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The Effect of Using Genially Assisted Learning Media on Pancasila Education Lessons for Elementary Students Elly Sukmanasa; R. Teti Rostikawati; Muhammad Hadad
Pedagogia: Jurnal Ilmiah Pendidikan Vol. 16 No. 2 (2024)
Publisher : FKIP UNIVERSITAS PAKUAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55215/pedagogia.v16i2.19

Abstract

This research is based on the background of students’ results in pancasila lessons which has still low in learning outcome caused by the lack of effective use of learning media. This study aims to determine the difference in learning outcomes between classes that use Genially learning media and classes that do not use it, as well as to determine the difference in the improvement of student learning outcomes in pancasila Education subjects, especially the material of rights and obligations, in class fourth grader at private elementary school, Bogor. This study used a quasi-experimental method with a nonequivalent control group design. The research subjects were divided into two classes, experimental class consisting of 29 students, and control class consisting of 25 students. Written tests and multiple-choice questions are the test that as research instruments for taking the data. Based on data analysis, it shows there is significant differences in posttest results between students who use genially learning media and students who do not use it. From these data, it can be concluded that genially learning media has a significant effect on student learning outcomes and can be used as an effective alternative learning media for teachers in learning pancasila Education.
A New Approach to Elementary Learning: An Interactive Digital Module for Critical Thinking with Articulate Storyline Yuli Mulyawati; Elly Sukmanasa; R. Teti Rostikawati; Nurafifah Deas Maharani; Aisyah Nur Azizah
Pedagogia: Jurnal Ilmiah Pendidikan Vol. 16 No. 2 (2024)
Publisher : FKIP UNIVERSITAS PAKUAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55215/pedagogia.v16i2.23

Abstract

This research aims to develop an interactive digital module based on Articulate Storyline to improve the critical thinking skills of elementary school students. A research and development (R&D) approach with the ADDIE model is used in the development of this module, which includes the stages of needs analysis, interactive module design, development, implementation and evaluation. The research was conducted in fifth grader at one of state elementary school, Bogor City. The results of the expert validation show the feasibility of the material (90%), media (87%) and language (85%), which fall into the category of "very feasible". The effectiveness test through pre-test and post-test showed significant improvements in the aspects of analysis (N-Gain 0.63), Evaluation (N-Gain 0.75), creativity (N-Gain 0.80), and problem solving (N-Gain 0.79). Student responses to the module have been overwhelmingly positive, with an approval rate of 92% for interactivity and 90% for ease of use. This module has been shown to be effective in improving critical thinking skills through interactive features such as simulations, quizzes, and multimedia elements. In conclusion, Articulate Storyline-based modules support 21st century learning by integrating interactive technology to create a satisfying and meaningful learning experience. This research makes an important contribution to the development of innovative learning media to improve students' critical thinking skills at the elementary school level.
PENGEMBANGAN BAHAN AJAR VIDEO ANIMASI BERBANTUAN POWTOON PADA MATERI MENGAPA KITA PERLU MAKAN DAN MINUM DI SEKOLAH DASAR Novi Indriyani; R. Teti Rostikawati; Yudhie Suchyadi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 03 (2025): Volume 11 No. 03 September 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i03.7751

Abstract

Novi Indriyani, 037121013. Development of Animation Video Teaching Materials Assisted by Powtoon on the Material Why We Need to Eat and Drink in Elementary Schools. This study aims to develop, determine the feasibility, and evaluate the effectiveness of the designed teaching materials. The method used is the Research and Development (R&D) approach with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). The trial was conducted in class V SDN Bubulak 02 Bogor City with 23 students. In this study, validation tests were carried out on animated video teaching material products by media experts, language experts, and material experts. The validation results by media experts obtained 100% with very feasible criteria, language experts obtained 100% with very feasible criteria, material experts by lecturers obtained 94% with very feasible criteria, and material experts by teachers obtained 96% with very feasible criteria. The results of the student response questionnaire were 91% and the teacher response questionnaire was 96% with a very good category. Strengthened by the results of the N-Gain effectiveness test with an average learning outcome score of 0.78 in the high category. Thus, it can be concluded that Powtoon-assisted animated video teaching materials are very effective and practical to use in the learning process, and are able to improve student understanding.
PENGEMBANGAN BAHAN AJAR DIGITAL MENGGUNAKAN BOOK CREATOR PADA MATERI LINGKUNGAN JADI RUSAK FASE C AWAL SEKOLAH DASAR: Penelitian Research and Development pada Peserta Didik Fase C Awal Sekolah Dasar Negeri Gang Aut Kota Bogor Semester Genap Tahun Ajaran 2023/2024 Annastasya Maulida; R. Teti Rostikawati; Yudhie Suchyadi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 03 (2025): Volume 11 No. 03 September 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i03.8051

Abstract

Development of Digital Teaching Materials Using Book Creator on Damaged Environmental Materials Phase C Early Elementary School. This research uses an R&D (Research and Development) approach at Gang Aut State Elementary School. The research subjects were students in class V-A at Gang Aut State Elementary School, consisting of 27 students. The research was conducted in the even semester of the 2023/2024 academic year. The aim of this research is to develop digital teaching materials using Book Creator on damaged environmental materials and determine their feasibility. This research uses the ADDIE (Analyze, Design, Development, Implementation and Evaluation) method. This research uses validation tests on experts, namely media experts, language experts and material experts. To develop and perfect digital book creator teaching materials, student and teacher responses are needed. The results of the validation test by media experts obtained a percentage of 94.3% with very appropriate criteria, language experts obtained a percentage of 100% with very appropriate criteria, material experts obtained a percentage of 91.43% with very appropriate criteria. The results of the student response questionnaire obtained a percentage of 80.67% with very feasible criteria, and the results of the teacher response questionnaire showed a percentage of 82% with very feasible criteria. Thus, it can be concluded that digital teaching materials using book creators are suitable for students to use in learning activities in elementary schools.