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Journal : Madani Jurnal Politik dan Sosial Kemasyarakatan

Strategi Biro Pemberitaan Parlemen DPR RI Menghadapi Berita Negatif di Media Massa Akbar, Yonarisman Muhammad; Rosadi, Raesita Rakhmawati; Royandiah, Ida; Ismaya, Mohamad Fajar Haqi; Fadiyah, Dina
Madani Jurnal Politik dan Sosial Kemasyarakatan Vol 15 No 03 (2023): Desember 2023
Publisher : Universitas Islam Darul Ulum Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52166/madani.v15i03.5794

Abstract

The House of Representatives of the Republic of Indonesia (DPR RI) plays a vital role and significant contribution in the areas of legislation, budgeting, and oversight. This institution is known as the "house of the people" as it serves as a place for representatives to channel the aspirations of the public. However, various recent data indicates that the image of this representative institution tends to be negative. DPR RI often receives unfavorable media coverage, ranging from performance issues to problems such as members' absence from sessions. There is a significant challenge for this institution to convince the public to have a high and dominant perception of it in a positive light. The Parliament News Bureau holds the role of public relations, being at the forefront of providing information and disseminating positive news about DPR RI's performance. This research focuses on the strategies employed by the Parliament News Bureau in handling negative news about the DPR RI in the mass media. The study is a qualitative research with descriptive analysis. Data is gathered from in-depth interviews with the Head of the Parliament News Bureau, documents, and literature studies. The results of this research show that the Parliament News Bureau focuses on generating positive news and disseminating it through various mass media channels and digital platforms such as television, radio, and social media. Additionally, the Parliament News Bureau continuously monitors the mass media to stay updated on news related to the institution and its members.
Peran Media Massa Sekjen DPR RI Dalam Program Berita "TVR 17" Akbar, Yonarisman Muhammad
Madani Jurnal Politik dan Sosial Kemasyarakatan Vol 16 No 01 (2024): Februari 2024
Publisher : Universitas Islam Darul Ulum Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52166/madani.v16i01.6419

Abstract

This research examines the role of mass media applied by TVR Parliament, which is part of the Secretariat General of the DPR RI, through a flagship news program entitled "TVR 17". This research aims to understand the communication approach used in delivering up-to-date information about parliamentary activities to the public. The research method involved content analysis, interviews, and observation of the production and broadcast of "TVR 17". The results of this study are expected to provide an in-depth insight into the role of TVR Parliament mass media in increasing public understanding and participation in the legislative process and public policy. The implications of these findings can make an important contribution in optimizing the role of parliamentary media as a means of transparency and democratic participation in Indonesia.
Artificial Intelligence Through Games for Early Childhood (Case Study: Kindergarten School) Fadiyah, Dina; Akbar, Yonarisman Muhammad
Madani Jurnal Politik dan Sosial Kemasyarakatan Vol 16 No 01 (2024): Februari 2024
Publisher : Universitas Islam Darul Ulum Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52166/madani.v16i01.6481

Abstract

This paper intends to see how the development of technology is increasing rapidly until it has penetrated into the world of education, where learning can now be done through games. In the past, games were only known as play tools, solely for entertainment and had no educational elements. But now, games are often used by young children as a learning method and this has been implemented in various schools, especially international schools. In this study, the focus that will be translated is how artificial intelligence through games can increase intelligence and stimulate children in terms of learning. By using qualitative methods with case study studies, it is hoped that this study can add insight to all of us as academics so that we are more open to thoughts and literate about technology which is currently very sophisticated.