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Journal : Gameology and Multimedia Expert

Creating Space Invaders, a 2D Based Game by Using HTML5 and Javascript Nazar, Muhammad; Nasrullah, Nasrullah; Syafira, Defy
Gameology and Multimedia Expert Vol 1, No 1 (2024): Gameology and Multimedia Expert - January 2024
Publisher : Department of Informatics Faculty of Engineering Universitas Malikussaleh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29103/game.v1i1.14554

Abstract

Games are one of the entertainment media that people choose to relieve boredom or just to fill their free time. Apart from being an entertainment medium, games can also be a learning medium to improve a person's brain development. Action games provide a good opportunity to train children's agility in thinking. Action games are games with the main feature of rapid shooting facilities with lots of action where players must have fast reaction skills to avoid enemy fire or avoid obstacles. Most of the action games "Space Invaders" are still or even the graphics and specifications are still low and there are almost no good graphics. This is because there are no applications for making games yet, but as time goes by, there are now applications that can make games easily, but these applications are still rarely used.
Fauna Fantasi Educational Game for Improving English Animal Vocabulary Nazar, Muhammad; Lutfi, Fauzi
Gameology and Multimedia Expert Vol. 2 No. 3 (2025): Gameology and Multimedia Expert - July 2025
Publisher : Department of Informatics Faculty of Engineering Universitas Malikussaleh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29103/game.v2i3.22564

Abstract

This paper presents Fauna Fantasi, an educational game designed to support primary school children in learning English vocabulary through an interactive and enjoyable experience. Targeted at learners aged 6 to 12 years, the game integrates playful exploration with language development by challenging players to collect scattered letters that form English words. Featuring cheerful visuals, intuitive controls, and progressively challenging levels, Fauna Fantasi aims to maintain engagement while reinforcing new vocabulary. Early observations indicate that this approach successfully captures children’s interest and promotes vocabulary retention by embedding learning within an adventurous context. The game’s effectiveness can be further assessed through structured pre- and post-tests and by observing how well players identify and construct words during gameplay. Overall, Fauna Fantasi illustrates the potential of game-based learning as a meaningful tool to enhance English language acquisition among young students.