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PENGEMBANGAN MOBILE LEARNING UNTUK MATA KULIAH JARINGAN KOMPUTER BERBASIS ANDROID Fatsyahrina Fitriastuti; Yumarlin Yumarlin MZ
Informasi Interaktif Vol 2, No 2 (2017): Jurnal Informasi Interaktif
Publisher : Universitas Janabadra

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (851.551 KB)

Abstract

This study aims to design interactive multimedia for computer network courses with Android-based so that it can be accessed via smartphone. Computer Network course is one of compulsory subjects in Informatics Engineering course. With the realization of multimedia is expected to shorten the learning time of students, and students can more easily understand the material of computer networks rather than through the tutorial tutorial as usual, and is expected to improve learning achievement. This multimedia realization chose to use the Android operating system to be accessible memlaui smartphone that is currently widely used by the students. This interactive multimedia presents theories, simulations and problems as the evaluation of computer network learning. The results of this interactive multimedia will be tested through the test instrument to the students on the study program of Inormatika Technique of Janabadra University. Instrument test used to know student achievement. Test instrument used is a questionnaire instrument to determine the quality of interactive multimedia computer network courses. Multimedia is designed using the main software such as Macromedia Flash, Macromedia Director, and Macromedia Authorware and Eclipse 4.2 along with supporting applications. The material to be delivered on interactive multimedia is tailored to the syllabus of computer network courses on Strata 1 level. The expected research output is in the form of teaching materials for the enrichment of computer network subjects and multimedia technology. Keywords: interactive multimedia, Android, computer network
PROTOTYPE SISTEM PENDUKUNG KEPUTUSAN PEMILIHAN KAMERA DIGITAL Yumarlin Yumarlin MZ
Informasi Interaktif Vol 3, No 2 (2018): Jurnal Informasi Interaktif
Publisher : Universitas Janabadra

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Abstract

Often times consumers have difficulty in determining the brand and type of digital camera that will be purchased, this is due to so many brands and competitive prices offered by the digital camera manufacturer. Required a system that can select and classify criteria selected by consumer.The purpose of this research is to design and build prototype of digital camera selection decision system that can help provide solution and recommendation to prospective buyer of digital camera using MADM (Multi Atribute Dicision Making) with Weighted Product (WP) method. The prototype of this decision support system is designed to have six digital camera criteria including camera brands desired by potential buyers, prices from digital cameras, resolutions desired by buyers, desired zoom size, camera lenses and batteries from digital cameras. according to the needs and criteria desired.  Keyword: Multi Atribute Dicision Making, Kamera Digital, Weighted Product
SISTEM APLIKASI SKRINING TINGKAT DEHIDRASI MENGUNAKAN METODE CASE BASE REASIONING DAN CERTAINTY FACTOR Yumarlin MZ
Informasi Interaktif Vol 6, No 2 (2021): Jurnal Informasi Interaktif
Publisher : Universitas Janabadra

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Abstract

Water is an important nutrient needed by the body. Dehydration is a condition when human body tissue loses fluids abnormally and this is very often underestimated so that sometimes severe dehydration can cause death. However, for now the detection of dehydration is only based on the analysis of the health team with several clinical signs of dehydration. From these problems, it is necessary to have research related to automation systems to detect levels of dehydration that can be used by ordinary people, so as to reduce the number of dehydration sufferers who are not treated because they do not know the symptoms of dehydration from the start.The purpose of this study is to develop a screening application to identify the level of dehydration in the human body that combines CBR (case base reasoning) and CF (certainty factor) methods to achieve higher accuracy values. With this screening application, it is hoped that users can easily and quickly find out the level of dehydration they experience based on the symptoms they feel and also get information about solutions for treatment or treatment that need to be done before coming to the health center or to the doctor.Based on the results of the screening application trial of 15 respondents to identify the level of dehydration in the body, it showed 60.03% stated good with an average overall score of 3.87 for the user interface aspect. The software engineering aspect shows 53.35% states good (agree) with an average overall assessment score of 3.92 which indicates that the screening application system developed and made can be used as a reference to help users or users determine the level of dehydration of the body. Keywords: Dehidrasi, Skrining, Case Base Reasioning, Certainty Factor. 
Aplikasi Dashboard Visualisasi Data Calon Mahasiswa Baru mengunakan Metabase Yumarlin MZ; Jemmy Edwin Bororing; Sri Rahayu; Tan Anugrah Ramadhani
Jurnal Pendidikan Informatika (EDUMATIC) Vol 6, No 1 (2022): Edumatic: Jurnal Pendidikan Informatika
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/edumatic.v6i1.5483

Abstract

New student data Information systems can be used as a supporting tool to support decisions. Janabadra University is one of the universities in Yogyakarta, the information system for recording transactional data for students is still done simply in the form of text and numbers. The purpose of this research is to design and build a dashboard application for data visualization of prospective students at Janabadra University for new student admissions (PMB). The method used is a business intelligence roadmap with six stages, the stages are (1) justification, (2) planning, (3) business case, (4) design, (5) construction, and (6) deployment which is a reference in the design and construction of a data warehouse using Metabase. The results of this study can build 7 (seven) visualization dashboards are  (1) Dashboard of information students grouped based on the total number of PMB registrants, (2) Dashboard of the number of registrants based on the academic year, (3) Dashboard of income from PMB registration based on the payment date, (4) Dashboard of the number of students based on the academic year of each study program, (5) Dashboard of the number of registrants by class, (6) Dashboard of the number of PMB registrants by semester and (7) Dashboard of the number of PMB registrants by study program and class.
Implementasi Metode K-Nearest Neighbor (K-NN) untuk Analisis Sentimen Kepuasan Pengguna Aplikasi Teknologi Finansial FLIP Sri Rahayu; Yumarlin MZ; Jemmy Edwin Bororing; Rahmat Hadiyat
Jurnal Pendidikan Informatika (EDUMATIC) Vol 6, No 1 (2022): Edumatic: Jurnal Pendidikan Informatika
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/edumatic.v6i1.5433

Abstract

The phenomenon of technological development can transform systems in various sectors to provide efficiency and convenience at a lower cost, including the financial sector. Flip is a financial service application that makes it easy to transfer money between banks without administrative fees. By the end of 2021, the Flip will have a 4.9 rating on the Google Play Store. The purpose of this study was to analyze user sentiment towards the Flip app to see if flip user ratings were as positive as the ratings received. This study uses a set of text mining processes on the user rating data of the Flip app on the Google Play Store, using the classification algorithm K-Nearest Neighbor with TF-IDF weighting. The results show that 77.67% of the test data are correctly classified as positive evaluation classes, with high accuracy and recall rates of 82.67% and 86.92%, respectively. In addition, from the results of applying the Flip user rating data classification method, the comparison between training data and test data is 80%:20%, and the classification accuracy using the K-Nearest Neighbor algorithm is 76.68%. User reviews of the Flip app have shown positive results, as well as the ratings obtained in the Google Play Store and the K-Nearest Neighbor algorithm, TF-IDF weighting process used to analyze user sentiment towards the Flip app.
Analisis Database Pada Sistem Informasi Simpan Pinjam Lalu Delsi Samsumar; Emi Suryadi; Yumarlin MZ
Jurnal Explore Vol 7, No 2 (2017)
Publisher : Universitas Teknologi Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (338.033 KB) | DOI: 10.35200/explore.v7i2.67

Abstract

Database ini dibuat dengan menggunakan MySQL, yang melewati tahap analisis dan perancangan. Begitu pentingnya era digital atau era data pada saat ini, tidak heran administrator database berhati-hati dalam memberikan batasan hak akses kepada pengguna, dimaksudkan agar data atau informasi dapat dijaga dan tidak setiap pengguna dapat mengakses data atau informasi dari setiap tabel. Adanya batasan hak akses ini dapat menjamin keaslian isi dari database yang dibuat oleh administrator, setiap transaksi yang dilakukan oleh pengguna yang bukan administartor memiliki hak akses terbatas untuk mengelola isi database, dengan begitu keamanan yang dimiliki sistem database ini cukup baik. Untuk menjaga keamanan data atau informasi yang ada di database diharapkan memiliki back-up datanya, dikarenakan untuk mengantisipasi jika terjadi kehilangan dan kerusakan data
REKOMENDASI SISTEM ALAT GYM PEMBENTUKAN BODY STRUCTURE DAN ASUPAN MAKANAN METODE BACKWARD CHAINING Yumarlin Yumarlin MZ
Informasi Interaktif Vol 3, No 3 (2018): Jurnal Informasi Interaktif
Publisher : Universitas Janabadra

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Abstract

Health and fitness are very important for human life, expert systems can provide recommendations and help users to get accurate information without having to directly meet an expert.The purpose of this study is to produce a system to assist users in determining the selection of gym equipment that is appropriate for the purpose of the body structure or body shape to be done and also the intensity of the time the gym equipment users and food intake must be consumed by using the backward chaining method.In the research conducted in the percentage and on average based on the results of the system testing in the gm equipment system recommendation research the body structure formation, of the 5 instructors or trainers as expert systems were assessed for aspects of the user interface showing 52%. Expressing agreement and 60% stated strongly agree to the aspect of software engineering. Keyword:  gym equipment, body structure,backward chaining 
TEMU KEMBALI CITRA BATIK PESISIR Yumarlin MZ; Ema Utami; Armadyah Amborowati
Informasi Interaktif Vol 2, No 1 (2017): Jurnal Informasi Interaktif
Publisher : Universitas Janabadra

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Abstract

The title of this study was Retrieval Citra Batik Pesisir. The purpose of this study is how to measure the similarity between the query image to the image database on the image of a very diverse coastal batik influenced by the geographical location of the islands, the state of nature, and the structure of society, by implementing the transformation method curvelet fast discrete and HSV color space. And knowing the average yield precision image retrieval based coastal batik content using relative method manhatan. This research uses experimental analysis on coastal batik image dataset of the query image with the image in the database. Coastal batik image data taken are secondary data from the internet already results reproduk regardless of noise and shooting techniques. Applications are designed and built in stages as a test prototype image retrieval coastal batik using programming language Matlab R2014a. Based on the description of explanation and discussion on the overall chapter thesis for image retrieval batik to determine the extraction of the best features that the average value of precision curvelet scale of 4 to 85.17%, curvelet scale of 5 namely 88.62%, curvelet scale of 6 average precision value ie 90.73 %. For the average value of precision for HSV color space by 81.55%. As for the average value of precision curvelet scale 4 and HSV color space by 83.44%, to curvelet scale of 5 and HSV color space by 85.34% and to curvelet scale 6 and HSV color space by 87.71%. From this it can be deduced that the higher the measurement scale, the average precision is getting better at the time of image retrieval.Keywords: Content Based Image retrieval, Transformasi Curvelet Fast Discrete , Ruang Warna HSV , Relative Manhatan, Precision.
PENGEMBANGAN MOBILE LEARNING UNTUK MATA KULIAH JARINGAN KOMPUTER BERBASIS ANDROID Fatsyahrina Fitriastuti; Yumarlin Yumarlin MZ
Informasi Interaktif Vol 2, No 2 (2017): Jurnal Informasi Interaktif
Publisher : Universitas Janabadra

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

ABSTRACTThis study aims to design interactive multimedia for computer network courses with Android-based so that it can be accessed via smartphone. Computer Network course is one of compulsory subjects in Informatics Engineering course. With the realization of multimedia is expected to shorten the learning time of students, and students can more easily understand the material of computer networks rather than through the tutorial tutorial as usual, and is expected to improve learning achievement. This multimedia realization chose to use the Android operating system to be accessible memlaui smartphone that is currently widely used by the students. This interactive multimedia presents theories, simulations and problems as the evaluation of computer network learning. The results of this interactive multimedia will be tested through the test instrument to the students on the study program of Inormatika Technique of Janabadra University. Instrument test used to know student achievement. Test instrument used is a questionnaire instrument to determine the quality of interactive multimedia computer network courses. Multimedia is designed using the main software such as Macromedia Flash, Macromedia Director, and Macromedia Authorware and Eclipse 4.2 along with supporting applications. The material to be delivered on interactive multimedia is tailored to the syllabus of computer network courses on Strata 1 level. The expected research output is in the form of teaching materials for the enrichment of computer network subjects and multimedia technology and will be socialized through the national seminar in the field of informatics engineering. Keywords: interactive multimedia, Android, computer network
Perancangan Sistem Informasi Sekolah Dasar Negeri 1 Gaden Berbasis Website Sri Rahayu; Yumarlin MZ; Jemmy Edwin Bororing; Larasati
Jurnal Pengabdian kepada Masyarakat Nusantara Vol. 4 No. 2 (2023): Jurnal Pengabdian kepada Masyarakat Nusantara (JPkMN)
Publisher : Cv. Utility Project Solution

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55338/jpkmn.v4i2.1004

Abstract

Seiring dengan perkembangan teknologi digital, peran komputer dan jaringan internet sangat penting untuk menunjang produktivitas serta akurasi pengolahan informasi. Salah satu penerapan teknologi digital masa kini yaitu sebagai penunjang dalam bidang pendidikan. Sistem informasi akademik pada instansi sekolah sangat diperlukan, untuk menunjang produktivitas dan efisiensi waktu. SD Negeri 1 Gaden merupakan sebuah Sekolah dasar yang terletak di Dukuh Bodrorejo RT 19 RW 07, Kelurahan Gaden, Kecamatan Trucuk, Kabupaten Klaten, yang sudah memanfaatkan perangkat keras komputer sebagai media pembelajaran, namun untuk media informasi SD Negeri 1 Gaden ini belum memanfaatkan perangkat keras komputer sebagai media informasi yang baik. Oleh karena itu kegiatan pengabdian ini bertujuan untuk membantu membuat Sistem Informasi Sekolah Dasar Negeri 1 Gaden Berbasis Website yang dapat dijadikan sebagai sarana informasi hingga promosi bagi masyarakat luas dan juga lingkup sekolah. Berdasarkan evaluasi yang telah dilakukan dapat dikatakan bahwa pembuatan Sistem Informasi Website SD Negeri 1 Gaden telah bekerja sesuai dengan apa yang diharapkan dari pihak SD Negeri 1 Gaden.