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PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS ARTICULATE STORYLINE 3 PADA MATERI MANFAAT KEBERAGAMAN DAN MELESTARIKAN KEBERAGAMAN BUDAYA Ridha Maulidah; Wawan Syahiril Anwar; Nur Hikmah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.7279

Abstract

Ridha Maulidah. 037121090. Development of Articulate Storyline 3-BasedLearning Media on the Benefits of Diversity and Preserving Cultural Diversity. Thisresearch aims to develop learning media based on Articulate Storyline 3 on thematerial Benefits and Preservation of Cultural Diversity, with an Research andDevelopment (R&D) method using the ADDIE (Analysis, Design, Development,Implementation, and Evaluation) model. The research was conducted at SDNBaranangsiang grade IV with 1 teacher and 18 students as respondents. Thevalidation results showed that the developed media was very feasible, with anassessment of 97% media experts, 91% linguists, 84% lecturer material experts,95% teacher material experts, 98% teacher responses, and 95% studentresponses. This learning media is very suitable to be used as a tool in the learningprocess.
PENGEMBANGAN BAHAN AJAR E-COMIC CREATOR MATERI KEKAYAAN BUDAYA INDONESIA BERBANTUAN APLIKASI PIXTON Aisyah Fitriana M; Resyi A. Gani; Nur Hikmah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 03 (2025): Volume 11 No. 03 September 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i03.8009

Abstract

Development of E-Comic Creator Teaching Materials on Indonesian Cultural Wealth Material Assisted by Pixton Application. The type of research used is the Research and Development (R&D) approach at Elementary School 02 Cogreg on grade IV students with a research model, namely the ADDIE method (Analysis, Design, Development, Implementation and Evaluation). This research began with conducting needs analysis, curriculum analysis, student analysis, and product design. Furthermore, e-comic teaching materials were developed using the pixton application, which were then validated by experts. After that, a trial was conducted on e-comic teaching materials using the pixton application on Indonesian cultural wealth material to the respondents who had been determined. The validation results from media experts, material experts, and language experts showed that e-comic teaching materials using the pixton application were considered very valid and very feasible to use, with an average percentage of 97%. In the trial phase, as many as 25 students were involved as respondents and gave very positive responses to the teaching materials used with an average percentage reaching 90%. Based on the results of this study, it can be concluded that the e-comic teaching materials assisted by the pixton application on the material on Indonesian cultural wealth are valid, interesting, easy to use by students, and are used as a source of teaching materials in learning activities.
PENGEMBANGAN BAHAN AJAR E-BOOK BERBASIS BOOK CREATOR PADA TOPIK BANGUN DATAR KELAS IV Siti Luthfiyyah Salsabila; Lina Novita; Nur Hikmah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 04 (2026): Volume 11 No. 04 Desember 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i04.8889

Abstract

Siti Luthfiyyah Salsabila 037121099. Development of E-Book Teaching Materials Based on Book Creator on the Topic of Flat Shapes for Grade IV.This research aims to produce a product in the form of e-book teaching materials based on Book Creator on the topic of flat shapes for Class IV-A at SDN Ciomas 06, involving 28 students. The product development follows the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). The research began with needs analysis, curriculum analysis, student analysis, and product design. The researcher then developed the e-book teaching materials, conducted expert validation, and carried out a limited trial of the e-book teaching materials based on Book Creator with selected respondents. The validation results from media experts, language experts, and material experts indicated that the e-book teaching materials based on Book Creator are highly valid and very feasible for use, with an average percentage score of 96.07%. During the trial phase involving 28 students, the teaching materials received very good and highly engaging responses, with an average percentage score of 88%. Based on the research results, it can be concluded that the e-book teaching materials based on Book Creator on the topic of flat shapes developed in this study are proven to be feasible, easy to use, and engaging for students.
Pengembangan Bahan Ajar E-Book Menggunakan Flip Builder untuk Meningkatkan Pemahaman Konsep pada Materi Bumi Berubah Adisty Rizka Ramadini; Lufty Hari Susanto; Nur Hikmah
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 3 (2026): August
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i3.2485

Abstract

This study addressed the low conceptual understanding of fifth-grade students at SDN Ciherang 3, Cianjur Regency, on the IPAS topic of Earth Changes. Although various digital teaching media have been developed for elementary science instruction, few have specifically been designed to overcome students' conceptual understanding difficulties through interactive, multimedia-based e-books. It aimed to develop, assess the feasibility of, and evaluate the effectiveness of a Flip Builder-based e-book in improving students’ conceptual understanding. Using the Research and Development (R&D) method with the ADDIE model, the study involved 27 fifth-grade students. Data were collected through observations, interviews, validation questionnaires, response questionnaires, and pre-test and post-test assessments. The results showed that the e-book was highly feasible, receiving validation scores of 98% from the media expert and 100% from the language and material experts. It was also highly practical, with positive responses from students (96.9%) and teachers (100%). Students’ average scores increased from 65.05 on the pre-test to 89.35 on the post-test, with an N-Gain score of 0.76, indicating high effectiveness. These findings demonstrate that the Flip Builder-based e-book is feasible, practical, and effective in enhancing students’ conceptual understanding of Earth Changes.
PENGEMBANGAN MEDIA PEMBELAJARAN KARTU EDUKATIF BERBANTUAN APLIKASI QUIZLET PADA MATERI MENGAPA KITA PERLU MAKAN DAN MINUM Nursyifa Damayanti; Irvan Permana; Nur Hikmah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 Nomor 02, Juni 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.13951

Abstract

This study aims to produce an innovation of Educational Card Learning Media Assisted by the Quizlet Application on the material why we need to eat and drink for grade V. The study was conducted at SDN Cibatok 02 with a total of 35 people in the 2024-2025 academic year. This study is a Research and Development (RnD) study, with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). Educational Card Learning Media assisted by the Quizlet application is a digital learning media for students that can make it easier for students to carry out learning activities in electronic form that can be accessed on computers, laptops, smartphones, or cellphones. This study began by analyzing the needs of learning media for participants and student curriculum, after which the researcher created a product design that would be used to develop the product. Before being developed for students, the product was validated by experts in the field and then tested in a limited trial with respondents. The results of the validation trial stated that the product was very feasible with an average value of 96%. The results of the limited trial stated that the Educational Card learning media assisted by the Quizlet application was in the very feasible category with an average value of 88%. Based on the results of the pretest and posttest recapitulation with an average N-Gain value of 0.76, which means it is included in the high or effective criteria. Based on the results of the study, it can be concluded that the Educational Card learning media assisted by the Quizlet application is very feasible and effective for use in the learning process.
Pengembangan E-LKPD Berbantuan Website TopWorksheets untuk Meningkatkan Keterampilan Berpikir Kritis Peserta Didik Desi Nur Apriani; Resyi A. Gani; Nur Hikmah
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 3 (2026): August
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i3.2567

Abstract

This study aimed to develop a TopWorksheets-assisted Electronic Student Worksheet (E-LKPD) on the topic Traditions and Culture of the Community Around Me, examine its feasibility, and determine its effectiveness in improving the critical thinking skills of fourth-grade elementary school students. This study employed the Research and Development (R&D) method using the ADDIE development model, consisting of the Analyze, Design, Develop, Implement, and Evaluate stages. The research subjects were 26 fourth-grade students at SDN Bantarkemang 6, Bogor City. The validation process involved a media expert, a language expert, a university subject-matter expert, and an elementary school teacher as the subject-matter expert. The validation results showed scores of 92% from the media expert, 100% from the language expert, 92% from the university subject-matter expert, and 96% from the teacher subject-matter expert, all categorized as highly feasible. The teacher response questionnaire obtained a score of 86%, categorized as very good, while the students' responses reached 95.77%, also categorized as very good. The effectiveness test yielded an N-Gain score of 0.78, which falls into the high category. Furthermore, the implementation results indicated that the TopWorksheets-assisted E-LKPD facilitated students in analyzing information, providing reasons, evaluating information, and drawing conclusions, thereby supporting the improvement of their critical thinking skills. The interactive features provided by TopWorksheets enabled students to engage actively in learning activities and complete structured tasks that encouraged higher-order thinking during the learning process. Based on these findings, the TopWorksheets-assisted E-LKPD is considered feasible, practical, and effective as an IPAS learning medium for improving the critical thinking skills of fourth-grade elementary school students.