Claim Missing Document
Check
Articles

Found 13 Documents
Search

Investigation of AR and VR Technologies in Plant Physiology Education: Assessment of Student Motivation and Preliminary Comprehension Afza, Aulia; Susanti, Diana; Nursyahra, Nursyahra; Devegi, Mourend; Supriatno, Bambang; Riandi, Riandi; Meriko, Lince
AMPLITUDO : Journal of Science and Technology Innovation Vol. 5 No. 1 (2026): February
Publisher : Balai Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56566/amplitudo.v5i1.508

Abstract

Plant Physiology Education often faces challenges in visualizing complex internal and conceptual processes, such as photosynthesis, transpiration, and mineral nutrition. Traditional teaching methods often fail to motivate students and facilitate in-depth understanding. Investigation of AR and VR Technologies in Plant Physiology Education. This study employed a quantitative methodology with a descriptive design and correlational analysis, involving 50 students who completed a questionnaire regarding their motivation and comprehension of interactive digital books utilizing Augmented Reality (AR) and Virtual Reality (VR). The findings indicated a substantial enhancement in students' motivation and comprehension following the utilization of this technology. The Pearson correlation test indicated a positive link between students' motivation and comprehension, with a significance level of p-value <0.01. The t-test further validated a significant disparity in students' motivation and comprehension when utilizing AR and VR. This technology facilitates a more dynamic and immersive learning experience, aiding students in comprehending complex principles of plant physiology that are challenging to grasp through traditional techniques. This study advocates for the utilization of augmented reality (AR) and virtual reality (VR) technologies to enhance the quality of education in biology, particularly in the area of plant physiology
Pelatihan Pemrograman Dasar untuk Meningkatkan Kemampuan Siswa SMA di LKP-KARYA PRIMA Juliarini, Ni Kadek; Risal, Andi Alviadi Nur; Fitriani, Vivi; Afza, Aulia; Susanti, Diana
Jurnal Pengabdian Masyarakat Berdampak Vol. 2 No. 2 (2026): Mei 2026
Publisher : Raskha Media Group

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64803/jupemba.v2i2.134

Abstract

Keterbatasan pembelajaran pemrograman dasar di tingkat Sekolah Menengah Atas (SMA) menyebabkan rendahnya kemampuan siswa dalam memahami logika algoritma dan implementasi kode program. Kondisi ini diperparah oleh minimnya praktik langsung serta keterbatasan fasilitas dan sumber daya pendukung. Oleh karena itu, kegiatan pengabdian masyarakat ini bertujuan untuk meningkatkan kemampuan pemrograman dasar siswa SMA di LKP-KARYA PRIMA melalui pelatihan berbasis praktik. Metode yang digunakan meliputi tahapan persiapan, pelaksanaan, evaluasi, dan refleksi dengan pendekatan learning by doing. Subjek kegiatan adalah 30 siswa SMA yang mengikuti pelatihan selama empat sesi. Instrumen yang digunakan berupa pre-test dan post-test, lembar observasi, serta kuesioner kepuasan peserta. Hasil kegiatan menunjukkan adanya peningkatan kemampuan peserta dengan rata-rata sebesar 100.44%, serta tingkat kepuasan peserta mencapai 86.25%. Selain itu, peserta menunjukkan peningkatan dalam pemahaman konsep dasar, kemampuan logika algoritma, serta keterampilan implementasi program sederhana. Dengan demikian, pelatihan ini terbukti efektif dalam meningkatkan literasi digital dan keterampilan pemrograman dasar siswa. Kegiatan ini juga memiliki potensi untuk dikembangkan sebagai model pelatihan berkelanjutan dalam meningkatkan kualitas sumber daya manusia di bidang teknologi.
Pengembangan Modul Berbasis STEM pada Materi Inovasi Bioteknologi untuk Siswa Fase F (SMA/MA) Putri, Wina Oddessi; Risdawati, Renny; Afza, Aulia
Biocaster : Jurnal Kajian Biologi Vol. 6 No. 2 (2026): April
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/biocaster.v6i2.1119

Abstract

This study aims to develop a STEM (Science, Technology, Engineering, and Mathematics)-based module on biotechnology innovation material for Phase F SMA/MA students, and to test its validity and practicality. This study is a developmental research that refers to the 4D model proposed by Sivasailam Thiagarajan, including the define, design, and develop stages. The research subjects consisted of four validators (three lecturers and one teacher), one biology teacher, and 26 students of grade XII Phase F at SMA Negeri 2 Padang. The instruments used were a validity questionnaire and a practicality questionnaire with a modified Likert scale. The results of the validity test showed that the developed STEM-based module obtained an average score of 95.42% with very valid criteria. Details of each aspect include content feasibility (98%), language (100%), presentation (97.1%), graphics (92%), and STEM components (90%). After revisions according to the validator's suggestions, the module was declared suitable for use. The practicality test results obtained an average score of 86%, categorized as very practical, by teachers, and 89.50%, categorized as very practical. Aspects assessed included ease of use, efficiency of learning time, and the module's usefulness in the learning process. Based on these results, it can be concluded that the STEM-based module on biotechnology innovation for Phase F high school/Islamic high school students is highly valid and practical, making it suitable for use as a teaching material in biology lessons to support critical thinking, problem-solving, and independent learning skills.