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Journal : PEDAGOGI

Metode Eksperimen Media Air Untuk Perkembangan Sosial Anak Usia Dini Anisa Yunita Sari; Andini Dwi Arumsari
Pedagogi : Jurnal Anak Usia Dini dan Pendidikan Anak Usia Dini Vol 5, No 1 (2019): FEBRUARI
Publisher : Universitas Muhammadiyah Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (356.507 KB) | DOI: 10.30651/pedagogi.v5i1.2605

Abstract

ABSTRAK  Pembelajaran menggunakan metode eksperimen tidak hanya memberikan kontribusi pada perkembngan kognitif tetapi juga memberikan kontribusi pada perkembanagan sosial anak usia dini. Melalui metode eksperimen anak diberi kesempatan untuk mengalami sendiri, mengikuti suatu proses, mengamati suatu obyek dan keadaan. Anak akan belajar untuk memiliki karakter tidak mudah menyerah untuk melakukan suatu percobaan, ada beberapa bentuk metode eksperimen dalam implementasinya dilakukan berkelompok sehingga akan melatih sikap toleransi saat anak mengantri untuk mengambil alat-alat yang akan digunakan dalam eksperimen, tidak menggangu teman yang sedang melakukan kegiatan  dan dapat melatih mencerminkan sikap yang bersifat peduli misalkan  bersedia bermain dengan teman sebaya, dan memiliki sikap tanggung jawab untuk merapikan dan merawat alat yang digunakan dalam eksperimen. Jadi dapat disimpulkan bahwa dengan menggunakan metode eksperimen dapat melatih perkembangan sosial anak usia dini.
Pengembangan Kognitif Melalui Penggunaan Game Edukasi Digital Untuk Anak Usia 5 - 6 Tahun Di Tk Riverside Tahun Pelajaran 2022/2023 Lestari, Sri -; Muzaqi, Sugito -; Arumsari, Andini dwi
Pedagogi : Jurnal Anak Usia Dini dan Pendidikan Anak Usia Dini Vol 10 No 2 (2024): AGUSTUS
Publisher : Universitas Muhammadiyah Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Cognitive Development Through the Use of Digital Educational Games for Children Aged 5-6 Years at Riverside Kindergarten 2022/2023 Academic YearCognitive of children aged 5-6 years in Kindergarten Riverside Surabaya is still very low. This is because learning at Riverside Kindergarten is still not attractive to students. Therefore it is necessary to change the strategy in learning for children's cognitive development. Educational games excel in several aspects compared to conventional learning designs. One of its advantages is the existence of animation which can improve memory, so it can store learning material for quite a long time.This research aims at cognitive development through the use of digital educational games. The subjects of this study were group B, which consisted of 19 children and 1 group B teacher at Riverside Kindergarten. This research method uses the CAR method (classroom action research) with the model approach used by Kemmis and Mc. Taggart. Data collection techniques are carried out through observation and documentation. This research procedure consists of 4 stages, namely planning, implementation, observation, and reflection.Digital educational game media can be used to support teachers when delivering learning material. As well as really helping children in a fun learning process. This digital educational game can be a learning medium for children aged 5-6 years to get to know the ABCD pattern, recognize various kinds of vowel and consonant symbols, and present objects in written form. Learning to use digital educational games is able to develop the cognitive abilities of children aged 5-6 years at the Riverside Kindergarten in Surabaya.Keywords: Cognitive, Digital Educational Game