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Implementasi Metode Design Thinking dalam Proses Perancangan Desain UI/UX Aplikasi “Rumah Tani” Purwanto, Dedi; Fandy Setyo Utomo
Journal of Informatics and Interactive Technology Vol. 1 No. 1 (2024): April
Publisher : ACSIT

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63547/jiite.v1i1.15

Abstract

Pertanian merupakan salah satu sektor penting dalam mencukupi kebutuhan pangan bagi suatu negara. Namun seiring berjalannya waktu permasalahan seputar pertanian semakin meningkat sehingga dapat menjadi ancaman ketahanan pangan suatu negara. Salah satu permasalahan yang dihadapi oleh petani di Indonesia khususnya di daerah pedesaan adalah rendahnya informasi dan pengetahuan yang petani dapatkan mengenai teknologi terutama dalam bidang pertanian. Dalam upaya meningkatkan pemahaman petani mengenai teknologi, pengembangan aplikasi mobile menjadi salah satu solusi yang dapat digunakan. Perancangan desain aplikasi mobile harus memperhatikan kebutuhan pengguna agar aplikasi yang dikembangkan sesuai dengan harapan pengguna. Metode yang digunakan dalam perancangan aplikasi “Rumah Tani” ini adalah Design Thinking. Dengan menggunakan metode tersebut penelitian ini menggali permasalahan yang dihadapi pengguna, sudut pandang pengguna, mengidentifikasi permasalahan, menciptakan sebuah solusi, serta menguji prototipe dari aplikasi ini. Hasil penelitian ini menunjukan bahwa penggunaan metode design thinking dapat menghasilkan UI/UX yang lebih responsif, dan berfokus pada pengguna.
Sistem Absensi Online Berbasis Web Dengan Penggunaan Teknologi GPS Purwanto, Dedi; Putri, Ranti Eka; Fadly, Yossy; Pratiwi, Dian Citra
Jurnal Minfo Polgan Vol. 13 No. 2 (2024): Artikel Penelitian
Publisher : Politeknik Ganesha Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33395/jmp.v13i2.14258

Abstract

Penelitian ini bertujuan untuk merancang sistem absensi pegawai universitas berbasis web yang memanfaatkan teknologi GPS (Global Positioning System) sebagai metode verifikasi lokasi. Sistem ini dirancang untuk mempermudah proses absensi pegawai yang dapat dilakukan secara otomatis dan akurat berdasarkan lokasi geografis. Penggunaan GPS memungkinkan pengawasan yang lebih efektif terhadap kehadiran pegawai, memastikan bahwa absensi dilakukan hanya ketika pegawai berada di area yang telah ditentukan, seperti area kampus. Sistem ini terdiri dari aplikasi berbasis web yang terintegrasi dengan perangkat GPS pada smartphone pegawai, serta database yang menyimpan data absensi dan lokasi secara real-time. Diharapkan dengan adanya sistem ini, manajemen kehadiran pegawai dapat dilakukan dengan lebih efisien, mengurangi manipulasi absensi, dan meningkatkan transparansi serta akuntabilitas di lingkungan universitas.
The Influence of Industrial Work Practices on Student Work Readiness at Smk Negeri 1 Cilaku Putri, Yola Ananda; Supratman, Odih; Purwanto, Dedi; Liu, Wei-Te
Jurnal Pendidikan Teknik Sipil Vol. 5 No. 1 (2023): Juni
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpts.v5i1.61858

Abstract

Background:  Internship is one of the programs implemented to connect vocational schools with the working world. Working readiness is the ability to carry out or complete in accordance with the predetermined conditions. In this case, this research was carried out to: (1) know the description of internships carried out by vocational school students; (2) know the description of the working readiness of students after participating in internship activities; and (3) know the effect of internship on working readiness of final year students in building information modelling design at SMKN 1 Cilaku.Methods: There are two variables studied in this research, including industrial work practices (X) and work readiness (Y). The research method used in this research is a quantitative method, while in order to answer the problem, the authors used a trend test and simple linear regression analysis. Furthermore, the data collection was done using questionnaires with a Likert scale.Results: Based on the findings and discussion, (1) internship outcomes have a tendency of quite decent with an average score of 79%, (2) working readiness outcomes have a tendency of quite decent with an average score of 79%, and (3) internship on working readiness have a positive and significant influence and the influence of internship on working readiness by 42%.Conclusion: It can be concluded that the implementation of industrial work practices in Cilaku State Vocational School 1 students has a tendency to be in the sufficient category, class student work readiness is in the sufficient category, and industrial work practices have a positive influence on student work readiness. In other words, students are quite ready to enter the world of work.
Application of Video-Based Learning Media Using Videoscribe in Water Resources Development Lectures at Building Engineering Education FPTK UPI Purwanto, Dedi; Sukadi, Sukadi; Rahayu, Sri
Jurnal Pendidikan Teknik Sipil Vol. 6 No. 1 (2024): Juni
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpts.v6i1.68130

Abstract

Background: The learning process requires learning media components, one of which is to achieve the expected results. More interactive learning media was created to suit current conditions and accomplish this goal. In this case, the researcher designed and implemented a type of video-based learning media using the Videoscribe program in the Water Resources Development Course to increase students' understanding and mastery of Irrigation Buildings.Methods: The method used in this research is Research and Development (R&D) and uses the Analysis, Design, Development, Implementation, and Evaluation (ADDIE) development model. The subjects involved in this research were 3 experts for testing media aspects and independent aspects. The results of the validation by three experts obtained very good criteria. The research, it was carried out on students of the Class of 2020 Building Engineering Education Study Program FPTK UPI by holding an initial test, 3 treatment meetings, and a final test.Result: The research results show that: (1) The feasibility of Videoscribe learning media is included in the Very Good category. (2) There is an increase in student learning outcomes after being given treatment in terms of the average N-Gain value in the medium category.Conclusion: The feasibility of videoscribe media in the Water Resources Development Course can be said to be feasible to implement, seen from the learning outcomes, students experience increased learning outcomes.
Prototype Development of a Python-Based Application for Allegory Detection in Electronic News Coverage Fadly, Yossy; Purwanto, Dedi; Putri, Ranti Eka
Jurnal Komputer Teknologi Informasi Sistem Informasi (JUKTISI) Vol. 4 No. 2 (2025): September 2025
Publisher : LKP KARYA PRIMA KURSUS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62712/juktisi.v4i2.722

Abstract

Allegory represents an extended figurative construction in which narrative elements—characters, actions, events, and symbolic structures—encode meanings beyond their literal level. In electronic news reporting, allegory may be used to simplify complex issues, frame institutional identity, and convey ideological nuances through symbolic narratives. This study aims to develop a Python-based prototype capable of detecting allegorical expressions in electronic news texts and analyzing their discursive implications through a Critical Discourse Analysis (CDA) perspective. The research integrates text preprocessing, narrative pattern recognition, symbolic cue extraction, and lexical-semantic analysis to identify indicators of allegorical structures. The corpus consists of online news articles related to institutional coverage published between 2020–2025. The CDA framework, particularly Fairclough’s three-dimensional model, is employed to interpret the ideological and discursive functions of allegory. The prototype demonstrates preliminary accuracy in detecting allegorical patterns, particularly narrative sequences that portray institutions metaphorically as agents, guardians, vessels, or journeys. Findings indicate that allegory functions not merely as a stylistic device but as a discursive strategy to construct institutional identity, reinforce legitimacy, and shape public perception. The study contributes theoretically to discourse linguistics and figurative language analysis, and practically by providing a computational tool for identifying allegory in news media.