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Students’ perception on using podcast to improve listening skills at 3rd semester english department of universitas bandar lampung Prastyo, Yanuar Dwi; Dianingsih, Ajeng; Farhana, Siti
(JELE) Journal Of English Language and Education Vol 9 No 1 (2023)
Publisher : LPPM Universitas Mercu Buana Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26486/jele.v9i1.2428

Abstract

Listening skill is a process of catching what the speaker says, getting the speaker’s idea, and listening also consists of a speaker, listener, and sound. The objective of this research is to explore students’ perceptions of using podcasts to improve listening skills in the 3rd semester English Department of Universitas Bandar Lampung. This research was qualitative research. The research was done at the English Department of Universitas Bandar Lampung and consisted of 34 students. Data gathering was done by doing a questionnaire and interviews with 5 students. The data was analyzed by combining the results from the questionnaire and interview. The results indicated that there are improvements after using podcasts as media to improve their listening skills. As the result, the student’s perception of the use of podcasts in listening skills had an improvement in their effectiveness and uniqueness. The students believed that this media was interesting and informative in learning listening skills
Socialization of Deep Learning Approach in the Digital Era for Teachers in Indonesia: Sosialisasi Pendekatan Pembelajaran Mendalam / Deep Learning di Era Digital bagi Guru di Indonesia Rahayu, Chika; Zakiya, Hanifah; Falamy, Ryna Aulia; Ubaidillah, Muhammad; Prastyo, Yanuar Dwi; Utami, Lintang Fitra; Hardianti, Desrina; Yosilia, Rani
CONSEN: Indonesian Journal of Community Services and Engagement Vol. 5 No. 1 (2025): Consen: Indonesian Journal of Community Services and Engagement
Publisher : Institut Riset dan Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57152/consen.v5i1.2042

Abstract

The Deep Learning approach launched by the Ministry of Primary and Secondary Education is an approach that honors and is not a new curriculum outlined in the academic manuscript. However, there is still a lack of understanding about the Deep Learning approach, with some people thinking that Deep Learning is a curriculum, and many teachers still don’t understand how to plan and implement this approach in the classroom. This service in the form of socialization is carried out to provide teachers in Indonesia with an understanding of the implementation of Deep Learning in the digital era. The socialization was conducted online with approximately 800 participants, most teachers from various regions across Indonesia. The steps of the method used in this socialization include planning, the delivery of material, sharing during the Q&A session, and reflection. This socialization helps teachers to get to know and understand Deep Learning. It can be implemented in the classroom, leading to positive changes in the learning process, which improves students’ learning outcomes to achieve the eight graduate profiles. The result of this socialization activity was met with enthusiasm from the participants, as shown by the positive feedback during the event, such as interactive Q&A and responses from the participants, allowing them to mutually enrich each other’s learning, most of whom are teachers.
Pelatihan Literasi Digital dalm Pembelajaran Mendalam Menggunakan Edu Game Terintegrasi Budaya Lokal bagi Guru di Provinsi Lampung Rahayu, Chika; Sutiarso, Sugeng; Prastyo, Yanuar Dwi; Surawan, Ghea Chandra
Jurnal Pengabdian UNDIKMA Vol. 6 No. 4 (2025): November
Publisher : LPPM Universitas Pendidikan Mandalika (UNDIKMA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jpu.v6i4.17616

Abstract

This community service program aims to enhance teachers’ understanding and competence in digital literacy by developing research-based educational games that integrate local wisdom and have a sustainable impact on deep learning. The implementation methods used were training and mentoring activities. The target partners of this program were teachers from SDN Mulyo Haji, Anak Tuha District, Lampung Province. The evaluation technique employed was the CIPP model (Context, Input, Process, and Product). The results of this community service activity show an improvement in teachers’ understanding and competence in digital literacy, as evidenced by an average score of 90.77 (maximum 100 and minimum 60). In addition, teachers were able to design lesson plan products and educational games that are ready for classroom implementation.