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Quizizz As a Game Based Interactive Learning Media in the Era of Independent Curriculum Astuti, Vera; Purnamasari, Niken; Benteng Buana Muslim, Bintang Lazuardi
Jurnal Teknologi Pendidikan Vol. 3 No. 2 (2025): December
Publisher : Indonesian Journal Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47134/jtp.v3i2.2282

Abstract

The main objective of this research is to evaluate the use of Quizizz as a web-based learning tool to meet the demands of technological advancement in the Merdeka Curriculum era. This study employed a descriptive quantitative design with purposive sampling, involving 120 students. Data were collected using a Likert-scale questionnaire distributed through Google Forms, and analyzed using instrument validity checks by five experts with the Aiken V formula and reliability testing. The instrument was then used to measure student responses based on assessment indicators from I Nyoman Sudana Degeng. The results showed that the Quizizz application as a game-based learning medium was categorized as very good based on student responses in supporting the classroom learning process. In conclusion, Quizizz proves to be an effective digital tool aligned with the technological demands of the Independent Curriculum.
Assessing the Effectiveness of the Problem-Based Learning (PBL) Model Across Study Programs on Students at Yogyakarta State University Astuti, Vera; Purnamasari, Niken; Suyanto, Umar Yeni
Journal of Economics Education and Entrepreneurship Vol 6, No 3 (2025): JEE, DECEMBER 2025
Publisher : Program Studi Pendidikan Ekonomi FKIP Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jee.v6i3.16645

Abstract

Student learning outcomes are vital indicators of educational quality. and they continue to be a central focus in education systems worldwide. This study evaluates the effectiveness of the Problem-Based Learning (PBL) model in enhancing student outcomes at Yogyakarta State University. PBL engages students in solving real-world problems, promoting active learning and critical thinking. Using a Quasi-Experimental method with a One-Group Pre-test and Post-test design, the research examines PBL's impact on cognitive achievement in Economics Education, Management, and Office Administration Education programs. The findings reveal significant improvements in learning outcomes after PBL implementation, highlighting its potential to enhance educational quality across disciplines.