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Journal : Journal of Students‘ Research in Computer Science (JSRCS)

Media Pembelajaran Tematik Integratif Dengan Pendekatan Ilmiah Scientific Approach Untuk Siswa Kelas II Sekolah Dasar Andini Putri Ayu Wulandari; Syahbaniar Rofiah
Journal of Students‘ Research in Computer Science Vol. 1 No. 2 (2020): November 2020
Publisher : Program Studi Informatika Fakultas Ilmu Komputer Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/jsrcs.v1i2.427

Abstract

The development of increasingly sophisticated technology in the era of globalization today helps people in their lives is no exception to the world of education. Modernization not only touches on the realm of community life but on learning for Indonesian students. Learning done in schools is only done by direct or conventional practice whereas with modernization in learning, students should have used modern tools in learning lessons. The materials contained in many handbooks require more tangible visualization, not just text and images. One of the learning support tools is learning media, especially multimedia. Therefore, Integrative Thematic Learning Media with Scientific Scientific Approach at SDN Bekasi Jaya VIII is needed to use ADDIE (Analysis, Design, Development, Implementation and Evaluate) method to attract students in learning each material with interesting animation design. Keywords: ADDIE, Learning Media, Scientific Approach, Thematic Integrative Abstrak Perkembangan teknologi semakin canggih di era globalisasi saat ini membantu manusia dalam kehidupannya tidak terkecuali dengan dunia pendidikan. Modernisasi bukan hanya menyentuh pada ranah kehidupan bermasyarakat namun pada pembelajaran bagi murid Indonesia. Pembelajaran yang dilakukan di sekolah hanya dilakukan dengan praktek langsung atau konvensional padahal dengan adanya modernisasi dalam pembelajaran seharusnya murid sudah menggunakan alat yang telah modern dalam mempelajari pelajaran. Materi-materi yang termuat dalam buku pegangan banyak yang membutuhkan visualisasi yang lebih nyata, bukan hanya dengan teks dan gambar. Salah satu alat pendukung pembelajarannya yaitu media pembelajaran, khususnya multimedia. Oleh karena itu dibutuhkan Media Pemelajaran Tematik Integratif dengan Pendekatan Ilmiah Scientific Approach pada SDN Bekasi Jaya VIII yang dalam pembuatannya menggunakan metode ADDIE (Analysis, Design, Development, Implementation and Evaluate) untuk menarik perhatian peserta didik dalam mempelajari setiap materi dengan desain animasi yang menarik. Kata kunci: ADDIE, Media Pembelajaran, Scientific Approach, Tematik Integratif
Sistem Informasi Penerimaan Siswa Baru Berbasis Web Pada SMK Tinta Emas Indonesia Bekasi Annisa Rahmawati; Syahbaniar Rofiah
Journal of Students‘ Research in Computer Science Vol. 2 No. 2 (2021): November 2021
Publisher : Program Studi Informatika Fakultas Ilmu Komputer Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (422.376 KB) | DOI: 10.31599/jsrcs.v2i2.855

Abstract

The development of application technology is used as a means of increasing information in all fields of business, both in the field of education. Admission of new students is the initial stage in the selection process in selecting good students. The problem that occurs at SMK Tinta Emas Indonesia is that there is no information system to record reports in new student admissions. Previously, using bookkeeping and Microsoft excel, it was less effective. The method used is the System Development Life Cycle (SDLC). The results of this study are a web-based new admissions information system. With the admission information system, new students can see announcements and schedules without coming directly to school, and can access reports quickly so that it is effective and does not take much time.   Keywords: Education, School, SDLC.   Abstrak   Perkembangan teknologi aplikasi dimanfaatkan sebagai sarana peningkatan informasi disemua bidang usaha, baik bidang pendidikan. Penerimaan siswa baru merupakan tahap awal dalam proses seleksi dalam memilih peserta didik yang baik. Permasalahan yang terjadi pada SMK Tinta Emas Indonesia belum adanya sistem informasi untuk melakukan pencatatan laporan dalam penerimaan siswa baru. Sebelumnya menggunakan pencatatan melalui buku dan Microsoft excel sehingga kurang efektif . Metode yang digunakan yaitu System Development Life Cycle (SDLC). Hasil dalam penelitian ini yaitu sistem informasi penerimaan siswa baru berbasis web. Dengan adanya sistem informasi penerimaan  siswa baru dapat melihat pengumuman dan jadwal tanpa datang langsung ke sekolah, dan dapat mengakses laporan secara cepat sehingga efektif dan tidak memerlukan banyak waktu.   Kata kunci:  Pendidikan, SDLC, Sekolah.
Penentuan Pola Frekuensi Jenis Perawatan Kecantikan Berbasis Web Menggunakan Algoritma Apriori (Studi Kasus: Peterson Salon Bekasi) Herlawati Herlawati; Rahmadya Trias Handayanto; Sri Rejeki; Wowon Priatna; Prima Dina Atika; Syahbaniar Rofiah; Endang Retnoningsih; Faisal Adi Saputra; Galih Apriansha Pradana
Journal of Students‘ Research in Computer Science Vol. 3 No. 2 (2022): November 2022
Publisher : Program Studi Informatika Fakultas Ilmu Komputer Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/jsrcs.v3i2.1381

Abstract

Currently, technology can affect services in any field, both in areas such as salon services and sales of clothing products. How to plan a marketing strategy using the web based on service transaction data and products that are most often chosen by customers. Therefore, an information system for determining frequency patterns is needed using the website-based Apriori Algorithm method. The results of research on salons based on the type of beauty treatment obtained for the type of treatment with a minimum confidence = 70%, the first confidence value is 63% if the customer chooses to wash (shampoo), the customer chooses scissors, the second the confidence value is 100%, if the customer chooses to blow then chooses also cut, and the third confidence value is 86% if the customer chooses creambath then the customer chooses to cut too. Meanwhile at the shop clothes determining the frequency pattern of types of clothes with a minimum value of confidence = 70% so that the results include if a customer buys a veil, the customer buys a robe with a confidence value of 71.43% and if a customer buys khimar then the customer will also buy a robe with a confidence value of 78, 57%. With these results salon and clothing store owners can determine marketing strategies by providing the right product and service recommendations to customers. Keywords: Apriori Algorithm, Beauty Care, Recommendations, Sales   Abstrak Saat ini teknologi dapat mempengaruhi pelayanan dalam bidang apapun seperti jasa salon maupun penjualan produk pakaian. Bagaimana merencanakan strategi pemasaran menggunakan web berdasarkan data transaksi layanan dan produk yang paling sering dipilih oleh pelanggan. Oleh karena itu dibutuhkan sistem informasi penentuan pola frekuensi menggunakan metode Algoritma Apriori berbasis website. Hasil penelitian pada salon berdasarkan jenis perawatan kecantikan diperoleh untuk jenis perawatan dengan minimum confidence=70% yang pertama nilai confidence sebesar 63% jika pelanggan memilih cuci (keramas) maka pelanggan memilih gunting, yang kedua nilai confidence sebesar 100% jika pelanggan memilih blow maka memilih digunting juga, dan yang ketiga nilai confidence 86% jika pelanggan memilih creambath maka pelanggan memilih digunting juga. Sedangkan pada toko pakaian penentuan pola frekuensi jenis baju dengan nilai minimum confidence= 70% sehingga mendapatkan hasil diantaranya jika pelanggan membeli kerudung maka pelanggan membeli gamis dengan nilai confidence sebesar 71,43%  dan  jika  pelanggan  membeli  khimar maka pelanggan juga akan membeli gamis dengan nilai confidence sebesar 78,57%. Dengan hasil tersebut pemilik salon dan toko pakaian dapat menentukan strategi pemasaran dengan memberikan rekomendasi jasa dan produk yang tepat kepada pelanggan. Kata kunci: Algoritma Apriori, Penjualan, Perawatan Kecantikan, Rekomendasi
Sistem Informasi Penerimaan Siswa Baru Berbasis Web Pada SMK Tinta Emas Indonesia Bekasi Rahmawati, Annisa; Rofiah, Syahbaniar
Journal of Students‘ Research in Computer Science Vol. 2 No. 2 (2021): November 2021
Publisher : Program Studi Informatika Fakultas Ilmu Komputer Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/5a6v2r96

Abstract

The development of application technology is used as a means of increasing information in all fields of business, both in the field of education. Admission of new students is the initial stage in the selection process in selecting good students. The problem that occurs at SMK Tinta Emas Indonesia is that there is no information system to record reports in new student admissions. Previously, using bookkeeping and Microsoft excel, it was less effective. The method used is the System Development Life Cycle (SDLC). The results of this study are a web-based new admissions information system. With the admission information system, new students can see announcements and schedules without coming directly to school, and can access reports quickly so that it is effective and does not take much time.
Penentuan Pola Frekuensi Menggunakan Algoritma Apriori pada Sistem Informasi Berbasis Web Herlawati , Herlawati; Handayanto , Rahmadya Trias; Rejeki , Sri; Priatna , Wowon; Atika , Prima Dina; Rofiah , Syahbaniar; Retnoningsih , Endang; Saputra , Faisal Adi; Pradana , Galih Apriansha
Journal of Students‘ Research in Computer Science Vol. 3 No. 2 (2022): November 2022
Publisher : Program Studi Informatika Fakultas Ilmu Komputer Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/nxkyrb30

Abstract

Currently, technology can affect services in any field, both in areas such as salon services and sales of clothing products. How to plan a marketing strategy using the web based on service transaction data and products that are most often chosen by customers. Therefore, an information system for determining frequency patterns is needed using the website-based Apriori Algorithm method. The results of research on salons based on the type of beauty treatment obtained for the type of treatment with a minimum confidence = 70%, the first confidence value is 63% if the customer chooses to wash (shampoo), the customer chooses scissors, the second the confidence value is 100%, if the customer chooses to blow then chooses also cut, and the third confidence value is 86% if the customer chooses creambath then the customer chooses to cut too. Meanwhile at the shop clothes determining the frequency pattern of types of clothes with a minimum value of confidence = 70% so that the results include if a customer buys a veil, the customer buys a robe with a confidence value of 71.43% and if a customer buys khimar then the customer will also buy a robe with a confidence value of 78, 57%. With these results salon and clothing store owners can determine marketing strategies by providing the right product and service recommendations to customers.
Platform Pembelajaran Online Berbasis Media Sosial Menggunakan Laravel Widyastuty, Wiwiek; Kholifah, Desiana Nur; Jefi , Jefi; Rofiah, Syahbaniar
Journal of Students‘ Research in Computer Science Vol. 4 No. 2 (2023): November 2023
Publisher : Program Studi Informatika Fakultas Ilmu Komputer Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/w2m76570

Abstract

According to the World Population Review, in 2021 Indonesia is ranked 54th out of 78 countries included in the ranking of world education levels. This is what makes the author want to create a learning system independently. Since Covid-19, internet usage has continued to increase. Based on the Badan Pusat Statistika (BPS) as much as 78.18% in Indonesia increased after the Covid-19 pandemic. In this research a website-based learning social media system will be designed. By using the concept of social media, it is expected to increase the attractiveness of students to study at home. Students can use the platform like using social media in general. There are several features such as likes, comments, discussion forums between students and teachers. This website also functions as a forum for teachers to interact with students online. The research method used is a qualitative research method with data collection techniques through literature study, observation and interviews. From these results it can be concluded that this social learning website can be used as an alternative learning at home and make a solution for website-based school learning platforms.
Sistem Informasi Pembayaran Berbasis Web Pada Rumah Makan Padang Sederhana Minang Dengan Metode Scrum Riztanto, Reynaldi Nugraha; Rofiah, Syahbaniar
Journal of Students‘ Research in Computer Science Vol. 5 No. 1 (2024): Mei 2024
Publisher : Program Studi Informatika Fakultas Ilmu Komputer Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/d231kb29

Abstract

Technology increasingly advanced and developing rapidly, on the other hand technology plays a very important role at this time, especially in the field of entrepreneurship. Minang Simple Padang Restaurant currently does not yet have restaurant information media that can integrate restaurant business processes. In terms of providing restaurant information, so far it tends to be slow, the business process of payment and restaurant financial reporting is not going well. Overcoming the above problems requires a payment information system that can change the concept of payment, financial reports, and data storage in an effective and efficient manner, especially restaurant payment information systems that are centered on restaurant staff. This study uses the scrum model as a software development model. Payments made are integrated with Midtrans, the programming language used is PHP and uses the codeigniter framework that supports MCV (model, view, and controller), and the database uses MySQL. With this website, it makes it easier for customers to make cash and non-cash payments using QRIS.
Sistem Monitoring Kekeruhan Air Berbasis Arduino Pada Tangki Penampungan Air Fathin, Imas Sofia Umul; Retnoningsih, Endang; Rofiah, Syahbaniar
Journal of Students‘ Research in Computer Science Vol. 5 No. 2 (2024): November 2024
Publisher : Program Studi Informatika Fakultas Ilmu Komputer Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/6adkxy39

Abstract

Water is the main human need in daily life. Every house has a storage container (water tank). Water that is stored for a long period of time can change the quality of the water in the water tank. Therefore, the aim of the research is to make it easier to control water in water tanks by using an Arduino-based circuit so that water storage remains clean and does not cause disease. The research uses the Prototype methodology for system development including needs analysis, system design, implementation and system testing. The Arduino-based water turbidity monitoring system is designed with a 16x2 i2c LCD module. The results of research on an Arduino-based water turbidity monitoring system make it easier to control water in water tanks. This system also helps to determine the condition of the water tank, where generally controlling water turbidity and checking water quality is still done manually.
Rancang Bangun Tempat Sampah Otomatis Menggunakan Sensor HC-SR04 Berbasis Arduino Uno Marsharani; Retnoningsih, Endang; Rofiah, Syahbaniar
Journal of Students‘ Research in Computer Science Vol. 6 No. 1 (2025): Mei 2025
Publisher : Program Studi Informatika Fakultas Ilmu Komputer Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/z94b2304

Abstract

The research on automatic trash bins aims to create an innovative solution for maintaining environmental cleanliness by designing an Arduino-based trash bin. This automatic trash bin is expected to reduce the negative impact of a dirty environment on human health and surrounding cleanliness. The trash bin consists of two main components: hardware and software. The hardware includes an ultrasonic sensor that detects objects at a certain distance and a servo motor that operates the lid of the trash bin. The software uses Arduino IDE to control and manage the functions of the hardware. This research employs a Prototype method, which allows for better control over the design and development process. With this method, researchers can quickly iterate and make improvements based on testing results and feedback. The results show that the automatic trash bin functions as expected. When the ultrasonic sensor detects an object at a distance of 20 cm, the Arduino instructs the servo motor to automatically open the trash bin lid. Conversely, if the object is no longer detected, the lid will close again. The implementation of this Arduino-based automatic trash bin is expected to be an effective step in creating a cleane.