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Journal : Ar-Raihanah: Jurnal Pendidikan Islam Anak Usia Dini

Pengaruh Permainan Tradisional Ular Naga Terhadap Perkembangan Sosial Emosional Anak Usia Dini Mahdia, Nabila; Rusmayadi, Rusmayadi; Kurnia, Rika; Rusliana, Faradillah
Ar-Raihanah: Jurnal Pendidikan Islam Anak Usia Dini Vol. 5 No. 2 (2025): Ar-Raihanah: Jurnal Pendidikan Islam Anak Usia Dini
Publisher : Sekolah Tinggi Agama Islam Al-Kifayah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53398/arraihanah.v5i2.683

Abstract

Social-emotional development in early childhood is a crucial foundation for shaping children's character and interpersonal skills in the future. However, learning activities that lack collaborative social interaction often hinder this development. This study aims to examine the effect of the traditional game Ular Naga (Dragon Snake) on the social-emotional development of children aged 5–6 years at TK Insan Masagena. The research employed a quantitative approach with a quasi-experimental design using a pretest-posttest control group model. The sample consisted of 16 children selected through purposive sampling, with 8 children in the experimental group and 8 in the control group. Data were collected through observation, testing, and documentation. Data analysis was conducted using descriptive statistics and the non-parametric Wilcoxon Signed Rank Test. The results showed an Asymp. Sig (2-tailed) value of 0.012 < 0.05, indicating a significant difference before and after treatment in the experimental group. Thus, the Ular Naga game has a positive and significant impact on children's social-emotional development. These findings imply that incorporating traditional games into early childhood education can be an effective strategy for enhancing children’s social and emotional skills in an engaging and natural way. The main contribution of this study lies in strengthening the literature on integrating local cultural elements into holistic and contextual learning approaches in early childhood education, while also promoting the revitalization of traditional games as developmental tools
Pengaruh Media Busy Book Terhadap Kemampuan Literasi Anak Usia Dini Rafly, Nur Aliah; Herman, Herman; Amal, Azizah; Rusliana, Faradillah
Ar-Raihanah: Jurnal Pendidikan Islam Anak Usia Dini Vol. 5 No. 2 (2025): Ar-Raihanah: Jurnal Pendidikan Islam Anak Usia Dini
Publisher : Sekolah Tinggi Agama Islam Al-Kifayah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53398/arraihanah.v5i2.687

Abstract

This study aims to determine the effect of busy book media on the literacy skills of children aged 5-6 years at Teratai Makkasar University Kindergarten. The research approach used is a quantitative approach with a Quasi Experimental Design research type using a Non-equivalent Control Group design. The population in this study was 55 children. Sampling used Purposive Sampling technique. The sample consisted of 32 children, 16 children in the experimental group who used busy book media and 16 children in the control group who used alphabet poster media. The data analysis technique used was descriptive statistical analysis and parametric statistical analysis using normality tests, homogeneity tests and hypothesis tests using SPSS version 21. The results showed a significant increase in children's literacy skills in the experimental group with an average value of 23.75, while the control group had an average value of 17.44. Data analysis obtained from the test conducted was Asym (2-tailed) = 0.000 <0.05 meaning  was accepted and  was rejected. Thus, the literacy skills of children in the experimental group were better than those of the control group, this proves that the use of busy book media has a significant influence on the literacy skills of children aged 5-6 years at Makassar University Teratai Kindergarten
Implementasi Permainan Tradisional Lompat Tali Pada Anak Usia 5-6 Tahun di TK Gracia Sudiang Hesty Bela Hiariej, Grace; Akil Musi, Muhammad; Yusri Bachtiar, Muhammad; Rusliana, Faradillah
Ar-Raihanah: Jurnal Pendidikan Islam Anak Usia Dini Vol. 5 No. 2 (2025): Ar-Raihanah: Jurnal Pendidikan Islam Anak Usia Dini
Publisher : Sekolah Tinggi Agama Islam Al-Kifayah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53398/arraihanah.v5i2.690

Abstract

This study aims to determine the implementation of the traditional jump rope game for children aged 5–6 years at Gracia Sudiang Kindergarten. This study used a qualitative approach with a descriptive type. Data collection techniques were carried out through observation, interviews, and documentation of the principal, teachers, and 15 children aged 5–6 years in classes B.3 and B.4. The results showed that the implementation of the jump rope game in a structured and integrated manner in learning activities was able to improve gross motor skills such as motor coordination, balance, and agility. In addition, children's social-emotional aspects such as the ability to wait for turns, work together, manage emotions, and foster self-confidence also increased. Supporting factors in implementation include teacher involvement, school support, and children's enthusiasm. Meanwhile, inhibiting factors include limited time, weather, and the influence of gadgets. This study concluded that the traditional jump rope game is an effective and contextual learning medium in developing the physical and social skills of early childhood