanto; Kristo Radion Purba; Kartika Gunadi
Jurnal Infra Vol 4, No 1 (2016)
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Abstract

Game is an activity to find a new challenge or for having fun. Game have several genres like farming game, simulation, strategy, action, and many more. Each tipe has its own advantage and disadvantage like strategy genre is usually more challenging because its rather difficult hand have to stay focus to win. But other game like farming game is very fun but fell not challenging enough because usually farming game is very easy to play.Because of the difficulty reason, this game with farming and strategy genre have enemy that will attack the plants. Player also can protect the plants by killing enemy or by buying a tower that can attack enemy otomatically when an enemy come closer to the plants around that tower. This game is made by using Adobe Flash Professional CS6.From questionnaire average score 7.4, proofing that game with farming and strategy genre will become an interesting game that can be played.