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Penerapan Model Kooperatif Tipe Peer Teaching untuk Meningkatkan Hasil Belajar Matematika Siswa Sekolah Dasar Walewangko, Stief Aristo; Kasiahe, Evi Martika; Lomban, Edino Ayub; Muhonis, Dina
IBTIDA' Vol. 4 No. 02 (2023): IBTIDA' NOVEMBER 2023
Publisher : FAKULTAS AGAMA ISLAM UNIVERSITAS BILLFATH

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37850/ibtida'.v4i02.562

Abstract

This research examined the application of the peer teaching type cooperative model to improve mathematics learning outcomes of grade IVa students at 03 Manado Public Elementary School. This research was classroom action research (CAR) with two cycles. Data were collected through observation, tests, interviews, and documentation. Observations were used to observe the teacher and students’ activities each cycle. Tests were used to measure students' learning outcomes after using the peer teaching-learning model. Interviews were used to obtain opinions and an overview of the application of the peer teaching model. Documentation was used to describe events in the classroom during learning. The results showed that the application of peer teaching-learning method succeeded in improving the mathematics learning outcomes of grade Iva students at 03 Manado Public Elementary School, which was 41.93% in cycle I and 74.19% in cycle II. Based on the data analysis, it can be concluded that mathematics learning using peer teaching method was effective in increasing the students’ learning outcome on stacked multiplication subjects.
Implementasi Kebijakan Literasi Numerasi di Regina Caeli Elementary School Manado (RCESM) Walewangko, Stief Aristo; Joufree Rotty, Viktory Nicodemus; Lumapow, Harol Refly; Junus Lengkong, Jeffry Sonny; Lomban, Edino Ayub
Jurnal Pendidikan Tambusai Vol. 6 No. 2 (2022): Agustus 2022
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jptam.v6i2.4146

Abstract

Penelitian ini bertujuan untuk mendeskripsikan implementasi kebijakan literasi numerasi di RCESM sebelum masa pandemi covid-19 dan selama masa pandemi covid-19. Penelitian ini menggunakan metode deskriptif kualitatif dengan teknik pengumpulan data berupa observasi, wawancara, dan dokumentasi. Informan penelitian ini adalah kepala sekolah, guru-guru, tenaga kependidikan, instruktur ekstrakurikuler, orang tua, dan siswa. Analisis data menggunakan model Miles and Huberman, dengan aktifitas berupa data collection, data reduction, data display, dan conclusion drawing/verification. Hasil penelitian menunjukkan bahwa: 1) Implementasi program literasi numerasi sebelum masa pandemi covid-19 dilaksanakan melalui: penetapan tim literasi RCESM dan penyusunan program literasi; waktu literasi 15 menit sebelum KBM; dekorasi lingkungan sekolah kaya literasi; kegiatan field trip bernuansa literasi numerasi; kegiatan ekstrakurikuler pramuka; kegiatan ekstrakurikuler robotik; kegiatan bazaar sekolah; dan kegiatan rekoleksi (live-in) di Wisma Lorenzo Lotta. 2) Implementasi program literasi numerasi selama masa pandemi covid-19 dilaksanakan melalui: pembelajaran berbasis proyek: muatan IPA dan SBdP; pembelajaran matematika: membuat bangun ruang dan menyusun puzzle; dan membuat dekorasi ruangan bernuansa literasi numerasi.
Contextual-Based Extracurricular Management in Elementary School: A Good Practice from Taruna Papua Elementary School Timika (SATP) Walewangko, Stief Aristo; Rawis, Joulanda Altje Meiske; Tambingon, Henny Nikolin; Wullur, Mozes Markus; Lomban, Edino Ayub; Tamboto, Fabyana Imelda; Mandolang, Eunike; Mangundap, Jelvi Monica
Abdurrauf Science and Society Vol. 1 No. 4 (2025): Abdurrauf Science and Society
Publisher : Yayasan Abdurrauf Cendekia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70742/asoc.v1i4.401

Abstract

The objective of this research is to analyze the contextual-based extracurricular management implemented at Taruna Papua Timika Elementary School (SATP). The present research employs a qualitative methodology, specifically a case study approach, and utilizes six key informants who have implemented the program. A comprehensive investigation encompassing interviews, observations, documentation, and archival records was conducted to ascertain the management of contextual-based extracurricular programs. The findings of this investigation are: (1) The planning process is comprised of the following elements: directing the grand design of extracurricular programs; identifying the needs, potential, and interests of students (psychological examination); preparing extracurricular guidelines; arranging extracurricular financing; and, providing extracurricular facilities and infrastructure. (2) The organizing process consists of the following elements: registration and determination of extracurricular types and participants; recruitment and determination of extracurricular instructors; creation of extracurricular activity schedules; technical guidance and creation of extracurricular program targets and achievements; and formation of program supervisor teams. (3) The implementation process consists of the following elements: preparation of instructors; implementation of extracurricular sports, arts, and general knowledge; technical management of the program by instructors; and reporting in the form of daily journals. (4) Monitoring and evaluation consists of the following elements: program supervision; utilization of WhatsApp facilities; reporting of activity documentation; accountability for extracurricular equipment; monthly evaluations; end-of-semester evaluations, and the act of documenting the advancement of students in their academic pursuits. It is recommended that education stakeholders implement the aforementioned management process.
Pengaruh Media Pembelajaran Animasi Powtoon Terhadap Hasil Belajar Ditinjau dari Minat Belajar Peserta Didik Tiwow, Deiby; Wongkar, Veronica; Mangelep, Navel Oktaviandy; Lomban, Edino Ayub
Journal Focus Action of Research Mathematic (Factor M) Vol. 4 No. 2 (2022)
Publisher : Universitas Islam Negeri (UIN) Syekh Wasil Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30762/factor_m.v4i2.4219

Abstract

Penelitian ini bertujuan (a) Untuk mengetahui perbedaan hasil belajar kelas yang diajarkan dengan media animasi powtoon dan media konvensional. (b) Untuk mengetahui pengaruh interaksi antara media animasi powtoon terhadap hasil belajar jika ditinjau dari minat belajar. (c) Untuk mengetahui perbedaan hasil belajar kelas yang diajarkan dengan media animasi powtoon dan media pembelajaran konvensional untuk kelas peserta didik yang memiliki minat belajar tinggi. (d) Untuk mengetahui perbedaan hasil belajar kelas yang diajarkan dengan media animasi powtoon dan media konvensional untuk kelas yang memiliki minat belajar rendah. Jenis penelitian yaitu Quasi Experimental dengan menggunakan Treatment by level design. Sampel dalam penelitian ini adalah 38 peserta didik. Teknik pengumpulan data dilakukan dengan Angket Minat dan Tes Hasil Belajar. Analisis data menggunakan Analisis Varians-2 Arah. Hasil penelitian menunjukkan bahwa: (a) Hasil belajar kelas yang diajarkan dengan media animasi powtoon lebih tinggi dari kelas yang diajarkan media konvensional. (b) Terdapat pengaruh interaksi antara media pembelajaran dan minat belajar terhadap hasil belajar. (c) Untuk kelas yang memiliki minat belajar tinggi, hasil belajar kelas yang diajarkan dengan media animasi powtoon lebih tinggi dari kelas yang diajarkan dengan media konvensional. (d) Untuk kelas yang memiliki minat belajar rendah, hasil belajar kelas yang diajarkan dengan media animasi powtoon lebih tinggi dari media konvensional. The study was conducted to (1) Find the differences of class using powtoon as media and class using conventional media. (2) Find the impact of using powtoon as media on student’s final grade from students learning interest point of view. (3) Find out the differences of final grade from students with high learning interest using powtoon and conventional media. (4) Find out the differences of student’s grades with low learning interest using Powtoon and conventional media. The study was conducted with quantitative approach and Quasi Experimental utilizing treatment by level design. The samples are 38 students. Data was collected by questionnaires and test’s grade. We used Two Way Analysis of Variance. Results show that: (1) The grade of class that apply powtoon was higher than the class using conventional media. (2) We found the existence of learning media (powtoon) impact on student’s learning interest. (3) Group of students with high learning interest using powtoon as media had higher grade compared to group using conventional media. (4) Group of students with low learning interest using powtoon as. media had higher grade compared to group with low learning interest using conventional media.
DILEMA DIGITAL DALAM ORGANISASI PENDIDIKAN (SUATU KAJIAN ETIKA MEDIA SOSIAL) Walewangko, Stief Aristo; Lomban, Edino Ayub; Supit, Patrisia Hana; Goni, Anggraini Putri
Jurnal Review Pendidikan dan Pengajaran Vol. 7 No. 3 (2024): Volume 7 No 3 Tahun 2024
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jrpp.v7i3.29866

Abstract

Realitas transformasi digital organisasi pendidikan, pada praktiknya, ternyata menghasilkan pelbagai dilema etis yang tak terhindarkan. Di satu sisi media sosial berguna untuk mengembangkan dan menyebarkan identitas organisasi pendidikan, tetapi di sisi lain, apabila pengelolaanya tidak tepat, malah akan memicu krisis dalam organisasi. Tujuan dari penelitian ini adalah untuk mendeskripsikan jenis-jenis dilema etis terkait dengan penggunaan media sosial dalam organisasi pendidikan, dan menawarkan beberapa solusi berupa navigasi etis untuk menghadapi dilema etika di media sosial. Penelitian ini menggunakan metode literature review dalam bentuk studi kepustakaan (library reasearch) sebagai bagian dari pendekatan kualitatif. Hasil penelitian menunjukkan bahwa beberapa dilema etika yang dihadapi dalam penggunaan media sosial adalah dilema peran, dilema tempo, dilema integritas, dilema pidato, dan dilema kompetensi. Selanjutnya, penerapan prinsip etika dan navigasi etis di media sosial dipertimbangkan sebagai solusi. Navigasi etis yang dimaksud adalah pertimbangan segi hukum, identitas, moralitas, reputasi, ekonomi, dan etika. Upaya tersebut perlu dilengkapi dengan model kepemimpinan etis dan seimbang dalam organisasi pendidikan.