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Journal : SPACEPRO

Pemahaman Desain Produk dengan Pendekatan Sejarah Desain dan Peran Desain Malik, Kendall; Fernando, Ferry; Gani, Maulid Hariri; Fajrina, Rahma Melisha; Utami, Mira
SPACEPRO: Product Design Jurnal Volume 1 Nomor 2, November 2023
Publisher : INSTITUT SENI INDONESIA PADANGPANJANG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26887/spacepro.v1i2.4046

Abstract

History says that design is actually rooted in artistic activities that have grown towards one sphere of culture in its essence to another: the means of everyday human life. When historical descriptions state that the primitive people make cangulals as a tool that is a transformation of the extension of the hand: often questions about design, art or technology. Design is challenged to have to engage in a variety of cultural weather.  As with technology, design is required to immediately formulate the situation in line with the development of other cultural sectors. The construction of the Bauhus in Germany, with the prophecy of Walter Gropius, is considered a milestone in the development of modern design history. The basic philosophy of the Bauhaus departs from the idea that the methods of industrial production of the 19th century have led to the disregard of the relationship between the process of design and handicraft or the ability of the hand, the unity between the creator and the product is broken. In fact, the influence, the Bauhaus principles that later evolved into an International style, were not the product of experiments produced by the instructors (Meister) and his students, but the methodology of visual arts education and the design methodology that he taught. The fundamental role of a designer will never change, but what will change is his commercial situation. Technology, research, and manufacturing techniques of different products drive manufacturers to produce similar items. Keywords: History; Product Design; Design Role
Tindak Pidana Plagiarisme Terhadap Desain Produk Ditinjau Dari Aspek Hak Asasi Manusia Fajrina, Rahma Melisha; Malik, Kendall; Heruningrum, Heruningrum
SPACEPRO: Product Design Jurnal Volume 1 Nomor 1, Mei 2023
Publisher : INSTITUT SENI INDONESIA PADANGPANJANG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26887/spacepro.v1i1.3761

Abstract

Abstract This research is a normative legal research that aims to analyze the relationship between the criminal act of plagiarism and product design in terms of human rights aspects. The results of this study are that the crime of plagiarism against product design is an act that is contrary to Law number 39 of 1999 concerning human rights. The act of appropriating a design by another person without the owner's permission is an act of usurping the right to human welfare. Therefore, this research was carried out so that product designers realize that plagiarism on the designs they produce is a deprivation of the right to welfare that they must have.Keywords: Plagiarism, product design, human rights
Kebiasaan Melanggar Peraturan Pengguna Jalan Sebagai Objek Penciptaan Karya Seni Lukis Pratama, Randi; Khairunnisa, Khairunnisa; Fajrina, Rahma Melisha; Gani, Maulid Hariri
SPACEPRO: Product Design Jurnal Volume 1 Nomor 1, Mei 2023
Publisher : INSTITUT SENI INDONESIA PADANGPANJANG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26887/spacepro.v1i1.3759

Abstract

Abstract The habit of violating the rules by road users became a source of ideas in creating this work of art. The asphalt road and the icons on the road are used as objects for creating works. Starting from observing the behavior and habits of road users and public facilities who do not comply with applicable regulations, violate traffic signs, disobey road markings and so on. The author uses forms or icons that are often found on the streets, such as; traffic signs, marking lines, road asphalt, car tire tracks and so on onto the canvas using a realist-symbolic style. The realist-symbolic concept is used to convey messages to people who see or enjoy this work. The method used in the process of making this work goes through several stages, namely; (1) observation stage (2) contemplation stage (3) sketch stage (4) embodiment stage.  Keywords:  the habit of breaking the rules, streets, painting