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TINGKATKAN KAMERA SMARTPHONE TIPE ENTRY LEVEL DAN MID RANGE UNTUK MENGHITUNG DENYUT JANTUNG DAN SATURASI OKSIGEN BERBASIS PHOTOPLETHYSMOGRAM KONTAK Pramulen, Aji Sapta; Cyberputri, Dinda; Hasim, Jauari Akhmad Nur; Fananda, Ibrohim Yofid; Wulandari, Irma; Damastuti, Fardani Annisa
Transmisi: Jurnal Ilmiah Teknik Elektro Vol 26, No 2 April (2024): TRANSMISI: Jurnal Ilmiah Teknik Elektro
Publisher : Departemen Teknik Elektro, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/transmisi.26.2.77-85

Abstract

Pemanfaatan smartphone kelas konsumen sebagai perangkat sensor medis mempunyai potensi yang sangat besar, terutama bila dilengkapi dengan sensor yang mampu melacak berbagai biosinyal, termasuk suara dan denyut nadi. Namun, karena beberapa kendala teknis yang terkait dengan kamera ponsel pintar, memastikan kepatuhan terhadap standar perangkat medis untuk pengukuran oksimetri nadi yang akurat menjadi sebuah tantangan. Makalah ini memperkenalkan aplikasi ponsel pintar baru yang dirancang untuk memperkirakan tanda-tanda vital seperti detak jantung dan tingkat SpO2. Aplikasi ini menggabungkan metode untuk meningkatkan laju pengambilan sampel kamera, sehingga meningkatkan akurasi pengukuran. Penelitian ini melibatkan pemrosesan video dari 30 subjek ujung jari lalu mengekstrak dua jenis sinyal PPG dan membandingkannya berdasarkan morfologi yang berpusat pada rata-rata ansambel dan penilaian morfologi ketukan per ketukan. Hasilnya menunjukkan bahwa waktu pemaparan yang singkat menghasilkan sinyal CPPG (photoplethysmogram kontak) SNR tinggi hingga 20 dB bila dibandingkan dengan sinyal referensi PPG (photoplethysmogram). Hasil aplikasi ini memiliki kesalahan rata-rata sebesar 1,97 saat mengukur detak jantung dan 0,87 saat mengukur saturasi oksigen. Rata-rata error menggunakan smartphone OPPO A83 adalah 2,18 per detak jantung dan 0,84 per saturasi oksigen. Smartphone Samsung A12 memiliki rata-rata skor error 1,12 untuk detak jantung dan 0,41 untuk saturasi oksigen. Temuan ini memberikan dukungan terhadap kemanjuran aplikasi ponsel cerdas yang diusulkan dalam estimasi tanda vital.
Pengenalan Rumah Adat Nusantara Berbasis Mobile AR Fardani Annisa Damastuti; Jauari Akhmad Nur Hasim; Irma Wulandari; Darmawan Aditama; Aji Sapta Pramulen; Ibrohim Yofid Fananda; Dita Aulia Rahma
Pixel :Jurnal Ilmiah Komputer Grafis Vol 16 No 2 (2023): Vol 16 No 2 (2023): Jurnal Ilmiah Komputer Grafis
Publisher : UNIVERSITAS STEKOM

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51903/pixel.v16i2.1221

Abstract

A traditional house is a house that has a characteristic building that symbolizes the culture of a region. The uniqueness of traditional houses in Indonesia is one of the learning materials for students in Indonesia. Books that are a medium for introducing traditional houses in Indonesia still have shortcomings in the form of limited visual display of traditional houses. So that it reduces children's interest in recognizing the traditional houses of the archipelago. This can lead to cultural erosion. Therefore, to increase interest and insight into the culture of this traditional house, technology and culture are combined. This combination uses augmented reality technology to introduce the traditional houses of the archipelago. Traditional houses are visualized through 3-dimensional objects in the android application. The augmented reality application developed is dynamic, so that the addition of content can be done without modifying the program code. This application will visualize 9 traditional houses from 9 provinces in Java, Nusa Tenggara, and Bali. The test results show an increase in knowledge of SDN Banjarmendalan students by 56% which means the application is quite effective to help students recognize the traditional houses of the archipelago and from the assessment of student satisfaction with the application get a score of 90.5% which means the application is enough to attract students to learn to recognize traditional houses.
Pengenalan Rumah Adat Nusantara Berbasis Mobile AR Fardani Annisa Damastuti; Jauari Akhmad Nur Hasim; Irma Wulandari; Darmawan Aditama; Aji Sapta Pramulen; Ibrohim Yofid Fananda; Dita Aulia Rahma
Pixel :Jurnal Ilmiah Komputer Grafis Vol. 16 No. 2 (2023): Pixel :Jurnal Ilmiah Komputer Grafis dan Ilmu Komputer
Publisher : UNIVERSITAS STEKOM

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51903/pixel.v16i2.1221

Abstract

A traditional house is a house that has a characteristic building that symbolizes the culture of a region. The uniqueness of traditional houses in Indonesia is one of the learning materials for students in Indonesia. Books that are a medium for introducing traditional houses in Indonesia still have shortcomings in the form of limited visual display of traditional houses. So that it reduces children's interest in recognizing the traditional houses of the archipelago. This can lead to cultural erosion. Therefore, to increase interest and insight into the culture of this traditional house, technology and culture are combined. This combination uses augmented reality technology to introduce the traditional houses of the archipelago. Traditional houses are visualized through 3-dimensional objects in the android application. The augmented reality application developed is dynamic, so that the addition of content can be done without modifying the program code. This application will visualize 9 traditional houses from 9 provinces in Java, Nusa Tenggara, and Bali. The test results show an increase in knowledge of SDN Banjarmendalan students by 56% which means the application is quite effective to help students recognize the traditional houses of the archipelago and from the assessment of student satisfaction with the application get a score of 90.5% which means the application is enough to attract students to learn to recognize traditional houses.
PENERAPAN TEKNOLOGI KOMUNIKASI TERINTEGRASI BAGI GANGGUAN PENDENGARAN DI GERKATIN MALANG UNTUK INKLUSI DISABILITAS INDONESIA Wulandari, Irma; Damastuti, Fardani Annisa; Fananda, Ibrohim Yofid; Pramulen, Aji Sapta; Hasim, Jauari Akhmad Nur
Jurnal AbdiMas Nusa Mandiri Vol. 8 No. 1 (2026): Periode Januari 2026
Publisher : LPPM Universitas Nusa Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33480/abdimas.v8i1.7429

Abstract

This community service activity was motivated by the limited access to communication experienced by people with hearing impairments in their daily social interactions, which restricts their participation in accessing information and engaging with the wider community. This program aimed to enhance communication accessibility through the implementation of integrated communication technology tailored to the needs of the Gerkatin Malang community. The implementation method consisted of partner needs identification, participatory planning, program implementation, mentoring and empowerment, as well as joint evaluation. The results indicate that the applied technology effectively improved communication effectiveness, expanded access to information, and increased the self-confidence of community members in various social contexts. As a follow-up to these findings, continuous mentoring, optimization of technology utilization by partners, and strengthening collaboration with relevant stakeholders were carried out to ensure program sustainability and potential replication. This activity has a positive impact on improving the quality of social interaction among people with hearing impairments and contributes to the development of an inclusive and disability-friendly society.
Implementasi Totem untuk Penguatan Identitas Kelurahan Keputih dan Peningkatan Estetika Ruang Publik Rachmat Santoso; Jauari Akhmad Nur Hasim; Citra Devi Murdaningtyas; Aji Sapta Pramulen; Rizky Yuniar Hakkun; Kholid Fathoni; Ibrohim Yofid Fananda; Akhmad Alimudin; Aliv Faizal M; Dwi Susanto; Hestiasari Rante; Irma Wulandari; Muhammad Agus Zainuddin; Moh. Hasbi Assidiqi; Novita Astin; Sritrusta Sukaridhoto; Widi Sarinastiti; Ahmad Huzaini; Pipid Muntoro; Aryo Quais Adisuryo Waseso; Halimatussa’Diyah; Muhammad Rakha Maulana
Nusantara: Jurnal Pengabdian kepada Masyarakat Vol. 6 No. 3 (2026): Agustus: NUSANTARA Jurnal Pengabdian Kepada Masyarakat
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/nusantara.v6i3.9928

Abstract

A totem is one of the visual identity elements that can strengthen the character of a public space while supporting the delivery of information to the community. This community service program aimed to design and implement a totem as a local landmark and public information medium at Simpang Lima Keputih, Surabaya, which is part of the community development area of Politeknik Elektronika Negeri Surabaya (PENS). The program was conducted through several stages, including preparation, field survey, design development, physical implementation, and evaluation. A participatory approach was applied by involving village officials, district authorities, relevant government agencies, a professional vendor, students, and local residents throughout the planning and installation processes. The program produced one totem unit equipped with acrylic letter signage displaying the word “KEPUTIH,” a bamboo logo representing a local symbol, an integrated lighting system, and a running LED display for the dynamic delivery of public information. Observation results indicated that the totem functioned as a visual landmark and improved the visibility of Simpang Lima Keputih’s identity, particularly at night. Collaboration among PENS, local government authorities, project partners, students, and the community supported the design validation, production, installation, and evaluation processes. The completed totem also provides opportunities for further development of public information media through the integration of digital technology and visual communication design.