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Pengembangan Media Video Tutorial pada Pembuatan Desain Busana Anak Secara Digital Berbasis Sketchbook di Kelas XI SMK Negeri 1 Jabon Risma Fajiyah; Deny Arifiana; Mita Yuniati; Mein Kharnolis
Journal on Education Vol 7 No 1 (2024): Journal on Education: Volume 7 Nomor 1 Tahun 2024
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v7i1.6710

Abstract

This research is a development research with the ADDIE model which aims to (1) describe the feasibility of video tutorial media for making digital children's fashion designs based on sketchbooks and (2) describe student learning outcomes in the psychomotor domain or skills after applying video tutorial media. The subjects of this study were students of class XI Tata Busana 2 at SMK Negeri 1 Jabon, totalling 36 students. Data collection was carried out through feasibility validation questionnaires and student learning outcomes, with quantitative descriptive data analysis techniques. The results of this study indicate (1) the results of the feasibility of video tutorial media developed are very feasible to apply, by obtaining a feasibility percentage by material experts of 92.5% and a feasibility percentage by media experts obtaining 92.67%, (2) student learning outcomes in the psychomotor domain or skills after applying the developed video tutorial media reached an average value of 88.2 with a very good category and achieved learning completeness with a percentage of 94% complete.
Penerapan Bot Telegram Berbasis Model Pembelajaran Discovery Learning di Kelas X Tata Busana 2 SMK Negeri 3 Kota Kediri Hanifah Sa’diyah; Imami Arum Tri Rahayu; Peppy Mayasari; Mita Yuniati
Journal on Education Vol 7 No 1 (2024): Journal on Education: Volume 7 Nomor 1 Tahun 2024
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v7i1.6925

Abstract

This research was motivated by the lack of students participation in learning process, making students less active. The use of developments ICT in collaboration with learning models is used as an alternative solution to this problem. This research aims to increase students' activeness in participating in learning activities with the research subject being students of class X Fashion Design 2 at SMK Negeri 3 Kediri. The type of research used is Pre-Experimental with a One-Shot Case Study design. Data collection was carried out using observation sheet instruments, cognitive tests, and student response questionnaires. The research results showed of student activity observations reached 85% with a very good category. Student learning outcomes in the cognitive domain which obtained an average of 85.31 and the percentage of learning outcomes reaches 93,75% with very good criteria. Student responses obtained an average score of 3.37 with very good criteria. It can be interpreted, application of the Telegram Bot based on the Discovery Learning model is able to increase student activity, is feasible, interesting and easy to use in the learning material for textile fibers from cellulose in class X Fashion Design 2 at SMK Negeri 3 Kediri.