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Pelatihan Mengenal Karakter Dasar Siswa untuk Coaching di SMK Telkom Makassar Indrabayu Indrabayu; Ingrid Nurtanio; Ady Wahyudi; Christoforus Yohannes; Ais Prayogi; Elly Warni; Anugrayani Bustamin; Astri Oktianawaty; A. Marimar Muchtamar; Intan Sari Areni
JURNAL TEPAT : Teknologi Terapan untuk Pengabdian Masyarakat Vol 4 No 2 (2021): Community Empowerment through Health Awareness in the New Normal
Publisher : Faculty of Engineering UNHAS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25042/jurnal_tepat.v4i2.183

Abstract

This rapid technological development needs to be addressed wisely regarding the millennial generation. One of them is knowing the character and mindset of the millennial generation. This community service aims to provide new insights and knowledge for teachers and specifically for students to recognize basic characters. Character education is one of the main discourses in national policies in the field of character education. The entire teaching and learning process must refer to character development and this is something that partners will implement, in this case, SMK Telkom Makassar. The implementation of community service is carried out by two methods, namely the socialization of basic character recognition and Brain Color tests. This socialization consists of introducing basic characters which is also one of the sub-topics in the Technopreneurship Course taught at the Department of Informatics Engineering, Hasanuddin University. And as a solution in solving partner problems, a brain color test is carried out to identify the personality color of each student. The results of each student's Brain Color model can be used as a reference in developing teaching and learning process strategies. This community service was attended by 63 teachers of SMK Telkom through a zoom meeting. The participants were very enthusiastic in participating in this activity, as seen from the questionnaire results, which showed 96% agreed with the implementation of the method introduced. In addition, the participants also hoped that there would be further training related to the introduction of student characters which are important in the learning process at school.
Sosialisasi Metode Berfikir Komputasional pada Pendidikan Dasar dan Menengah di Lingkup Sulawesi Selatan Muhammad Niswar; Amil Ahmad Ilham; Zahir Zainuddin; Adnan Adnan; Ady Wahyudi P; Elly Warni; Iqra Aswad; Zaenab Muslimin
JURNAL TEPAT : Teknologi Terapan untuk Pengabdian Masyarakat Vol 4 No 1 (2021): Kesadaran Sosial dalam Memperkuat Kehidupan Masyarakat dalam Era Pandemi
Publisher : Faculty of Engineering UNHAS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25042/jurnal_tepat.v4i1.172

Abstract

Computational Thinking is a method of thinking that is very important and attractive to educators in primary and secondary schools. This can be seen from the enthusiasm of the participants in the socialization at SMK Telkom Makassar which was held by the community service team of the Department of Informatics, UNHAS. Community service activities were attended by 22 (twenty two) participants offline, by still paying attention to health protocols during the pandemic period. Socialization began with providing introductory material regarding the basic concepts of computational thinking, why it is important and how it is applied. The next socialization material is related to the introduction of Bebras, an international scale initiative to promote informatics and computational thinking through question challenges, how to challenge Bebras in 2020 and continue with a tutorial on using the Bebras challenge practice site. It is hoped that in the future more teachers will apply the concept of computational thinking. in the subject that is being taught and more and more students are taking part in computational thinking competitions held by Bebras at local, national and international levels.
Strategi Pembelajaran Menggunakan Metaverse Bagi Guru Di Madrasah Aliyah Al Hidayah Indrabayu Indrabayu; Zahir Zainuddin; Ingrid Nurtanio; Amil Ahmad Ilham; Muhammad Niswar; Adnan Adnan; Elly Warni; Zulkifli Tahir; Ady Wahyudi Paundu; Christoforus Yohanes; Mukarramah Yusuf; A.Ais Prayogi; Anugrayani Bustamin; Iqra Aswad; Muhammad Alief Fadhal Imran Oemar; Intan Sari Areni; Zaenab Muslimin; Rieka Zalzabillah Putri; Aulia Darnilasari
JURNAL TEPAT : Teknologi Terapan untuk Pengabdian Masyarakat Vol 5 No 2 (2022): Mengembangkan Kehiodupan Masyarakat melalui Kesatuan dan Kekuatan
Publisher : Faculty of Engineering UNHAS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25042/jurnal_tepat.v5i2.287

Abstract

The rapid development of digital technology makes the world of education must continue to be dynamic and develop in order to produce adaptive and competent generations. Previously in conventional teaching methods, the material was taught by the teacher to students in the classroom orally or by telling students to read books to watch videos. However, with the online school method in Metaverse, it is hoped that it can provide clear explanations regarding material that is difficult to explain through books or videos. Metaverse is a future technology in the form of a virtual space where people from all over the world can gather and communicate using virtual technology. With the presence of a virtual world like this Metaverse, the world of education will be greatly helped. For example, when learning takes place, students can see firsthand how the machine works without having to cut it, the anatomy of the body without having to cut live animals or visiting a historical place without having to flock to ride buses all the way to the place they want to go, see phenomena and direct natural disasters, or even school buildings can also be built majestically in the Metaverse world. There are so many conveniences that we find when we use the Metaverse as a learning innovation in the future. Community service carried out at Madrasah Aliyah Al Hidayah, aims to provide insight into educational applications that will be used in the Metaverse so as to facilitate interaction between teachers at MA Al Hidayah and students, as well as provide enormous opportunities, especially for matters related to the world of education. , internet design and gaming. This community service is also a place to socialize research results at the Department of Informatics Engineering, namely Metaverse in the field of education. The results of the service showed that the level of understanding of the training participants increased significantly on the importance of Metaverse education.
INTEGRASI NATURAL LANGUAGE PROCESSING DALAM CHATBOT MARKETING (STUDI KASUS TOKO CAHAYA FAJAR) MUHAMMAD RIZAL H; HASRIANA; TAMRAH; MURSALIM; BUTSIARAH; NURAIDA LATIF; ELLY WARNI; MUHAMMAD ICHFAN ASKAR
Jurnal INSTEK (Informatika Sains dan Teknologi) Vol 8 No 2 (2023): OCTOBER
Publisher : Department of Informatics Engineering, Faculty of Science and Technology, Universitas Islam Negeri Alauddin, Makassar, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/instek.v8i2.42139

Abstract

Penelitian ini bertujuan untuk merancang aplikasi penjualan perlengkapan pernikahan dengan fitur chatbot dengan penerapan TF-IDF dan cosine similarity untuk meningkatkan akurasi sistem pendeteksi tanya jawab pada chatbot. Data ini diperoleh melalui observasi dan wawancara. Metode pengujian sistem menggunakan blackbox dan metode Frequency-Inverse Document Frequency (F-IDF). Hasil penelitian menunjukkan bahwa aplikasi untuk alat penjualan perlengkapan pernikahan dengan fitur chatbot menggunakan metode TF-IDF dan cosine similarity menampilkan hasil nilai dengan akurasi yang baik. Pengujian sistem menggunakan blackbox serta pengujian penerapan chatbot menggunakan pengujian validasi pada menggunakan recall dan precision menghasilkan nilai 90% dari hasil metode TF-IDF dan cosine similarity untuk akurasi tanya jawab chatbot.