Nia Astuti
Pendidikan Bahasa Indonesia, Universitas Almuslim

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STRATEGI LITERASI MEMBACA DALAM IMPLEMENTASI KURIKULUM MERDEKA DI SEKOLAH DASAR : STUDI PUSTAKA Syifa Ullia; Rizka Amira; Nia Astuti
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.40715

Abstract

Reading literacy is a fundamental skill that plays a crucial role in supporting learning success at the elementary school level. The Merdeka Curriculum positions reading literacy as a cross-curricular competence that should be systematically integrated into the learning process. However, the implementation of reading literacy strategies within the Merdeka Curriculum framework still faces various challenges, particularly in terms of effective instructional strategies, teacher roles, and school environment support. This study aims to comprehensively examine reading literacy strategies in the implementation of the Merdeka Curriculum at elementary schools through a library research approach. The research employed a qualitative method using documentation techniques to collect data from relevant scientific literature, including journal articles, books, and educational policy documents published within the last ten years. The data were analyzed using content analysis to identify key themes related to reading literacy strategies. The findings indicate that differentiated instruction, meaningful text-based learning, the integration of media and technology, as well as the strengthened roles of teachers and a literacy-rich school environment significantly contribute to improving students’ reading literacy. These results highlight the importance of a holistic integration of reading literacy strategies in implementing the Merdeka Curriculum at the elementary school level.
Pengembangan Modul Ajar Berbasis Kebhinekaan Menggunakan Model PBL (Problem Based Learning) pada Siswa Kelas VIII SMP Negeri 5 Peusangan Kabupaten Bireun Yunazira, Yunazira; Astuti, Nia; Ariga, Hijrah Purnama Sari
Jurnal Pendidikan Bahasa dan Sastra Indonesia Vol 15, No 1 (2026)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/135681-019883

Abstract

This research aims to determine the development of a teaching module based on diversity using the PBL (problem Based Learning) model for eighth-grade students at SMP Negeri 5 Peusangan. The research method used is quantitative with an experimental approach, and the design applied is one group pretest and posttest. The research sample consists of 20 students. The data collection instrument is a test on speech materials before and after the treatment. Data analysis techniques are conducted through descriptive statistical tests, normality tests (Kolmogorov-Smirnov), hypothesis statistical tests or t-tests (Paired Sample Test), and N-Gain tests to see effectiveness. Before the treatment, the average score was 56.00, and after the treatment, the average score of students increased to 89.45, with the highest score being 100 from the assessment results of the speech text test using the diversity-based teaching module. This module not only enhances academic performance but also instills a sense of empathy, tolerance, and appreciation for the diversity of race, ethnicity, culture, and religion.
Pengaruh Implementasi Pengembangan Bahan Ajar Bahasa Indonesia Berbasis Permainan Edukasi Terhadap Keterampilan Menulis Siswa SMP Negeri 1 Peusangan Zamharira, Zamharira; Astuti, Nia; Isnani, Wirdatul
Jurnal Pendidikan Bahasa dan Sastra Indonesia Vol 15, No 1 (2026)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/135683-019883

Abstract

The purpose of this study is to ascertain how employing educational game-based learning resources affects and improves seventh-grade students' ability to write narrative texts at SMP Negeri 1 Peusangan Selatan. A pretest-posttest control group design is employed, along with a quantitative, quasi-experimental research methodology. Sixty students, split into two classes—the experimental class and the control class—make up the research sample. Before and after therapy, a writing skills exam for narrative texts serves as the data gathering tool. Data analysis techniques are conducted through descriptive statistical tests, normality tests (Kolmogorov-Smirnov), homogeneity tests (Levene’s Test), N-Gain tests to see effectiveness, and t-tests (Independent Sample T-Test) to test the hypothesis. According to the findings, pupils in the experimental class significantly outperformed those in the control group. According to the t-test results, there is a substantial impact of employing educational game-based teaching resources on writing skills, with a significance level of 0.000 < 0.05. Furthermore, the experimental class's average improvement in writing abilities (77.85%) is categorized as strong by the N-Gain findings, whereas the control group only achieved 52.87%. According to the study's findings, junior high school students' writing abilities in narrative texts may be enhanced through the usage of instructional game-based tools.
Analisis Pemanfaatan Literasi Digital Pada Mata Kuliah Pengembangan Bahan Ajar Digital Prodi Pendidikan Bahasa Indonesia Universitas Almuslim Misqa, Laina; Astuti, Nia; Darwis, Muhammad
Jurnal Pendidikan Bahasa dan Sastra Indonesia Vol 15, No 1 (2026)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/135682-019883

Abstract

This research aims to analyze the utilization of digital literacy in the Digital Teaching Materials Development course in the Indonesian Language Education Study Program at Almuslim University. Digital literacy has become an important skill in 21st-century education, encompassing the ability to access, evaluate, utilize, and create digital information ethically and effectively. This study employs a qualitative method with a descriptive approach, using data collection techniques such as observation, questionnaires, and documentation. Data analysis is conducted using content analysis, which involves examining and interpreting data in-depth to identify patterns and meanings based on five indicators of digital literacy: technology access, information searching, collaboration, digital ethics, and information evaluation. The results indicate that students have utilized digital literacy quite well in the development of teaching materials. They have access to digital devices and are able to use various platforms like Canva, Kahoot, and Learning Management System. Students' responses also indicate a positive attitude towards the process of developing digital teaching materials, particularly in terms of conceptual understanding. This is reflected in the average response placing them in the agree category. This study concludes that digital literacy plays a crucial role in enhancing the quality of digital teaching material development, but ongoing guidance is still needed to improve students' critical and ethical thinking skills in a digital environment.
Analisis Konten Video Animasi YouTube dalam Mendukung Indikator Keterampilan Berpikir Kritis pada Materi Perubahan Wujud Benda Esia Esia; Nia Astuti; Fatma Zuhra
Jurnal Kajian Pendidikan IPA Vol 6 No 2 (2026): Jurnal Kajian Pendidikan IPA
Publisher : Universitas Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52434/jkpi.v6i2.43578

Abstract

This study aims to analyze the integration of critical thinking indicators in a technology-based animated video entitled Changes in the Form of Things on the topic of changes in the states of matter. The research employed a qualitative approach using content analysis as the primary method. The analytical framework was based on Robert H. Ennis’s critical thinking indicators, which include problem clarification, assessment of evidence, inference, and reasoning. The data consisted of narrative structure, visual representations, empirical examples, and patterns of argumentation presented in the video. Data analysis was conducted through data reduction, indicator categorization, and cognitive interpretation of how each indicator was represented within the content structure. The findings reveal that all four critical thinking indicators are present in the video; however, they appear in basic and implicit forms. The indicators of problem clarification and inference are the most dominant, reflected in the presentation of definitions, conceptual classifications, and explicit cause–effect explanations delivered by the narrator. Meanwhile, the indicators of assessment of evidence and reasoning appear in simpler forms, primarily limited to illustrative examples and linear causal relationships without exploration of alternative variables or critical evaluation. Structurally, critical thinking is more often presented as an outcome of information delivery than as a reflective cognitive process that actively engages learners. These findings indicate that the video is effective in supporting basic conceptual understanding but has not yet optimally stimulated higher-order thinking skills. Therefore, strengthening instructional design through problem-based or inquiry-based approaches is necessary so that technology-based learning media function not only as tools for knowledge transmission but also as facilitators for the comprehensive development of critical thinking skills.Keywords: Animated, critical thinking, change, Ennis, thinking
Formulation And Preliminary Validation Of The L-Karsa Model For Student Vocabulary Learning Nia Astuti; M. Solehuddin; Nurlaili Nurlaili; Hilda Auliana; Zikra Zikra
Alinea: Jurnal Bahasa, Sastra dan Pengajaran Vol. 6 No. 2 (2026): Alinea: Jurnal Bahasa, Sastra, dan Pengajaran
Publisher : Bale Literasi: Lembaga Riset, Pelatihan & Edukasi, Sosial, Publikasi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58218/alinea.v6i2.2424

Abstract

This study was motivated by the low level of vocabulary mastery among elementary school students, which is caused by the dominance of teaching methods such as lectures, repetitive drills, and worksheet-based assignments that lack context and minimal interaction. This situation results in low early literacy skills among students in understanding and using vocabulary meaningfully. This study aims to formulate and preliminarily validate the L-KARSA Model (Socio-Cultural Augmented Reality Collaborative Literacy) as an innovative vocabulary learning model. The study employs a Design-Based Research (DBR) approach, implemented through the expert validation stage, encompassing needs analysis, model design, and prototype development. The research subjects consisted of elementary school teachers, first-grade students, and three expert validators. Data were collected through observation, interviews, and questionnaires, and analyzed using qualitative and quantitative approaches with the Content Validity Index (CVI). The results indicate that the L-KARSA Model was successfully formulated into six learning phases integrating collaborative literacy, Augmented Reality technology, and sociocultural values. Validation results showed that all items achieved an I-CVI ? 0.80 with an S-CVI/Ave of 1.00, falling into the “highly valid” category. These findings indicate that the L-KARSA model possesses strong theoretical and construct validity and has the potential to serve as an innovative alternative in contextual, interactive, and student-experience-based vocabulary learning. This study contributes to the development of a learning model based on the integration of technology and a sociocultural approach in the early literacy phase.
Pengembangan Media Augmented Reality Berbasis Deep Learning untuk Pembelajaran Inovatif Pengenalan Huruf pada Siswa Tunagrahita Nia Astuti; Ledyana Fitriani; Nurmina Nurmina
DISASTRA: PENDIDIKAN BAHASA DAN SASTRA INDONESIA Vol 8, No 1 (2026): JANUARI
Publisher : Universitas Islam Negeri Fatmawati Sukarno Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29300/disastra.v8i1.9135

Abstract

Pelatihan dan Pendampingan Penulisan Skripsi bagi Mahasiswa untuk Meningkatkan Kualitas Karya Ilmiah Hijrah Purnama Sari Ariga; Azka Azka; Nia Astuti; Alfi Syahrin
Melayani: Jurnal Pengabdian Kepada Masyarakat Vol. 3 No. 2 (2026): Melayani : Jurnal Pengabdian Kepada Masyarakat
Publisher : Penerbit dan Percetakan CV. Picmotiv

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61930/melayani.v3i2.498

Abstract

Penyusunan skripsi merupakan salah satu syarat akademik bagi mahasiswa program sarjana. Namun, masih banyak mahasiswa yang mengalami kesulitan dalam memahami sistematika penulisan, penggunaan bahasa akademik, teknik sitasi, dan penyusunan daftar pustaka. Kondisi tersebut juga dialami oleh mahasiswa Program Studi Pendidikan Universitas Al Muslim. Kegiatan Pengabdian kepada Masyarakat ini bertujuan meningkatkan kompetensi mahasiswa dalam menyusun skripsi sesuai kaidah penulisan ilmiah. Kegiatan diikuti oleh 30 mahasiswa tingkat akhir dan dilaksanakan menggunakan pendekatan Participatory Learning and Action (PLA) melalui pelatihan, diskusi, praktik, dan pendampingan. Evaluasi dilakukan menggunakan pre-test dan post-test, observasi, serta angket kepuasan peserta. Hasil kegiatan menunjukkan adanya peningkatan pemahaman dan keterampilan mahasiswa dalam menyusun skripsi, khususnya pada aspek sistematika penulisan, penyusunan paragraf akademik, teknik sitasi, dan pengelolaan referensi. Selain itu, kegiatan ini meningkatkan motivasi dan kepercayaan diri mahasiswa dalam menyelesaikan skripsi. Dengan demikian, pelatihan dan pendampingan penulisan skripsi efektif meningkatkan kualitas penulisan akademik mahasiswa dan dapat dijadikan sebagai program pembinaan akademik secara berkelanjutan di Program Studi Pendidikan Universitas Almuslim.
PENGARUH MOTIVASI BELAJAR SISWA TERHADAP HASIL PEMBELAJARAN DARING BAHASA INDONESIA DI ERA NEW NORMAL DI SMA NEGERI 2 PEUSANGAN KABUPATEN BIREUEN Nurmina; Nia Astuti; Yunisa Evandi
Jurnal Genta Mulia Vol. 14 No. 1 (2023): JURNAL GENTA MULIA
Publisher : LPPM Universitas Cipta Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61290/gm.v14i1.76

Abstract

Penelitian ini dilatarbelakangi oleh menurunnya hasil belajar siswa SMA 2 Negeri Peusangan pada pembelajaran Bahasa Indonesia yang dilaksanakan secara daring. Masalah ini muncul sejak merebaknya covid 19 yang melanda Indonesia. Selama pandemi covid 19, banyak guru-guru di Kabupaten Bireuen memilih untuk melaksanakan pembelajaran secara daring. Pembelajaran daring dianggap sangat efektif selama pandemi, namun di sisi lain hasil belajar siswa justru menurun. Kondisi ini harus dipecahkan untuk solusi yang terbaik. Penelitian ini dilakukan untuk mengetahui pengaruh motivasi belajar siswa SMA terhadap hasil pembelajaran Bahasa Indonesi yang diikuti secara daring di era new normal. Untuk mendapatkan hasil yang reliabel, penelitian ini menggunakan metode penelitian kuantitatif dengan jenis penelitan korelasi. Populasi dalam penelitian ini adalah seluruh siswa kelas XI SMAN 2 Peusangan Bireuen dan sampel penelitiannya adalah siswa kelas XI IPA 4 yang berjumlah 32 yang diambil menggunakan teknik Probability Sampling. Teknik pengumpulan data penelitian ini menggunakan kuesioner dan hasil belajar bahasa Indonesia secara daring. Sementara, teknis analisis data dilakukan dengan menggunakan uji korelasi dan uji-t. Berdasarkan hasil analisis data diperoleh adanya pengaruh yang signifikan antara motivasi belajar siswa SMA 2 Peusangan, Kabupaten Bireuen terhadap hasil pembelajaran bahasa Indonesia secara daring di era new normal. Hal ini terbukti dari hasil korelasi yang diperoleh rhitung˃rtabel, yaitu 0,81˃0,349. Sementara hasil perhitungan uji signifikan koefesien korelasi diperoleh nilai thitung˃ttabel (7,63˃1,70).