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BUKU AJAR ANATOMI FUNGSIONAL OLAHRAGA SEBAGAI MEDIA PENINGKATAN KOMPETENSI MAHASISWA JPOK Ismaryati Ismaryati; Febriani Fajar Ekawati; Sarwono Sarwono
Altius: Jurnal Ilmu Olahraga dan Kesehatan Vol 6, No 2 (2017): Altius: Jurnal Ilmu Olahraga dan Kesehatan
Publisher : Universitas Sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36706/altius.v6i2.8073

Abstract

Abstrak: Anatomi adalah salah satu ilmu pengetahuan dasar yang harus dikuasai oleh mahasiswa Jurusan Pendidikan Olahraga dan Kesehatan, Universitas Sebelas Maret. Sayangnya kompetensi yang dimiliki mahasiswa pada mata kuliah ini masing kurang. Salah satu usaha untukm meningkatkan kompetensi mereka adalah dengan menyediakan buku ajar yang mudah untuk dipahami. Untuk itu, penelitian ini adalah penelitian tahun kedua yang bertujuan untuk menyusun draft final buku Anatomi Fungsional Olahraga yang sudah siap cetak. Data yang terkumpul dianalisis dengan analisis model interaktif yang meliputi komponen: (1) pengumpulan data, (2) reduksi data, (3) sajian data dan (4) penarikan kesimpulan (verifikasi). Hasil yang diperoleh adalah draft buku yang sudah dilengkapi dengan gambar berwarna, berisi:  Materi buku I: Anatomi Umum, Skeleton Umum, Kepala dan Rangka Batang Badan, Skeleton Ekstremitas, dan Persendian; Materi buku II: Myologi Umum, Regio Dorsum, Regio Pectoralis, Regio Deltoidea, Regio Glutea, Regio Femur, Regio Cruris, dan Anatomi Organ Tubuh Manusia. Kata kunci: anatomi, buku ajar, kompetensi mahasiswa 
FOTO VISUAL VENUS TAMBORA DALAM DIGITAL PRINTING DAN RUST DYE SEBAGAI MOTIF PAKAIAN WANITA REMAJA Ilya Intan Meilina; Sarwono Sarwono
JURNAL IMAJINASI Vol 6, No 2 (2022): Juli-Desember
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/i.v6i2.36020

Abstract

Desain motif ini mengembangkan pengolahan visual dari kampung yang terletak di Jakarta Barat dengan istilah “Venus Tambora”, dimana kampung ini dikenal daerah tanpa matahari. Venus Tambora ialah pemukiman padat di kawasan Tambora, gang Venus. dengan tujuan untuk menghasilkan produk tekstil yang akan diarahkan dengan mengeksplorasi visual fotografi Venus Tambora kombinasi rust dye sebagai dasar pembuatan motif tekstil dan difungsikan pada pakaian remaja wanita masa kini untuk dikembangkan ke arah desain yang lebih kreatif, unik, dan dinamis. Metode yang digunakan terdiri dari metode perancangan, konsep perancangan, dan visualisasi. Metode perancangan menggunakan teori Collin  Clipson  yang melewati tahapan  Analisis permasalahan, Strategi pemecahan masalah, Pengumpulan data, Uji coba, dan menentukan Gagasan awal perancangan. Konsep perancangan meliputi landasan pemikiran untuk perancangan tekstil. Visualisasi yakni tahap memvisualkan konsep rencana perancangan. Hasil perancangan tugas akhir ini sebagai berikut : (1) Visual fotografi Venus Tambora kombinasu rust dye sebagai sumber ide perancangan desain motif. Hasil perancangan ini berhasil membuat 8 desain dengan pembagian motif sesuai yakni geometri. (2) Pengaplikasian perancangan ini diarahkan untuk pakaian wanita dengan rentan usia 18-21 tahun, dengan mempertimbangkan warna dan komposisi yang sesuai sehingga menghasilkan produk yang kreatif, inovatif, serta memiliki ciri khas dan pembaharuan dari segi desain. (3) Teknik yang digunakan dalam perancangan ini adalah digital printing sublimasi (Indirect inkjet heat-transfer printing) dan Rust dye (Rolled bundle). Bahan kain katun IJP karena memiliki karakteristik lebih menyerap warna, halus, ringan, dan menyerap keringat.
Peningkatan Teknik Pounding Terinspirasi Happa-Zome dalam Kegiatan Pembuatan Tekstil Ramah Lingkungan di PPSA “Taruna Yodha” Sukoharjo Tiwi Bina Affanti Bina Affanti; Ratna Endah Santoso; Sarwono Sarwono; Adji Isworo Josef; Lira Anindita Utami
Abdi Seni Vol. 14 No. 1 (2023)
Publisher : Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/abdiseni.v14i1.4445

Abstract

This community service is carried out with the participation of PPSA (orphanage) Taruna Yodha in Sukoharjo, Central Java. By creating textile products, the activity that incorporates an eco-friendly production process inspired by the Japanese Happa-zome technique (manual leaf-printing decoration technique) is chosen and improved to motivate environmental awareness while strengthening the entrepreneurial capacity of the beneficiaries. The service program is conducted by (in)direct presentation and mentoring, a participatory and iterative process from the beginning to the end. Within the program, design survey activity in the form of exploring nature's potential involves introducing the surrounding natural environment while collecting leaf material. The results are; (1) Providing environmental awareness for beneficiaries through textile-making, (2) the Happa-zome technique for interior textile product development, (3) creating an Entrepreneurial program including story-making and online marketing strategy
MAPPING AND PROTECTING THE INTELLECTUAL PROPERTY RIGHT IN THE FIELD OF THE TRADITIONAL BATIK DESIGN OF TIRTOMOYO AS THE CULTURAL HERITAGE AND ITS DEVELOPMENT BASED ON THE LOCAL GENIUS IN THE CREATIVE INDRUSTRIAL ERA Sarwono Sarwono
Yustisia Vol 5, No 3: December 2016
Publisher : Faculty of Law, Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/yustisia.v5i3.8802

Abstract

Abstract            In order to provide the protection to the “traditional batik art knowledge” in Tirtomoyo, Wonogiri, the local government policy rests on the potensial of art, commerce, services, education, tourism and sports.Here, it can be drawn the real purpose, that is to develop, to conserve, and to protect the traditional knowledge as the heritage and cultural expression, especially the traditional knowledge. In this case, the Intellectual Property Right protection and its all varieties should be applied on the traditional intellectual art. However, it has not yet manifested the regional regulation on the Intellectual Property Right, especially the protection to the traditional knowledge.         There has not been confirmation about what institutions will be responsible or what kind of agencies will be involved in providing the protection to the traditional knowledge, like the batik art, dance art, and others, so that they don’t seem loose accountability in handling it. The policy on the Intellectual Property Right, especially the one related to the traditional knowledge, is still partial or supplement. The Industry and Trade Department of Wonogiri regency, which handles the micro and medium industry field and is not related directly to the batik handicraft industry, has planned to make a program of batik handicraft industry as the regional superior.
Efektivitas Strategi Pembelajaran Card Sort Dan Index Card Match Terhadap Hasil Belajar Geografi Peserta Didik Kelas XI IPS Sub Materi Karakteristik Bioma Di Dunia Di SMA Negeri 2 Surakarta Tahun Ajaran 2022/2023 Vina Indah Aprilia; Sarwono Sarwono; Rahning Utomowati
GEADIDAKTIKA Vol 3, No 1 (2023): Geadidaktika Januari 2023
Publisher : Universitas Sebelas Maret (UNS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/gea.v3i1.71632

Abstract

Penelitian ini bertujuan untuk 1) Mengetahui apakah terdapat perbedaan hasil belajar geografi antara peserta didik dengan strategi Card Sort, Index Card Match, dan Ekspositori pada mata pelajaran geografi, 2) Mengetahui apakah hasil belajar geografi peserta didik dengan strategi Card Sort lebih baik dibanding dengan strategi Ekspositori, 3) Mengetahui apakah hasil belajar geografi peserta didik dengan strategi Index Card Match lebih baik dibanding dengan strategi Ekspositori. 4) Mengetahui apakah strategi Card Sort lebih efektif dibandingkan Index Card Match terhadap hasil belajar geografi. Penelitian adalah penelitian kuantitatif berjenis Quasi Eksperimental dengan Preetest dan Posttest. Penelitian ini dilaksanakan di kelas XI IPS SMA N 2 Surakarta, dengan tiga kelas sampel. Uji analisis data yang digunakan adalah uji ANAVA satu arah dan uji Tukey. Hasil penelitian ini adalah: 1) Terdapat perbedaan rataan hasil belajar geografi antara peserta didik yang diajar dengan strategi Card Sort, Index Card Match, dan Ekspositori dibuktikan Fhitung=4,764 > Ftabel=3,083 dan taraf Sig 0,011<0,05. 2) Hasil belajar geografi peserta didik dengan strategi Card Sort lebih baik dibanding Ekspositori dibuktikan nilai Sig 0,042<0,05. 3) Hasil belajar geografi peserta didik dengan strategi Index Card Match lebih baik dibanding Ekspositori dibuktikan nilai Sig 0,015<0,05. 4) Strategi Card Sort tidak lebih efektif dibanding dengan Index Card Match terhadap hasil belajar geografi peserta didik dibuktikan nilai Sig 0,918>0,05.Kata Kunci: Hasil Belajar Geografi, Index Card Match, Card Sort
Dinamika Penggunaan Ruang Car Free Day Oleh Komunitas Pecinta Hewan Kota Surakarta Studi Kasus Jalan Brigjen Slamet Riyadi Tahun 2010-2018 Gending Gusti; Sarwono Sarwono; Yasin Yusup
GEADIDAKTIKA Vol 1, No 1 (2021): Geadidaktika Januari 2021
Publisher : Universitas Sebelas Maret (UNS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/gea.v1i1.42083

Abstract

The existence of animal lovers community when the CFD of Surakarta City produced their community gathering spaces with other animal lovers communities. From 2010 to 2018 these spaces experienced a dynamic. This study aims to: (1) determine the process of production of space carried out by the animal lover community in the Surakarta City CFD (2) determine the development of production of space carried out by the animal lovers community in the City of Surakarta CFD in 2010 to 2018. The research method used in this study is a qualitative method. The research approach in this study is a spatial descriptive approach and regressive approach. Based on the results of the study it can be concluded that: (1) The gathering space of animal lover communities in Surakarta City CFD was created because it was initiated by the participation of these animal lovers communities in CFD to result in social interaction. Animal lovers community practicing spatial practice in CFD. Animal lover communities arrange in such a way as the arrangement of the gathering space of each community (conceived space) using supporting attributes such as using MMT, x-banner, cage, perch and community uniforms that create new spaces of representation. (2) The spaces created by the animal lovers community from 2010 to 2012 occupy random spaces, in 2018 a permanent pattern has been seen in one location and lined up in front of the Surakarta District Court.
Zonasi Tingkat Kerentanan Gempa Bumi Berdasarkan Faktor Lingkungan, Fisik, Sosial, dan Ekonomi di Kota Bandung Tahun 2018 Denaner Pratama; Yasin Yusup; Sarwono Sarwono
GEADIDAKTIKA Vol 1, No 1 (2021): Geadidaktika Januari 2021
Publisher : Universitas Sebelas Maret (UNS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/gea.v1i1.42076

Abstract

This research aims to: 1) identify earthquake vulnerability in Bandung City based on 4 factors—environmental, physical, economical, and social—using Analytical Hierarchy Process (AHP); 2) understand which factor gives the biggest impact toward earthquake vulnerability of Bandung City; and 3) know Bandung City’s alertness toward earthquake. The population of this research was Bandung City’s administrative area with sub-district as its smallest analysis unit. Purposive sampling is used to collect sample. The data were collected from notes and maps, such as land use, slope, lithology, building density, etc. Interview also used to collect data for weighting using AHP. Data’s validity tested using triangulation. AHP’s used as data’s analysis technique. The result showed that: 1) The Earthquake Vulnerability in Bandung City based on physical, environmental, social, and economical factors were very high, high, and medium; 2) Physical factor, which is building density, gave the most impact to earthquake vulnerability in Bandung City; 3) Existing non-structural mitigation was deemed appropriate to earthquake vulnerability in Bandung City, but structural mitigation was not. Further structural review is needed.
Efektivitas Pembelajaran Daring Model Everyone Is a Teacher Here Dengan Google Meet Terhadap Hasil Belajar Geografi Peserta Didik Kelas X IPS Materi Pokok Perairan Laut di SMA Negeri 1 Baturetno Tahun Ajaran 2020/2021 Clara Adhi Pratiwi Sukmana Dewi; Sarwono Sarwono; Singgih Prihadi
GEADIDAKTIKA Vol 2, No 1 (2022): Geadidaktika Januari 2022
Publisher : Universitas Sebelas Maret (UNS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/gea.v2i1.56770

Abstract

The objective of this research was to find out whether the ‘Everyone is a teacher here’ model using the Google Meet platform was effective in online learning toward the learning outcomes of Geography subjects in class X IPS with marine waters teaching materials at SMAN 1 Baturetno in the 2020/2021 academic year.This study was quasi-experimental research of the pretest-posttest type with quantitative research and was pseudo-experimental. The population was class X IPS SMAN 1 Baturetno academic year 2020/2021, and the samples were 72 students consisting of experimental and control classes. The data were collected through Google Form, provided to the students in both experimental and control classes. There were three stages of the research procedures: the measurement stage before the experiment, the implementation stage, and the measurement stage after the experiment.From the results of the study, it can be concluded that the ‘Everyone is a teacher here’ model using the Google Meet platform was more effective than the expository learning model in online learning toward the students of class X IPS’ learning outcomes in Geography subjects with marine waters teaching materials at SMAN 1 Baturetno academic year 2020/2021.Keywords : Everyone Is A Teacher Here, Geography Learning Outcomes.
Pengembangan Desain Produk Happa Zome dan Steam serta Sistem Pelayanan pada On-line Shop di PPSA Taruna Yodha Sukoharjo Ratna Endah Santoso; Lira Anindita Utami; Tiwi Bina Affanti; Sarwono Sarwono; Adji Isworo Josef
Abdi Seni Vol. 14 No. 2 (2023)
Publisher : Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/abdiseni.v14i2.4539

Abstract

Pengabdian kepada masyarakat yang dilakukan di Panti Pelayanan Sosial Anak (PPSA) Taruna Yodha Sukoharjo meneruskan program kegiatan sebelumnya. Program ini bertujuan untuk mendukung keberhasilan  PPSA Taruna Yodha dalam mengembangkan keahlian pembuatan produk lain dengan teknik Happa Zome  dan steam serta sistem pelayanan on-line yang akan dijalankan untuk para siswa. Pengetahuan tentang desain pada produk  sangat  diperlukan guna  meningkatkan  pengetahuan dan sebagai bekal penerapan secara visual, sehingga dapat menghasilkan produk dengan teknik happa zome dan steam yang lebih baik. Sistem pelayanan on-line shop tidak kalah pentingnya dalam pengembangan ini. On-line shop yang mulai dijalankan oleh PPSA Taruna Yodha masih memerlukan sistem yang strategis dalam menawarkan produk yang dihasilkan. Program kegiatan pendampingan yang di berikan selain desain dan Teknik Happa Zome dan steam juga  tentang sistem pelayanan on-line shop yang mencakup pengetahuan produk yang berkualitas, product knowledge/story telling product, sistem kemasan pada produk.            Program kegiatan pengabdian ini dilaksanakan  dalam wujud pendampingan dan pelatihan kepada 20 orang penerima manfaat dan pemberian wawasan selama 7 kali pertemuan yakni diawali dengan pemberian wawasan dan praktek tentang desain serta bagaimana mulai membuat sebuah perancangan produk teknik happa zome dan steam secara sederhana, pemberian wawasan material atau bahan, sistem pelayanan secara on-line dengan pemberian wawasan tentang product knowledge, produk yang berkualitas, packaging untuk menyampaikan layanan komunikasi secara tepat.Metode yang diterapkan dalam kegiatan ini adalah melalui metode pendampingan, pelatihan  tentang pengembangan desain dengan teknik Happa zome dan steam serta system online shop untuk memasarkan produk yang telah dibuat oleh para siswa yang ada di PPSA Taruna Yodha. Hasil yang di capai dalam kegiatan ini adalah para siswa di PPSA Taruna Yodha mendapatkan wawasan dan tambahan keahlian dalam bidang olah tekstil teknik Happa Zome dan steam serta mempu mengenal produk yang baik,  memanange produksinya, serta memanage strategi sistem pelayanan online shop nya secara maksimal dan mandiri.  
Interactive Digital Media Based on Our-Space Website in Geography Learning : ICT, Media Skills, and Learning Styles Dannis Ni&#039;matussyahara; Sugiyanto Sugiyanto; Sarwono Sarwono
Jurnal Kependidikan: Jurnal Hasil Penelitian dan Kajian Kepustakaan di Bidang Pendidikan, Pengajaran dan Pembelajaran Vol 9, No 4 (2023): December
Publisher : Universitas Pendidikan Mandalika (UNDIKMA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jk.v9i4.9198

Abstract

This study aims to identify the availability of IT facilities and teacher characteristics towards the application of interactive digital multimedia, identification of media needs for students, and student learning styles in learning. This research was conducted at an alliance of geography teacher groups and two excellent schools in Surakarta City and Karanganyar Regency. The method used was descriptive qualitative with respondents consisting of 17 geography teachers of Surakarta City and 16 geography teachers of Karanganyar Regency, 34 students of grade XI of Surakarta 3 public high school, and 35 students of grade XI of Karanganyar 1 public high school. The data collection technique was carried out using observation techniques and questionnaires. The data analysis technique uses the Interactive Analysis Model, while the questionnaire analysis uses percentages. The results showed that: 1) teachers' experience in making IT-based media innovation and applying it in the classroom as much as 64.71% of geography teachers in Surakarta City and 81.25% of geography teachers in Karangayar Regency responded that they had never done it; 2) The need for digital-based multimedia as much as 94.12% of grade XI students in public high school 3 Surakarta and 100% of grade XI students in public high school 1 Karanganyar were interested in learning geography using integrative websites; 3) The average learning style characteristics of ninth-grade students in public high school 3 Surakarta and public high school 1 Karanganyar were 73% and 66% had a visual learning style. Based on the study's results, it was known that the low ICT skills of geography teachers could result in students' digital learning multimedia needs not being appropriately met, so integrative multimedia innovations such as the Our Space website are needed that can be tailored to student learning needs.