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Analysis of the use of website based learning media at the elementary school level Dian Putra, Agung; Nurjanah, Siti; Profithasari, Nindy
Cendikia : Media Jurnal Ilmiah Pendidikan Vol 15 No 4 (2025): March: Education Science
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/cendikia.v15i4.6097

Abstract

Modern education makes digital based learning media the primary choice in the learning process. Educators must create media that adjusts to the character of the learners and their ability to innovate in learning media. Website based learning media is one among many digital learning media that can be used. The analysis of the use of this media at the Elementary School level needs to be examined to see its advantages and disadvantages so that it can be applied by every educator in the future. The analysis was conducted using a qualitative approach and data collection through document studies. The results show that the use of web-based learning media at the elementary school level is appropriate due to its attractive visualization and ease of use. The ability of educators to create innovative website based learning media can have a positive impact on the process and outcomes of learning.
PENGARUH MODEL PEMBELAJARAN READ-ANSWER-DISCUSS-EXPLAIN-AND CREATE (RADEC) TERADAP HASIL BELAJAR IPAS PESERTA DIDIK KELAS IV MADRASAH IBTIDAIYAH Qoniatul Amriyah, Anggun; Efendi, Ujang; Dian Putra, Agung; Sowiyah
Ibriez : Jurnal Kependidikan Dasar Islam Berbasis Sains Vol 10 No 2 (2025)
Publisher : Universitas Islam Negeri Kiai Ageng Muhammad Besari Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21154/ibriez.v10i2.795

Abstract

Latar belakang dalam penelitian ini adalah rendahnya hasil belajar IPAS peserta didik kelas IV di MI Miftahul Ulum Waringinsari Barat dan belum diterapkannya model pembelajaran Read-Answer-Discuss-Explain-and-Create (RADEC) dalam pelaksanaan pembelajaran IPAS di madrasah tersebut. Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran RADEC terhadap hasil belajar IPAS peserta didik kelas IV Madrasah Ibtidaiyah. Penelitian ini menggunakan pendekatan penelitian kuantitatif dengan metode penelitian quasi experimental design dengan desain non-equivalent control group design. Teknik pengumpulan data menggunakan tes berupa pretest dan posttest serta non tes berupa observasi. Pengambilan sampel pada penelitian ini menggunakan teknik nonprobability sampling berupa teknik sampling jenuh dengan jumlah 36 peserta didik. Uji hipotesis yang digunakan yaitu uji regresi linier sederhana. Hasil uji hipotesis penelitian yang diperoleh adalah terdapat pengaruh yang signifikan antara model pembelajaran RADEC terhadap hasil belajar IPAS peserta didik kelas IV Madrasah Ibtidaiyah.
EFEKTIVITAS MODEL CIRC BERBANTUAN BUKU CERITA DIGITAL DALAM MENINGKATKAN KEMAMPUAN MEMBACA PEMAHAMAN PESERTA DIDIK SEKOLAH DASAR Avril Lavina Putri, Cinta; Mega Diana, Siska; Dian Putra, Agung; Destini, Frida
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01, Maret 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.43778

Abstract

The problem in this study is the low reading comprehension ability of students. This study aims to determine the effectiveness of the Cooperative Integrated Reading and Composition (CIRC) learning model assisted by digital storybooks in improving the reading comprehension ability of elementary school students. The research method used is a quasi-experimental design with Nonequivalent Control Group De-sign. Data were collected through test instruments and analyzed using the Inde-pendent Sample T-Test and the score improvement test (N-Gain score). The re-sults of the study showed a significant difference between the experimental class and the control class. Students who learned using the CIRC model assisted by digi-tal storybooks showed a higher increase in reading ability compared to students who used the Think Pair Share (TPS) model. Thus, the CIRC model assisted by digital storybooks is effective in improving the reading comprehension ability of el-ementary school students.
PENGARUH MODEL PROBLEM BASED LEARNING BERBANTUAN MEDIA AUDIO VISUAL TERHADAP HASIL BELAJAR IPAS PESERTA DIDIK KELAS IV SD. Arisna, Putri; Herpratiwi; Dian Putra, Agung; Nurwahidin, Muhammad
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.49781

Abstract

The problem in this study was the low learning outcomes in IPAS of fourth-grade students at SD Negeri 3 Perumnas Way Kandis. This study aimed to determine the effect of the implementation of the Problem Based Learning (PBL) model assisted by audio-visual media in the form of animated videos on IPAS learning outcomes, the effect of the implementation of the PBL model assisted by audio-visual media in the form of sound slides on IPAS learning outcomes, and the difference in effects between the implementation of the PBL model assisted by animated videos and sound slides on the IPAS learning outcomes of fourth grade elementary school students. This study employed a quantitative approach with a quasi-experimental design, namely a non-equivalent control group design. The population in this study consisted of all fourth-grade students, and the sampling technique used was non-probability sampling. Data were collected through learning outcome tests, while data analysis was conducted using paired sample t-tests and independent sample t-tests. The results showed that the implementation of the PBL model assisted by audio-visual media in the form of animated videos had an effect on IPAS learning outcomes. The implementation of the PBL model assisted by audio-visual media in the form of sound slides also had an effect on IPAS learning outcomes. In addition, there was a difference in the effects between the use of the PBL model assisted by animated videos and sound slides on students IPAS learning outcomes.
PENGARUH PENDEKATAN GAMIFICATION BERBASIS EDUCAPLAY TERHADAP HASIL BELAJAR IPAS PESERTA DIDIK KELAS V SEKOLAH DASAR Melvinosa, Cheza; Nurwahidin, Muhammad; Herpratiwi; Dian Putra, Agung
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.49783

Abstract

The problem of this research is the low learning outcomes of fifth-grade students of SD Negeri 2 Reno Basuki in science. The research aims to, first, determine the effect of the educaplay-based gamification approach in science learning on student learning outcomes. Second, determine the effect of the quizizz-based gamification approach in science learning on student learning outcomes. Third, determine the difference in the improvement of science learning outcomes in the experimental class and the control class in students. The research method uses a quasi-experimental design with a nonequivalent control group design. The research population is all fifth-grade students totaling 47 students. The research sample was determined by cluster random sampling technique. Data collection techniques use tests and non-tests. Hypothesis testing uses paired sample t-tests and independent samples t-tests. The results of the study, first, there is an effect on the application of the educaplay-based gamification approach on science learning outcomes with a significance value of p = 0.000 or 0.000 < 0.05. Second, there is an influence on the application of the quizizz-based gamification approach on the results of learning science with a significance value of p = 0.000 or 0.000 < 0.05. Third, there is a difference in the increase in the results of learning science in the experimental class that uses the educaplay-based gamification approach with the control class that uses the quizizz-based gamification approach in grade V elementary school students with a significance value of p = 0.028 or 0.028 < 0.05.
PENGARUH MODEL PROJECT-BASED LEARNING BERBANTUAN MEDIA REALIA TERHADAP HASIL BELAJAR PESERTA DIDIK PADA MATA PELAJARAN IPAS KELAS V SEKOLAH DASAR andika, Rian; Luthvi Azizah, Alif; Dian Putra, Agung; Khairani, Fadhilah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.50874

Abstract

This study aimed to determine the effect of the project-based learning model assisted by realia media on the learning outcomes of fifth-grade students in IPAS subjects at SD Negeri 4 Metro Timur. The study employed a quantitative approach using a quasi-experimental method with a nonequivalent control group design involving an experimental class and a control class. Data were collected through pretest and posttest instruments and analyzed using simple linear regression. The results showed that the average posttest score of the experimental class was higher than the control class. The hypothesis test also indicated a significance value of 0.000 < 0.05, meaning that Ha was accepted and H0 was rejected. Therefore, it can be concluded that the implementation of the project-based learning model assisted by realia media had a significant effect on students’ learning outcomes in IPAS subjects.