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Perancangan Aplikasi Marketplace Toko Tani Indonesia Center Berbasis Web Hermawan, Rafel Ardinata; Azinar, Azmuri Wahyu
Indonesian Journal of Applied Technology Vol. 1 No. 3 (2024): July
Publisher : Indonesian Journal Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47134/ijat.v1i3.3104

Abstract

Dalam konteks digitalisasi perdagangan yang meningkat, perusahaan memerlukan sistem informasi yang kuat untuk meningkatkan pemasaran. Toko Tani Indonesia Center, yang populer karena beragam penawaran produk dan layanan prima, berupaya meningkatkan kualitas layanan melalui aplikasi marketplace berbasis web. Studi ini bertujuan untuk meningkatkan visibilitas produk, memfasilitasi akses pengguna, dan meningkatkan efisiensi transaksi. Penelitian sebelumnya menyoroti kekurangan fitur di marketplace yang ada, mendorong integrasi fungsi tambahan seperti riwayat transaksi, pelaporan penjualan dengan grafik, pilihan metode pembayaran, dan fitur obrolan WhatsApp dalam aplikasi baru. Metode Pengembangan Aplikasi Cepat (RAD) digunakan, melibatkan tahapan identifikasi pengguna, perencanaan kebutuhan, desain pengguna, pengembangan aplikasi, dan cutover. Hasilnya adalah aplikasi yang berpusat pada pengguna yang selaras dengan tujuan pusat, secara signifikan meningkatkan interaksi pengguna dan hasil penjualan, sehingga menunjukkan efektivitas menggabungkan umpan balik pengguna secara komprehensif dalam pengembangan aplikasi.
IMPLEMENTASI MIKROKONTROLER NODEMCU ESP8266 SEBAGAI PENGENDALI PERANGKAT ELEKTRONIK BERBASIS VOICE ASSISTANT Muhammad Qosdy Jauharul Arzaq; Irwan Alnarus Kautsar; Azmuri Wahyu Azinar
Jurnal Tekinkom (Teknik Informasi dan Komputer) Vol 7 No 1 (2024)
Publisher : Politeknik Bisnis Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37600/tekinkom.v7i1.1262

Abstract

One prominent development is the concept of the Internet of Things (IoT), which connects various physical devices via an internet network. By leveraging platforms like the NodeMCU ESP8266, IoT enables integration between the digital and physical worlds, opening up new opportunities in device monitoring and control. This research aims to implement the NodeMCU ESP8266 microcontroller as a voice assistant-based electronic device controller, by designing and implementing electronic device control using the basis of the Internet of Things (IoT) on a smartphone platform by utilizing the sistem development life cycle (SDLC) model. The research results show that the NodeMCU ESP8266 microcontroller is capable of controlling electronic devices based on voice assistants well. The sistem is able to detect and process voice commands with high accuracy, as well as control connected electronic devices efficiently, with an average success percentage of voice commands of 96.5%.
Aplikasi Sistem Informasi Wisata Religi Di Mojokerto Berbasis Android Raafisianto, Imron; Sumarno, Sumarno; Azinar, Azmuri Wahyu
Jutisi : Jurnal Ilmiah Teknik Informatika dan Sistem Informasi Vol 12, No 3: Desember 2023
Publisher : STMIK Banjarbaru

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35889/jutisi.v12i3.1743

Abstract

This research discusses the development of a Religious Tourism Information System Application in Mojokerto based on Android using the Flutter Framework, Multiplatform Advantages, and the Waterfall Method. The Waterfall Method is chosen for its structured and linear framework, ensuring each stage is completed before progressing to the next. The research aims to create an application to facilitate information about religious tourism in Mojokerto. Testing is conducted using the Black Box Testing method to evaluate the functionality of the software. The results of the study indicate that this application supports the tourism experience by promoting cultural and spiritual values. Religious tourism emphasizes religious principles, providing a spiritual and enlightening experience. The importance of promotion in business strategy is reflected in the shift of Instagram's function to a potential social network to support business activities. Information systems play a crucial role in organizing data, facilitating user access. Android provides an open opportunity for developers to create applications according to their preferences. The research conclusion affirms that the Android-based Religious Tourism Information System Application effectively supports the tourism experience in Mojokerto, highlighting the crucial role of promotion, information systems, and the Android platform in business strategy and tourism technology development.Keyword: Tourism Information System Application; Flutter Framework; Waterfall Method; Black Box Testing AbstrakPenelitian ini membahas pengembangan Aplikasi Sistem Informasi Wisata Religi di Mojokerto berbasis Android menggunakan Framework Flutter, Kelebihan Multiplatfrom, dan Metode Waterfall. Metode Waterfall dipilih karena struktur teratur dan linier, memastikan setiap tahap diselesaikan sebelum melanjutkan. Tujuan penelitian adalah menciptakan aplikasi untuk memfasilitasi informasi wisata religi di Mojokerto. Pengujian menggunakan metode Black Box Testing untuk mengevaluasi fungsionalitas software. Hasil penelitian menunjukkan bahwa aplikasi ini mendukung pengalaman wisata dengan mempromosikan nilai-nilai kebudayaan dan spiritualitas. Wisata religi menonjolkan prinsip-prinsip agama, memberikan pengalaman spiritual dan pencerahan rohani. Pentingnya promosi dalam strategi bisnis tercermin dalam pergeseran fungsi Instagram menjadi jejaring sosial potensial untuk mendukung aktivitas bisnis. Sistem informasi memainkan peran utama dalam pengorganisasian data, memudahkan akses pengguna. Android memberikan peluang terbuka bagi pengembang menciptakan aplikasi sesuai keinginan. Kesimpulan penelitian menegaskan bahwa Aplikasi Sistem Informasi Wisata Religi berbasis Android efektif mendukung pengalaman wisata di Mojokerto, menyoroti peran penting promosi, sistem informasi, dan platform Android dalam strategi bisnis dan pengembangan teknologi pariwisata. 
Augmented Reality Application for Human Five Senses Recognition Bachtiar, Ilham Wisnu; Taurusta, Cindy; Azinar, Azmuri Wahyu
SMATIKA JURNAL : STIKI Informatika Jurnal Vol 15 No 01 (2025): SMATIKA Jurnal : STIKI Informatika Jurnal
Publisher : LPPM STIKI MALANG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32664/smatika.v15i01.1503

Abstract

This study aims to design a maekerless Augmented Reality based application as a interactive learning media for the introduction of the five human senses for elementary school students. This application uses the Multimedia Development Life Cycle (MDLC) method because it is in accordance with the manufacturing stage. Features in This application displays 3D visualization of the organs of the five senses that can be manipulated by the user, complete with additional information in the form of text and audio. Feasibility testing conducted on elementary school students and teacher showed that the app had an excellent succes rate, with an average score of 98,1% based on a Likert Scale. This result shows that the application succesfully increasses student interest and effectively improves students understanding of the aterial of the five senses.
Membangun RT/RW Net Dengan Titik Pointing Antar Wilayah Mufti, Adam Laxmana; Azinar, Azmuri Wahyu; Hindarto, Hindarto; Rahmawati, Yunianita
SMATIKA JURNAL : STIKI Informatika Jurnal Vol 15 No 01 (2025): SMATIKA Jurnal : STIKI Informatika Jurnal
Publisher : LPPM STIKI MALANG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32664/smatika.v15i01.1520

Abstract

The digital divide between urban and rural areas in Indonesia remains a significant challenge in the current digital era, with limited internet access in remote regions hindering economic, educational, and social progress. This research aims to develop a wireless LAN-based RT/RW Net system as a solution to enhance efficient and affordable internet access. The system utilizes point-to-point access between regions using specialized routers to overcome geographical and physical barriers, thereby enabling internet access in hard-to-reach areas. By leveraging WiFi 5 technology as a solution for better range and performance, along with ease of operation and affordable construction costs, the system is designed for efficiency. Device configuration is carried out using the built-in application of the TP-Link EAP 110 router, facilitating easier and more efficient management. The PPDIOO (Prepare, Plan, Design, Implement, Operate, Optimize) research methodology is chosen as the approach for developing the RT/RW Net network. The advantages of this method include structured and systematic design capabilities, greater flexibility in meeting design needs, and the ability to optimize the quality of the network once it is operational. This method can also analyze and build networks according to local geographical conditions. Expected outcomes include improved quality and reliability of the RT/RW Net network, provision of cheaper and more convenient internet access for communities, and contributions to a more equitable dissemination of information and communication technology across Indonesia, enabling communities to enjoy better access to information, broader educational opportunities, and enhanced economic prospects.
Designing a Web-Based Information System for Educational Decision Support: Merancang Sistem Informasi Berbasis Web untuk Pendukung Pengambilan Keputusan Pendidikan Afidah, Dewi Nur; Astutik, Ika Ratna Indra; Indahyanti, Uce; Azinar, Azmuri Wahyu
Indonesian Journal of Islamic Studies Vol. 13 No. 2 (2025): May
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/ijis.v13i2.1813

Abstract

Background: Education in the digital era requires effective and efficient information systems to support data management and decision-making processes. Knowledge Gap: Previous studies focused more on technical development without emphasizing usability and data accuracy aspects in educational contexts. Aims: This study aims to design and develop a web-based information system to facilitate effective educational decision-making. Results: The results show that the proposed system successfully improves data accessibility, simplifies processing, and ensures higher accuracy compared to previous manual methods. Novelty: The novelty lies in the integration of multi-user access and real-time reporting features that enhance system efficiency in the education environment. Implications: The findings contribute to improving information management performance in educational institutions and provide a reference for future system development. Highlights:• Development of a web-based educational decision support system• Integration of real-time access and multi-user features• Increased accuracy and efficiency in educational data management Keywords: Web-based System, Education Technology, Decision Support, Data Management, Usability
House Sales Promotion Application Using Android-Based Augmented Reality Technology Saputra, Cahnur; Taurusta, Cindy; Azinar, Azmuri Wahyu
Journal of INISTA Vol 7 No 2 (2025): May 2025
Publisher : LPPM Institut Teknologi Telkom Purwokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20895/inista.v7i2.1657

Abstract

Augmented Reality (AR) is a technology in the field of multimedia that integrates 3D objects into real-world environments using a camera as the medium and can also be applied to mobile Android devices to enhance interactivity and visualization. This research was conducted due to shortcomings or issues in house marketing, namely the lack of detailed information about the rooms in the houses being promoted. This occurs because brochures only display the exterior of the house and are still in a 2D format. Additionally, prospective buyers who live far from the promoted housing area are unable to visit in person and cannot view the interior details of the houses being promoted or sold. Therefore, an application will be developed to visualize both the exterior and interior designs in 3D by implementing Augmented Reality technology. This is expected to make the house sales promotion for the housing area more realistic and interactive. Additionally, prospective buyers can view the exterior and interior designs of the house realistically, even without visiting the housing location directly. The house sales promotion application using Augmented Reality technology requires a camera as an input device. The application tracks and detects flat objects as markers, and after pressing the "Start" button, a 3D object that appears realistic will be automatically displayed. When the "stop" menu is pressed, the 3D image will automatically disappear. The home sales promotion application, which utilizes Augmented Reality (AR) technology, has received positive responses from respondents, achieving a high success rate. Based on the Likert scale, the application obtained an average score of 94.5%, demonstrating its effectiveness in enhancing housing promotion for potential buyers. Testing was conducted to assess the impact of AR technology in enhancing the marketing appeal and facilitating potential buyers' understanding of both the exterior and interior designs of the house more interactively and realistically.
Augmented Reality Application for Human Five Senses Recognition Ilham Wisnu Bachtiar; Cindy Taurusta; Azmuri Wahyu Azinar
SMATIKA JURNAL : STIKI Informatika Jurnal Vol 15 No 01 (2025): SMATIKA Jurnal : STIKI Informatika Jurnal
Publisher : LPPM UBHINUS MALANG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32664/smatika.v15i01.1503

Abstract

This study aims to design a maekerless Augmented Reality based application as a interactive learning media for the introduction of the five human senses for elementary school students. This application uses the Multimedia Development Life Cycle (MDLC) method because it is in accordance with the manufacturing stage. Features in This application displays 3D visualization of the organs of the five senses that can be manipulated by the user, complete with additional information in the form of text and audio. Feasibility testing conducted on elementary school students and teacher showed that the app had an excellent succes rate, with an average score of 98,1% based on a Likert Scale. This result shows that the application succesfully increasses student interest and effectively improves students understanding of the aterial of the five senses.
Membangun RT/RW Net Dengan Titik Pointing Antar Wilayah Adam Laxmana Mufti; Azmuri Wahyu Azinar; Hindarto Hindarto; Yunianita Rahmawati
SMATIKA JURNAL : STIKI Informatika Jurnal Vol 15 No 01 (2025): SMATIKA Jurnal : STIKI Informatika Jurnal
Publisher : LPPM UBHINUS MALANG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32664/smatika.v15i01.1520

Abstract

The digital divide between urban and rural areas in Indonesia remains a significant challenge in the current digital era, with limited internet access in remote regions hindering economic, educational, and social progress. This research aims to develop a wireless LAN-based RT/RW Net system as a solution to enhance efficient and affordable internet access. The system utilizes point-to-point access between regions using specialized routers to overcome geographical and physical barriers, thereby enabling internet access in hard-to-reach areas. By leveraging WiFi 5 technology as a solution for better range and performance, along with ease of operation and affordable construction costs, the system is designed for efficiency. Device configuration is carried out using the built-in application of the TP-Link EAP 110 router, facilitating easier and more efficient management. The PPDIOO (Prepare, Plan, Design, Implement, Operate, Optimize) research methodology is chosen as the approach for developing the RT/RW Net network. The advantages of this method include structured and systematic design capabilities, greater flexibility in meeting design needs, and the ability to optimize the quality of the network once it is operational. This method can also analyze and build networks according to local geographical conditions. Expected outcomes include improved quality and reliability of the RT/RW Net network, provision of cheaper and more convenient internet access for communities, and contributions to a more equitable dissemination of information and communication technology across Indonesia, enabling communities to enjoy better access to information, broader educational opportunities, and enhanced economic prospects.
Implementasi Wireguard Sebagai Koneksi Menggunakan Routing Mikrotik Muhammad Ilham Ikhwandi; Azmuri Wahyu Azinar; Sumarno
SMATIKA JURNAL : STIKI Informatika Jurnal Vol 15 No 02 (2025): SMATIKA Jurnal : STIKI Informatika Jurnal
Publisher : LPPM UBHINUS MALANG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32664/smatika.v15i02.1898

Abstract

The integration of WireGuard and RouterOs mikrotik allows mikrotik users to easily create a secure and fast virtual private network using Virtual Private Network (VPN) for international networks that can provide many benefits, including security, privacy, unlimited access, and more efficient network management. The government has the right to monitor and take action if there is an indication of VPN misuse for illegal activities. WireGuard uses a combination of modern cryptography and network techniques to achieve high performance and strong security. In this study, researchers used the SDLC (Software / System Development life cycle) method where the method is quite detailed covering six stages, namely: planning (Planning), analysis (analysis), design (design), implementation (implementation), testing (testing), maintenance (maintenance). At the testing stage, there needs to be control and monitoring of the local network and packet los that will see changes in the IP address of the user, the aim is to maintain stability when using a Virtual Private Network (VPN).