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Pengembangan media pembelajaran berbasis aplikasi android Pada teknik dasar lari jarak pendek Agusti, Aris; Sumarno, Sumarno; Imawati, Veni
Patria Educational Journal (PEJ) Vol 3 No 3 (2023): Volume 3 Nomor 3 September 2023
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat, Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/pej.v3i3.1192

Abstract

Abstrak: Tujuan penelitian dan pengembangan ini dilakukan untuk mengembangkan dan menvalidasi produk media pembelajaran berbasis aplikasi Android. Metode pengembangan ini menggunakan model ADDIE yang terdiri dari tahap (1) Analysis, (2) Design, (3) Development, (4) Implementation, (5) Evaluation. Data dikumpulkan dengan observasi, wawancara pada guru, dan penyebaran angket. Angket disebarkan pada ahli materi, ahli media, guru PJOK, dan siswa. Hasil dari penilaian mengenai kevalidan produk media pembelajaran oleh ahli materi mendapatkan persentase 97%, ahli media mendapatkan persentase 89%, sedangkan untuk penilaian kelayakan oleh responden guru PJOK mendapatkan persentase 87,5%, siswa mendapatkan persentase 86,5%. Dari keseluruhan hasil dari penilaian responden dapat dsimpulkan, bahwa produk media berbasis aplikasi Android pada teknik dasar lari jarak pendek mendapatkan kriteria sangat valid dan sangat layak diimplementasikan dalam pembelajaran.Abstract: The purpose of this research and development is to develop and validate learning media products based on Android applications. This development method uses the ADDIE model. which consists of stages (1) Analysis, (2) Design, (3) Development, (4) Implementation, (5) Evaluation. Data were collected by observation, interviews with teachers, and distributing questionnaires. Questionnaires were distributed to material experts, media experts, PJOK teachers, and students. The results of the assessment of the validity of learning media products by material experts get a percentage of 97%, media experts get a percentage of 89%, while for the feasibility assessment by PJOK teachers respondents get a percentage of 87.5%, students get a percentage of 86.5%. From the overall results of the respondents' assessments, it can be concluded that media products are based on Android applications on the basic techniques of short-distance running get very valid criteria and very feasible to be implemented in learning.
Pengembangan media video tutorial permainan tradisional gobak sodor bagi guru PJOK sekolah dasar Sesanti, Wahyu Kartiko Puji; Sumarno, Sumarno; Imawati, Veni
Patria Educational Journal (PEJ) Vol 3 No 3 (2023): Volume 3 Nomor 3 September 2023
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat, Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/pej.v3i3.1195

Abstract

Abstrak: Tujuan dari penelitian ini adalah mengembangkan dan menguji media pembelajaran video tutorial permainan tradisonal gobak sodor bagi guru PJOK sekolah dasar. Penelitian ini menggunakan model pengembangan ADDIE dengan metode 5 tahapan. Pada tahap validasi produk dilakukan 2 validator, ahli media dan materi. Selain itu responden penelitian guru dan peserta didik. Instrumen yang digunakan, Wawancara, Observasi, Lembar Validasi Produk, dan Lembar Kuesioner responden. Hasil penelitian video tutorial permainan tradisional gobak sodor menunjukkan hasil penilaian memenuhi kriteria “Valid dan “Sangat Valid” serta kategori penilaian “Layak” dan “Sangat Layak” sehingga dapat dijadikan bahan ajar dalam pembelajaran Pendidikan Jasmani di SDN Sumberasri 01 Kecamatan Nglegok Kabupaten Blitar. Abstract: The purpose of this research is to develop and test video tutorial learning media for traditional gobak sodor games for elementary school PJOK teachers. This research uses the ADDIE development model with a 5-stage method. At the product validation stage, 2 validators were carried out, media and material experts. In addition, research respondents were teachers and students. The instruments used, Interview, Observation, Product Validation Sheet, and Respondent Questionnaire Sheet. The results of the research on video tutorials for traditional gobak sodor games show that the assessment results meet the criteria of "Valid and "Very Valid" as well as the assessment categories "Feasible" and "Very Feasible" so that they can be used as teaching materials in learning Physical Education at SDN Sumberasri 01 Nglegok District, Blitar Regency.
Pengembangan Metode Pengajaran Dialogis dengan Pendekatan Hadap Masalah Paulo Freire sebagai Upaya Mewujudkan Kemerdekaan Belajar Amalia, Shofi Nur; Sumarno, Sumarno; Fatmawati, Malinda
BRILIANT: Jurnal Riset dan Konseptual Vol 9 No 2 (2024): Volume 9 Nomor 2, Mei 2024
Publisher : Universitas Nahdlatul Ulama Blitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28926/briliant.v9i2.1665

Abstract

‘’Independence of Learning” from the MBKM concept is often associated with Paulo Freire's critical pedagogy. This research and development (R&D) seek to design and test dialogic learning strategies/methods using the ADDIE model (analyze, design, develop, implement & evaluate). The product trial consisted of expert assessment and field trial through formative evaluation (one-to-one, small-group & field trial) which was conducted by 30 participants. Data collection techniques include filling out questionnaires’ interviews, observation and documentation. Quantitative data analysis uses descriptive statistics with the help of IBM SPSS 26 software. The qualitative data analysis uses the help of Atlas.Tiversi 9 qualitative data analysis software. Based on the results of the field-test evaluation with a percentage of 90%, it can be concluded that the dialogical teaching method is very feasible. Three main themes from the qualitative data were (a) the relationship between the teaching method and students' responses, (b) students' readiness for critical learning and (c) the positive effects of problem-facing learning. Prospectively, our design is promising to be used as a teaching method in future MBKM curricula.
Model sport education sebagai transformasi pedagogi dalam pendidikan jasmani: Suatu tinjauan bibliometrik Sumarno Sumarno
Jurnal Olahraga Pendidikan Indonesia (JOPI) Vol. 4 No. 2 (2025): Jurnal Olahraga Pendidikan Indonesia (JOPI)
Publisher : Kementerian Pemuda dan Olahraga Republik Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54284/jopi.v4i2.375

Abstract

Model Sport Education dalam pendidikan jasmani selama dua decade lebih. Studi ini menggunakan meta-data dari repositori Scopus, diambil menggunakan kata kunci yang relevan dan diekstrak dalam hal perkembangan bidang, produktivitas, jaringan kolaboratif, dan struktur tematik di bidang tersebut. Kami menganalisis data dalam perangkat lunak VOSviewer dan Biblioshiny. Sebanyak 265 dokumen/artikel diterbitkan dalam database Scopus dalam rentang waktu 1996-2023. Berdasarkan publikasi di database Scopus, temuan menunjukkan bahwa: (1) minat akademis terhadap Model Sport Education pada dekade pertama cenderung rendah dan mulai meningkat pada dekade terakhir; (2) Sebagian besar publikasi ditulis oleh para peneliti yang tersebar di berbagai negara, meskipun sebagian besar penelitian masih dipublikasikan dan kolaborasi oleh sejumlah kecil penulis dan negara; dinamika konseptual literatur mengungkap multidimensi topik penyelidikan ini. Kontribusi signifikan kami adalah penjelasan tentang tren penelitian terkini dan evolusi bidang Model Sport Education. Temuan ini menunjukkan perlunya lebih banyak studi interdisiplin dan kolaborasi penulis antar negara yang lebih luas.