Aprilla Fortuna
Department Of Mechanical Engineering, Faculty Of Engineering, Universitas Negeri Padang, INDONESIA

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Rancang Bangun Model Prototipe Media Pembelajaran Mitigasi Bencana Berbasis Augmented Reality Sebagai Sarana Pendidikan Kebencanaan Aprilla Fortuna; Ikhwan Rahmansyaf; Febri Prasetya; Wahyu Zulya Syaputra; Detty Rahmadhani; Sakinah Saklaili; Muhamad Ikhwan Bagus; Erna Sinu Linda; Welli Andriani; Thariq Muhammad; Alda Deria
PAKAR Pendidikan Vol 21 No 1 (2023): Published in Januari 2023
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/pakar.v21i1.287

Abstract

Indonesia is one of the most disaster-prone countries in the world as evidenced by the World Risk Index 2019 data, Indonesia is ranked 37th out of 180 countries. The younger generation as agents of change must be able to have a positive influence on the community on the importance of preparedness and mitigation as an effort to reduce the impact of disaster risk. This research intends to design the development of Augmented Reality-based disaster mitigation learning media as a means of disaster education. The method used is the development of a prototype model consisting of listen to customer, build/revise mock-up, customer test-drive mock-up. This stage is carried out with the stages of needs analysis, design, testing, implementation, and evaluation. The results showed that the Blackbox Fire Disaster Mitigation-AR test was successfully displayed as expected (valid) with the target user being the community and students, especially early childhood children building creative, critical, and innovative thinking patterns in solving problems about disasters. Novelty given in developing ideas about disaster mitigation educational media in order to realize quality education and handling climate change. It can be concluded that the presence of Augmented Reality-based disaster mitigation learning media is considered very useful in supporting the learning process in the 21st century and making it easier for users to implement the knowledge gained into daily life by knowing the stages before and after disaster mitigation through disaster education.
Pengaruh Model Pembelajaran PJBL (Project Based Learning) Terhadap Kemampuan Berfikir Kreatif Siswa Biologi Sekolah Menengah Atas: A Literature Review Alda Deria; Muhyiatul Fadilah; Izzatul Kamilatun Nisa; Aprilla Fortuna; Bagas Fajriansyah; Putri Salsabila; Ramos Mardiansyah; Fiana Amara Alika; Lismita Lismita; Upik Junita
PAKAR Pendidikan Vol 21 No 1 (2023): Published in Januari 2023
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/pakar.v21i1.288

Abstract

Education is an effort made by the government to create an atmosphere in the learning process for students to be active in building their potential. In the educational process, students are expected to have religious values, be able to control themselves, personality, intelligent, intellectual, moral, and skilled. Students in schools are asked to have 21st-century skills, namely the appearance known as "4C", one of which is creative thinking skills. To realize this, the role of teachers in schools is needed as educators. In the learning process, the learning model needs to be considered by a teacher for the learning objectives to be achieved. The learning model is (Project Based Learning) which reveals whether the learning model influences the creative thinking of high school biology students, researchers conduct literature reviews related to this. The method in this study is a literature review method, namely analyzing relevant articles with a descriptive type qualitative approach by including the keywords "Project Based Learning" and "creative thinking ability". The result of this literature review is that the PJBL (Project Based Learning) learning model has a significant effect on the ability to think in high school biology class students. In addition to the syntax of the PJBL (Project Based Learning) model which can require students to solve problems in the form of projects so that students can think creatively, other things also support the use of the PJBL (Project Based Learning) learning model such as the use of interesting media-assisted or the use of supporting student worksheets.
Analisis Kinerja Unit Kegiatan Mahasiswa Dalam Pengembangan Sumber Daya Manusia: Studi Kasus Pusat Pengembangan Ilmiah dan Penelitian Mahasiswa Muhamad Ikhwan Bagus; Aprilla Fortuna; Muhammad Ilham; Megi Hedian Nura
PAKAR Pendidikan Vol 21 No 1 (2023): Published in Januari 2023
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/pakar.v21i1.304

Abstract

Changes in behavior in the new normal era that have occurred since the pandemic at the end of 2019 until now have caused changes to occur from all orders of life, one of which is the world of education felt by students. All online activities have become the main material that must be adapted by students both in learning and activities or student organizations, but with the easing of health protocols, activities that were previously online beginning to gradually be transferred to offline, although not all of them. The Center for Scientific Development and Student Research of Padang State University is a student activity unit engaged in research, science, and community service which is one of the units that have changed the work strategy of the management in achieving the vision and mission and common goals in the organization. Since the easing of health protocol regulations, this organization has slowly begun to change the format of its activities that were previously full online to blended, namely some are online and some are offline. Therefore, it is necessary to research the performance of administrators from the perspective of members who serve in the new normal era in pandemic conditions like now. The type of research used is quantitative descriptive research with a Likert scale approach. The data type used is primary data. The study was conducted in the middle of July to early August 2022. The results showed that after researching the performance and level of satisfaction, it was known that the overall performance of the management was by expectations and had a positive influence on the level of member satisfaction.
Factors influencing vocational teachers’ e-Learning adoption: A technology acceptance model approach Roni Eka Rahmat; Samsul Hadi; Iis Elfa Syafmaini; Utari Akhir Gusti; Afdal Luthfi; Aprilla Fortuna
Jurnal Pendidikan Vokasi Vol. 15 No. 2 (2025)
Publisher : ADGVI & Graduate School of Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpv.v15i2.86375

Abstract

The rapid expansion of digital learning environments has encouraged schools to integrate e-learning into teaching practices. However, many vocational teachers still show uneven levels of adoption, indicating that the factors shaping their willingness and actual use of e-learning require deeper investigation. This study examines the determinants of vocational teachers’ e-learning adoption using the Technology Acceptance Model (TAM), focusing on the roles of perceived usefulness (PU), perceived ease of use (PEOU), behavioral intention (BI), and actual use (AU). A quantitative survey was administered to 118 vocational high school teachers, and the data were analyzed using Partial Least Squares Structural Equation Modeling (PLS-SEM). The findings reveal that PEOU significantly influences both PU and BI, while PU also exerts a positive effect on BI. Furthermore, BI demonstrates a strong and significant effect on AU, mediating the relationships between PU, PEOU, and AU. Overall, the model explains a substantial proportion of variance in teachers’ behavioral intention and actual use of e-learning. These results confirm the robustness of TAM in vocational education contexts and highlight that teachers are more likely to use e-learning when they perceive it as easy, useful, and aligned with their instructional needs. Practically, the study suggests that vocational schools should strengthen digital literacy training, provide technical support, and design user-friendly platforms to enhance teachers’ confidence and motivation. At the policy level, establishing clear digital competence standards may foster sustainable e-learning adoption across vocational institutions.
Designing Learning Media Using Augmented Reality for Engineering Mechanics Course Aprilla Fortuna; Waskito; Purwantono; Andre Kurniawan; Welli Andriani; Masnaini Alimin
Journal of Engineering Researcher and Lecturer Vol. 2 No. 1 (2023): Regular Issue
Publisher : Researcher and Lecturer Society

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58712/jerel.v2i1.20

Abstract

The development of digital technology for education is continuously conducted to successfully integrate digital technology with people's lives. This study aimed to develop an Augmented Reality learning media application for the Engineering Mechanics course, which is considered challenging by some students. Engineering mechanics, a discipline that analyzes structural analysis in compensating for the loads that work on a particular machine in scalar quantities, motion forces, vectors, and moments that require physical structural forms to analyze them, is considered challenging by some students. The Augmented Reality application was created using the prototyping method, which consists of three steps: 1) listening to the customer, 2) building/ revising mock-up, and 3) customer test-drivers mock-up. The AR-based learning media application includes usage instructions, developer info, learning videos, 3D AR object animation simulations, and exercise and discussion menus, which were tested as expected. The results of the black box testing indicate that the Augmented Reality-based engineering mechanics learning media application ran successfully as expected. However, users suggested improving the navigation speed by streamlining page transitions. The application provides an accessible solution for students as an alternative to traditional distance education, offering anytime, anywhere access to learning materials with longer duration.
Effect of implementing demonstration method on students' understanding and practical skills in Milling Machining Course Robby Eliga Putra; Eko Indrawan; Aprilla Fortuna
Journal of Engineering Researcher and Lecturer Vol. 3 No. 1 (2024): Regular Issue
Publisher : Researcher and Lecturer Society

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58712/jerel.v3i1.125

Abstract

Mechanical engineering education plays a very important role in providing students with the knowledge and skills to become competent professionals in the industrialised world. This learning process involves the integration of theoretical knowledge and practical skills, and the demonstration method naturally helps to combine both aspects. The demonstration method has proved to be a promising approach to improving students' understanding and practical skills in the subject of milling machining techniques.  This study aims to improve the understanding and practical skills of Mechanical Engineering Class XI students at SMK Negeri 5 Padang through the application of the demonstration method. Using a quasi-experimental research design, the results showed that the use of the demonstration method significantly improved students' understanding and skills. The evaluation by a team of validators also showed that the method was valid in terms of materials, methods and instruments. There was a difference and an increase in scores between the control class and the experimental class. In the written comprehension test, the control class scored an average of 65, while the experimental class scored an average of 80.62. In the practical skills test using the evaluation sheet, the control class achieved an average of 48.87, while the experimental class achieved an average of 74.78. This indicates a positive influence and change in the students' understanding and practical skills after implementing the demonstration method.
Effectiveness of case method learning to optimise students' understanding of industrial mechanical machinery science Rendy Dwi Putra; Waskito; Andril Arafat; Juan Luis Cabanillas García; Firas Tayseer Mohammad Ayasrah; Aprilla Fortuna
Journal of Engineering Researcher and Lecturer Vol. 3 No. 2 (2024): Regular Issue
Publisher : Researcher and Lecturer Society

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58712/jerel.v3i2.144

Abstract

Education has a central role in preparing individuals for the complexities of the modern world of work. Particularly in the context of education in Vocational High Schools, developing students' competencies in collaboration, creativity, and problem-solving is essential. This study explores the effectiveness of the case-based learning method in improving students' understanding of industrial mechanics. The study used a quasi-experiment design with control and experimental groups. The statistical analysis results showed that the case method was more effective in improving students' cognitive mastery than the conventional lecture method. Students who participated in case method learning showed significant improvement in the post-intervention test, demonstrating the superiority of this method in supporting a more effective learning process and preparing students for practical challenges in the field. In conclusion, the case method increases students' participation and interactivity in the learning process and deepens their understanding of technical concepts in industrial mechanics. This research provides a solid basis for implementing more effective and relevant learning methods in preparing vocational students for the increasingly complex needs of the world of work.
The impact of project-based learning on 21st century skill development of vocational engineering students: A systematic literature review Alief Depa Rozan; Budi Syahri; Febri Prasetya; Aprilla Fortuna; Agariadne Dwinggo Samala; Soha Rawas
Journal of Engineering Researcher and Lecturer Vol. 3 No. 3 (2024): Regular Issue
Publisher : Researcher and Lecturer Society

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58712/jerel.v3i3.168

Abstract

This study conducts a systematic literature review to evaluate the impact of Project-based Learning (PjBL) to vocational education and its effects on developing 21st-century skills. Utilizing the PRISMA framework, the study analyzes 21 articles from an initial pool of 1,036 papers from Scopus and Google Scholar databases. The included literature consists of articles published within the last five years (2019-2024) and systematically examines the findings from relevant studies. The analysis results demonstrate that PjBL is crucial in preparing students for a dynamic, technology-driven workforce by enhancing skills such as learning and innovation, information, media, technology, and life and career skills. Despite challenges in implementing PjBL, such as insufficient technological proficiency, inadequate resources, and misaligned curricula, PjBL offers opportunities to develop more effective pedagogical approaches aligned with industry needs. The study emphasizes the importance of collaboration between educators, policymakers, and industry stakeholders to address these challenges and improve vocational education quality. Additionally, the study identifies the need for further research to bridge existing gaps, particularly in developing information, media, and technology skills. Therefore, PjBL is a potential method for equipping students with essential skills for the ever-evolving job market.
Simulation–adventure virtual worlds in the metaverse for engineering education and training: A domain-stratified narrative review Aprilla Fortuna; Muhammad Raihan; Dimas Aulia Saputra; Juan Luis Cabanillas García; Firas Tayseer Ayasrah
Journal of Engineering Researcher and Lecturer Vol. 4 No. 3 (2025): Regular Issue
Publisher : Researcher and Lecturer Society

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58712/jerel.v4i3.191

Abstract

This study employs a narrative review methodology to analyze the integration of Virtual Worlds, specifically Simulation Worlds and Adventure Worlds, in engineering education, aiming to enhance conceptual understanding, technical competence, and 21st-century skills. The study synthesizes 23 peer-reviewed articles selected from the Scopus database using stringent inclusion criteria. Simulation-based learning models focus on procedural accuracy and conceptual mastery, while adventure-based models emphasize transversal skills like creativity, collaboration, and problem-solving. Hybrid models combining both approaches are identified as the most effective, fostering technical expertise and soft skills simultaneously. Despite challenges such as high infrastructure costs and potential cognitive overload, immersive virtual environments offer significant opportunities for scalable and adaptable remote learning. Thematic analysis is employed to synthesize findings and provide recommendations for future implementation. This review highlights the importance of integrating these technologies in engineering education and suggests exploring their long-term impact on engineering careers. Additionally, it underscores the need for further research on the application of immersive technologies across diverse engineering disciplines, focusing on overcoming existing challenges and maximizing their educational potential.