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Pengembangan Perangkat Pembelajaran Berbasis E-Komik Kelas V SDN 205 Palembang eny; aldora pratama; Liza Murniviyanti
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 6 No. 3 (2023)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v6i3.2124

Abstract

The purpose of this research was to find out the process of developing E-Comic-based learning media in class V SDN 205 Palembang. To find out student responses and feasibility in using E-Comic in fifth grade students. The type of research used in this research is the Research and Development (R&D) method with the ADDIE development model. Questionnaire data collection techniques, tests, and documentation. Data analysis techniques were carried out to obtain E-Comics according to student response criteria and eligibility. The results of this study are that the development of E-Comic media is declared valid or feasible, based on the results of the validity assessment according to media experts the average score is 4.3 with a percentage of 84.8%, the category is very valid, linguists average score is 4 with a percentage of 80 % category is very valid and material expert average score is 4.4 with a percentage of 94.5% category is very valid. The development of E-Comic media was stated to be practical based on the results of the practicality assessment according to the student response questionnaire getting an average score of 4.2 percentages 84.5 in the very practical category.
PENGEMBANGAN MEDIA PUZZLE MENYUSUN BAIT PANTUN KELAS V SD NEGERI 98 PALEMBANG Wiki Tegu Kurnia; Liza Murniviyanti; Aldora Pratama
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 3 (2023): Volume 09 No. 03 Juli 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i3.1422

Abstract

ABSTRAC his study aims to develop valid puzzle media on the material for composing verses and to develop practical puzzle media for the material for composing verses for class V SD Negeri 98 Palembang. The type of research used by researchers is R&D. The type of development used is ADDIE (Analysis, Design, Development, Implementation and evaluation) . The population and sample of this study are the population of class V participants at SD Negeri 98 Palembang totaling 10 people. The results of research on puzzle media products composing verse rhymes for class V SD. These products are made using styrofoam materials of various colors. The advantages and results of the development of puzzle media in composing interesting rhyme verses and motivating students in the process of learning activities because they have interesting writing and numbers that are adapted to the ability of students to train concentration. The expert assessment shows that the media puzzle composes verses with a percentage of 72% validators, media experts and a percentage of 64% material experts. With this, it can be concluded that the development of puzzle media composing rhyme verses for class V SD is included in the valid category. And the results of student responses obtained a percentage of 88% in the one to one trial and a percentage of 87.7% in the small group trial. it can be concluded that the practicality of puzzle media in composing bat rhymes in fifth grade elementary school learning is included in the very practical cat Keywords: Media Puzzle, Composing Pantun, and Indonesian ABSTRAK Penelitian ini bertujuan untuk mengembangkan media puzzle yang valid pada materi menyusun bait pantun dan mengembangkan media puzzle yang praktis pada materi menyusun bait pantun kelas V SD Negeri 98 Palembang.. Jenis penlitian yang digunakan oleh peneliti adalh R&D jenis pengembangan yang dignakan adalah ADDIE (Analisys, Desain, Development, Implementasi dan evaluasi) . Populasi dan sampel penelitian ini yaitu populasi peserta kelas V SD Negeri 98 Palembang berjumlah 10 orang. Hasil penelitian produk media puzzle menyusun bait pantun kelas V SD. Produk tersebut dibuat deengan menggunakan bahan styrofoam yang beraneka warna. Keunggulan dan hasil pengembangan media puzzle menyusun bait pantun menarik dan memotivasi siswa dalam proses kegiatan pembelajaran karena memiliki tulisan dan angaka yang menarik yang disesuaikan dengan kemampuan peserta didik dalam melatih konsentrasi. Penilaiam para ahli menunjukan baliwa media puzzle menyusun bait pantun dengan persentase sebesar 72% validator ahli media dana persentase sebesar 64% ahli materi. Dengan denikian dapat disimpulkan bahwa pengembangan media puzzle menyusun bait pantun kelas V SD termasuk dalam kategori valid. Dan hasil respon siswa diperoleh persentase sebaesar sebesar 88% pada uji coba one to one dan persentase 87,7% pada uji coba small group Dengan demikian. dapat disimpulkan bahwa kepraktisan media puzzle menyusun bait pantun pada pembelajaran kelas V Sekolah Dasar termasuk dalam kategon sangat praktis. Kata Kunci : Media Puzzle, Menyusun Bait Pantun, dan Bahasa Indonesia
PENGEMBANGAN MEDIA CERITA BERGAMBAR PADA MATERI DONGENG SISWA KELAS II SEKOLAH DASAR Nurul Hidayani; Liza Murniviyanti
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 3 (2023): Volume 09 No. 03 Juli 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i3.1562

Abstract

This research was conducted at SD Negeri 6 Muara Telang, Banyuasin district, to find out the Development of Pictorial Story Media on Fairy Tales for Grade II Elementary School Students in Grade II students. The problem in this research is that the media used is still not attractive and innovative. The purpose of this study was to describe the validity and practicality of the results of the development of Pictorial Story Media on Fairytale Material for Grade II Elementary School Students. This type of research includes development research. The method used is the development research method or called Research and Development, and uses the ADDIE development model. The results of the development of picture story media at SD Negeri 6 Muara Telang, Banyuasin district. Based on the results of the data analysis which was distributed to the three experts, the score of linguists was 95% in the very practical category, media experts 96% in the very practical category and material experts 100% in the very practical category, meaning that the media can be concluded that the validity of the results of developing picture story media in material Fairy Tales for class II Elementary School students are very valid, and based on the results of the questionnaire distributed to students, a score of 76% is obtained, it can be concluded that practical and practical value criteria based on table 6, it can be concluded that Picture Story media is practical for use by the teacher as one of the media in the teaching and learning process in dogeng material at II SD Negeri 6 Muara Telang.
PENGARUH MODEL PEMBELAJARAN POE (PREDICT-OBSERVE-EXPLAIN) TERHADAP HASIL BELAJAR IPA SISWA KELAS V SD Novie Adeulliah; Liza Murniviyanti; Eni Heldayani
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 5 (2023): Volume 09 No. 05 Desember 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i5.1990

Abstract

ABSTRACT This study aims to determine the effect of the POE (Predict-Observe-Explain) learning model on science learning outcomes in grade V elementary school students. The formulation of the problem in this study is whether there is an influence on the use of the POE (Predict-Observe-Explain) learning model on science learning outcomes in grade V students of SD Negeri 17 Palembang for the 2023/2024 school year. This study used an experimental method with a True Experimental Design research design in the form of Posttest-Only Control Group. The population in this study is all grade V students of SD Negeri 17 Palembang for the 2023/2024 school year while the sample in this study is class V.A and V.B students, where class V.A students as a control class totaled 24 students and class V.B as an experimental class totaled 24 students. The research instrument used is a test question in the form of an essay question of 10 questions with the material of Animal Motion Organs. Based on data from posttest research results in both classes, it was found that the average value of the experimental class was greater than the control class, which was 80,946 > 63,437, besides that through hypothesis testing using the Mann Whitney U test obtained asymp. sig values. (2-tailed) in the posttest results of both classes is 0.003 with α = 0.05, so 0.003 < 0.05, it can be concluded that Ho was rejected and Ha was accepted, it can be concluded that there is an influence of the POE (Predict-Observe-Explain) learning model on science learning outcomes in grade V students of SD Negeri 17 Palembang. Keywords: POE Learning Model, Science Learning Outcomes