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AGILE DEVELOPMENT OF A PROJECT BASED LEARNING MANAGEMENT APPLICATION: A SCRUM DRIVEN STRATEGY TO ENHANCE EDUCATIONAL OUTCOMES Reisa Permatasari; Bonda Sisephaputra
Jurnal Sistem Informasi dan Sains Teknologi Vol 7, No 2 (2025): Jurnal Sistem Informasi dan Sains Teknologi
Publisher : Universitas Trilogi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31326/sistek.v7i2.2401

Abstract

Programming education at the Faculty of Engineering, Surabaya State University, faces challenges including low student engagement, ineffective teaching methods, and difficulties in monitoring progress. This study proposes the adoption of the Scrum methodology to develop a Project-Based Learning Management Application (PBLMA) tailored for programming courses. The Scrum framework, with its iterative sprints and emphasis on collaboration, facilitates the development of a flexible, user-centered application. By integrating sprint retrospectives, the development process ensures continuous improvement, aligning the PBLMA with the dynamic needs of educators and students. Results demonstrate that Scrum enables efficient development, with iterative cycles allowing for rapid adaptation to feedback. The application enhances student engagement and simplifies progress tracking, addressing key educational challenges. This study highlights Scrum’s potential as a robust framework for educational software development, offering insights for future implementations in academic settings
Design And Development Of An N8N-Based Ai Chatbot System Integrated With Whatsapp As An Information Service At Maxy Academy Chiboy Cristian Sibarani; Bonda Sisephaputra
Jurnal Ilmu Ekonomi, Pendidikan dan Teknik Vol. 3 No. 6 (2026): IDENTIK - November
Publisher : CV. SINAR HOWUHOWU

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70134/identik.v3i6.2025

Abstract

Maxy Academy experiences operational inefficiency due to the high volume of customer inquiries on WhatsApp being handled manually. This study aims to design and develop an automated information service solution using an n8n-based AI Chatbot integrated with WhatsApp. Utilizing a Research and Development (R&D) approach with a Rapid Application Development (RAD) model, the system architecture incorporates the n8n orchestrator, WhatsApp HTTP API (WAHA), Large Language Model (LLM) agents, and a PERN Stack-based operational dashboard. The developed system successfully operates 24/7, proactively extracts customer data, and facilitates a silent handover mechanism for human agent intervention. Functional evaluation using Black Box Testing demonstrated a 100% validity rate across all test scenarios, confirming the software’s functional reliability without any defects. The R&D process successfully produced a stable and responsive automated information service that effectively classifies message queues.
Pengembangan Aplikasi Penyedia Layanan Pembelajaran Keahlian Digital Berbasis Website Bonda Sisephaputra; Alvina Febrianti; Ferdy Septiawan; Mohammad Ginanjar Shomat I.S; Farhanah Sajidah
Journal of Emerging Information Systems and Business Intelligence (JEISBI) Vol. 4 No. 2 (2023): Vol. 04 Issue 02
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jeisbi.v4i2.55363

Abstract

Pemrograman website memiliki peran yang sangat penting dalam pengembangan aplikasi DigiSkill yang bertujuan untuk memberikan layanan pendidikan online kepada user. DigiSkill merupakan platform pendidikan online yang menyediakan berbagai materi pembelajaran mengenai pemrograman, yaitu UI UX Designer, Front End Development (HTML, CSS, dan JavaScript), dan Back End Development (MySQL). DigiSkill dilengkapi dengan desain responsif memungkinkan tampilan website dapat disesuaikan dengan berbagai perangkat, seperti komputer, tablet, dan ponsel. DigiSkill melibatkan berbagai aspek seperti desain responsif, pemrograman front-end, dan pemrograman back-end. Penggunaan teknologi dan bahasa pemrograman yang tepat, bersama dengan perhatian terhadap keamanan, skalabilitas, dan performa, menjadi faktor kunci dalam pengembangan aplikasi website DigiSkill yang sukses.
PERANCANGAN SISTEM MONITORING RUANGAN KULIAH BERBASIS NFC DAN IOT ( Studi Kasus: Universitas Negeri Surabaya ): DESIGN OF A LECTURE MONITORING SYSTEM BASED ON NFC AND IOT (Case Study: Surabaya State University) Krisna Gilang Prakoso; Bonda Sisephaputra
Journal of Emerging Information Systems and Business Intelligence (JEISBI) Vol. 5 No. 2 (2024): Vol. 05 Issue 02
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jeisbi.v5i2.61078

Abstract

Penelitian ini bertujuan untuk merancang dan mengembangkan sistem monitoring ruangan kuliah berbasis Near Field Communication (NFC) dan Internet of Things (IoT) di Universitas Negeri Surabaya. Peningkatan jumlah mahasiswa yang signifikan setiap tahun memerlukan manajemen ruang kuliah yang lebih efisien untuk memastikan lingkungan akademik yang produktif. Sistem monitoring ini memanfaatkan teknologi NFC dan IoT dengan menggunakan Arduino ESP32 sebagai mikrokontroler utama, serta modul NFC RC522 untuk membaca identitas mahasiswa melalui e-KTP. Data yang diperoleh kemudian diproses dan dikirim ke server melalui koneksi internet, dimana aplikasi web berbasis framework Laravel digunakan untuk menampilkan informasi secara real-time. Aplikasi ini dapat diakses oleh petugas tata usaha, dosen, dan mahasiswa untuk memantau kehadiran dan penggunaan ruangan kuliah. Metode Rapid Application Development (RAD) diterapkan dalam pengembangan sistem ini untuk memungkinkan iterasi cepat dan perbaikan berkelanjutan berdasarkan umpan balik pengguna. Hasil uji coba menunjukkan bahwa sistem ini mampu mengelola data kehadiran mahasiswa dengan akurasi tinggi dan memberikan informasi yang akurat mengenai pemanfaatan ruang kuliah, sehingga mendukung pengelolaan yang lebih baik dan meningkatkan efisiensi operasional di lingkungan universitas
Comparison of Topsis, Moora, and Waspas Methods In Website-Based Employee Performance Assessment (Case Study: Tirta Argapura Regional Public Company Of Drinking Water, Probolinggo Regency): Perbandingan Metode TOPSIS, MOORA, dan WASPAS Pada Penilaian Kinerja Karyawan Berbasis Website (Studi Kasus : Perusahaan Umum Daerah Air Minum Tirta Argapura Kabupaten Probolinggo) Erlangga Dwi Kusuma; Bonda Sisephaputra
Journal of Emerging Information Systems and Business Intelligence (JEISBI) Vol. 5 No. 3 (2024): Vol. 05 Issue 03
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jeisbi.v5i3.61304

Abstract

This research aims to design and develop a web-based employee performance assessment information system at the Regional Water Supply Company Tirta Argapura, Probolinggo Regency. It employs the Technique for Order Preference by Similarity to Ideal Solution (TOPSIS), Multi Objective Optimization On The Basis Of Ratio Analysis (MOORA), and Weight Aggregated Sum Product Assessment (WASPAS) methods for performance evaluation. A comparison among these methods is conducted using sensitivity analysis to determine the best-performing method. The system development follows the Rapid Application Development (RAD) methodology, involving requirement planning, user design, construction, and cutover phases. Blackbox and Whitebox testing techniques are employed to ensure the system's functionality and correctness after development. The research findings indicate that the rankings from TOPSIS, MOORA, and WASPAS align closely with manual calculations used as benchmarks during the method implementation for the employee assessment website design. Sensitivity testing reveals sensitivity values of 0.081 for TOPSIS, -5.542 for MOORA, and -5.964 for WASPAS. Consequently, WASPAS shows high sensitivity while TOPSIS remains stable against changes in criteria weights, leading to the conclusion that TOPSIS is the optimal method for assessing employee performance at the Regional Water Supply Company Tirta Argapura, Probolinggo Regency.
DESIGN AND DEVELOPMENT OF A WEBSITE AND MOBILE BASED ANIMAL CLINIC INFORMATION SYSTEM (CASE STUDY OF GALAXY SATWA ANIMAL CLINIC): RANCANG BANGUN SISTEM INFORMASI KLINIK HEWAN BERBASIS WEBSITE DAN MOBILE ( STUDI KASUS KLINIK HEWAN GALAXY SATWA ) Devi Yanti Cantika Fitri; Bonda Sisephaputra
Journal of Emerging Information Systems and Business Intelligence (JEISBI) Vol. 5 No. 3 (2024): Vol. 05 Issue 03
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jeisbi.v5i3.62362

Abstract

All animals definitely need a check-up every month or every year and have experienced an illness that makes pet owners definitely take their pets to the veterinary clinic to keep their animals healthy. One of them is the Galaxy Satwa veterinary clinic. Currently, the recording system at the Galaxy Satwa clinic still uses manual recording and there is no organized appointment system, so doctors often experience many problems and are overwhelmed due to these limitations, such as running out of paper for recording medical records, medical record data being lost or wet, and patient queues piling up. Therefore, the author created an information system that can simplify the operation of the system in clinics which include website and mobile-based medical record recording and appointment arrangements. The research was prepared using the Extreme Programming method. Website system development uses the PHP programming language with the Laravel framework, while for mobile system development uses the Dart programming language with the Flutter framework. The database used in this application is MySQL. For testing, use the Whitebox testing method with the Basic Path technique and the results show that all test cases / paths for the features being tested were successfully run at least once. The Cyclomatic Complexity and independent path values ??for each feature tested are the same, so the system built is appropriate.
WEB-BASED EMPLOYEE RECRUITMENT DECISION SUPPORT SYSTEM USING THE FUZZY ANALYTICAL HIERARCHY PROCESS METHOD (CASE STUDY PT. AGROFARM NUSA RAYA) Vicky Pratama Setia Mahardika; Bonda Sisephaputra
Journal of Emerging Information Systems and Business Intelligence (JEISBI) Vol. 6 No. 1 (2025): Vol. 06 Issue 01
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jeisbi.v6i1.64415

Abstract

Employees or employees are part the most important thing for the company. So therefore, When recruiting, it must be done carefully maximum in order to obtain quality employees, quality and according to needs. In the process recruitment of new employees, PT. Agrofarm Nusa Raya still using the manual method and not yet apply methods for decision making. A large number of prospective employees make HRD find it difficult to select prospective employees who match the criteria for acceptance in company. To overcome this problem So a Decision Support System is needed web-based by applying the Fuzzy method Analytical Hierarchy Process (Fuzzy AHP). Criteria used for the employee recruitment process namely interviews, psychological tests, Islamic knowledge, work experience, education and certificates. Results The end of the research shows that the application Employee recruitment decision support system can be developed using the Extreme method Programming (XP). In the calculation results applying the Fuzzy AHP method obtained results that the highest score is 1,660 with the name Akbar,while the lowest value is -1.810 with the name Priest. With the existence of a Decision Support System Those who implement Fuzzy AHP will make it easier HRD work in the decision making process related to the final results of employee recruitment.