Arif Suryo Priyatmojo
English Department Of Language And Arts Faculty, Semarang State University

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Journal : ELT Forum: Journal of English Language Teaching

The teachers’ perception: The use of Wayground in EFL learning Alfian Khabibi; Priyatmojo, Arif Suryo
ELT Forum: Journal of English Language Teaching Vol. 14 No. Special Issue (2025): ELT Forum: Journal of English Language Teaching
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/elt.v14iSpecial Issue.29199

Abstract

This chapter examines the role of Wayground (formerly Quizizz) in improving English as Foreign Language (EFL) skills through a case study perspective examining teachers’ perceptions. The aim is to discuss teachers’ positive and negative perceptions regarding the advantages, challenges, and practical steps for optimization in an EFL context. The focus of the discussion is derived from qualitative insights gained from previous research paired with empirical research highlighting key issues such as lack of student engagement, rote data-based assessment without learning, and test anxiety. Teachers largely have a positive view of Wayground due to its interactive features and real-time feedback mechanisms that actively engage and motivate learners. However, challenges related to quiz design, technological infrastructure, and the need for ongoing professional development are also important to further explore. This chapter outlines teachers’ perceptions of Wayground, its challenges, and specific educator-centered strategies aimed at increasing participatory engagement while addressing data-related instructional and technological barriers all framed in maximizing the benefits offered by Wayground. Ultimately, this chapter contributes to the understanding of how powerful technological tools like Wayground can revolutionize EFL pedagogy towards a more engaging, effective, and inclusive educational paradigm.
How story-based videogame develops English vocabulary of EFL college students Priasmoro, Baruna; Priyatmojo, Arif Suryo
ELT Forum: Journal of English Language Teaching Vol. 14 No. Special Issue (2025): ELT Forum: Journal of English Language Teaching
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/elt.v14iSpecial Issue.28798

Abstract

This article aims to analyze how the role of video games on English vocabulary language learning among English as Foreign Language college students at university. It explains because the nature of story-based videogames, story-based videogames use scene and dialogues, are often interesting for player who like story, and are part of modern culture, there are lots and lots way to remember and learn words that are used in daily communications. This conceptual article explains a simple concept or a plan pointing how to use story-based videogames can help college students improve and comprehend vocabulary better, memorize them, and applying or using them more effectively and practically. The concept shows how important that is to use the resources from digital device to make learning more exciting, efficient and engaging. In the end of discussion there is suggestion how to develop vocabulary or language skill, we don’t have to stick on traditional ways; we can also use media or use online learning or even both of them. And one of many ways to develop vocabulary or language skill is by using story-based videogames. However, it is important to remember that we cannot rely on videogames alone; It is better to use story-based videogames as complementary tools.
How internet memes develop vocabulary proficiency among EFL university students Suryawijaya, Danar; Priyatmojo, Arif Suryo
ELT Forum: Journal of English Language Teaching Vol. 14 No. Special Issue (2025): ELT Forum: Journal of English Language Teaching
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/elt.v14iSpecial Issue.29536

Abstract

This article explores how internet memes aid university students learning English as a Foreign Language (EFL) in getting better at vocabulary acquisition. It argues that because of the nature of internet memes, memes use words and pictures, are often funny, and are part of popular culture, they are a new and unique way to learn and remember words used in daily communication. The article explains a simple plan showing how using memes can help students understand words better, remember them, and use them more actively and effectively. It shows how important it is to use resources from the digital world to make learning English more interesting, engaging, and useful. And the discussion ended with the suggestion that to improve language skills, we don't need to stick to traditional techniques; we can also get media and learning methods online, or even use both. One of the ways to improve language skills is by using internet memes because memes are equipped with several characteristics that make learning fun. However, it is important to note that we cannot rely on internet memes alone; it is better to use internet memes as supplementary tools.