This Author published in this journals
All Journal Jurnal Infra
Justinus Andjarwirawan
Program Studi Teknik Informatika

Published : 70 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Aplikasi Sistem Pemesanan Travel Berbasis Android pada PT Kirana Anugerah Terindah Sugeng Hadi Wijaya; Andreas Handojo; Justinus Andjarwirawan
Jurnal Infra Vol 3, No 2 (2015)
Publisher : Jurnal Infra

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (376.156 KB)

Abstract

PT Kirana is a well-known travel agency in the city of Malang. The company provides several kinds of tour packages at affordable prices. Kirana Travel has several routes, among others: Surabaya, Mojokerto, Malang and Juanda. At this time, the existing business system is still manual, recording orders placed are still manual. The ordering is done over the phone, then the admin noted that customer address will be picked up. After noting all existing orders, admin notify the driver addresses will be picked up. Drivers do not know the best route to be taken. At the time of the operation of the fleet, the driver only has the addresses of customers who will be picked up one by one. Currently operates a fleet of office parties and customers usually do not know where the position of the current fleet.This application is created using eclipse program and phpMyAdmin as database storage system. The application is divided into three applications: application for customer, application for admin, and application for the fleet. Customer application used to perform the ordering. Admin application is used for schedule and order management. Fleet application used to see pick-up route.From the results of testing of applications, shows that this application can run well on mobile devices that use the operating system andorid. Because every customer will use mobile devices to do the ordering process. So Kirana Travel reservations will be easier in the future.
Perancangan Game Engine Untuk Game Visual Novel Berbasis Android Dengan Diagram Alur Cerita Wu Alvin Hardy; Leo Willyanto; Justinus Andjarwirawan
Jurnal Infra Vol 7, No 1 (2019)
Publisher : Jurnal Infra

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (617.993 KB)

Abstract

In the process of creating a video game, it takes several core component such as graphic, sound, and animation. Sometimes, in the process of creating those components, some obstacles are encountered due to the number of components are quite large and need to be done manually. Game engine is a software intended to make it easier for developers to create a game. The features in game engine include graphic, sound, and animation, which will help the developer, so the developer do not need to implement those components manually. Visual Novel (VN) is an interactive video game that displays novel stories in the form of static image, audio, and video. A goodVN is made through the narration and dialogue shown between the presented characters, with text along with image and sound which will give an impression of the characters presented as if they live.There is already a variety of game engine for visual novel games, ranging from Android-based Om3ga VNE, desktop-based Ren’Py made with the Python programming language, desktop-based Nscripter, VN Authoring Tool. However, of the many existing game engine for Visual Novel, only Om3ga VNE and VN Authoring Tool can be used on the Android. Even then, the web-based VN Authoring Tool isn’t responsive for mobile device and Om3ga VNE does not provide a feature to make it easier for users to see the outline of the developed video game.In this thesis, an Android-based visual novel game engine is made with the use of Story Flow Diagram (SFD) as the main feature to help user in visual novel creation. Users can see the outline of the storyline with this SFD feature, so that it will make it easier for users to determine the storyline of visual novel that will be created.
Pembuatan Aplikasi Delivery Order dengan Menggunakan HTML5 Berbasis Mobile Greffika Exstrilia; Justinus Andjarwirawan; Lily Puspa Dewi
Jurnal Infra Vol 5, No 1 (2017)
Publisher : Jurnal Infra

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (818.487 KB)

Abstract

In the midst of increasing activities and public’s time-consuming, people prefer to buy food directly to the food stalls which are desired and when the people do not have time to wash clothes and others, they prefer to take the clothes to the laundry place. But, the problem is people are too busy and having limited time to go to buy food and taking clothes to the laundry place. From the existing problem above, food stalls and laundry places invent a solution by providing delivery order service. The delivery order service is effective and efficient. It can send ordered food and take-dropping laundry to the customer. Most food stalls and laundry places that use already the delivery order service use the systems that are via phone calls and sending short messages. If there is a case, such as, when customers don’t know the phone number is and don’t know what the menu is available then surely they will have to go out of the house and looking for a place to eat and confirm the menu directly.By using the internet applications in the gadget which installed on the Android operating system, Short Message Service can be accessed more practically and very easy to use as well as other benefits that can save time and costs. Delivery order application is using an information system with mobile-based device that is designed with HTML5 and assisted by compilation by PhoneGap, which provides the process of ordering food which can show the food stalls menu and laundry places on the scope of a particular area, which will be powered by Google Maps which aims to make it easier to track the position of food stalls and laundry places and to optimize the delivery order for food and laundry. The process of delivering food and laundry is done manually by couriers who are in duties. Thus, the customers who use this system will more easily do the delivering process and can save energy and costs. 
Implementasi Wireless Router dengan Menggunakan Raspberry Pi 3 Hartono Jefton; Justinus Andjarwirawan; Agustinus Noertjahyana
Jurnal Infra Vol 5, No 2 (2017)
Publisher : Jurnal Infra

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (4123.769 KB)

Abstract

At this time, the router becomes one of the important needs. Most users use a common router on the market, and the router can only be functional as a router, in the financial side it's certainly not profitable.Based on background of the problem, then Implementation of Wireless Router by Using Raspberry Pi 3 which is a small multifunctional computer that can be use to run OpenWRT operating system and it can use I2C 16x2 LCD which can display brief information of network that is running.Results that had been obtained from trials that have been made, are able to make Raspberry Pi 3 into a router with security systems and able to display bandwidth and number of clients on LCD I2C 16x2.
Perancangan Dan Pembuatan Pengamanan Video Chat Dengan Menggunakan Metode Enkripsi RC4 Stevie Suwanto Putra; Gregorius Satia Budhi; Justinus Andjarwirawan
Jurnal Infra Vol 3, No 1 (2015)
Publisher : Jurnal Infra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Technological development at this time has been growing rapidly with the internet. Along with the development the more the usefulness of the Internet. Not only used for browsing, now the Internet is also used for communication. Such as email, chat, and etc. The increasing development of communication technology, then people start to think about the secure of the communication technology. As in a video chat, only the person entitled to know the information in the video chat. But the encryption process on existing processes such as blackbox said due to lack of transparency.Of these problems lead to the idea to make a video chat application that uses cryptographic security techniques. Data of video chat will be encrypted using RC4 method. Research shows when the data that has been encrypted can be displayed when password is correct. It shows when data that has been encrypted safer than the data that is not encrypted.
Pemanfaatan Websocket dan EaselJS pada E-Marketplace Penjualan Mobil Bekas Wong Fanny Christiana; Justinus Andjarwirawan; Lily Puspa Dewi
Jurnal Infra Vol 4, No 1 (2016)
Publisher : Jurnal Infra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Technology continues to grow from time to time. One of those technologies that still growing are web-socket and EaseIJS. Many people use these technologies to help website notification process. Those notifications are needed so that user can find out the latest news from a certain website. EaselJS is also one of the technologies that emerges in the field of canvas design.This website contains car sales that allows users to sell their cars throughout Indonesia without opening a physical showroom, as well as advertising in various places. The website provides complete information about the car being sold, from the interior and exterior.Based on test results, this website can run WebSocket function to provide latest ad, and EaselJS to edit the car’s interior pictures that will greatly help the guest to see the interior of a car in an image that has been edited.
Pembuatan Aplikasi Pembelajaran Biologi Animalia untuk SMA Kelas X Berbasis Android Tommy Jonathan; Justinus Andjarwirawan; Alexander Setiawan
Jurnal Infra Vol 3, No 2 (2015)
Publisher : Jurnal Infra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Animal biology learning application for Android is an application that displays a variety of information about the phyla that exists in animal kingdom. It is made for Android because at the time this thesis was made, Android is growing rapidly. This application is made in order to display the material about animal, and there are exercises to test the user's knowledge. Currently, because many students are using Android, this application can help students to learn animal without having to carry the book.This application is also equipped with the function for downloading materials, images, and video. It is intended to help the user in the learning process. This application can also run on Android with various sizes up to phablet and tablets.Once completed, the application can display the desired material properly and it’s features can be ran properly. Minimum operating system is KitKat, also internet connection needed is stable connection. Application design is user-friendly.
Media Pembelajaran Interaktif untuk Kelas 1 Sekolah Dasar Berdasarkan Kurikulum 2013 Berbasis Android Kessy Hofany; Justinus Andjarwirawan; Lily Puspa Dewi
Jurnal Infra Vol 4, No 2 (2016)
Publisher : Jurnal Infra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Curriculum of 2013 is a curriculum that apllied nationwide as the development of Compentency Based Curriculum (KBK) and use the system of integrative-tematic. Of course its also brings new problems for teacher and student in adapting the change of curriculum. For the teachers, the difficulties is the lack of learningmaterials when students are out of school, so students hard to learn independently and make teachers should teach more to make students can reach the existing competencies. Especially for first grade primary school student, who initially studied the learning system of kindergartens that they are more learn while playing, must begin to adapt to primary school learning system. Therefore we need media interactive learning and engaging for students.This application will provide the means for first grade primary school students to learn the curriculum in 2013 to grade 1 primary school, but in an atmosphere of playing to keep the child interested in learning albeit with new learning system. Design and manufacture of these applications based on the 2013 curriculum for grade 1 primary school with the chosen theme is the theme Diriku and theme Kegemaranku.The test results showed that the application running on the mobile device mininum Android 4.0.3 (IceCreamSandwich). This application considered beneficial because it helps the children to learn while playing and application considered attractive for children.
Pembuatan e-Portfolio Guru Peserta Program Yayasan Trampil Indonesia Agnes Yustivani De Sirat; Adi Wibowo; Justinus Andjarwirawan
Jurnal Infra Vol 3, No 2 (2015)
Publisher : Jurnal Infra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The development of education quaility in Indonesia can be done by improving the teachers’ quality. This development can be implemented through a certain regulation about teachers’ functional position and credit points’ system. Actually, this regulation is based on “Peraturan Menteri Pendidikan Nasional Nomor 35 Tahun 2010” which is talked about teachers’ functional position and the system of credit points. Yayasan Trampil Indonesia deeply supports that regulations by creating a functional training for teachers and having two supporting systems, namely e-admin and moodle.The difficult calculating system for credit points gives some problems to the teachers. That is why, teachers are not really focus in improving the education quality because they are too busy only in calculating the credit points. Therefore, we need a system to help the teachers in calculating the credit points.The system called e-portfolio. It will be connected with moodle and e-admin in order to calculate the credit points automatically. This connection uses the RESTfull web service. From the results of the questionnaire stated that this system help teachers to calculating the credit points. Indeed, this e-portfolio teachers can concentrate to improving the quality of education.
Vulnerability Testing pada Sistem Administrasi Rumah Sakit X David Harjowinoto; Agustinus Noertjahyana; Justinus Andjarwirawan
Jurnal Infra Vol 4, No 1 (2016)
Publisher : Jurnal Infra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The development and growth of Hospital X is getting bigger and bigger, and has information system in running their operational activities. Hospital X itself has a server to support its activities, especially the administration system which contains data about their patients. With the availability of the network at the Hospital X, either through Wi-Fi or an Ethernet cable, therefore it should be noted the bonds between networks and servers. Furthermore it is an important need nowadays to help minimize and anticipate the hacking crimes of the existing servers. One of the things that can be done is to monitor the administration and conduct vulnerability testing.Based on the background of the problem, it is necessary to evaluate server and network security using the vulnerability / penetration testing. In addition, this study also uses the guidelines of the CEH (Certified Ethical Hacker), Acunetix, and CISSP (Certified Information Systems Security Professional) modules. The testing of this thesis aims to find weaknesses in the administration system at Hospital X. Some problems were discovered after testing, which each of the weaknesses has different handling or treatment, physical security server weak, and unused opened ports that should not be open.The solution offered to solve these problems, are: the use of Acunetix and CISSP as a standard network security as the solution to anticipate weaknesses, to perform maintenance on a regular basis for the hardware, software, and network, to filter the existing port, to increase the level of security of the server, and to test security regularly and periodically, either through consultation with the related field experts or using a guide (like Acunetix, CEH, and CISSP).
Co-Authors Adi Setiawan Adi Wibowo Agnes Yustivani De Sirat Agustinus Noertjahyana Aldi Renaldi Gunawan Aldio Tripadana Alexander Setiawan Alvin Nathaniel Santoso Amanda Tanari Andreas Handojo Andrew Agatha Andrew Samuel Anggiat Cokrojoyo Anita Nathania Purbowo Anthony Santoso Ariani Kartika Suwignyo Bernardo Taufiq Mangunwijaya Bobby William Therry Cenius Sanjaya Daniel Satriautama David Harjowinoto David Valentino Deryan Thimoti Yudianto Devi Christiani Angir Djoni Haryadi Djoni Haryadi Setiabudi Dwijaya Kongky Salim Eko Bayu Kusumo Eric Prabowo Cundomanik Fenny Destasia Chan Fernando Irawan Ferry Tanggo Gladys Clarisa Tamyn Greffika Exstrilia Gregorius Satia Budhi Hans Aditya Admaja Hans Christian Herjanto Harris Boedijono Hartono Jefton Henry Novianus Palit Ibnu Gunawan Ignatius Christian Indah Beatry Feysilya Lusi Indra Thamrin Irawan Hady Joseph Pranata Onggo Sanusi Joshua Ginove Hertanto Wijaya Julio Christian Salim Kartika Gunadi Kelvin Hartanto Kessy Hofany Kevin Fidelis Kristo Radion Purba Kristoforus Gumilang Kurniawan Atmodjo Leo Willyanto Liem Kevin Christian Halim Liliana Liliana Lily Puspa Dewi Maggie Mauri Tanuwijaya Malvin Yuwono Kurniawan Melinda Christy Roedyanto Michael Christian Tjandra Pieter Sindu Wijaya Putri Belina Tandra Rendy Cahyadi Resmana Lim Reyviano Marcyan Luhulima Ribka Kwandana Richard Pangalila Robby Christianto Wijaya Robert Gosal Rudy Adipranata Rufus Dian Oeinata Septian Jati Winayaka Silvia Rostianingsih Stevie Suwanto Putra Sugeng Hadi Wijaya Teguh Santosa Timotius Revelano Saliby Djohan Tommy Jonathan Viky George Lettu Radja Pono Wahyu Ricky Handoko Willy Santoso Wong Fanny Christiana Wu Alvin Hardy Yohan Alvin Limanto Yohanes Adam Sastrodikoro Wiryoadikusmo Yulia - Yulia Yulia Yvonne Nathania Zaguar Rigil Saputro