Claim Missing Document
Check
Articles

Found 23 Documents
Search

PENGARUH EFIKASI DIRI TERHADAP KEMANDIRIAN BELAJAR SISWA Elizabeth Patras, Yuyun; Horiah, Siti; Saeful Zen, Dendy; Hidayat, Rais
Edum Journal Vol 4 No 2 (2021): Edum Journal
Publisher : Universitas Wiralodra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31943/edumjournal.v4i2.99

Abstract

Abstrak. Penelitian ini merupakan penelitian kuantitatif dengan pendekatan kausal. Penelitian ini bertujuan untuk mengatahui pengaruh efikasi diri terhadap kemandirian belajar siswa kelas V SDIT Bina Insan Kamil Kota Depok Kota Depok. Populasi dari penelitian ini adalah 82 siswa dengan jumlah sampel sebanyak 45 siswa. Penelitian ini dilakukan pada semester genap tahun pelajaran 2020/2021. Hasil penelitian menunjukan bahwa pengaruh efikasi diri terhadap kemandirian belajar siswa ditunjukan dengan analisis ststistik yang menghasilkan koefisien korelasi (rxy) sebesar 0,93. Ini menunjukan adanya pengaruh antara efikasi diri terhadap kemandirian belajar siswa, sedang koefisien determinasi (r2) sebesar 0,86 atau sebesar 86%. Sisanya sebanyak 14% ditentukan oleh faktor lain. Rat-rata kemandirian belajar pada siswa sebesar 86% ditentukan oleh efikasi diri melalui persamaan regresi , artinya setiap kenaikan unit nilai efikasi diri akan menyebabkan kenaikan kemandirian belajar siswa sebesar 1,7 unit. Berdasarkan hasil penelitian ini dapat disimpulkan terdapat pengaruh yang positif antara efikasi diri terhadap kemandirian belajar siswa.
PENGARUH EFIKASI DIRI TERHADAP KEMANDIRIAN BELAJAR SISWA Yuyun Elizabeth Patras; Siti Horiah; Dendy Saeful Zen; Rais Hidayat
Edum Journal Vol. 4 No. 2 (2021): Edum Journal
Publisher : Universitas Wiralodra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31943/edumjournal.v4i2.99

Abstract

Abstrak. Penelitian ini merupakan penelitian kuantitatif dengan pendekatan kausal. Penelitian ini bertujuan untuk mengatahui pengaruh efikasi diri terhadap kemandirian belajar siswa kelas V SDIT Bina Insan Kamil Kota Depok Kota Depok. Populasi dari penelitian ini adalah 82 siswa dengan jumlah sampel sebanyak 45 siswa. Penelitian ini dilakukan pada semester genap tahun pelajaran 2020/2021. Hasil penelitian menunjukan bahwa pengaruh efikasi diri terhadap kemandirian belajar siswa ditunjukan dengan analisis ststistik yang menghasilkan koefisien korelasi (rxy) sebesar 0,93. Ini menunjukan adanya pengaruh antara efikasi diri terhadap kemandirian belajar siswa, sedang koefisien determinasi (r2) sebesar 0,86 atau sebesar 86%. Sisanya sebanyak 14% ditentukan oleh faktor lain. Rat-rata kemandirian belajar pada siswa sebesar 86% ditentukan oleh efikasi diri melalui persamaan regresi , artinya setiap kenaikan unit nilai efikasi diri akan menyebabkan kenaikan kemandirian belajar siswa sebesar 1,7 unit. Berdasarkan hasil penelitian ini dapat disimpulkan terdapat pengaruh yang positif antara efikasi diri terhadap kemandirian belajar siswa.
HUBUNGAN ANTARA POLA ASUH ORANG TUA DENGAN KECERDASAN EMOSIONAL SISWA Dendy Saeful Zen; Lina Novita
Jurnal Pendidikan dan Pengajaran Guru Sekolah Dasar (JPPGuseda) Vol 1, No 1 (2018): Jurnal Pendidikan dan Pengajaran Guru Sekolah Dasar (JPPGuseda)
Publisher : Universitas Pakuan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (360.825 KB) | DOI: 10.33751/jppguseda.v1i01.870

Abstract

The purpose of this study is to determine the relationship between parenting towards students eemotional intelligence. The researsh applies survey method with correlation approach. The data are obtained from the population sample of Pondok Rumput elementary school, Bogor. The result of the trial shows that parenting variable consisting of 50 items tested have 37 valid items, 13 items are not valid with realibility coefficient of 0.781. Meanwhile, emotional intelligence variable consisting of 50 items tested have 35 valid items, and 15 items are not valid with realibility coefficient of 0.804. The result of the study shows that there is correlation between emotional intelligent towards parenting based on the statistical analysis. Hence, one of the efforts to develop the students emotional intelligence is by improving parental care.Keywords: parenting, emotional intelligence.
PERCEPTION OF PGSD STUDENT’S ON E-LEARNING DURING THE COVID-19 PANDEMIC Dendy Dendy Saeful Zen
JHSS (JOURNAL OF HUMANITIES AND SOCIAL STUDIES) Vol 6, No 3 (2022): JHSS (Journal of Humanities and Social Studies)
Publisher : UNIVERSITAS PAKUAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33751/jhss.v6i3.4741

Abstract

This study aims to determine the perceptions of PGSD Study Program students towards e-learning-based learning during the covid 19 pandemic. The search method used is qualitative narrative. Data collection is performed from September 2021 to January 2021 for one semester to the semester of the academic year 2020-2021. With the completion of the non-form of monitoring for the realization of the lectures that take place every month, 3034 data were obtained which were completed by the students of the PGSD Study Program. The instrument used is in the form of a questionnaire, which is distributed through a non-form which is always completed by students on the 20th of each month. Assessed aspects include: 1) Students' assessment of the difficulty of conducting online lectures, the smallest assessment data being 13 or 0% stating Lack of quota. While the highest estimate is at 767 or 25% stating Difficulty in understanding the explanations because they do not meet face to face; Lack of understanding of using the application. 2). 2). Students' assessment of learning comfort using online data media The lowest grade is 11 or 0% stating Comfortable; Less comfortable, while the highest rating is at 1064 or 33% declaring quite comfortable. 3). Students' assessment of the quality of the Learning Management System (LMS) used by the data. The lowest grade is 66 or 2% stating that it is very poor, while the highest grade is 1316 or 43% saying good. 4). Students' assessment of the assignments given by the lecturers Small is 19 or 1% stating that the time is very short; The task is very difficult to perform; Educators do not comment on the work they are doing, while it is 734 or 24%. Time is very short. Based on the above explanation, it can be concluded that students' expectations for the implementation of e-learning are the existence of a stable server and an Internet network so that the entries do not err and there is a change in the login screen which is given a deeper explanation. Students hope that there will be more presentations of the teaching material and not be presented in an attractive form. There is a task assignment so that work on tasks and task collection are structured and not delayed. And students hope that each week there will be an evaluation of the assignments that have been done by the students to see if they are right or wrong.
PENGEMBANGA MEDIA KOMIK DIGITAL BERBASIS PHOTOSHOP TEMA PANAS DAN PERPINDAHANNYA SUBTEMA SUHU DAN KALOR Ristie Maulina Pratiwi Sunardi; Fitri Siti Sundari; Dendy Saeful Zen
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 1 (2023): Volume 09 No 01, Maret 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i1.702

Abstract

Learning media is one of the strategies that can be used teacher in helpimh the learning process in the class, the lack of us of learning media that the delivery of learning materials greatly affects students' ability to understand learning materials, especially in science learning. The research metod in this studi is the Research and Development (R&D) with the ADDIE delevopment model namely Analysis, Design, Development, Implementation, and Evaluation. This ADDIE model is used to help develop photoshop-based digital comic media which can be used as an alternative in helping the learning process. Based on the results of the validation of media experts, they got a validity score of 80% with very valid criteria, the validation results of linguists got a validity score of 76.36% with valid criteria, and the results of material expert validation got a 95% validity score with very valid criteria. This photoshop-based digital comic media is very valid and can be tested on teachers and students at school. Based on the results of the test through the teacher's response questionnaire, the response score was 86.66% and the test on the student's response got a score of 92.8% with a very good category. Based on the results of the two trials, it can be concluded that this photoshop-based digital comic media is valid and very well used in science learning.
Pengembangan Media Video Animasi Berbasis Canva pada Kelas IV Subtema Keberagaman Budaya Bangsaku Anisa Siti Mubarokah; Lina Novita; Dendy Saeful Zen MF
DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar Vol 6, No 2 (2023): Juni
Publisher : STKIP Andi Matappa Pangkep

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31100/dikdas.v6i2.2767

Abstract

The development research is based on the problems found at SDN Layungsari 1 Bogor City. Based on the results of observations, the problems found were that students had not received innovative learning media, students only used theme books in the learning process and This research was developed with the objectives of: (1) developing a product in the form of animated video media in class IV sub-theme 1 cultural diversity of my nation. (2) knowing the feasibility of animated video learning media with validation tests by material experts, media experts, linguists, and the responses obtained from students. This development research uses the ADDIE model. The results of this development research are in the form of a percentage of the validation test scoring by the material expert validator with a score of 88% including the appropriate category, media experts at 94% with the very feasible category and linguists giving a validation score of 100% with the very feasible category. The results of the study show that animated video media is practical and feasible to use. Student responses showed a positive response with the percentage of scores obtained based on student response questionnaires of 90% with a very decent category.
PENGEMBANGAN MULTIMEDIA INTERAKTIF DIGITAL BERBASIS ARTICULATE STORYLINE PADA SUBTEMA PEMANFAATAN KEKAYAAN ALAM DI INDONESIA Nabila Wihardini Bilaw; Teti Rostikawati; Dendy Saeful Zen. M.F.
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 8 No. 2 (2022): Volume 08 No 02, Desember 2022
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v8i2.469

Abstract

Berdasarkan hasil analisis penelitian yang telah dilakukan menunjukkan bahwa produk yang dihasilkan dari pengembangan media interaktif ini dinyatakan layak dan mampu menarik perhatian siswa yang berdampak pada penilaian kemampuan kognitif. Hal ini dibuktikan dengan hasil validasi ahli tiga dosen dan tiga guru kelas IV memperoleh rata-rata 97% dengan klasifikasi “Sangat Layak” diperkuat dengan perolehan N-Gain mencapai persentase 74% pada kategori “Tinggi” kategori serta angket respon siswa. dan guru mendapatkan hasil yang baik dengan prosentase 93,1% untuk respon siswa dan 94% respon guru dengan kriteria “Sangat Layak” Berdasarkan keterangan diatas maka dapat disimpulkan bahwa media pembelajaran interaktif berbasis Articulate Storyline pada Tema 9 Kayanya Negeriku Subtema 2 Pemanfaatan Sumber Daya Alam di Indonesia pembelajaran 5 memenuhi kriteria valid dan sangat layak digunakan dalam pembelajaran di kelas IV Sekolah Dasar (SD). Kata Kunci: Articulate Storyline, Tematik SD, Media Pembelajaran.
PENGARUH PENERAPAN MODEL PROBLEM BASED LEARNING TERHADAP HASIL BELAJAR SUBTEMA KEUNIKAN DAERAH TEMPAT TINGGALKU Melinda Tri Ananda; Tatang Muhajang; Dendy Saeful Zen
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 2 (2023): Volume 09 No 02, Juni 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i2.1319

Abstract

Melinda Tri Ananda. 037118058. The Effect of Applying the Problem Based Learning Model on Learning Outcomes in the Uniqueness of the Area Where I Live. Elementary School Teacher Education Study Program Thesis. Faculty of Teacher Training and Education. Pakuan University. Bogor. 2022. This research is a quasi-experimental research. This study aims to determine the effect of applying the Problem Based Learning model to the learning outcomes of the sub-theme of the uniqueness of the area where I live in class IV. This research was conducted at Pasir Eurih 05 Public Elementary School, Bogor Regency, grades IV-A and IV-B from February to May, even semester of the 2021/2022 school year. The N-Gain calculation for the Problem Based Learning model is 68 with moderate criteria and the N-Gain value for the conventional model is 39 with moderate criteria. So that the N-Gain in the experimental class with the Problem Based Learning model is greater than the control class with the conventional model.Researchers also carried out a normality test with the Liliefors test for both samples with normal distribution. Furthermore, in the hypothesis test, the tcount is 6.14406 greater than the ttable of 1.99714 indicating that Ho (null hypothesis) is rejected and Ha (alternative hypothesis) is accepted. Based on the results of the research above, it can be stated that there is an effect of applying the Problem Based Learning model to the learning outcomes of the sub-theme of the uniqueness of the area where I live in class IV at SD Negeri Pasir Eurih 05, Bogor Regency.
Pengembangan Media Pembelajaran Animasi Berbasis Canva pada Mata Pelajaran IPA Materi Bentuk Tubuh Hewan dan Fungsinya Muhammad Rizqi Azqiyya; Nedin Badruzzaman; Dendy Saeful Zen M. F.
Tematik: Jurnal Penelitian Pendidikan Dasar Vol. 2 No. 1 (2023)
Publisher : Medan Resource Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57251/tem.v2i1.1078

Abstract

This study aims to determine the development of Canva-Based Animation Learning Media on the material form and function of animal bodies in class IV SDN Cilebut 01, and to determine the feasibility of learning process animation video products. The method used in this research is using the ADDIE method (Analysis, Design, Development, Implementation, and Evaluation). In this study, validation tests were carried out on experts in the media and material fields to develop and perfect Canva-based animated video products for students. The results of the data from the validation of media experts were 98.2%, which means it was very feasible to implement and the results from material experts were 84% which were stated to be very feasible to implement. And based on a limited trial conducted on class IV students as many as 25 students obtained a proper score of 87.44%, which means that Canva-based animation video products are suitable for use in the learning process.
Development of A Web-Based Nearpod Application in Increasing Elementary School Students' Interest in Learning Andi Chairunnas; Dendy Saeful Zen; Henny Annisa Rahmawati; Mira Mirnawati
QALAMUNA: Jurnal Pendidikan, Sosial, dan Agama Vol 14 No 1 (2022): Qalamuna - Jurnal Pendidikan, Sosial, dan Agama
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Program Pascasarjana IAI Sunan Giri Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/qalamuna.v14i1.4380

Abstract

Implementing TPACK-based learning in Indonesia is still far from perfect. This is because the habit of implementing the TPACK-based learning process has not yet been formed. The success of the TPACK-based learning process is still greatly influenced by the ability of teachers and students to access technology as a learning support medium. Implementing TPACK-based learning requires media to convey learning information and communication between teachers and students. The research objective of this study is to develop a Web-based Nearpod application to increase student intelligence and interest in elementary school. The development of the web-based Nearpod application has a plan that goes through several stages carried out by researchers based on the ADDIE development model. The first stage was carrying out the analysis. The analysis was carried out at SDIT Putra Pakuan. The researcher prepares the learning media design in the second stage by determining the material to develop and make a storyboard. The third stage is for the researcher to develop a design created using the Nearpod application. The development product is interactive learning media based on the Nearpod theme, how rich my country is, and the sub-theme utilization of natural resources in Indonesia, which contains learning material accompanied by text, images, learning videos, learning simulations, practice questions, educational games, and quizzes. The fourth stage is implementation. The product that has been developed is tested by class IV students to find out the responses of teachers and students after the learning media is installed and applied in class. The fifth stage is evaluation. At this stage, the researcher analyzes the responses of teachers and students after using the development product. The development research results concluded that the development product was successful, as seen from the percentage results, which showed a value of 81%-100% with an interpretation of "Very Good." The results of expert validation and teacher and student responses prove the feasibility of Nearpod-based interactive learning media. The results of experts' validation of learning media were declared very feasible. The validation results from media experts obtained a percentage of 97.33%, which means it is very suitable and can be used without revision. Language experts obtained a percentage of 94.66%, which means it is very suitable for use without revision, and learning material experts obtained a percentage of 98.66%, which means it is very suitable for use without revision. Students' interest in learning consists of understanding the concept of learning material, feeling like they like the learning situation, and feeling like they like learning activities. This can be seen from the students' activeness in class during the learning process.