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Media Pembelajaran Mengenalkan Asmaul Husna Untuk Anak Usia Dini: Kajian Literatur Anugrah Laranti, Trisna Ayu; Rusijono, Mr.; Maureen, Irena Yolanita
Jurnal Ilmiah Mandala Education (JIME) Vol 9, No 1 (2023): Jurnal Ilmiah Mandala Education (Januari)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jime.v9i1.4601

Abstract

This study aims to determine the learning media of Asmaul Husna for Early Childhood Education (PAUD). The data in this study were obtained through the literature study research method. Researchers collect all data in research from various existing sources to obtain information relevant to the problem to be solved through systematic techniques. The data or information comes from books, theses, theses, journals, and articles from official websites that have been indexed and accredited within the last five years. Early childhood education should basically be based on the philosophical and religious values held by the environment around the child and the religion he or she adheres to. Religious education emphasizes an understanding of religion and how religion is practiced and applied in actions and behavior in everyday life. Religion is also the foundation for instilling faith in children, which begins with faith education in Allah SWT. One of the faith learning is through Asmaul Husna. For children, religious values are something abstract, so teachers need learning media as a tool to introduce the Asmaul Husna. The results showed a variety of learning media developed to help children recognize Asmaul Husna.Penelitian ini bertujuan untuk mengetahui media pembelajaran Asmaul Husna untuk Pendidikan Anak Usia Dini. Data dalam penelitian ini diperoleh melalui metode penelitian studi literatur. Peneliti mengumpulkan seluruh data dalam penelitian dari berbagai sumber yang ada untuk memperoleh informasi yang relevan dengan masalah yang ingin dipecahkan melalui teknik yang sistematis. Data atau informasi tersebut bersumber dari buku, skripsi, tesis, jurnal, dan artikel dari website resmi yang sudah terindeks dan terakreditasi dalam kurun waktu lima tahun terakhir. Pendidikan Anak Usia Dini pada dasarnya harus berdasarkan pada nilai-nilai filosofis dan religi yang dipegang oleh lingkungan yang berada di sekitar anak dan agama yang dianutnya. Pendidikan agama menekankan pada pemahaman tentang agama serta bagaimana agama diamalkan dan diaplikasikan dalam tindakan serta perilaku dalam kehidupan sehari-hari. Agama juga sebagai pondasi untuk menanamkan keimanan pada anak yang diawali dengan pendidikan keimanan terhadap Allah SWT. Salah satu pembelajaran keimanan tersebut melalui Asmaul Husna. Bagi anak, nilai agama adalah sesuatu yang abstrak, maka guru membutuhkan media pembelajaran sebagai alat bantu untuk mengenalkan Asmaul Husna tersebut. Hasil penelitian menunjukkan ragam media pembelajaran yang dikembangkan untuk membantu anak mengenal Asmaul Husna.
Evaluation of Office Administration Internship Program in Office Administration Education Study Program Umam, Muhammad Choerul; Maureen, Irena Yolanita
Widyagogik Vol 11, No 1 (2023): Widyagogik
Publisher : Universitas Trunojoyo Madura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21107/widyagogik.v11i1.20237

Abstract

The aim of this study is to provide an overview of the implementation of the Office Administration Internship Program in the PAP course. Additionally, this research aims to gather information about the obstacles and challenges faced when carrying out the internship, from planning to implementation. It is expected that comprehensive information will be gathered from various related parties, so that the results obtained can be used to design concurrent improvements and receive feedback to improve the quality of the placement organization in the future. The population of this study consists exclusively of sixth-semester students who have completed their internships, 35 partner agencies with staff related to the implementation of the internship, such as agency managers, internship supervisors, on-site lecturers as supervisors, and various policies related to the implementation of internships. Data collection was carried out using open and closed questionnaires, interviews, documentation, observation, and focus group discussions. The data analysis was carried out using qualitative descriptive analysis, comparative correlation analysis for bivariate analysis, and identification of inhibiting or supporting factors. Through this research, extensive feedback is expected to be gathered so that improvement efforts can be carried out simultaneously in accordance with each role and authority, while building higher quality synergistic collaborations.
Highest Education Smartphones Use and It’s Relationship with Students Engagement Fitria, Jihan; Mariono, Andi; Maureen, Irena Yolanita
Jurnal Teknologi Pendidikan : Jurnal Penelitian dan Pengembangan Pembelajaran Vol 8, No 4 (2023): Oktober
Publisher : UNDIKMA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jtp.v8i4.8850

Abstract

This study aims to explain the influence of smartphones on student engagement in state university students in the city of Surabaya. This study used 85 total samples. This type of research is quantitative research using survey methods with the following stages; observation of research locations, preparation of questionnaires, distribution of questionnaires, validity testing, data collection, processing of research results, analysis of research results, discussion. The results showed that the influence of smartphones on student engagement was 0.057 or 5.7% with a significance of 0.028 <0.05. Test results t-table is greater than t-count, i.e. t-count = 2.232 ≥ (t-tab) = 1.989. it can be proven that there is a variable influence of smartphone use on student engagement in state university students in the city of Surabaya. This can be proven from the results of the t test, namely t count 2.232 greater than table 1.989 with a significance level of 0.028. This means that there is an influence on smartphone use on student engagement. Furthermore, when reviewed from the results of the Model Summary table on the R test square scored a coefficient of determination of 0.057 or 5.7%. This means that the variable smartphone use (X1) has a contributing influence on student engagement (Y) by 5.7% and the other 94.3% is influenced by other variables outside the variable of smartphone use.
Evaluation of the Character Home Visit Program Using the Context, Input, Process, Product (CIPP) Model at SMP Islam Al Madinah Jombang Aristanti, Suci; Bachri, Bachtiar Sjaiful; Maureen, Irena Yolanita
Journal of Education and Teaching Learning Vol 6 No 2 (2024): Journal of Education and Teaching Learning (JETL)
Publisher : CV. Pusdikra Mitra Jaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51178/jetl.v6i2.1881

Abstract

Evaluation of the character program at SMP Islam Al Madinah Jombang is very important to determine the effectiveness of the program in developing moral and ethical values ??among students. This evaluation can also help identify deficiencies and errors in the character program, so that better improvements and development can be made. This research aims to find out how to evaluate the character home visit program. Research using the CIPP evaluation model includes Context, Input, Process, Product. Data collection techniques use interview, observation and documentation methods.The data analysis used is data collection, data reduction, data presentation, and verification or drawing conclusions. The results of the program evaluation include (1) in terms of context, the components are home visit background, character, social conditions of students, and school policies. (2) in terms of input, the components are available resources, teacher preparation, and parental involvement. (3) viewed from the process, its components are planning, implementation, evaluation and challenges. (4) in terms of product, the components are the impact of student behavior, parental satisfaction with program results, and recommendations for program improvement and development.
Evaluasi Model CIPP Berbasis SPADA Pada Mata Kuliah Dasar Umum Di Universitas Wijaya Putra Priyambudi, Surya; Bachri, Bachtiar Sjaiful; Maureen, Irena Yolanita
Jurnal Kependidikan Media Vol 14, No 1 (2025): JURNAL KEPENDIDIKAN MEDIA
Publisher : Universitas Muhammadiyah Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26618/jkm.v14i1.17445

Abstract

Proses pembelajaran daring pada pendidikan tinggi tentu saja memiliki tantangan tersendiri, salah satu kendala yang dialami mahasiswa saat menjalani perkuliahan secara daring adalah jaringan internet yang tidak stabil terutama bagi mereka yang tinggal di daerah pelosok. Dalam menggunakan model CIPP, yang mencakup context, input, process, and product, untuk menilai pembelajaran melalui sistem pembelajaran daring pada mata kuliah dasar umum. Karena model CIPP lebih bersifat umum, maka penelitian ini bertujuan untuk menggunakannya. Komponen-komponen yang ada di dalam model CIPP ini semuanya bertahap-tahap dan saling memiliki keterkaitan secara dinamis serta tidak berdiri sendiri. Keterbaruan penelitian evaluasi model CIPP (Context, Input, Process, and Product) dalam penelitian pendidikan terutama dalam pengembangan sumber daya manusia yaitu dosen dan mahasiswa dalam penggunaan sistem pembelajaran daring pada mata kuliah dasar umum di Universitas Wijaya Putra. Penelitian ini menggunakan metode kualitatif, penilaian paling deskriptif. Desain penelitian dan evaluasi kualitatif ini bersifat deskriptif dan langkah pengumpulan dan analisis datanya dilakukan secara sistematis dan terpadu. Deskripsi dan prosedur dilakukan untuk menentukan nilai dan manfaat pekerjaan. Penelitian melibatkan menjawab pertanyaan dan menguji serta menguji hipotesis. Data penelitian diperoleh dari responden yaitu 670 mahasiswa dan 20 dosen mata kuliah dasar umum Universitas Wijaya Putra. Data diperoleh dari literatur berupa rencana belajar mingguan (RPS), nilai dan menggunakan sistem pembelajaran daring (SPADA). Berdasarkan hasil analisis, penerapan model CIPP berbasis SPADA pada MKDU di Universitas Wijaya Putra dapat dikatakan kuat dan baik. Implementasi model CIPP ini sesuai dengan tujuan evaluasi pembelajaran, mulai dari proses perencanaan, pelaksanaan, penilaian produk. Hasil dari implementasi model CIPP berbasis SPADA pada MKDU di Universitas Wijaya Putra dapat dikatakan baik. Hal ini dapat dilihat dari hasil keseluruhan indikator evaluasi yang dilakukan, yaitu evaluasi context, evaluasi input, evaluasi process, dan evaluasi product. Dari keempat evaluasi, diperoleh nilai rerata 0,90 evaluasi context (tujuan), 0,83 evaluasi input (rencana), 0,84 evaluasi process (tindakan), dan 0,89 evaluasi product.
Evaluasi Model CIPP Berbasis SPADA Pada Mata Kuliah Dasar Umum Di Universitas Wijaya Putra Priyambudi, Surya; Bachri, Bachtiar Sjaiful; Maureen, Irena Yolanita
Jurnal Kependidikan Media Vol 14, No 1 (2025): JURNAL KEPENDIDIKAN MEDIA
Publisher : Universitas Muhammadiyah Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26618/jkm.v14i1.17907

Abstract

Proses pembelajaran daring pada pendidikan tinggi tentu saja memiliki tantangan tersendiri, salah satu kendala yang dialami mahasiswa saat menjalani perkuliahan secara daring adalah jaringan internet yang tidak stabil terutama bagi mereka yang tinggal di daerah pelosok. Dalam menggunakan model CIPP, yang mencakup context, input, process, and product, untuk menilai pembelajaran melalui sistem pembelajaran daring pada mata kuliah dasar umum. Karena model CIPP lebih bersifat umum, maka penelitian ini bertujuan untuk menggunakannya. Komponen-komponen yang ada di dalam model CIPP ini semuanya bertahap-tahap dan saling memiliki keterkaitan secara dinamis serta tidak berdiri sendiri. Keterbaruan penelitian evaluasi model CIPP (Context, Input, Process, and Product) dalam penelitian pendidikan terutama dalam pengembangan sumber daya manusia yaitu dosen dan mahasiswa dalam penggunaan sistem pembelajaran daring pada mata kuliah dasar umum di Universitas Wijaya Putra. Penelitian ini menggunakan metode kualitatif, penilaian paling deskriptif. Desain penelitian dan evaluasi kualitatif ini bersifat deskriptif dan langkah pengumpulan dan analisis datanya dilakukan secara sistematis dan terpadu. Deskripsi dan prosedur dilakukan untuk menentukan nilai dan manfaat pekerjaan. Penelitian melibatkan menjawab pertanyaan dan menguji serta menguji hipotesis. Data penelitian diperoleh dari responden yaitu 670 mahasiswa dan 20 dosen mata kuliah dasar umum Universitas Wijaya Putra. Data diperoleh dari literatur berupa rencana belajar mingguan (RPS), nilai dan menggunakan sistem pembelajaran daring (SPADA). Berdasarkan hasil analisis, penerapan model CIPP berbasis SPADA pada MKDU di Universitas Wijaya Putra dapat dikatakan kuat dan baik. Implementasi model CIPP ini sesuai dengan tujuan evaluasi pembelajaran, mulai dari proses perencanaan, pelaksanaan, penilaian produk. Hasil dari implementasi model CIPP berbasis SPADA pada MKDU di Universitas Wijaya Putra dapat dikatakan baik. Hal ini dapat dilihat dari hasil keseluruhan indikator evaluasi yang dilakukan, yaitu evaluasi context, evaluasi input, evaluasi process, dan evaluasi product. Dari keempat evaluasi, diperoleh nilai rerata 0,90 evaluasi context (tujuan), 0,83 evaluasi input (rencana), 0,84 evaluasi process (tindakan), dan 0,89 evaluasi product.
Analisis Pengenalan Literasi Digital pada Anak Usia Dini di Era Abad 21: Analysis of Introduction to Digital Literacy in Early Childhood in the 21st Century Sarifah Hairani; Irena Yolanita Maureen; Nurul Khotimah
Indonesian Journal of Early Childhood: Jurnal Dunia Anak Usia Dini Vol. 7 No. 1 (2025)
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35473/ijec.v7i1.2816

Abstract

Educational applications and technology are developing rapidly to meet the needs of the times. To remain relevant in the modern era, expertise in innovation, digital literacy and learning is required (Adiarsi et al., 2015). According to the Ministry of Education and Culture (2017), digital literacy, especially in early childhood, is an important life skill in the era of modern technology. This research reveals the introduction of digital literacy in early childhood and how it is related to facing technological challenges in the future. The aim of this research is to analyze literature regarding the introduction of digital literacy in early childhood in the modern era. This research will focus on the benefits and problems of using devices, the role of parents, components of introducing digital literacy, learning in schools, and the use of digital literacy tools. Data is collected from primary, secondary and tertiary sources, such as reference books, internet articles, journals and related research; Qualitative literature studies use content analysis methods to test relevant concepts and theories. The research results support the importance of digital literacy in early childhood. If used correctly, use of the device can have a positive impact. Digital literacy, which involves various aspects and approaches to learning, is influenced by parental understanding and is an important skill. Literacy education and "coding kids" have succeeded in improving students' abilities. Guidance is provided to parents and educators through digital literacy kits.   ABSTRAK Aplikasi dan teknologi pendidikan berkembang dengan cepat untuk memenuhi tuntutan zaman. Untuk tetap relevan di era modern, keahlian dalam inovasi, literasi digital, dan pembelajaran diperlukan (Adiarsi et al., 2015). Menurut Kemendikbud (2017), literasi digital, terutama pada anak usia dini, merupakan keterampilan hidup penting di era teknologi modern. Penelitian ini menyelidiki pengenalan literasi digital pada anak usia dini dan bagaimana hal itu berkaitan dengan menghadapi tantangan teknologi di masa depan. Tujuan dari penelitian ini adalah untuk menganalisis literatur tentang pengenalan literasi digital pada anak usia dini di era modern. Penelitian ini akan berfokus pada manfaat dan masalah penggunaan perangkat, peran orang tua, komponen pengenalan literasi digital, pembelajaran di sekolah, dan penggun.aan alat literasi digital. Data dikumpulkan dari sumber primer, sekunder, dan tersier, seperti buku referensi, artikel internet, jurnal, dan penelitian terkait; studi literatur kualitatif menggunakan metode analisis isi untuk memeriksa konsep dan teori yang relevan. Hasil penelitian mendukung pentingnya literasi digital pada anak usia dini. Jika digunakan dengan benar, penggunaan perangkat dapat berdampak positif. Literasi digital, yang melibatkan berbagai aspek dan pendekatan pembelajaran, dipengaruhi oleh pemahaman orang tua dan merupakan keterampilan penting. Pendidikan literasi dan "coding kids" berhasil meningkatkan kemampuan siswa. Panduan diberikan kepada orang tua dan pendidik melalui kit literasi digital.
Meningkatkan Kemampuan Membaca Permulaan Pada Anak Kelompok A Melalui Media Buku Aktif Pop Up di TK Hidayatus Shibyan Kayatin, Widya Nur; Khotimah, Nurul; Maureen, Irena Yolanita
Faidatuna Vol. 4 No. 4 (2023): November : Jurnal Faidatuna
Publisher : STAI Denpasar Bali

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53958/ft.v4i4.391

Abstract

This research aims to find a solution to the problem of difficulties in improving language skills in terms of early reading in early childhood in group A1 in Hidayatus Shibyan Surabaya. The research method used in this research is the research and development method or often called Research and Development (R&D). The subjects of this research are students in group A1 of the Hidayatus Shubiyan Kindergarten for the 2023-2024 academic year with a total of 15 students with an average age 4-5 years old, consisting of 9 female students and 6 male students. The results of the research presented data on the differences between the use of Pop Up learning media and increasing initial reading abilities in the A1 group of Kindergarten Hidayatus Shibyan Surabaya. From the table above, the result is tcount = - with a significance level of 0.000. Because the significance level is smaller than 0.05, Ha is accepted, and Ho is rejected. Based on the results of this research, it can be concluded that "There is an influence of the use of Pop Up learning media on increasing the initial reading ability of children in group A1 of Kindergarten Hidayatus Shibyan Surabaya"
Evaluation of the Character Home Visit Program Using the Context, Input, Process, Product (CIPP) Model at SMP Islam Al Madinah Jombang Aristanti, Suci; Bachri, Bachtiar Sjaiful; Maureen, Irena Yolanita
Journal Of Education And Teaching Learning (JETL) Vol. 6 No. 2 (2024): Journal of Education and Teaching Learning (JETL)
Publisher : CV. Pusdikra Mitra Jaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51178/jetl.v6i2.1881

Abstract

Evaluation of the character program at SMP Islam Al Madinah Jombang is very important to determine the effectiveness of the program in developing moral and ethical values ??among students. This evaluation can also help identify deficiencies and errors in the character program, so that better improvements and development can be made. This research aims to find out how to evaluate the character home visit program. Research using the CIPP evaluation model includes Context, Input, Process, Product. Data collection techniques use interview, observation and documentation methods.The data analysis used is data collection, data reduction, data presentation, and verification or drawing conclusions. The results of the program evaluation include (1) in terms of context, the components are home visit background, character, social conditions of students, and school policies. (2) in terms of input, the components are available resources, teacher preparation, and parental involvement. (3) viewed from the process, its components are planning, implementation, evaluation and challenges. (4) in terms of product, the components are the impact of student behavior, parental satisfaction with program results, and recommendations for program improvement and development.
Pengaruh Project Based Learning terhadap Kreativitas dan Hasil Belajar Pada Mata Pelajaran Animasi 2D dan 3D di SMK Unitomo Syahmi, Favian Avila; Mustaji, Mustaji; Maureen, Irena Yolanita
EDUKASIA Jurnal Pendidikan dan Pembelajaran Vol. 5 No. 1 (2024): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v5i1.732

Abstract

This study aims to determine the influence of the Project Based Learning learning model on the creativity and learning outcomes of grade XI students at SMK UNITOMO Surabaya, focusing on 2D and 3D Animation subjects and Basic Principles of Making 2D Animation. This research method uses quantitative research methods with a Quasi Experiment design. The sample of this study consisted of 22 grade A students as an experimental class and 22 class B as a control class at SMK UNITOMO, using performance tests and questionnaires as research instruments. The test results showed that the value of the t test results on the posttest value of student creativity was known to be the mean value of the control group 72.31 and the mean value of the experimental group was higher with a score of 84.90. And the results of the t test on the posttest value of student learning outcomes are known to be the mean value of the control group 80.59 and the mean value of the experimental group is higher with a score of 83.77. Thus, it can be concluded that there is a positive influence of the use of the Project Based Learning model on the creativity and learning outcomes of grade XI students at SMK UNITOMO Surabaya in 2D and 3D animation subjects material Basic Principles of Animation Making.