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IMPLEMENTASI DATA MINING PENJUALAN ALAT TULIS KANTOR PADA PT TERANG JAYA LESTARI MENGGUNAKAN ALOGARITMA APRIOR Ragil Wijianto Ragil; Antony mulyawan
Informatics and Computer Engineering Journal Vol 2 No 1 (2022): Periode Agustus 2022
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LPPM) Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (536.303 KB) | DOI: 10.31294/icej.v2i1.545

Abstract

Stationery has indeed become a very important and much sought after requirement, especially forschool children and office employees. In this study, the authors perform data processing on ATK sales to classifyATK data and look for accuracy values as a determination of what goods are most in demand by customers. Thepurpose of this research is as a marketing strategy in order to optimize the company's work in processingavailable stock data so that it can meet customer needs. To find out the type of ATK that consumers are mostinterested in, it takes a Data Mining technique with the Apriori Algorithm method and is supported by theTanagra application by researching sales data for 1 year. Data Mining is a combination of data analysistechniques, while the Apriori Algorithm is the method most often used because it is very simple, easy and themost widely proposed by several researchers, because there are parameters, namely Support Value (Support)and Confidence Value (Confidence). Then the results of the research predictions obtained, that the sales ofstationery that are most in demand by customers are Kepper Documents, Map L, and Business Files
PENERAPAN BYL’s GAME DEVELOPMENT LIFE CYCLE DALAM PERANCANGAN VIDEO GAME ORACLE FOR ANGEL Mustofa Mustofa; Vadlya Ma’arif; Ragil Wijianto; Frengki Pernando
JITK (Jurnal Ilmu Pengetahuan dan Teknologi Komputer) Vol 4 No 2 (2019): JITK Issue February 2019
Publisher : LPPM Nusa Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1213.511 KB)

Abstract

The dynamic world development has accelerated the development of technology and information. Computers that were once made only to help humans, but now developed into a means of entertainment, games, communication, etc. In the entertainment sector, Industries’s attention is centered on the video game industry. However, knowledge about making video games is not popular in Indonesia. Based on knowledge about the life cycle in designing video games. Therefore this research tries to apply the Cycle Life Development Game compiled by Penny de Byl in designing RPG video games (Role Playing Game). The design of this video game uses the application of 3 dimensional Blender Game Engine. By using the Game Development Life Cycle provided by Byl this video game can be finished well
PENGEMBANGAN APLIKASI POS YANDU BERBASIS WEB Imam Soleh M - AMIK BSI Purwokerto; Ragil Wijianto - STMIK Nusa Mandiri Jakarta
Evolusi : Jurnal Sains dan Manajemen Vol 5, No 2 (2017): Jurnal Evolusi 2017
Publisher : Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (242.269 KB) | DOI: 10.31294/evolusi.v5i2.2838

Abstract

Abstract - Posyandu is a basic health activity organized from, by and for communities assisted by health workers. Posyandu is one of the Community Based Health Efforts (CBHE). Thus, Posyandu is a self-help activity of the community in the health sector with the responsibility of the village head. Posyandu concept is closely related to integration. The integration includes the integration in the aspect of the target, the location of the activity, the aspect of the organizer, the funding aspect and so forth. (Depkes RI, 2012: 1). Internet technology can be utilized to facilitate access to information in Posyandu. The data in Posyandu such as toddler data, weighing data, immunization activity data and others can be stored online so that daqpat accessed by people who joined in a posyandu. The delivery of information and data can be accessed more quickly by communities involved in posyandu activities. A web-based application is required to make this happen. This application is used by Posyandu cadres to include data of activities carried out in posyandu. Then this application is also accessed by citizens to get the required information. Internet technology allows data access is done without being tied to place and time. This research aims to develop an application that provides activity information in Posyandu in the form of web site (web-based application) that can be accessed by posyandu cadres and community. The result of this research is an application of Posyandu information that can be utilized by Posyandu organizer. It is expected that this application can be useful in the delivery of information posyandu activities in the delivery of information posyandu activities. Keywords:  Internet, Website, Posyandu. Abstrak - Posyandu adalah kegiatan kesehatan dasar yang diselenggarakan dari, oleh dan untuk masyarakat yang dibantu oleh petugas kesehatan. Posyandu merupakan salah satu Upaya Kesehatan Bersumberdaya Masyarakat (UKBM). Jadi, Posyandu merupakan kegiatan swadaya dari masyarakat di bidang kesehatan dengan penanggung jawab kepala desa. Konsep Posyandu berkaitan erat dengan keterpaduan. Keterpaduan yang dimaksud meliputi keterpaduan dalam aspek sasaran, aspek lokasi kegiatan, aspek petugas penyelenggara, aspek dana dan lain sebagainya. (Depkes RI, 2012:1). Teknologi internet dapat dimanfaatkan untuk mempermudah akses informasi di Posyandu. Data-data yang ada di Posyandu seperti data balita, data penimbangan, data kegiatan imunisasi dan lain-lain dapat disimpan secara online sehingga daqpat diakses oleh masyarakat yang tergabung pada sebuah posyandu. Penyampaian informasi dan data-data dapat diakses dengan lebih cepat oleh masyarakat yang terlibat dalam kegiatan posyandu. Sebuah aplikasi berbasis web dibutuhkan untuk mewujudkan hal tersebut. Aplikasi ini digunakan oleh kader Posyandu untuk memasukan data kegiatan yang dilaksanakan di posyandu. Kemudian aplikasi ini juga diakses oleh warga untuk mendapatkan informasi yang dibutuhkan. Teknologi internet memungkinkan akses data dilakukan tanpa terikat tempat dan waktu. Penelitian ini bertujuan mengembangkan aplikasi yang menyediakan informasi kegiatan di posyandu dalam bentuk situs web (aplikasi berbasis web) yang dapat diakses oleh kader posyandu dan masyarakat.  Hasil dari penelitian ini adalah sebuah aplikasi informasi posyandu yang dapat dimanfaatkan oleh penyelenggara posyandu. Diharapkan aplikasi ini dapat bermanfaat dalam penyampaian informasi kegiatan posyandu dalam penyampaian informasi kegiatan posyandu. Kata Kunci:  Internet, Website, Posyandu.
SISTEM INFORMASI PENDAFTARAN KONSULTASI KLIEN BERBASIS WEB PADA KLINIK IPWL BNN Zainal Arifin; Ragil Wijianto Adhi
Jurnal Informatika Teknologi dan Sains Vol 4 No 1 (2022): EDISI 11
Publisher : Program Studi Informatika Universitas Teknologi Sumbawa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (728.644 KB) | DOI: 10.51401/jinteks.v4i1.1526

Abstract

Proses pendaftaran konsultasi klien di klinik IPWL BNN yang masih dilakukan secara manual, tidak efisien dan efektif terutama bagi calon klien yang berdomisili jauh dari kantor BNN karena membutuhkan waktu dan biaya yang lebih banyak. Selain itu juga beresiko seperti hilangnya formulir pendaftaran yang memuat data pribadi klien. Dengan memanfaatkan teknologi internet, adanya sebuah website pendaftaran konsultasi klien yang dapat diakses secara online dimana dan kapan saja, diharapkan dapat mempermudah proses pendaftaran konsultasi klien. Website ini dibuat menggunakan metode waterfall, yang pengembangan sistemnya menggunakan bahasa pemrograman PHP dan basis data MySQL. Dari hasil dari penelitian yang dilakukan, dapat diambil kesimpulan bahwa Sistem Informasi Pendaftaran Konsultasi Klien Berbasis Web merupakan solusi agar proses pendaftaran konsultasi klien di Klinik IPWL BNN lebih efektif dan efisien.
RANCANG BANGUN SISTEM WEDDING ORGANIZER BERBASIS WEBSITE PADA NIA CATERING Taufik Nur Iskandar Taufik; Aras Maulana; Muhammad Rafly Haiqal; Ragil Wijianto
Informatics and Computer Engineering Journal Vol 2 No 2 (2022): Periode Agustus 2022
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LPPM) Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31294/icej.v2i2.789

Abstract

Wedding organizer is a service that helps to prepare and carry out wedding events in accordance with a series of wedding events that have been set and arranged according to a pre-made schedule. There are still many wedding organizer companies that still use conventional ways of running their business. It is very time consuming and inefficient. Therefore, new habits are needed in carrying out business activities. This is expected to facilitate promotional activities and shorten the transaction activities for ordering wedding organizer services. Then a proposal appears that will produce a website-based wedding organizer ordering information system. This website is designed using the PHP programming language and uses frameworks such as CodeIgniter, Bootstrap, CSS. Using PHP MySQL as database. In addition, it uses the UML (Unified Modeling Language) modeling method which consists of use case diagrams, activity diagrams, class diagrams and others. This proves that this wedding organizer booking website can run according to the expected plan.
Sistem Pendukung Keputusan Pemilihan Vendor Pengadaan Barang Dan Jasa Pada Perumda Pasar Jaya Dengan Menggunakan Metode Analytical Hierarchy Process Abdul Malik Yasin; ragil wijianto; Aprih Widayanto
Informatics and Computer Engineering Journal Vol 2 No 2 (2022): Periode Agustus 2022
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LPPM) Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31294/icej.v2i2.792

Abstract

Procurement of goods and service selection is one of the most important activity in a company. Vendor selection is a multi criteria problem which includes legality, financial statements, address checking, price and production capacity. For thus reason selecting the best vendor will affect a lot on desired working quality expectation. Analytical hierarchy process (AHP) can be utilized as one of effective method, by this means the value from a critieria of selection are not defined at the beginning but through priority scales formula (level of importance). This research was conducted at Perumda Pasar Jaya who will develop a partnership with PT. Damai Prima Tangguh, PT. Han awal, and PT. Rekan Sukses Sejahtera to complete a project According to the result of priority scales (level of importance) value research in vendor selection, PT Damai proma tangguh is chosen as the first by employee with 0,514 value score, the second one to be chosen is pt han awal with 0,274 value score, and the last place is pt rekan sukses sejahtera with 0,208 vakue score. The ideal vendro According to the analysis above is PT Damai Prima Tangguh. Keywords: Vendor selection, Analytical Hierarchy Process (AHP), Best vendor
Penerapan Sistem Metode Analitical hierarcy proces (AHP) Untuk Menilai Kinerja Guru Terbaik Atau Produktif Pada SDIT Greenvile Bekasi Jawa Barat Lenny Lenny Oktavianingsih; ragil wijianto; Sutrisno Sutrisno; Hidayat Muhammad Nur
Informatics and Computer Engineering Journal Vol 2 No 2 (2022): Periode Agustus 2022
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LPPM) Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31294/icej.v2i2.801

Abstract

One of the efforts of higher education institutions to ensure the quality of graduates and the teaching and learning process is to improve the quality of teacher performance in the teaching and learning process. The quality of educational institutions is determined by a minimum of three factors, namely students, teachers and teaching and learning facilities, these three factors are interrelated and mutually support each other in creating a good learning process. This study aims to build a decision support system to facilitate the assessment of the best and productive teacher performance in learning by using the Analytical Hierarchy Process (AHP) method. For the object of my research, I used teachers and school principals by distributing questionnaires for questions about learning in the classroom and the scope of the school that served as a tool for educational institutions in assessing the best teachers. In order for the purpose of this decision support system to be successful, research and observation are carried out as objects in the preparation. Keywords : Best Teacher Performance Decision Support System With Using the Analytical Hierarchy Process (AHP) method.
GAME EDUKASI “PERJALANAN SI KOKO” SEBAGAI MEDIA PEMBELAJARAN Corie Mei Hellyana; Nuzul Imam Fadlilah; ragil wijianto; Khoerul Amin Ade Putra
Informatics and Computer Engineering Journal Vol 3 No 1 (2023): Periode Februari 2023
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LPPM) Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31294/icej.v3i1.1784

Abstract

Learning the introduction of computer device for children is will very monotonous. Of course, this is not effective and efficient in the learning of children who tend to see something that attracts attention. In addition, very few elements that help learning include images and text. In teaching and learning activities, the learning method is the key to the success of the learning activities carried out. The method used in this research is by means of observation and literature study where researchers make direct observations and study, research and examine various literatures related to the subject related to the background of this educational game. Therefore, the game “Si Koko’s journey” was made as a learning medium which is a game with an educational concept and makes the game fun learning medium. Games are on of the entertainment media that are currently favored by children and adults as mere pleasure, but it would be better if games were created as learning tool so that children can be more creative in thinking. Games that have educational values are better known as educational games. This educational type game aims to provoke interest in learning about the subject matter while playing, so that feelings of pleasure arise in the hope that children can more easily understand the subject matter provided.
PENGEMBANGAN APLIKASI TAMU WAJIB LAPOR DI DESA KARANGSALAM BATURADEN BERBASIS ANDROID Ragil Wijianto Ragil; Saefudin Saefudin; Arif Dwi Saputra
Informatics and Computer Engineering Journal Vol 3 No 1 (2023): Periode Februari 2023
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LPPM) Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31294/icej.v3i1.1783

Abstract

Information technology and its application devices are growing rapidly. Android-based technology is a technology that has been widely used in recent years, this is because Android supports the mobility of its users, only through smartphones can access various information as needed. Android is an operating system using Linux which is being developed in the midst of other OS. The application of android applications is not only carried out by large companies or agencies but can also be used in villages. Karangsalam Baturaden Village, Banyumas Regency, at the RT level has a guest system that is required to report 1x24 hours for security in the living environment, but many residents sometimes find it difficult and ignore this due to busyness and time constraints, as well as inefficiency when it comes to filling out forms and attaching files. such as photocopy of ID card. From these problems, it is necessary to solve the problem by making an Android-Based Application for Guest Visits in Karangsalam Baturaden Village. The method used is the Extime Programming method for system design and analysis, system description using flowcharts or flowcharts, data collection, namely observation and literature study, for making applications using the Kotlin programming language, Android Studio as an android-based application creation tool, for backend making APIs. using the php language, the database using PHPmyadmin. The guest application must report to facilitate the services of Karangsalam villagers at the RT level, especially when managing and monitoring visiting guests
APLIKASI PENCARIAN DAN PENGUMUMAN BARANG HILANG “CARLIK-CARI PEMILIK” BERBASIS MOBILE Joko Dwi Mulyanto; ragil wijianto; Saefudin Saefudin; Affan Sholahuddin
Informatics and Computer Engineering Journal Vol 3 No 2 (2023): Periode Agustus 2023
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LPPM) Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31294/icej.v3i2.1785

Abstract

Generally, every soul has almost experienced the loss of something that previously existed and had no longer exists. The event off loss, especially of property, can cause anxiety for someone who is looking for lost items. This is because there is a possibility of someone will find the lost items. Currently, the process of searching and announcing lost items is not going well because of existing factors such as that information does no spread widely. Therefore, a media is needed that can be a place to accommodate information on the search and find of lost items with the intention of helping people find and return lost items. Android-based application development using Dart programming language, Flutter framework, Firebase database, and Nominatim API. Application development method using Software Development Life Cycle (SDLC) method with waterfall model and tested with black box testing method. The results of the application development indicate the application can run well according the required specifications and can be seen from black box testing with valid results